Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 21:10:50 Player: Sixten Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2462) 2462 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4752 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Structural Scanner Machine Analyzer Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Hacking Suite System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Shielding Hacking Suite > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Structural Scanner Machine Analyzer Improved Sensor Array Advanced Targeting Computer Hacking Suite Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light Cannon Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 46 | 6 6 22 2 10 Power 7 | 1 . 4 . 2 Engine 6 | 1 . 4 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 2 10 . 4 Treads 16 | 2 2 10 . 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 5 . 2 Device . | . . . . . Storage 4 | 1 2 1 . . Processor 2 | . . . . 2 Hackware 1 | . . 1 . . Protection 4 | . 1 3 . . Artifact . | . . . . . Weapon 10 | 2 1 3 2 2 Energy Gun 6 | 1 1 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 7 2 14 Power 4 | . . 3 . 1 Propulsion 9 | . . 1 . 8 Utility 3 | . . 1 . 2 Weapon 7 | . . 2 2 3 Highest Loss Streak 5 | . . 3 2 5 To Critical Strikes . | . . . . . Average Backups 11 | . 5 13 14 13 Power 2 | . 1 2 2 2 Propulsion 4 | . . 4 6 5 Utility 2 | . 1 2 4 4 Weapon 2 | . 1 3 2 1 Tool/Special . | . . . . . Unused Backups 14 | . . 1 . 13 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 8 | . . 1 . 7 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 93 98 99 90 Engine 10 | . 14 10 11 5 Treads 31 | . 28 32 33 28 Storage 11 | . 14 11 11 9 Processor 1 | . . . . 8 Hackware 8 | . . 10 11 8 Protection 9 | . 7 9 11 7 Energy Gun 11 | . 14 10 10 8 Ballistic Gun 3 | . 14 1 . . Ballistic Cannon 5 | . . 9 7 . Launcher 1 | . . . 3 5 Peak Build Rating 27 | 6 8 17 17 27 Average Rating 14 | 4 6 13 16 22 On Entrance 9 | . 6 8 17 17 Avg Prop Armor Cover (%) 16 | . . . . 16 Naked Turns . | . . . . . Heaviest Build 39 | 12 28 39 32 35 Greatest Support 86 | 40 40 66 66 86 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 Most Carried 15 | 2 10 15 15 15 Average Carried 11 | . 5 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 10 15 13 15 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1485 | 219 204 858 20 184 Remotely . | . . . . . Salvage Created 3008 | . 559 1633 48 768 Parts 173 | . 38 98 3 34 Haulers Intercepted 6 | . 2 4 . . Recyclers Shooed 8 | . 2 6 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 67 | . 10 33 5 19 Melee 9 | . . . . 9 Guns 33 | . 10 17 1 5 Cannons 18 | . . 16 2 . AOE 7 | . . . 2 5 Classes Destroyed 13 | . 6 5 . 2 Worker 2 | . . 2 . . Builder 2 | . . 2 . . Hauler 6 | . 2 4 . . Recycler 7 | . 3 3 . 1 Mechanic 2 | . . 1 . 1 Operator 5 | . 2 1 . 2 Watcher 7 | . 3 4 . . Swarmer 21 | . 9 3 2 7 Grunt 32 | . 1 19 3 9 Brawler 2 | . . 2 . . Duelist 1 | . . . . 1 Sentry 10 | . . 9 . 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 8 7 3 7 Combat Bots Only 6 | . 6 6 3 4 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 381 | . 49 148 26 158 Missed 107 | . 12 47 11 37 Hits 274 | . 37 101 15 121 Melee 4 | . . 4 . . Projectile 270 | . 37 97 15 121 Critical Strikes 11 | . 1 6 . 4 Damage Taken 4215 | . 498 1560 253 1904 Core 803 | . 48 190 8 557 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 4 25 2 21 Regen/Repaired (Parts) 275 | . . 275 . . Core Remaining (%) 76 | 100 80 . 50 . Volleys Fired 236 | . 41 144 10 41 Largest 2 | . 2 2 2 2 Hottest 95 | . 70 95 95 86 Shots Fired 423 | . 82 276 18 47 Gun 313 | . 82 180 10 41 Cannon 101 | . . 96 5 . Launcher 9 | . . . 3 6 Special . | . . . . . Kinetic 188 | . 41 142 5 . Thermal 226 | . 41 134 10 41 Explosive 9 | . . . 3 6 Electromagnetic . | . . . . . Robot Hit Streak 23 | . 8 23 5 9 Robot Miss Streak 7 | . 5 7 6 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 312 | . 42 193 16 61 Core Hits 208 | . 28 138 12 30 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 23 | . 1 8 . 14 Burn 9 | . 1 2 . 6 Destroy 1 | . . 1 . . Blast 5 | . . 5 . . Sever 8 | . . . . 8 Melee Attacks 47 | . . . . 47 Impact . | . . . . . Slashing 47 | . . . . 47 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6160 | . 718 2905 517 2020 Guns 2716 | . 525 1629 96 466 Cannons 1212 | . . 1126 86 . Explosions 1101 | . 193 150 335 423 Melee 1131 | . . . . 1131 Ramming . | . . . . . Kinetic 1810 | . 265 1459 86 . Thermal 2118 | . 260 1296 96 466 Explosive 1101 | . 193 150 335 423 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1131 | . . . . 1131 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 115 | . . 15 9 91 Projectiles 11 | . . 11 . . Explosions 27 | . . 4 9 14 Melee 77 | . . . . 77 Knockbacks 9 | . . 5 4 . Impact . | . . . . . Kinetic 7 | . . 5 2 . Secondary 2 | . . . 2 . Self-Inflicted Damage 655 | . 194 246 77 138 Shots 12 | . 2 4 3 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 340 | . 51 340 91 222 Average Temperature 60 | . 14 70 38 79 Received Heat Transfer 1482 | . 24 582 93 783 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 6 . 2 Heat Transferred 5071 | . 851 2455 137 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 81 | 100 100 76 100 65 Level 1 17 | . . 21 . 34 Level 2 1 | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 404 | . 134 404 196 286 Initial 156 | . . 11 156 45 Average 130 | . 60 145 153 156 Influence Increases 2384 | . 381 1116 179 708 Destroy 0b10 Robot/C 1340 | . 200 660 100 380 Destroy 0b10 Robot/NC 155 | . 50 85 . 20 Destroy Leader 356 | . 50 206 20 80 Successful Hack 51 | . 6 19 . 26 Disable Machine 150 | . 30 60 . 60 Destroy Structure 167 | . 45 26 29 67 Lose Combat Pursuer 165 | . . 60 30 75 Influence Decreases 2140 | . 352 744 463 581 Entered New Map 335 | . . 18 245 72 Time Decay 1585 | . 352 666 198 369 Lost Part 220 | . . 60 20 140 Squads Dispatched 10 | . 1 5 . 4 Investigation 4 | . . 3 . 1 Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 16 53 7 30 Peak Tracking Total 6 | . 3 6 3 6 Tactical Retreats 7 | . . 3 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 10 | . 2 4 . 4 Max in Single Turn 2 | . 2 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 1 6 . 3 Terminals 7 | . 1 4 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 36 | . 5 24 . 7 Successful 20 | . 3 11 . 6 Failed 16 | . 2 13 . 1 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 16 | . 4 9 . 3 Terminals 20 | . 5 11 . 4 Fabricators . | . . . . . Repair Stations 13 | . . 13 . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 8 | . 3 2 . 3 Terminal Index 2 | . 1 . . 1 Alert Level 2 | . 1 . . 1 Disarm Traps 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Registered Components 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 9 . . Scan Component 6 | . . 6 . . Repair 3 | . . 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 9 | . 1 5 . 3 Full Trace Events 3 | . . 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 51 | . . . . 51 Machine Analysis 51 | . . . . 51 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5200 | 90 939 2896 411 864 Spaces Moved 2598 | 53 501 1423 239 382 Core 7 | 4 . . . 3 Treads 2584 | 49 501 1423 239 372 Legs 7 | . . . . 7 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 151 160 160 160 164 Slowest Speed 350 | 160 160 160 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 68 84 46 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 176 | . 41 24 41 70 Melee . | . . . . . Projectile . | . . . . . AOE 176 | . 41 24 41 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3121 | 60 554 1764 250 493 Wait 146 | . 4 138 . 4 Move 2594 | 52 500 1422 238 382 Hop . | . . . . . Pick Up 23 | 2 3 14 . 4 Fast Attach 21 | 6 1 8 . 6 Attach 10 | . . 6 2 2 Detach . | . . . . . Swap 24 | . 5 16 . 3 Drop 19 | . . 16 . 3 Fire 236 | . 41 144 10 41 Melee 47 | . . . . 47 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 15) 971 | -10/Materials | Discovered new exit (range 16) 1030 | -10/Materials | Entered another Materials area 1030 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Lost 3 parts (1u2w) 1544 | -9/Materials | Build established: Scavenger-Mutant 1883 | -9/Materials | Repaired Lgt. Cannon 1892 | -9/Materials | Discovered new exit (range 16) 2440 | -9/Materials | Repaired Lgt. Treads 2468 | -9/Materials | Repaired Lgt. Treads 2602 | -9/Materials | Discovered new exit (range 16) 3755 | -9/Materials | Discovered new exit (range 15) 3874 | -9/Materials | Discovered new exit (range 13) 3926 | -9/Materials | Entered Mines 3996 | -9/Mines | Found a hidden stash of uninstalled traps 3998 | -9/Mines | Met a Derelict bent on vengeance 4158 | -9/Mines | Build established: Mutant 4315 | -9/Mines | Discovered new exit (range 12) 4337 | -9/Mines | Entered Materials 4337 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4697 | -8/Materials | Build established: Scavenger-Mutant 5020 | -8/Materials | Build established: Mutant 5159 | -8/Materials | Lost 4 parts (1p1n1u1w) 5177 | -8/Materials | Core integrity fell below 50% 5198 | -8/Materials | Core integrity fell below 20% 5201 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05119_ Critical hit (Burn: +37). 05120_ K-01 Serf collects debris. 05125_ K-01 Serf destroyed. 05126_ Particle Gun destroyed. 05128_ K-01 Serf collects debris. 05128_ Deuterium Engine destroyed. 05128_ Critical hit (Burn: +37). 05131_ K-01 Serf collects debris. 05155_ G-47 Trooper Aluminum Leg severed. 05160_ G-47 Trooper destroyed. 05161_ Arm. Treads destroyed. 05170_ S-10 Pest destroyed. 05180_ Aluminum Leg destroyed. 05180_ G-47 Trooper destroyed. 05182_ Aluminum Leg destroyed. 05183_ Y-45 Defender Lgt. Treads severed. 05185_ Y-45 Defender Beam Rifle severed. 05187_ Katana destroyed. 05188_ Slammed into Y-45 Defender. 05194_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????[???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ###????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????#####????????#*#??????????????????????? | | ?????#####?# ##########a#######+####???????????? | | ###### #?#!== [ !==* ????????? | | #?# ##########[%a= ###???????????????? | | ###### #?##%##?######## !% #?????????????????? | | ####### ##??# #??# !# #?????????????????? | | # #???#%#??# ! %#gY ####??????????????? | | !! / #???#%#??# ==/@[ #??????????? | | !! # #??## ##?# %*#Y######+## #?!????????? | | ! # #### #?# = # #?????? #??????????????? | | ####### " #?# # #???????#??????????????? | | ????#####+## %#?######## #??????????????????????? | | ????# ## ##????????# #??????????????????????? | | ????# * ## #?????????#+#??????????????????????? | | ????# ## #??????????????????????????????????? | | ????# """ ## #??????????????????????????????????? | | ????# """ ## #??????????????????????????????????? | | ????# """ ## #??????????????????????????????????? | | ????#########+###????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ######### #????????????????????????????????? | | ## # #????????????????????????????????? | | ## T # #????????????????????????????????? | | + "" + #????????????????????????????????? | | ## # #????????????????????????????????? | | ## # #????????????????????????????????? | | ### ## #????????????????????????????????? | | ### ## #????????????????????????????????? | | ### ## #????????????????????????????????? | | ### ##########????????????????????????????????? | | ### #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 8% | -9/Materials Lgt. Treads | 8% | -9/Materials Lgt. Treads | 73% | -9/Materials Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatNuclearInterrupter Manual? 0 Play Time 00:24:35 Cumulative 50.0 hours Start 2026.10.28 @ 20:48:10 End 2026.10.28 @ 21:10:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78c5c3f5-f7f9-4b0e-b107-4a2cb8bac4b0