Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 03:07:10 Player: Millea Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (351) 1755 Value Destroyed (16377) 16377 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (8425) 8425 TOTAL SCORE: 36637 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5250 Follower Combat Kills 75 Entered Garrisons 1200 Used RIF Installer 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 276/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Antigrav System Improved Phase Shifter Coil Gun Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Experimental Thermal Generator Medium Storage Unit Advanced Target Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Molecular Scythe > --- INVENTORY -------- Particle Reactor Encrypted Comm Array Advanced Reaction Control System Improved Phase Shifter Improved Power Shielding Improved Power Shielding Transdimensional Reconstructor Coil Gun Railgun Long-range Missile Launcher [Rating: 109] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon XL Autogun Subcomponent Energy Gun EM Pulse Gun Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Molecular Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Slots Evolved 14 | . . . . . 4 . . . . . . . 2 . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 . Utility 5 | . . . . . 1 . . . . . . . . . . . . 2 2 . . . . . . Weapon 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Parts Attached 171 | 6 4 7 2 5 16 . . 1 9 10 3 3 3 18 12 8 9 . 1 8 14 8 9 13 2 Power 18 | . 1 2 . . 2 . . . 1 1 . 1 1 1 1 1 . . 1 . 1 1 1 2 . Engine 10 | . 1 1 . . 2 . . . . 1 . 1 . 1 1 1 . . . . 1 . . . . Core 3 | . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 2 . Propulsion 46 | 2 1 1 . 3 5 . . 1 8 . 2 . 2 3 1 1 2 . . 3 1 4 1 4 1 Treads 5 | 2 . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Leg 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Flight 32 | . . . . 2 5 . . 1 8 . 2 . 2 3 1 1 2 . . 3 . . . 1 1 Utility 45 | 2 . 3 2 . 8 . . . . . 1 . . . 3 2 1 . . 1 9 2 4 7 . Device 26 | 1 . 3 1 . 2 . . . . . 1 . . . 1 2 . . . 1 6 1 2 5 . Storage 4 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Processor 13 | . . . . . 5 . . . . . . . . . 2 . 1 . . . 3 . 1 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 1 . 2 1 . . . . 9 . 2 . 14 7 4 6 . . 4 3 1 3 . 1 Energy Gun 6 | . 2 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 38 | 2 . . . 1 1 . . . . 7 . 1 . 10 5 1 4 . . 2 1 . 3 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Launcher 12 | . . . . 1 . . . . . 2 . 1 . 3 2 1 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . 1 . . . . 1 . . . . . 2 1 . . 2 . 3 . 5 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 57 | . 1 1 . 1 . . . 1 1 . . 1 . 4 7 5 . . 2 6 6 . 2 5 14 Power 8 | . . . . . . . . . . . . 1 . 1 . 1 . . . 1 1 . . . 3 Propulsion 22 | . 1 . . 1 . . . 1 1 . . . . 3 3 1 . . 1 3 1 . . 2 4 Utility 12 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 5 Weapon 15 | . . 1 . . . . . . . . . . . . 4 3 . . 1 2 1 . . 1 2 Highest Loss Streak 13 | . 1 1 . 1 . . . 1 1 . . 1 . 2 5 3 . . 2 4 5 . 1 4 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 74 | . 97 100 74 80 63 72 72 68 64 87 100 99 84 91 77 74 81 70 60 56 45 51 69 69 56 Engine 5 | . 12 10 . . 8 9 9 5 . 5 9 8 6 3 7 6 6 5 4 . . . . . . Core 1 | . . 3 14 12 . . . . 5 . . . . 2 . . . . . . . . . . . Treads 1 | . 21 5 . 12 . . . . . . . . . . . . . . . . . 5 2 . . Leg 2 | . 5 22 28 12 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 5 15 20 15 Flight 19 | . . . . 1 27 27 27 26 23 27 27 27 23 32 27 27 29 29 25 22 7 3 . . . Device 5 | . 14 14 14 12 . . . . . . 8 9 7 7 4 7 6 5 5 5 12 10 9 9 7 Storage 2 | . 14 14 14 12 . . . . . . . . . . . . . . . . . . . 3 3 Processor 17 | . . . . . 18 27 27 27 27 27 18 18 15 15 17 15 13 11 10 10 20 21 19 11 12 Energy Gun 1 | . 3 28 3 . . . . . . . . . . . . 4 . . . 1 . . . . . Ballistic Gun 12 | . 24 . . . 9 9 9 9 9 26 36 35 30 26 18 11 16 17 14 11 . . 5 4 . Naked Turns 52 | . . . . 9 . . . . . . . . . . . . . . . . . . . . 43 Heaviest Build 55 | 9 15 17 46 49 19 18 18 18 20 15 15 15 17 31 31 24 48 29 29 32 21 16 32 55 41 Greatest Support 70 | 40 40 22 22 20 18 18 18 18 16 15 24 15 23 31 31 27 31 31 31 34 21 33 33 70 69 Greatest Overweight (x) 3 | . . . 2 2 1 . . 1 1 . . . . 1 1 . 1 . 3 1 . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 7 8 8 11 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 Most Carried 10 | 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Carried 5 | 6 7 6 7 5 4 5 5 4 4 4 5 4 4 4 4 4 4 5 4 4 4 4 5 9 9 Final Capacity 20 | 8 8 8 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 10 | 8 6 7 8 5 5 5 5 5 5 5 5 4 5 4 1 5 5 5 5 5 5 5 5 10 3 Class Distribution -------------------- 30% | Sprinter 27% | Gunner 20% | Mutant 8% | Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Matter Collected 10856 | 340 115 81 . 40 2332 75 630 507 1422 825 500 707 222 1394 291 498 32 . . 141 201 . 291 212 . Remotely 179 | . . . . . . . . . . . . . . . . 179 . . . . . . . . . Salvage Created 14720 | 131 320 258 . 21 3294 96 1067 687 2194 1005 531 1111 372 1471 741 681 19 . . . . . 247 374 100 Parts 870 | 8 19 13 . 10 187 5 78 44 137 63 35 55 19 73 47 36 . . . . . . 15 16 10 Haulers Intercepted 21 | . . . . . 6 . 1 . 6 . 2 . 1 . 1 3 . . . . . . . 1 . Recyclers Shooed 6 | . 2 . . . . . . . . . . . . . 2 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Combat Hostiles Destroyed 272 | . 4 5 . 7 50 2 17 22 33 35 7 27 7 30 10 9 . . . . . . 3 1 3 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 Guns 233 | . 4 3 . . 50 2 17 22 33 28 7 24 7 23 7 6 . . . . . . . . . AOE 31 | . . 1 . 7 . . . . . 7 . 3 . 7 3 3 . . . . . . . . . Classes Destroyed 17 | 2 2 1 . . 10 . 1 1 . . . . . . . . . . . . . . . . . Worker 11 | . . . . . 5 . . . 4 . 1 . . . 1 . . . . . . . . . . Builder 8 | . . . . . 2 . 4 . 1 . . . . . 1 . . . . . . . . . . Tunneler 5 | 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . . . . . 6 . 1 . 6 . 2 . 1 . 1 3 . . . . . . . 1 . Recycler 12 | 1 1 1 . . 2 . . . 2 . 1 . . . 2 1 . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . 2 . 1 . . . 1 . . . 1 . . . . . . . . . . Watcher 20 | . 1 . . . 5 . 4 . 4 . 2 . . . 1 . 1 . . . . . . 2 . Swarmer 78 | . . 3 . 7 4 . 3 11 5 18 3 7 3 8 3 . . . . . . . . . 3 Grunt 109 | . 4 2 . . 26 . 6 6 15 9 2 16 . 14 3 5 . . . . . . . 1 . Brawler 8 | . . . . . 2 1 . . 1 1 . 1 . 2 . . . . . . . . . . . Duelist 4 | . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . Sentry 52 | . . . . . 14 . 6 3 9 4 1 1 3 6 2 3 . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 2 . . . 2 . 1 2 . . 1 . . . . . . . 3 . . Programmer 6 | . . . . . . . . 2 . 1 . . 1 . 1 1 . . . . . . . . . Heavy 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 4 . 4 7 2 9 5 9 6 10 8 3 8 8 6 1 . . . . . 2 2 3 Combat Bots Only 8 | . 2 3 . 4 4 2 4 5 6 6 2 8 3 8 5 5 . . . . . . 2 1 3 Max Kills in Single Turn 3 | 1 1 2 . 2 2 1 2 2 3 2 2 3 2 1 2 3 1 . . . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . 1 . 2 . . . . . 2 . 3 . 1 1 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Hostile Shots Fired 970 | . 27 28 . 14 14 . 13 13 23 32 16 18 24 131 76 150 40 2 27 19 39 . 66 63 135 Missed 447 | . 7 9 . 4 5 . 3 7 14 11 9 9 12 61 32 82 19 1 14 9 16 . 37 34 52 Damage Taken 7931 | . 289 249 . 218 134 . 134 66 145 206 82 121 129 887 487 587 228 23 262 222 511 . 521 623 1807 Core 2368 | . 14 44 . 119 26 . 46 . . 71 . 33 43 220 86 116 11 . 55 27 119 . 82 173 1083 Absorbed by Shields 60 | . . . . . . . . . . 7 . . . 20 . . . . . . . . . . 33 Ignored by Resistances 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . Core Remaining (%) 71 | 100 . . . 29 . . . . . . . 68 . . . 33 98 100 . . . . 75 . . Volleys Fired 737 | 20 27 12 . 7 134 8 39 44 78 66 25 57 20 88 36 49 19 . . 1 5 . 1 . 1 Largest 4 | 2 2 2 . 1 1 1 1 1 1 4 4 4 4 4 3 3 3 . . 2 1 . 2 . 1 Hottest 133 | 40 80 80 . 30 60 60 60 60 60 80 80 80 80 119 99 133 99 . . 83 33 . 63 . 43 Shots Fired 1469 | 40 54 24 . 7 134 8 39 44 78 173 99 212 80 262 83 76 46 . . 2 5 . 2 . 1 Gun 1435 | 40 54 24 . . 134 8 39 44 78 168 99 211 80 252 78 74 43 . . 2 5 . 2 . . Cannon 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Launcher 31 | . . . . 7 . . . . . 5 . 1 . 10 5 2 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1385 | 40 50 . . . 134 8 39 44 78 168 99 211 80 252 78 50 46 . . 1 5 . 2 . . Thermal 25 | . . . . . . . . . . . . . . . . 24 . . . 1 . . . . . Explosive 31 | . . . . 7 . . . . . 5 . 1 . 10 5 2 . . . . . . . . 1 Electromagnetic 28 | . 4 24 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 13 19 5 . 6 20 5 17 18 25 13 4 15 7 19 10 10 9 . . 3 4 . . . . Robot Miss Streak 8 | 2 4 4 . 1 8 1 5 3 3 3 6 4 5 4 4 2 3 . . . 2 . . . . Penetration Max 2 | . . . . . . . . . . . . . . 2 2 1 1 . . . 1 . . . . Secondary Targets 12 | . 1 2 . . . . . . . 2 1 3 1 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 1 1 1 1 . 1 . . . . . . . . . Shots Hit Robots 929 | 28 34 14 . 3 116 3 36 26 74 68 45 108 39 173 51 50 32 . . 2 2 . 10 11 4 Core Hits 586 | 5 14 8 . 8 104 3 38 28 71 53 20 50 15 73 37 34 5 . . 1 1 . 6 6 6 Critical Kills 22 | . . . . . . . . . . . . . . 15 7 . . . . . . . . . . Critical Parts Destroyed 33 | . . . . . . . . . . . . . . 26 5 1 1 . . . . . . . . Critical Strikes 65 | . . . . . . . . . . . . . . 43 13 2 2 . . . . . 2 3 . Burn 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 59 | . . . . . . . . . . . . . . 43 13 1 2 . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Melee Attacks 55 | . . . . . . . . . . . . . . . . . . . . . 2 . 21 27 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . . . . . . . . . . . . . 21 27 5 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30952 | 280 385 278 . 528 6429 199 2464 1582 4737 3020 924 2328 819 2541 1194 1228 199 . . 22 26 . 526 644 599 Guns 26190 | 280 385 184 . . 6429 199 2464 1582 4737 2647 924 2124 819 1923 430 849 173 . . 22 19 . . . . Cannons 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . Explosions 3329 | . . 79 . 528 . . . . . 373 . 204 . 618 764 379 . . . . . . . . 384 Melee 1381 | . . . . . . . . . . . . . . . . . . . . . . . 526 644 211 Ramming 26 | . . 15 . . . . . . . . . . . . . . . . . . 7 . . . 4 Kinetic 25653 | 280 361 . . . 6429 199 2464 1582 4737 2647 924 2124 819 1923 430 510 199 . . 6 19 . . . . Thermal 434 | . . 79 . . . . . . . . . . . . . 339 . . . 16 . . . . . Explosive 3250 | . . . . 528 . . . . . 373 . 204 . 618 764 379 . . . . . . . . 384 Electromagnetic 208 | . 24 184 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1381 | . . . . . . . . . . . . . . . . . . . . . . . 526 644 211 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 10 10 10 . . . . 1 3 5 5 . . . . 3 . . 5 8 8 8 6 8 Average Corruption 5 | . . 8 10 10 . . . . 1 2 4 5 . . . . 3 . . 5 6 8 8 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . . 14 9 13 . . . . 9 8 5 16 . . . . . . . 3 9 5 8 . 9 Message Errors 27 | . . 4 3 3 . . . . 4 2 1 4 . . . . . . . 1 2 . 1 . 2 Matter Fused 32 | . . 1 1 6 . . . . 4 2 2 4 . . . . . . . 1 5 3 1 . 2 Heat Flow Errors 13 | . . 3 2 3 . . . . 1 . . 1 . . . . . . . . 1 1 . . 1 Energy Discharges 9 | . . 2 1 . . . . . . . 1 2 . . . . . . . . . 1 1 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Data Loss (minor) 8 | . . 1 1 1 . . . . . 1 . 1 . . . . . . . . . . 1 . 2 Data Loss (major) 4 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . Misfires 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Weapon Failures 6 | . . 1 . . . . . . . 2 1 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 264 | . . . . 29 . . . . . 9 . . . . 129 . . . . . . . 8 83 6 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 173 | . . . . 29 . . . . . 9 . . . . 129 . . . . . . . . . 6 Melee 91 | . . . . . . . . . . . . . . . . . . . . . . . 8 83 . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . 13 . 76 . . . . . . . . . 38 21 . . . . . . . . . 63 Shots 7 | . . 1 . 3 . . . . . . . . . 1 1 . . . . . . . . . 1 Rammed 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 Targets Rammed 10 | . . 3 . . . . . . . . . . . . . . . . . . 4 . . . 3 Kicked 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 18 261 126 261 301 126 196 223 257 225 340 331 194 360 128 276 110 . 1 20 126 187 . 30 149 Average Temperature 77 | . 9 66 67 107 87 58 64 69 66 69 128 85 66 98 30 68 41 . 1 10 72 103 . 10 77 Received Heat Transfer 1552 | . 165 93 . . 27 . 54 45 63 9 . 18 12 225 132 183 15 . 12 85 73 . . 142 199 Effects 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 927 | . . 150 . . . . . . . . . . . . . 740 . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Peak Influence 2074 | 20 166 233 . 217 894 801 834 1547 1015 1883 1237 1770 1219 2074 1883 1492 883 454 281 . . . . 197 258 Initial 1100 | . 13 64 . . 84 581 390 544 754 637 917 806 928 853 1088 1100 678 439 221 . . . . 47 163 Average 758 | 10 106 144 . 163 510 701 494 1037 816 1329 1060 1336 1072 1568 1403 1246 747 441 241 . . . . 104 173 Maximum Alert Level 5 | . . 1 . 1 3 3 3 4 3 5 4 5 4 5 5 4 3 2 1 . . . . . 1 Low Security (%) 18 | 100 100 65 . 63 4 . 10 . . . . . . . . . . . . . . . . 100 85 Level 1 10 | . . 34 . 36 25 . 18 . . . . . . . . . . . 100 . . . . . 14 Level 2 16 | . . . . . 50 24 54 10 19 2 . . . . . . 10 100 . . . . . . . Level 3 29 | . . . . . 20 75 15 36 80 32 58 25 49 6 5 26 89 . . . . . . . . Level 4 17 | . . . . . . . . 53 . 31 41 53 50 44 80 73 . . . . . . . . . Level 5 7 | . . . . . . . . . . 34 . 21 . 48 6 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . 8 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . . . 16 . 7 . 5 . 1 . . . 3 1 5 . 1 . . . . 3 . Investigation 12 | . . . . . 6 . 1 . 2 . . . . . . . 2 . 1 . . . . . . Extermination 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Reinforcement 12 | . . . . . 1 . 2 . 2 . . . . . 2 1 2 . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 15 | . . . . . 9 . 4 . 1 . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Distress Signals 15 | . . . . . 4 . 3 . . . 1 . . . 1 2 1 . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 365 | . 6 6 . 9 38 2 18 16 34 25 12 21 5 44 22 20 9 1 7 15 10 . 4 19 22 Peak Tracking Total 15 | . 3 3 . 4 7 2 8 4 7 7 4 6 3 12 6 12 7 1 5 12 4 . 2 15 14 Tactical Retreats 51 | . . 1 . 1 5 . 1 . 2 4 1 4 . 12 3 3 3 . 2 1 4 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Traps Triggered 36 | . . . . . 2 4 . 1 3 10 1 2 . 7 . . 2 . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Machines Disabled 71 | . 2 1 . . 7 5 2 11 2 7 1 6 . 4 18 3 1 . . . . . . . 1 Max in Single Turn 6 | . 1 1 . . 1 1 1 2 1 1 1 1 . 1 6 1 1 . . . . . . . 1 Garrison Relay 23 | . . . . . . 3 . 6 . 6 . 4 . 3 . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Machines Accessed 70 | . 1 1 2 . 13 1 5 2 13 1 4 2 2 . 2 5 3 . 2 . 2 5 . 3 1 Terminals 50 | . 1 . . . 10 1 4 2 10 1 3 2 1 . 2 5 2 . 2 . 1 . . 2 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . Total Hacks 206 | . 3 1 5 . 61 2 15 3 39 3 10 3 6 . 6 9 9 . 4 . 2 18 . 5 2 Successful 101 | . 1 1 5 . 31 . 4 2 19 1 5 1 2 . 1 2 2 . . . 2 18 . 3 1 Failed 104 | . 2 . . . 29 2 11 1 20 2 5 2 4 . 5 7 7 . 4 . . . . 2 1 Catastrophic 27 | . 1 . . . 6 1 5 . 3 . 1 1 1 . 2 3 1 . 2 . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 84 | . 3 . 1 . 32 . 10 1 16 . 6 . 1 . 2 7 . . 3 . . . . 2 . Terminals 154 | . 3 . . . 49 2 14 3 33 3 9 3 4 . 6 9 5 . 4 . 1 . . 4 2 Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 5 . . . 3 . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 4 . 1 . 2 . 1 . 2 . . . . . . . . . . 1 . Terminal Hacks 78 | . 1 1 5 . 22 . 2 2 16 1 1 1 1 . 1 2 . . . . 2 18 . 1 1 Record 13 | . . . 4 . 1 . . . 1 . . . . . . . . . . . 1 6 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 12 | . 1 . . . 2 . . . 5 . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . . . . 1 . . . 3 . . . . . 1 . . . . . . 4 . . . Open Door 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . 4 . . . 1 . 1 . 1 . . . . . . . . . . . . Unreport Threat 11 | . . . . . 4 . 2 . 4 . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . Unauthorized Hacks 9 | . . . . . 4 . 1 . . . 3 . . . . . . . . . . . . 1 . Terminals 8 | . . . . . 3 . 1 . . . 3 . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 7 | . . . . . 3 . 1 . . . 3 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 . . . 12 1 4 1 12 1 3 1 2 . 2 4 3 . 2 . . . . 2 1 Full Trace Events 10 | . . . . . 5 . 1 . 1 . . . . . . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 94 | . . . . . . 11 . 21 . 28 . 19 . 12 . . . . . . . . . . 3 Machine Destruction 91 | . . . . . . 11 . 21 . 25 . 19 . 12 . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Total Allies 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Largest Group 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Highest-Rated Group 142 | . . . . . . . . . . . . . . 142 . . . . . . . . . 26 . Highest-Rated Ally 80 | . . . . . . . . . . . . . . 80 . . . . . . . . . 26 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . Total Damage 320 | . . . . . . . . . . . . . . 320 . . . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Robot Analysis Total 11 | . 1 . . . 1 . . . 5 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . . . . . . 1 3 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Turns Passed 10604 | 208 298 446 300 387 1885 170 351 344 1337 724 203 428 281 690 318 324 298 21 101 104 313 127 269 316 361 Spaces Moved 15335 | 88 123 280 237 165 3351 255 661 601 1638 1118 340 750 718 892 508 460 601 84 355 272 694 147 326 501 170 Core 101 | 4 . . . 18 . . . . . . . . . . . . . . 2 . . . . . 77 Treads 410 | 84 123 96 . 107 . . . . . . . . . . . . . . . . . . . . . Legs 422 | . . 184 237 . . . . . . . . . . . . . . . . . . . 1 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 964 | . . . . . . . . . . . . . . . . . . . . . . 50 325 501 88 Flight 13438 | . . . . 40 3351 255 661 601 1638 1118 340 750 718 892 508 460 601 84 353 272 694 97 . . 5 Fastest Speed 23 | 50 160 105 105 37 34 34 34 34 29 30 29 29 23 23 23 26 25 25 25 26 34 42 42 36 33 Average Speed 43 | 155 160 123 124 221 35 34 34 34 57 30 29 29 28 28 36 27 32 25 26 28 36 76 57 39 45 Slowest Speed 320 | 160 160 160 265 320 114 34 34 117 117 30 30 29 29 102 102 29 101 25 200 103 75 82 120 43 51 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . . . . . . 7 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . 1 19 . 3 . 18 . 1 . 1 1 8 7 1 1 5 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 6 22 43 60 50 98 31 44 69 94 75 23 71 13 66 17 60 17 3 14 44 86 61 53 18 39 Regions Visited 25 Branch Regions 8 Pre-discovered Areas 8 | . . 2 1 1 . . . . . . . . . . . . . . . 1 . 3 . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . 1 . 1 . . . . . . . . . . . . . . . 2 5 . 2 . . Spaces Dug 67 | . . . . 8 . . 2 . . 9 . . . 6 . . . . . . 2 . 8 11 21 Terrain Destroyed 492 | . . 4 . 45 93 . 21 68 42 26 . . . 44 68 34 5 . . . 2 . 8 11 21 Melee 20 | . . . . . . . . . . . . . . . . . . . . . 2 . 7 11 . Projectile 160 | . . . . . 93 . 21 . 42 . . . . 3 . . . . . . . . 1 . . AOE 298 | . . 4 . 45 . . . 68 . 26 . . . 34 66 34 . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Gar Total 18599 | 121 177 354 246 175 4018 337 784 739 2022 1477 430 929 779 1180 562 576 667 82 357 296 741 159 373 575 443 Wait 1859 | . 13 48 . . 521 3 87 74 304 103 60 84 36 110 8 62 30 . . 11 14 . 12 17 262 Move 15179 | 87 122 279 236 162 3314 254 655 600 1603 1117 338 749 715 887 491 445 598 82 345 271 689 146 325 501 168 Hop 63 | . . . . 1 17 . 3 . 17 . 1 . 1 1 8 7 1 . 4 . 2 . . . . Pick Up 47 | 8 4 2 1 . 5 . . . 1 1 . . 2 . 1 4 2 . 3 1 3 1 1 7 . Fast Attach 103 | 6 3 2 1 3 10 . . 1 4 4 2 . 2 8 2 5 8 . 1 3 11 7 8 11 1 Attach 30 | . 1 1 . 2 2 . . . . 2 . 1 . 3 5 1 . . . 4 2 2 . 2 2 Detach 18 | . . . . . 2 . . 1 . 1 . . . 3 3 1 1 . . 2 2 1 . 1 . Swap 41 | . . 4 1 . 4 . . . 5 4 1 2 1 7 5 2 1 . . 1 1 . 1 1 . Drop 83 | . 7 3 7 . 9 . . 1 10 . 3 . 2 5 3 . 7 . 4 2 6 2 4 8 . Fire 737 | 20 27 12 . 7 134 8 39 44 78 66 25 57 20 88 36 49 19 . . 1 5 . 1 . 1 Melee 55 | . . . . . . . . . . . . . . . . . . . . . 2 . 21 27 5 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Escape Stasis 374 | . . . . . . 72 . 18 . 179 . 36 . 68 . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Tes / Gar) -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 12) 507 | -10/Materials | Entered Mines 508 | -10/Mines | Learned location of Storage (-7) 555 | -10/Mines | Met a Derelict bent on vengeance 560 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 564 | -10/Mines | Found Prototype Device 564 | -10/Mines | Identified Exp. Sensor Array 668 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 690 | -10/Mines | System corruption reached 10% 911 | -10/Mines | Discovered new exit (range 8) 931 | -10/Mines | Discovered new exit (range 9) 949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 949 | -10/Mines | Discovered new exit (range 5) 953 | -10/Mines | Entered Exiles 979 | -10/Exiles | Met 8R-AWN 998 | -10/Exiles | Met EX-HEX 1028 | -10/Exiles | Met EX-BIN 1041 | -10/Exiles | Aligned with FarCom system 1042 | -10/Exiles | Given EX-Vault access code 1066 | -10/Exiles | Opened EX-Vault 1076 | -10/Exiles | Found XL Autogun Array 1103 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1130 | -10/Exiles | Met EX-DEC 1136 | -10/Exiles | Learned location of Zion (-7) 1231 | -10/Exiles | Discovered new exit (range 10) 1253 | -10/Exiles | Left Exiles lab with XL Autogun Array 1253 | -10/Exiles | Entered Mines 1594 | -9/Mines | Assembled infested the area 1599 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1612 | -9/Mines | Released all parts (6) 1613 | -9/Mines | Core integrity fell below 50% 1633 | -9/Mines | Discovered new exit (range 3) 1640 | -9/Mines | Entered Materials 1640 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1749 | -8/Materials | Central database locked down 1809 | -8/Materials | Discovered new exit (range 5) 1889 | -8/Materials | Garrison activated, responded to threat 1929 | -8/Materials | Build established: Skirmisher 2212 | -8/Materials | Garrison activated, responded to threat 2760 | -8/Materials | Discovered new exit (range 15) 2806 | -8/Materials | Build established: Gunner 2981 | -8/Materials | Discovered new exit (range 14) 3185 | -8/Materials | Garrison activated, responded to threat 3517 | -8/Materials | Sterilization system engaged 3517 | -8/Materials | Non-combat units ordered to evacuate 3524 | -8/Materials | Identified exit to Garrison 3525 | -8/Materials | Entered Garrison 3556 | -8/Garrison | Triggered checkpoint 3564 | -8/Garrison | Garrison Relay disabled 3567 | -8/Garrison | Garrison Relay disabled 3607 | -8/Garrison | Triggered checkpoint 3672 | -8/Garrison | Discovered new exit (range 12) 3677 | -8/Garrison | Triggered checkpoint 3683 | -8/Garrison | Garrison Relay disabled 3695 | -8/Garrison | Entered Materials 3714 | -8/Materials | Garrison activated, responded to threat 3845 | -8/Materials | Garrison activated, responded to threat 3900 | -8/Materials | Discovered new exit (range 16) 4016 | -8/Materials | Met 7R-MNS 4046 | -8/Materials | Identified exit to Garrison 4046 | -8/Materials | Entered Garrison 4052 | -8/Garrison | Discovered new exit (range 50) 4052 | -8/Garrison | Discovered new exit (range 71) 4052 | -8/Garrison | Discovered new exit (range 62) 4055 | -8/Garrison | Triggered checkpoint 4060 | -8/Garrison | Garrison Relay disabled 4072 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Garrison Relay disabled 4144 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Triggered checkpoint 4191 | -8/Garrison | Garrison Relay disabled 4207 | -8/Garrison | Garrison Relay disabled 4257 | -8/Garrison | Triggered checkpoint 4373 | -8/Garrison | Phase Generator disabled 4379 | -8/Garrison | Triggered checkpoint 4383 | -8/Garrison | Garrison Relay disabled 4390 | -8/Garrison | Entered Materials 5347 | -8/Materials | Discovered new exit (range 8) 5570 | -8/Materials | Discovered new exit (range 9) 5607 | -8/Materials | Build established: Sprinter 5640 | -8/Materials | Discovered new exit (range 15) 5706 | -8/Materials | Garrison activated, responded to threat 5727 | -8/Materials | Identified exit to Garrison 5727 | -8/Materials | Entered Garrison 5735 | -8/Garrison | Triggered checkpoint 5755 | -8/Garrison | Triggered checkpoint 5794 | -8/Garrison | Garrison Relay disabled 5817 | -8/Garrison | Triggered checkpoint 5869 | -8/Garrison | Garrison Relay disabled 5885 | -8/Garrison | Triggered checkpoint 5913 | -8/Garrison | Triggered checkpoint 6065 | -8/Garrison | Triggered checkpoint 6189 | -8/Garrison | Triggered checkpoint 6198 | -8/Garrison | Garrison Relay disabled 6202 | -8/Garrison | Garrison Relay disabled 6210 | -8/Garrison | Discovered new exit (range 15) 6268 | -8/Garrison | Discovered new exit (range 10) 6279 | -8/Garrison | Triggered checkpoint 6295 | -8/Garrison | Garrison Relay disabled 6337 | -8/Garrison | Discovered new exit (range 8) 6379 | -8/Garrison | Triggered checkpoint 6379 | -8/Garrison | Garrison Relay disabled 6451 | -8/Garrison | Entered Materials 6557 | -8/Materials | Garrison activated, responded to threat 6654 | -8/Materials | Identified exit to Garrison 6654 | -8/Materials | Entered Garrison 6662 | -8/Garrison | Triggered checkpoint 6682 | -8/Garrison | Garrison Relay disabled 6733 | -8/Garrison | Triggered checkpoint 6803 | -8/Garrison | Destroyed 8 combat bots 6829 | -8/Garrison | Discovered new exit (range 14) 6835 | -8/Garrison | Triggered checkpoint 6839 | -8/Garrison | Garrison Relay disabled 6888 | -8/Garrison | Discovered new exit (range 15) 6895 | -8/Garrison | Triggered checkpoint 6901 | -8/Garrison | Garrison Relay disabled 6964 | -8/Garrison | Triggered checkpoint 6980 | -8/Garrison | Discovered new exit (range 33) 6980 | -8/Garrison | Discovered new exit (range 19) 6980 | -8/Garrison | Discovered new exit (range 58) 6980 | -8/Garrison | Discovered new exit (range 60) 6988 | -8/Garrison | Triggered checkpoint 6991 | -8/Garrison | Garrison Relay disabled 7022 | -8/Garrison | Triggered checkpoint 7082 | -8/Garrison | Entered Factory 7082 | -7/Factory | Evolved 2 slots: Propulsion x2 7233 | -7/Factory | Discovered new exit (range 11) 7362 | -7/Factory | Identified exit to Garrison 7363 | -7/Factory | Entered Garrison 7375 | -7/Garrison | Garrison Relay disabled 7379 | -7/Garrison | Triggered checkpoint 7386 | -7/Garrison | Triggered checkpoint 7445 | -7/Garrison | Destroyed 8 combat bots 7510 | -7/Garrison | Found embedded Infiltrators 7517 | -7/Garrison | Discovered new exit (range 9) 7544 | -7/Garrison | Triggered checkpoint 7544 | -7/Garrison | Triggered checkpoint 7610 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7730 | -7/Garrison | Triggered checkpoint 7755 | -7/Garrison | Discovered new exit (range 10) 7760 | -7/Garrison | Triggered checkpoint 7789 | -7/Garrison | Garrison Relay disabled 7953 | -7/Garrison | Discovered new exit (range 9) 7963 | -7/Garrison | Triggered checkpoint 7989 | -7/Garrison | Garrison Relay disabled 8034 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8053 | -7/Garrison | Entered Factory 8216 | -7/Factory | Discovered new exit (range 4) 8345 | -7/Factory | High security lockdown imminent 8369 | -7/Factory | Identified exit to Storage 8371 | -7/Factory | Entered Storage 8385 | -7/Storage | Lost 5 parts (1n4w) 8386 | -7/Storage | Core integrity fell below 50% 8634 | -7/Storage | Discovered new exit (range 15) 8636 | -7/Storage | Lost 3 parts (1p1n1w) 8695 | -7/Storage | Entered Factory 8695 | -6/Factory | Evolved 2 slots: Weapon x2 8705 | -6/Factory | Discovered new exit (range 3) 8767 | -6/Factory | Fabricated Flight Unit (x2) 8839 | -6/Factory | Spotted B-75 Beast 8989 | -6/Factory | Discovered new exit (range 8) 8993 | -6/Factory | Entered another Factory area 8993 | -5/Factory | Evolved 2 slots: Utility x2 9011 | -5/Factory | Discovered new exit (range 15) 9014 | -5/Factory | Entered another Factory area 9014 | -4/Factory | Evolved 2 slots: Utility x2 9051 | -4/Factory | Spotted B-86 Titan 9109 | -4/Factory | Found Prototype Slashing Weapon 9112 | -4/Factory | Discovered new exit (range 12) 9115 | -4/Factory | Entered Upper Caves 9116 | -4/Upper Caves | Learned 12 Research zone layouts 9130 | -4/Upper Caves | Met a Warlord Commander 9132 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9134 | -4/Upper Caves | Found Encrypted Comm Array 9157 | -4/Upper Caves | Identified Molecular Scythe 9189 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9210 | -4/Upper Caves | Discovered new exit (range 11) 9218 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9219 | -4/Upper Caves | Entered another Upper Caves area 9220 | -4/Upper Caves | Encountered a Warlord checkpoint 9222 | -4/Upper Caves | Discovered new exit (range 5) 9224 | -4/Upper Caves | Learned Research interactive machine intel 9249 | -4/Upper Caves | Lost 4 parts (1p2n1w) 9348 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9375 | -4/Upper Caves | Spotted B-86 Titan 9381 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 9527 | -4/Upper Caves | Discovered new exit (range 8) 9532 | -4/Upper Caves | Entered Zhirov 9532 | -4/Zhirov | Discovered new exit (range 3) 9546 | -4/Zhirov | Met Zhirov 9568 | -4/Zhirov | Learned location of Quarantine (-2) 9568 | -4/Zhirov | Learned location of Testing (-3) 9568 | -4/Zhirov | Learned location of Command (-1) 9572 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9584 | -4/Zhirov | Found Alien Artifact 9584 | -4/Zhirov | Identified Integrated Reactor 9584 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9599 | -4/Zhirov | Found Alien Artifact 9659 | -4/Zhirov | Entered Proximity Caves 9813 | -3/Proximity Caves | Build established: Mutant 9912 | -3/Proximity Caves | Discovered new exit (range 14) 9928 | -3/Proximity Caves | Entered Research 9928 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9929 | -3/Research | Identified exit to Testing 9930 | -3/Research | Identified exit to Research 9931 | -3/Research | Loaded intel: 44 interactive machine locations 9986 | -3/Research | Found Prototype Device 9987 | -3/Research | Identified Adv. Kinecellerator 10147 | -3/Research | Lost 4 parts (1n2u1w) 10200 | -3/Research | Found Prototype Processor 10200 | -3/Research | Identified Exp. Terrain Scan Processor 10240 | -3/Research | Build established: Scavenger-Mutant 10244 | -3/Research | Identified exit to Garrison 10244 | -3/Research | Entered Garrison 10247 | -3/Garrison | Learned Research security intel 10528 | -3/Garrison | Spotted B-86 Titan 10533 | -3/Garrison | Triggered checkpoint 10541 | -3/Garrison | Garrison Relay disabled 10556 | -3/Garrison | Released all parts (7) 10561 | -3/Garrison | Identified Transdimensional Reconstructor 10561 | -3/Garrison | Warped through subspace 10572 | -3/Garrison | Triggered checkpoint 10573 | -3/Garrison | Core integrity fell below 50% 10581 | -3/Garrison | Discovered new exit (range 8) 10585 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10592 | -3/Garrison | Lost 13 parts (3p4n5u1w) 10592 | -3/Garrison | Installed Relay Interface Framework 10597 | -3/Garrison | Core integrity fell below 20% 10605 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10561_ Critical hit (Burn: +36). 10561_ Identified Transdimensional Reconstructor. 10561_ Warped through subspace. 10572_ Beams of light sweep through the air. An alarm sounds. 10581_ EXIT=FOUND 10585_ Attempting to access garrison exit controls... 10585_ Remote lockdown engaged. 10589_ F3SUCNEN7BTXP TB8/0XH= Initiating installation procedure... 10592_ Relay Interface Framework installed. 10592_ Slammed into S-43 Plague. 10592_ Destabilizing: System corrupted (+2). 10593_ Triggered Alarm Trap. 10593_ An alarm sounds. 10594_ Slammed into S-43 Plague. 10603_ Destroyed Xenon Bombardment Thruster. 10604_ Lrn. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ## # | | ?????????????????????????????####??????? ## # | | ?????????????????????????????# ?????? | | ?????????????????????????????# ?????? | | ?????????????????????????????# #??????# | | ?????????????????????????????# #??????## ##""""# | | ?????????????????????????????# #???????# #?????? | | ?????????????????????????????# #???????# #?????? | | ?????????????????????????????# #???????# #?????? | | ???????????????????????#####?# #???????# #?????? | | ???????????????????????# #?# #???????# #?????? | | ?????????????????####### ### ######### #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????####### ### ####T#######?????? | | ???????????????????????# #?# #??###???????????? | | ??????????????????????#"""""## #????????????????? | | ??????????????????????######## #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ??????????????????????###????# #????????????????? | | ??????????????????????# ##### #????????????????? | | ?????????????????????## ## #????????????????? | | ????????????????????## ## #????????????????? | | ????????????????????# @ s #????????????????? | | ????????????????????# gssgg #????????????????? | | ????????????????????# < ###????????????????? | | ????????????????????# # # #??????????????????? | | ????????????????????# ###### #??????????????????? | | ????????????????????###????## ##?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????#" #?????????????????? | | ???????????????????????????#" "#?????????????????? | | ???????????????????????????#" "#?????????????????? | | ???????????????????????????#"""#?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 120 Energy Generation 69 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 Power Amplification 60 Additional Mass Support 9 Resistance: TH 25 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SniperMiniLattice Manual? 0 Play Time 02:28:43 Cumulative 231.1 hours Start 2024.04.20 @ 00:37:56 End 2024.04.20 @ 03:07:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04ae157d-ee23-48b8-b6b1-8c68541390e9