Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 08:11:51 Player: Haldron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1248) 1248 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 5265 Bonus ------- Follower Combat Kills 290 Friendly Fire -28 Cogmind --------- Core Integrity 435/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Flying (109) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- VTOL Module Improved Flight Unit > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Fission Core Advanced Weight Redist. System Improved Trap Scanner Triangulator Advanced ECM Suite Improved Propulsion Shielding Drone Bay (2/2) Thermic Laser Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Titanium Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Signal Interpreter 0b10 Decoder Chip [Generic] Hacking Suite > --- WEAPON ----------- Beam Rifle Mace > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Triangulator Improved Sensor Array Improved Propulsion Shielding Layered Light Armor Plating System Shield Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle Thermic Laser Grenade Launcher Mini Grenade Launcher CR-A16's Pointy Stick [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 4 | . . . 1 . . . 3 Utility 4 | . . . 1 . . . 3 Weapon . | . . . . . . . . Parts Attached 78 | 6 10 . 25 8 3 3 23 Power 7 | 1 2 . 1 . 1 . 2 Engine 5 | 1 2 . 1 . 1 . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 33 | 2 2 . 12 3 . 1 13 Treads 12 | 1 1 . 6 . . 1 3 Leg 1 | . . . . . . . 1 Wheel 11 | 1 1 . 6 3 . . . Hover . | . . . . . . . . Flight 9 | . . . . . . . 9 Utility 15 | 1 2 . 4 1 1 1 5 Device 4 | 1 . . . 1 1 1 . Storage 3 | . 2 . . . . . 1 Processor 2 | . . . . . . . 2 Hackware 2 | . . . . . . . 2 Protection 4 | . . . 4 . . . . Artifact . | . . . . . . . . Weapon 23 | 2 4 . 8 4 1 1 3 Energy Gun 12 | 1 3 . 5 2 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . 1 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . 1 . 1 Parts Lost 15 | . . . 3 3 . . 9 Power 1 | . . . . . . . 1 Propulsion 7 | . . . 1 2 . . 4 Utility 4 | . . . 1 1 . . 2 Weapon 3 | . . . 1 . . . 2 Highest Loss Streak 9 | . . . 2 2 . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 100 100 96 Engine 10 | . 13 14 11 11 11 11 2 Treads 12 | . 14 14 19 11 11 11 5 Wheel 17 | . 14 14 13 21 22 22 10 Flight 3 | . . . . . . . 20 Device 15 | . 14 14 11 17 22 22 8 Storage 10 | . 12 14 11 11 11 11 6 Processor 2 | . . . . . . . 12 Hackware 1 | . . . . . . . 10 Protection 2 | . . . 10 4 . . . Energy Gun 13 | . 13 14 14 21 14 16 3 Ballistic Gun 3 | . 14 14 6 . . . . Piercing Weapon 2 | . . . . . 7 5 . Naked Turns . | . . . . . . . . Heaviest Build 62 | 9 52 52 62 60 56 56 56 Greatest Support 46 | 16 23 16 46 32 32 32 46 Greatest Overweight (x) 3 | . 3 3 3 1 1 1 1 Average Overweight (x) 1 | . 2 3 1 1 1 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 Average Capacity 18 | 5 18 20 20 20 20 20 14 Most Carried 20 | 5 20 20 20 20 20 20 20 Average Carried 17 | 3 15 20 19 19 19 19 13 Final Capacity 20 | 5 20 20 20 20 20 20 10 Final Carried 20 | 5 20 20 20 20 20 20 10 Class Distribution -------------------- 64% | Mutant 26% | Scavenger-Mutant 4% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1300 | 296 201 12 225 246 30 30 260 Remotely . | . . . . . . . . Salvage Created 1490 | 177 365 . 360 398 . 22 168 Parts 89 | 11 31 . 17 19 . . 11 Haulers Intercepted 2 | . . . 1 . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . 4 8 . Prevented 4 | . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 37 | . 10 . 11 12 . 1 3 Melee 1 | . . . . . . . 1 Guns 22 | . 7 . 8 6 . 1 . AOE 13 | . 3 . 2 6 . . 2 Classes Destroyed 10 | 2 3 . 2 2 . . 1 Worker 1 | . . . . 1 . . . Builder 4 | . . . . 1 . . 3 Tunneler 4 | 4 . . . . . . . Hauler 2 | . . . 1 . . . 1 Recycler 3 | 1 1 . . 1 . . . Operator 1 | . . . . . . . 1 Watcher 3 | . 2 . 1 . . . . Swarmer 18 | . 6 . 6 3 . . 3 Grunt 15 | . 4 . 2 9 . . . Sentry 4 | . . . 3 . . 1 . Best Kill Streak 5 | 2 4 . 4 5 . 1 5 Combat Bots Only 5 | . 3 . 4 5 . 1 2 Max Kills in Single Turn 5 | 1 3 . 1 2 . 1 5 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . 1 2 . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 236 | . 44 . 78 39 . 4 71 Missed 73 | . 7 . 27 10 . 1 28 Damage Taken 2342 | . 402 . 636 398 . 55 851 Core 625 | . 112 . 41 39 . 18 415 Absorbed by Shields 28 | . . . . . . . 28 Core Remaining (%) 76 | 100 . 55 . . . 75 . Volleys Fired 137 | 18 35 . 34 29 . 11 10 Largest 2 | 2 2 . 2 2 . 2 1 Hottest 112 | 60 60 . 112 112 . 112 56 Shots Fired 238 | 30 70 . 65 44 . 19 10 Gun 223 | 30 69 . 64 35 . 19 6 Cannon . | . . . . . . . . Launcher 15 | . 1 . 1 9 . . 4 Special . | . . . . . . . . Kinetic 67 | 12 34 . 21 . . . . Thermal 156 | 18 35 . 43 35 . 19 6 Explosive 15 | . 1 . 1 9 . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 5 10 . 9 17 . 18 3 Robot Miss Streak 4 | 2 3 . 4 3 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 158 | 21 44 . 39 30 . 11 13 Core Hits 74 | 6 20 . 15 24 . 4 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 9 | . . . 3 1 . 1 4 Burn 5 | . . . 3 1 . 1 . Smash 3 | . . . . . . . 3 Impale 1 | . . . . . . . 1 Melee Attacks 37 | . . . . . 1 . 36 Impact 29 | . . . . . . . 29 Slashing . | . . . . . . . . Piercing 8 | . . . . . 1 . 7 Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4028 | 258 626 . 845 1028 . 187 1084 Guns 1973 | 258 515 . 564 377 . 187 72 Cannons . | . . . . . . . . Explosions 1630 | . 111 . 281 629 . . 609 Melee 403 | . . . . . . . 403 Ramming 22 | . . . . 22 . . . Kinetic 579 | 114 272 . 193 . . . . Thermal 2204 | 144 243 . 572 377 . 187 681 Explosive 820 | . 111 . 80 629 . . . Electromagnetic . | . . . . . . . . Impact 216 | . . . . . . . 216 Slashing . | . . . . . . . . Piercing 187 | . . . . . . . 187 Highest Corruption 2 | . 1 1 . 2 2 . . Average Corruption 1 | . 1 1 . 2 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . 2 1 . 4 1 . . Message Errors 3 | . 1 . . 2 . . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 2 | . . . . 1 1 . . Energy Discharges 1 | . . 1 . . . . . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 431 | . 12 . . 15 . . 404 Projectiles . | . . . . . . . . Explosions 214 | . 12 . . 15 . . 187 Melee 217 | . . . . . . . 217 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . . 81 65 . . . Shots 3 | . . . 1 2 . . . Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 309 | 20 81 . 309 309 208 14 2 Average Temperature 70 | 20 17 . 94 105 112 4 2 Received Heat Transfer 633 | . 147 . 180 159 . 27 120 Effects 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 5 | . . . . . . . 5 Robots Melted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 13 | . . . 8 5 . . . Heat Transferred 4289 | 325 550 . 1238 1036 . 555 585 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 353 | 25 167 61 299 353 . . 340 Initial 61 | . 16 61 23 54 . . 12 Average 110 | 9 60 61 145 161 . . 114 Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 81 | 100 100 100 67 77 . . 70 Level 1 18 | . . . 32 22 . . 29 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . . . . 4 Investigation 2 | . 1 . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 5 | . 1 . . 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 14 . 20 15 . 7 19 Peak Tracking Total 5 | . 3 . 4 3 . 4 5 Tactical Retreats 9 | . 1 . 2 . . 1 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 9 | . 3 . 3 . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 11 | . . . 3 . . . 8 Max in Single Turn 7 | . . . 2 . . . 7 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 11 | . 6 . . . . . 5 Terminals 8 | . 6 . . . . . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 32 | . 17 . . . . . 15 Successful 19 | . 8 . . . . . 11 Failed 13 | . 9 . . . . . 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 13 | . 10 . . . . . 3 Terminals 21 | . 17 . . . . . 4 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers 7 | . . . . . . . 7 Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 4 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer 7 | . . . . . . . 7 Insert Component 3 | . . . . . . . 3 Analyze 4 | . . . . . . . 4 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . 1 Terminals 5 | . 4 . . . . . 1 Botnet 5 | . 4 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 11 | . 6 . . . . . 5 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 18 | . . . . . 15 . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 84 | . . . . . . . 84 Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 9 | . . . . 1 8 . . Largest Group 8 | . . . . 1 8 8 1 Highest-Rated Group 217 | . . . . 31 217 217 39 Highest-Rated Ally 39 | . . . . 31 39 39 39 Total Orders . | . . . . . . . . Ally Attacks 85 | . . . . 12 . 64 9 Total Damage 1463 | . . . . 167 . 1149 147 Kills 15 | . . . . 2 . 10 3 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . 23 Traps 5 | . . . . . . . 5 Emergency Access 4 | . . . . . . . 4 Items 12 | . . . . . . . 12 Machines 1 | . . . . . . . 1 Patrols 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 5612 | 164 921 183 833 796 1206 654 855 Spaces Moved 4419 | 94 555 125 413 593 1027 531 1081 Core 7 | 7 . . . . . . . Treads 152 | . 1 . 132 . . . 19 Legs . | . . . . . . . . Wheels 3412 | 87 554 125 281 593 1027 531 214 Hover . | . . . . . . . . Flight 848 | . . . . . . . 848 Fastest Speed 31 | 50 100 145 115 115 115 115 31 Average Speed 107 | 96 136 145 155 115 115 115 54 Slowest Speed 320 | 100 320 145 240 115 115 115 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 6 86 29 34 97 85 65 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . 2 . Spaces Dug 17 | . . . . . . . 17 Terrain Destroyed 154 | . 5 . 27 81 . . 41 Melee 17 | . . . . . . . 17 Projectile . | . . . . . . . . AOE 137 | . 5 . 27 81 . . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4989 | 136 654 127 535 658 1049 557 1273 Wait 153 | 10 21 3 41 21 15 4 38 Move 4410 | 93 554 124 412 592 1026 530 1079 Hop 1 | . . . . . . . 1 Pick Up 75 | 9 26 . 13 4 2 4 17 Fast Attach 9 | 2 . . 5 1 . . 1 Attach 25 | 4 4 . 7 2 . . 8 Detach 2 | . . . . . . . 2 Swap 44 | . 6 . 13 5 3 3 14 Drop 45 | . 8 . 10 2 2 5 18 Fire 137 | 18 35 . 34 29 . 11 10 Melee 37 | . . . . . 1 . 36 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 49 | . . . . . . . 49 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 4) 853 | -10/Materials | Discovered new exit (range 3) 1054 | -10/Materials | Discovered new exit (range 15) 1086 | -10/Materials | Entered Mines 1125 | -10/Mines | Discovered new exit (range 15) 1269 | -10/Mines | Entered Materials 1269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1891 | -9/Materials | Discovered new exit (range 6) 2102 | -9/Materials | Entered Mines 2174 | -9/Mines | Learned 4 Materials zone layouts 2238 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2244 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2343 | -9/Mines | Discovered new exit (range 6) 2423 | -9/Mines | Escorted by a lone wolf Derelict 2443 | -9/Mines | Learned location of Storage (-8) 2505 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2509 | -9/Mines | Found Prototype Device 2735 | -9/Mines | Build established: Scavenger-Mutant 2811 | -9/Mines | Discovered new exit (range 9) 2823 | -9/Mines | Learned location of 1 exit from Materials 2898 | -9/Mines | Entered Zion 2964 | -7/Zion | System corruption cleaned by Quarantine Array 3022 | -7/Zion | Identified Exp. Sensor Array 3091 | -7/Zion | Found CR-A16's Pointy Stick 3384 | -7/Zion | Learned location of 1 exit from Factory 3550 | -7/Zion | Build established: Mutant 3668 | -7/Zion | Gained Derelict followers 3987 | -7/Zion | Discovered new exit (range 13) 4044 | -7/Zion | Gained Derelict followers 4104 | -7/Zion | Entered Proximity Caves 4104 | -6/Proximity Caves | Accompanied by 8 allies 4143 | -6/Proximity Caves | Spotted B-75 Beast 4145 | -6/Proximity Caves | Lost 3 allies 4441 | -6/Proximity Caves | Learned 4 Factory zone layouts 4451 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4743 | -6/Proximity Caves | Build established: Scavenger-Mutant 4744 | -6/Proximity Caves | Discovered new exit (range 12) 4758 | -6/Proximity Caves | Entered Factory 4758 | -6/Factory | Accompanied by 1 ally 4758 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 4759 | -6/Factory | Identified exit to Factory 5433 | -6/Factory | Discovered exit to Factory (range 9) 5592 | -6/Factory | Spotted B-75 Beast 5613 | -6/Factory | Self-destructed Last Messages --------------- 05603_ Cesium-ion Thruster destroyed. 05605_ U-05 Engineer builds a Wall. 05606_ Nuclear Reactor explodes. 05606_ U-05 Engineer destroyed. 05606_ Imp. Flight Unit destroyed. 05606_ Nuclear Reactor explodes. 05606_ T-07 Excavator destroyed. 05606_ Flight Unit destroyed. 05606_ Lgt. Nuclear Core destroyed. 05606_ Terminal disabled. 05606_ Nuclear Reactor explodes. 05606_ Com. Wheel destroyed. 05606_ W-25 Informer destroyed. 05606_ T-07 Excavator destroyed. 05606_ Nuclear Reactor explodes. 05606_ U-05 Engineer destroyed. 05606_ Nuclear Reactor explodes. 05610_ K-01 Serf collects debris. 05611_ Nuclear Reactor explodes. 05613_ CR-A16's Pointy Stick destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##+######?????????????? ????????????????????????? | | ????????????? ????????????????????????? | | ?????????? ????????????????????????? | | ????????? ????????????????????????? | | ???????? ????????????????????????? | | ?????????? "##?????????????????????? | | #??????????# T #?????????????????????? | | ###????????# " ##????????????????????? | | ""#????????# #????????????????????? | | //F"#????????# ! #????????????????????? | | // "#????????# #????????????????????? | | //""#????????# ! ##???????????????????? | | ###????????# #???????????????????? | | #??????????# % BB #???????????????????? | | #??????????# BB #???????????????????? | | #??????????# @ #???????????????????? | | #???????#### #########+##?????????? | | #???????#""" #?????????? | | #???????#"R Y #?????????? | | #???????#""" " " " " " #?????????? | | ###?????###; " " " " " =#?????????? | | #???????## " " " " "????????????? | | ]########## " " " " "????????????? | | % " " " " "????????????? | | T " " " "??????????????? | | " " " "??????????????? | | ########## " " " " "????????????? | | #?########## k # " " " " "????????????? | | #####?# # ????????????? | | ??????# # # #########????????????? | | ??????# + ###????????????????????? | | ??????# # #??????????????????????? | | ??????# # #??????????????????????? | | ??????# # #??????????????????????? | | ??????############### #??????????????????????? | | ?????????????######## ^ #??????????????????????? | | ############## ^ #??????????????????????? | | #??????????????????????? | | ############## #??????????????????????? | | ?????????????# #??????####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Nuclear Core | -6/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledPiercingProcessor Manual? 0 Play Time 01:46:53 Cumulative 125.4 hours Start 2024.04.28 @ 17:09:37 End 2024.04.29 @ 08:11:51 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 29 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 93c04a5f-cd68-4ad9-813a-7984a05a57e0