Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 16:55:22 Player: Ronin_tempest Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (4625) 4625 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3051) 3051 TOTAL SCORE: 11871 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 344 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Rolling (90) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Cesium-ion Thruster > --- UTILITY (6) ------ Relay Coupler [NC] (23) Relay Coupler [Grunt] (31) > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [NC] (30) Relay Coupler [Sentry] (22) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] > --- WEAPON ----------- Autogun Power Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Demolisher] Heavy Assault Rifle Autogun Heavy Rocket Launcher [Rating: 37] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 4 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 100 | 3 5 1 44 2 2 9 6 13 14 1 Power 6 | . . . 2 . 1 1 . 1 . 1 Engine 2 | . . . . . . 1 . 1 . . Core 4 | . . . 2 . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 . . 25 . . 1 2 1 7 . Treads 20 | 2 . . 17 . . . . . 1 . Leg 6 | . . . 4 . . . . 1 1 . Wheel 3 | . . . . . . . . . 3 . Hover 7 | . . . 4 . . 1 2 . . . Flight 2 | . . . . . . . . . 2 . Utility 27 | . 2 . 6 1 1 2 3 8 4 . Device 6 | . 2 . 1 . 1 . . . 2 . Storage 2 | . . . 1 . . . . . 1 . Processor 1 | . . . 1 . . . . . . . Hackware 8 | . . . . 1 . . 3 4 . . Protection 10 | . . . 3 . . 2 . 4 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 1 3 1 11 1 . 5 1 3 3 . Energy Gun 4 | 1 . . 1 . . 1 . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | . 2 . 9 . . 3 . 1 1 . Ballistic Cannon 2 | . 1 1 . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . 1 . 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . 3 . . Parts Lost 41 | . . . 11 1 . 4 . 11 13 1 Power 4 | . . . . . . 1 . 1 1 1 Propulsion 14 | . . . 6 . . . . 2 6 . Utility 14 | . . . 2 1 . 1 . 5 5 . Weapon 9 | . . . 3 . . 2 . 3 1 . Highest Loss Streak 7 | . . . 4 1 . 3 . 7 7 1 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 86 85 98 98 100 99 93 82 77 46 Engine 2 | . 2 . . . . 6 7 6 5 . Core 4 | . . . 8 9 9 1 . . . 7 Treads 18 | . 28 28 30 . . . . . 2 . Leg 1 | . . . 2 . . . . 2 5 . Wheel 1 | . . . . . . . . . 6 7 Hover 8 | . . . 2 36 36 36 26 21 3 . Device 7 | . 13 14 9 . 9 9 7 . 2 . Storage 9 | . 14 14 9 9 9 9 7 7 6 . Processor 5 | . . . 8 9 9 9 7 1 . . Hackware 5 | . . . . 7 . . 19 17 21 15 Protection 6 | . . . 8 9 9 8 1 8 5 . Energy Gun 3 | . 2 . 5 . . 2 . 1 . . Ballistic Gun 11 | . 22 18 11 6 . 7 7 5 2 . Impact Weapon 2 | . . . . 9 9 6 1 4 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 14 17 12 32 32 33 32 27 33 37 8 Greatest Support 82 | 40 40 40 82 32 32 32 32 32 28 12 Greatest Overweight (x) 11 | . . . 3 . 1 . . 2 11 . Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 8 8 8 9 10 10 10 10 10 9 5 Most Carried 10 | 6 8 8 10 9 8 10 10 10 9 4 Average Carried 8 | 4 7 8 8 8 7 9 9 8 8 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 4 8 8 8 9 8 10 10 7 5 4 Class Distribution -------------------- 52% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 2645 | 220 316 31 1279 50 . 346 40 133 230 . Remotely . | . . . . . . . . . . . Salvage Created 3787 | . 345 . 2027 94 . 200 . 354 767 . Parts 209 | . 31 . 122 14 . 16 . 8 18 . Haulers Intercepted 5 | . 1 . 4 . . . . . . . Recyclers Shooed 6 | . 2 . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 104 | . 12 . 46 9 . 12 . 11 14 . Melee 14 | . . . . . . . . 6 8 . Guns 65 | . 12 . 45 . . 6 . 2 . . AOE 15 | . . . . 9 . 6 . . . . Classes Destroyed 15 | . 5 . 6 . . 1 . 1 2 . Worker 6 | . 1 . 2 . . . . . 3 . Builder 1 | . . . . . . . . . 1 . Tunneler 2 | . . . 1 . . . . . 1 . Hauler 5 | . 1 . 4 . . . . . . . Recycler 3 | . . . . . . . . . 3 . Operator 1 | . . . 1 . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . Swarmer 48 | . 9 . 12 6 . 8 . 7 6 . Grunt 35 | . 3 . 20 3 . 2 . 1 6 . Brawler 3 | . . . . . . 2 . 1 . . Duelist 2 | . . . . . . . . 2 . . Sentry 11 | . . . 9 . . . . . 2 . Specialist 2 | . . . 2 . . . . . . . Hunter 2 | . . . 2 . . . . . . . Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 8 | . 7 . 7 6 . 6 . 8 5 . Combat Bots Only 8 | . 6 . 6 6 . 6 . 8 3 . Max Kills in Single Turn 3 | . 2 . 2 3 . 2 . 1 1 . Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 3 | . . . . 3 . 2 . . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 730 | . 38 . 272 23 . 77 . 87 177 56 Missed 205 | . 3 . 69 10 . 30 . 26 50 17 Damage Taken 7505 | . 314 . 3305 160 . 729 . 1076 1577 344 Core 1112 | . 52 . 256 9 . 85 . 161 384 165 Absorbed by Shields 86 | . . . . . . 38 . 26 . 22 Regen/Repaired (Parts) 197 | . . . 47 . . . 150 . . . Core Remaining (%) 71 | 100 . 79 . . . 36 . . . . Volleys Fired 243 | . 35 4 155 8 . 20 . 21 . . Largest 2 | . 2 1 2 1 . 2 . 2 . . Hottest 100 | . 100 35 78 36 . 78 . 73 . . Shots Fired 446 | . 70 4 308 9 . 28 . 24 3 . Gun 417 | . 61 . 308 1 . 21 . 24 2 . Cannon 13 | . 9 4 . . . . . . . . Launcher 16 | . . . . 8 . 7 . . 1 . Special . | . . . . . . . . . . . Kinetic 332 | . 66 4 227 1 . 13 . 19 2 . Thermal 98 | . 4 . 81 . . 8 . 5 . . Explosive 16 | . . . . 8 . 7 . . 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 5 . 14 7 . 6 . 7 3 . Robot Miss Streak 13 | . 3 . 13 1 . 2 . 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 396 | . 39 . 243 4 . 19 1 37 50 3 Core Hits 239 | . 19 . 178 10 . 15 . 8 9 . Critical Kills 4 | . . . 1 . . . . . 3 . Critical Parts Destroyed 12 | . . . . . . . . 2 8 2 Critical Strikes 22 | . . . 7 . . . . 2 11 2 Burn 6 | . . . 6 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Smash 15 | . . . . . . . . 2 11 2 Melee Attacks 128 | . . . . . . 19 1 40 65 3 Impact 122 | . . . . . . 19 . 35 65 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 . 11 . Combat Hostiles 2 | . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10486 | . 584 . 4313 831 . 890 . 998 2701 169 Guns 5260 | . 518 . 4307 . . 258 . 160 17 . Cannons 66 | . 66 . . . . . . . . . Explosions 1463 | . . . . 831 . 632 . . . . Melee 3691 | . . . . . . . . 838 2684 169 Ramming 6 | . . . 6 . . . . . . . Kinetic 3901 | . 572 . 3034 . . 156 . 122 17 . Thermal 1425 | . 12 . 1273 . . 102 . 38 . . Explosive 1463 | . . . . 831 . 632 . . . . Electromagnetic . | . . . . . . . . . . . Impact 3691 | . . . . . . . . 838 2684 169 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . 2 2 2 2 . 14 14 19 Average Corruption 7 | . . . 2 2 2 2 . 12 14 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . . 6 5 . 9 . 5 47 2 Message Errors 18 | . . . 2 1 . 3 . 3 9 . Matter Fused 17 | . . . . . . 3 . . 12 2 Heat Flow Errors 12 | . . . 3 1 . 1 . 2 5 . Energy Discharges 10 | . . . . 2 . 1 . . 7 . Data Loss (minor) 9 | . . . . . . . . . 9 . Data Loss (major) 3 | . . . 1 . . 1 . . 1 . Misfires 4 | . . . . 1 . . . . 3 . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1492 | . . . . 105 . 139 . 239 901 108 Projectiles . | . . . . . . . . . . . Explosions 244 | . . . . 105 . 139 . . . . Melee 1248 | . . . . . . . . 239 901 108 Knockbacks 18 | . 2 . . . . . . 2 12 2 Impact 15 | . . . . . . . . 2 12 1 Kinetic 2 | . 2 . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 68 | . . . . 31 . 37 . . . . Shots 4 | . . . . 1 . 3 . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 359 | . 48 . 359 172 . 164 . 274 131 . Average Temperature 64 | . 12 . 69 51 . 47 . 83 63 . Received Heat Transfer 1930 | . 48 . 1161 9 . 207 . 72 381 52 Effects 9 | . . . 9 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 7 | . . . 7 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 17 | . . . . . . . . 2 15 . Impact Corruptions 48 | . . . . . . . . 10 35 3 Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 4 | . . . 3 . . . . . 1 . Heat Transferred 3219 | . 37 . 2886 . . 185 . 111 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 1119 | . 178 . 801 798 397 1119 586 626 340 210 Initial 581 | . . . 3 497 388 258 581 410 328 210 Average 384 | . 56 . 429 577 396 838 585 541 227 208 Maximum Alert Level 4 | . . . 3 3 1 4 2 2 1 1 Low Security (%) 31 | 100 100 . 11 . . . . . 46 . Level 1 23 | . . . 30 . 100 7 . . 53 100 Level 2 32 | . . . 45 86 . 16 100 100 . . Level 3 13 | . . . 11 13 . 75 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 . 12 . . . . . 5 . Investigation 5 | . 1 . 2 . . . . . 2 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 5 | . . . 5 . . . . . . . Assault 2 | . . . 2 . . . . . . . Garrison 5 | . . . 3 . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 8 | . . . 6 . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 21 . 73 14 . 32 . 20 18 4 Peak Tracking Total 11 | . 4 . 5 11 . 9 . 8 3 4 Tactical Retreats 15 | . 1 . 2 1 . 5 . 3 3 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 12 | . 1 . 2 2 . 4 . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 3 | . . . . . 3 . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 15 | . . . 2 . . 9 . 2 2 . Max in Single Turn 1 | . . . 1 . . 1 . 1 1 . Garrison Relay 5 | . . . . . . 3 . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 38 | . 8 . 13 2 3 2 4 . 6 . Terminals 28 | . 7 . 9 2 2 2 2 . 4 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 111 | . 24 . 51 4 10 3 10 . 9 . Successful 64 | . 13 . 32 . 7 1 7 . 4 . Failed 47 | . 11 . 19 4 3 2 3 . 5 . Catastrophic 11 | . 1 . 3 1 2 1 . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 13 . 19 . 5 . 3 . 3 . Terminals 82 | . 22 . 34 4 9 3 4 . 6 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 9 | . . . 4 . . . 5 . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 11 | . . . 11 . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Terminal Hacks 22 | . 6 . 11 . 2 1 1 . 1 . Record 1 | . . . . . . . . . 1 . Robot Analysis 3 | . 2 . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 8 | . 4 . 3 . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . . . 2 . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 2 . . . 4 . . . Scan Component 3 | . . . 1 . . . 2 . . . Repair 3 | . . . 1 . . . 2 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 11 | . . . 11 . . . . . . . Insert Component 5 | . . . 5 . . . . . . . Analyze 6 | . . . 6 . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 16 | . 5 . 6 . 4 . 1 . . . Terminals 16 | . 5 . 6 . 4 . 1 . . . Track 3 | . 1 . 1 . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 11 | . 4 . 4 . 2 . 1 . . . Detonate 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 7 . 12 2 2 2 3 . 5 . Full Trace Events 5 | . 1 . 1 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . Total Part Build Rating 3 | . . . . . . . . . 3 . Parts Repaired 3 | . . . 1 . . . 2 . . . Time 164 | . . . 44 . . . 120 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . 3 . . Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . . . . 3 . . Robot Hacks Applied 3 | . . . . . . . . 3 . . overwrite_iff 2 | . . . . . . . . 2 . . formatsys_high 1 | . . . . . . . . 1 . . Relay Couplers Released 22 | . . . . . . 12 . 10 . . Machine Destruction 22 | . . . . . . 12 . 10 . . Attached 5 | . . . . . . . 1 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 10 | . . . . . . 7 . 3 . . Largest Group 4 | . . . . . . 4 . 1 . . Highest-Rated Group 64 | . . . . . . 64 . 16 . . Highest-Rated Ally 31 | . . . . . . 31 . 16 . . Total Orders . | . . . . . . . . . . . Ally Attacks 61 | . . . . . . 50 . 11 . . Total Damage 863 | . . . . . . 803 . 60 . . Kills 13 | . . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 7182 | 9 1315 184 2808 287 59 713 221 418 1140 28 Spaces Moved 4024 | 3 559 110 1145 174 90 745 214 275 698 11 Core 24 | . . . . . . . . . 24 . Treads 1665 | 3 559 110 986 . . . . . 7 . Legs 46 | . . . . . . . . . 46 . Wheels 489 | . . . . . . . . . 478 11 Hover 1796 | . . . 159 174 90 745 214 275 139 . Flight 4 | . . . . . . . . . 4 . Fastest Speed 38 | 160 160 160 38 38 38 38 38 38 40 90 Average Speed 105 | 160 160 160 142 38 60 38 38 72 118 90 Slowest Speed 600 | 160 160 160 250 38 98 38 38 176 600 90 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 2 97 10 88 33 8 77 5 33 17 6 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . . . 4 . . . . Terrain Destroyed 78 | . . . . 32 . 32 . . 14 . Melee 4 | . . . . . . 4 . . . . Projectile . | . . . . . . . . . . . AOE 74 | . . . . 32 . 28 . . 14 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Total 6311 | 7 924 114 2014 385 94 1113 351 406 880 23 Wait 1572 | . 308 . 629 175 . 197 129 41 92 1 Move 4018 | 2 558 109 1145 173 90 744 214 274 698 11 Hop . | . . . . . . . . . . . Pick Up 37 | . 8 . 12 1 1 6 . 6 3 . Fast Attach 51 | . 4 . 22 . . 4 4 5 12 . Attach 21 | . . . 10 . 1 1 1 7 . 1 Detach 6 | . 2 . 2 . . . 1 . 1 . Swap 28 | 3 1 1 12 2 1 4 1 1 2 . Drop 52 | 2 8 . 25 . 1 6 . 3 7 . Fire 243 | . 35 4 155 8 . 20 . 21 . . Melee 128 | . . . . . . 19 1 40 65 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis 73 | . . . . 26 . 34 . 6 . 7 Rewire 80 | . . . . . . 78 . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 722 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Discovered new exit (range 16) 1031 | -10/Materials | Discovered new exit (range 14) 1308 | -10/Materials | Discovered new exit (range 5) 1325 | -10/Materials | Entered Subcaves 1447 | -10/Subcaves | Discovered new exit (range 7) 1493 | -10/Subcaves | Discovered new exit (range 11) 1509 | -10/Subcaves | Entered Materials 1509 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1596 | -8/Materials | Garrison activated, responded to threat 2181 | -8/Materials | Build established: Scavenger-Mutant 2290 | -8/Materials | Discovered new exit (range 6) 2296 | -8/Materials | Identified exit to Factory 2927 | -8/Materials | Discovered exit to Factory (range 16) 3024 | -8/Materials | Repaired Mic. Nuclear Core 3909 | -8/Materials | First assault squad dispatched 4068 | -8/Materials | Lost 4 parts (2n1u1w) 4317 | -8/Materials | Identified exit to Garrison 4317 | -8/Materials | Entered Garrison 4356 | -8/Garrison | Installed Relay Interface Framework 4407 | -8/Garrison | Build established: Mutant 4596 | -8/Garrison | Discovered new exit (range 12) 4604 | -8/Garrison | Identified exit to Materials 4604 | -8/Garrison | Entered Materials 4663 | -8/Materials | Identified exit to Garrison 4663 | -8/Materials | Entered Garrison 4696 | -8/Garrison | Core integrity fell below 50% 4711 | -8/Garrison | Triggered checkpoint 4713 | -8/Garrison | Triggered checkpoint 4797 | -8/Garrison | Triggered checkpoint 4844 | -8/Garrison | Lost 3 parts (1p1u1w) 4859 | -8/Garrison | Discovered exit to Factory (range 10) 4894 | -8/Garrison | Garrison Relay disabled 5026 | -8/Garrison | Garrison Relay disabled 5033 | -8/Garrison | Triggered checkpoint 5087 | -8/Garrison | Discovered exit to Factory (range 8) 5121 | -8/Garrison | Build established: Scavenger-Mutant 5139 | -8/Garrison | Triggered checkpoint 5152 | -8/Garrison | Garrison Relay disabled 5201 | -8/Garrison | Triggered checkpoint 5219 | -8/Garrison | Discovered exit to Factory (range 8) 5305 | -8/Garrison | Lost 3 allies 5321 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5343 | -8/Garrison | Triggered checkpoint 5376 | -8/Garrison | Entered Factory 5376 | -7/Factory | Evolved 2 slots: Utility x2 5393 | -7/Factory | Lost 4 allies 5521 | -7/Factory | Repaired Aerolev Unit 5582 | -7/Factory | Repaired Aerolev Unit 5597 | -7/Factory | Identified exit to Garrison 5597 | -7/Factory | Entered Garrison 5623 | -7/Garrison | Garrison Relay disabled 5744 | -7/Garrison | Triggered checkpoint 5763 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5864 | -7/Garrison | Destroyed 8 combat bots 5879 | -7/Garrison | System corruption reached 10% 5909 | -7/Garrison | Lost 7 parts (1p1n4u1w) 5923 | -7/Garrison | Garrison Relay disabled 6003 | -7/Garrison | Discovered new exit (range 8) 6015 | -7/Garrison | Entered Factory 6140 | -7/Factory | Discovered new exit (range 7) 6306 | -7/Factory | Lost 3 parts (2n1u) 6401 | -7/Factory | Build established: Mutant 6965 | -7/Factory | Lost 7 parts (1p3n3u) 6981 | -7/Factory | Core integrity fell below 50% 6995 | -7/Factory | Garrison activated, responded to threat 7097 | -7/Factory | Fabricated Hacking Suite (x1) 7155 | -7/Factory | Identified exit to Garrison 7155 | -7/Factory | Entered Garrison 7167 | -7/Garrison | Triggered checkpoint 7171 | -7/Garrison | Core integrity fell below 20% 7183 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07171_ Field strength at 25. 07172_ Field strength at 15. 07173_ Field strength at 1. 07173_ Stasis field depleted. 07174_ P-60 Hacker suffers critical hit (Smash). 07174_ Destroyed Mic. Nuclear Core. 07174_ Destroyed Gravmag System. 07174_ P-60 Hacker system corrupted by crushing effect. 07174_ P-60 Hacker knocked back. 07175_ System corrupted: Matter fused (-5). 07176_ P-60 Hacker suffers critical hit (Smash). 07176_ Destroyed Imp. Heat Sink. 07176_ P-60 Hacker system corrupted by crushing effect. 07177_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07180_ Lgt. Nuclear Core destroyed. 07181_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????###?????????????????????????? | | ?????????????????????! #????????????????????????? | | ??????????????????????!+ ???????????????????????? | | ??????????????##########p######### ##?????????? | | ?????????? +p@ #?????????? | | ?????????? +p Y #?????????? | | ?????????????########### ### ######??????????? | | ???????????????????????# #???? #???????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????????### #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 85 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ForceShockArmor Manual? 0 Play Time 01:29:42 Cumulative 38.8 hours Start 2024.04.20 @ 14:06:07 End 2024.04.20 @ 16:55:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bf4bec5-ecbf-4161-bef4-661b2a7d2068