Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.25 @ 00:18:38 Player: SURFACESEEKER Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (3837) 3837 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 9268 Bonus ------- High Alert Combat Kills 181 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 22/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- Axe > --- INVENTORY (16) --- Carbon-fiber Leg Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Focal Shield Improved Hardlight Generator Point Defense System Guided Plasma Cannon Precision Assault Rifle Heavy Missile Launcher Great Maul Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Improved Hardlight Generator System Restoration Module > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Mass Driver Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Focal Shield Improved Hardlight Generator Point Defense System Plasma Rifle Guided Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher Great Maul Great Maul Great Maul [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Reactive Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . . 1 1 . 1 Utility 4 | . . 2 . . . . . 1 1 Weapon 2 | . . . . . . 1 . 1 . Parts Attached 171 | 8 3 22 1 7 3 11 71 11 34 Power 25 | 1 . 3 . . . . 13 . 8 Engine 11 | 1 . 2 . . . . 2 . 6 Core 14 | . . 1 . . . . 11 . 2 Reactor . | . . . . . . . . . . Propulsion 45 | 2 2 6 . . . 4 20 1 10 Treads . | . . . . . . . . . . Leg 32 | 2 2 . . . . . 17 1 10 Wheel 11 | . . 4 . . . 4 3 . . Hover . | . . . . . . . . . . Flight 2 | . . 2 . . . . . . . Utility 34 | 3 . 5 1 1 2 1 11 3 7 Device 22 | 1 . 2 1 . 2 . 7 3 6 Storage 6 | 1 . 3 . . . . 2 . . Processor 4 | 1 . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 67 | 2 1 8 . 6 1 6 27 7 9 Energy Gun 18 | 2 1 1 . . . 3 8 1 2 Energy Cannon 9 | . . . . 3 . 1 4 1 . Ballistic Gun 20 | . . 7 . 1 1 2 7 . 2 Ballistic Cannon 8 | . . . . . . . 6 . 2 Launcher 3 | . . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 4 1 Slashing Weapon 4 | . . . . 2 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . 1 2 . . Parts Lost 64 | . 1 6 . . . . 25 . 32 Power 13 | . . 2 . . . . 5 . 6 Propulsion 21 | . . 1 . . . . 7 . 13 Utility 9 | . . 1 . . . . 1 . 7 Weapon 21 | . 1 2 . . . . 12 . 6 Highest Loss Streak 14 | . 1 3 . . . . 5 . 14 Average Slot Usage (%) 95 | . 99 89 100 98 100 99 96 99 84 Engine 5 | . 14 2 11 11 11 9 2 . 2 Core 5 | . . 5 . . . . 10 13 4 Leg 11 | . 28 4 . . . . 14 26 23 Wheel 13 | . . 13 22 22 22 27 15 . . Device 9 | . 14 9 11 10 10 9 6 12 12 Storage 15 | . . 20 22 22 22 18 15 13 11 Processor 8 | . 14 11 11 11 11 9 7 6 5 Energy Gun 5 | . 27 3 . . . 7 7 11 . Energy Cannon 1 | . . . . 1 3 . 2 . . Ballistic Gun 11 | . . 18 22 19 18 18 8 4 3 Ballistic Cannon 1 | . . . . . . . 3 . 2 Impact Weapon 2 | . . . . . . . . 7 15 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 10 7 44 44 61 61 51 63 64 83 Greatest Support 81 | 20 20 24 24 24 24 36 53 63 81 Greatest Overweight (x) 20 | 1 . 13 1 2 2 1 2 1 20 Average Overweight (x) . | . . 1 1 1 1 1 . . . Largest Inventory Capacity 16 | 6 4 16 16 16 16 16 16 16 16 Average Capacity 15 | 4 4 14 16 16 16 16 16 16 16 Most Carried 16 | 4 4 16 16 16 16 16 16 16 16 Average Carried 14 | 2 3 9 15 15 16 15 15 15 15 Final Capacity 16 | 4 4 16 16 16 16 16 16 16 16 Final Carried 16 | 3 4 16 16 16 16 16 16 16 13 Class Distribution -------------------- 41% | Mutant 22% | Scavenger-Skirmisher 16% | Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 3441 | 270 40 359 84 . 50 . 1787 . 851 Remotely . | . . . . . . . . . . Salvage Created 3966 | 110 204 439 36 . 24 . 1815 . 1338 Parts 236 | 9 11 43 6 . 3 . 103 . 61 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 78 | . 5 16 . . . . 32 . 25 Melee 2 | . . . . . . . . . 2 Guns 41 | . 3 16 . . . . 17 . 5 Cannons 18 | . . . . . . . 10 . 8 AOE 13 | . 2 . . . . . 5 . 6 Classes Destroyed 13 | 2 1 4 . . . . 5 . 1 Worker 8 | . . 1 . . . . 2 . 5 Builder 4 | . . . . . . . 1 . 3 Tunneler 7 | 2 . 1 2 . 1 . 1 . . Hauler 1 | . . . . . . . 1 . . Recycler 7 | 1 . . . . . . 5 . 1 Watcher 5 | . . 1 . . . . 4 . . Swarmer 20 | . . 12 . . . . 4 . 4 Grunt 31 | . 5 2 . . . . 15 . 9 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . . . . 2 . 1 Sentry 4 | . . 2 . . . . 1 . 1 Hunter 4 | . . . . . . . 1 . 3 Programmer 15 | . . . . . . . 9 . 6 Best Kill Streak 5 | 1 2 4 1 . 1 . 5 . 5 Combat Bots Only 5 | . 2 4 . . . . 4 . 5 Max Kills in Single Turn 4 | 1 2 2 1 . 1 . 3 . 4 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . 2 . . . . . 2 . 4 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Damage Taken 9233 | . 364 763 40 . . . 3498 . 4568 Core 1727 | . 120 134 14 . . . 456 . 1003 Absorbed by Shields 108 | . . . . . . . . . 108 Core Remaining (%) 74 | 100 52 . . . 63 100 34 100 . Volleys Fired 270 | 8 16 41 4 . 2 2 148 . 49 Largest 4 | 2 2 2 2 . 2 1 3 . 4 Hottest 180 | 80 80 60 40 . 40 75 180 . 174 Shots Fired 633 | 16 29 80 8 . 4 2 359 . 135 Gun 448 | 16 29 80 8 . 4 . 237 . 74 Cannon 179 | . . . . . . 2 119 . 58 Launcher 6 | . . . . . . . 3 . 3 Special . | . . . . . . . . . . Kinetic 431 | . . 73 8 . 4 . 215 . 131 Thermal 150 | 8 19 7 . . . 2 113 . 1 Explosive 6 | . . . . . . . 3 . 3 Electromagnetic 46 | 8 10 . . . . . 28 . . Robot Hit Streak 19 | 7 19 8 2 . 5 . 10 . 13 Robot Miss Streak 8 | 2 1 3 2 . . . 8 . 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . 6 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 410 | 12 25 43 3 . 3 . 192 . 132 Core Hits 192 | 4 10 23 3 . 1 . 92 . 59 Critical Hits 10 | . . 1 1 . . . 2 . 6 Critical Kills 3 | . . . . . . . 1 . 2 Critical Parts Destroyed 7 | . . 1 1 . . . 1 . 4 Melee Attacks 76 | . . . . . . . 5 . 71 Impact 65 | . . . . . . . . . 65 Slashing 11 | . . . . . . . 5 . 6 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . 6 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks 24 | . . . . . . . . . 24 Damage Inflicted 10570 | 161 363 617 59 . 37 . 4632 . 4701 Guns 4085 | 161 262 617 59 . 37 . 1954 . 995 Cannons 2281 | . . . . . . . 1400 . 881 Explosions 1922 | . 101 . . . . . 998 . 823 Melee 2249 | . . . . . . . 255 . 1994 Ramming 33 | . . . . . . . 25 . 8 Kinetic 4531 | . . 571 59 . 37 . 2009 . 1855 Thermal 2188 | 69 282 46 . . . . 1770 . 21 Explosive 1011 | . . . . . . . 188 . 823 Electromagnetic 558 | 92 81 . . . . . 385 . . Impact 1765 | . . . . . . . . . 1765 Slashing 484 | . . . . . . . 255 . 229 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . 10 . 5 Average Corruption 3 | . . . . . . . 4 . 3 Corruption Purged . | . . . . . . . . . . Effects 114 | . . . . . . . 84 . 30 Message Errors 24 | . . . . . . . 20 . 4 Matter Fused 17 | . . . . . . . 13 . 4 Heat Flow Errors 7 | . . . . . . . 5 . 2 Energy Discharges 15 | . . . . . . . 13 . 2 Parts Rejected 4 | . . . . . . . 1 . 3 Data Loss (minor) 16 | . . . . . . . 13 . 3 Data Loss (major) 3 | . . . . . . . 2 . 1 Misfires 2 | . . . . . . . 2 . . Targeting Errors 22 | . . . . . . . 14 . 8 Weapon Failures 4 | . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 584 | . . . . . . . 236 . 348 Projectiles 83 | . . . . . . . 26 . 57 Explosions 127 | . . . . . . . 99 . 28 Melee 374 | . . . . . . . 111 . 263 Knockbacks 22 | . . . . . . . 14 . 8 Impact 4 | . . . . . . . 1 . 3 Kinetic 18 | . . . . . . . 13 . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 324 | . 31 . . . . . 67 . 226 Shots 9 | . 1 . . . . . 3 . 5 Rammed 1 | . . . . . . . 1 . . Targets Rammed 5 | . . . . . . . 4 . 1 Kicked 4 | . . . . . . . 3 . 1 Crushed . | . . . . . . . . . . Highest Temperature 580 | 54 198 1 . . . 227 580 . 273 Average Temperature 129 | 25 92 1 . . . 85 150 . 68 Received Heat Transfer 1725 | . 168 105 18 . . . 780 . 654 Effects 32 | . . . . . . . 31 . 1 Shutdowns 10 | . . . . . . . 10 . . Energy Bleed 3 | . . . . . . . 3 . . Interference 3 | . . . . . . . 2 . 1 Matter Decay 3 | . . . . . . . 3 . . Damage (minor) 7 | . . . . . . . 7 . . Damage (major) 5 | . . . . . . . 5 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 13 | . . . . . . . 1 . 12 Impact Corruptions 17 | . . . . . . . . . 17 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . 2 1 . . . . 6 . 2 Heat Transferred 3286 | 150 525 100 . . . . 2461 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 727 | 15 105 291 64 . 5 7 727 350 490 Initial 350 | . 9 44 54 . . 1 . 350 171 Average 154 | 8 70 124 33 . 2 4 219 350 121 Maximum Alert Level 3 | . . 1 . . . . 3 1 2 Low Security (%) 69 | 100 100 80 100 . 100 100 50 . 87 Level 1 19 | . . 19 . . . . 28 100 4 Level 2 10 | . . . . . . . 19 . 8 Level 3 . | . . . . . . . 2 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 1 1 . . . . 15 . 8 Investigation 4 | . 1 . . . . . 2 . 1 Extermination 9 | . . . . . . . 7 . 2 Reinforcement 7 | . . 1 . . . . 4 . 2 Assault 2 | . . . . . . . 2 . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 9 24 12 . . . 53 . 32 Peak Tracking Total 9 | . 4 6 9 . . . 5 . 5 Tactical Retreats 9 | . 1 2 . . . . 5 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 8 | . 1 1 . . . . 4 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 21 | . . . . . . . 14 . 7 Max in Single Turn 4 | . . . . . . . 4 . 4 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 19 | . 4 1 1 4 . 2 4 . 3 Terminals 12 | . 3 1 1 . . 2 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 71 | . 5 1 1 49 . 2 8 . 5 Successful 65 | . 4 1 1 49 . 2 4 . 4 Failed 6 | . 1 . . . . . 4 . 1 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 5 1 1 5 . 4 2 . 1 Terminals 15 | . 3 1 1 . . 2 5 . 3 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 . 2 Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 50 | . . . . 49 . . . . 1 Record 50 | . . . . 49 . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . 2 Scan Component 2 | . . . . . . . 1 . 1 Repair 2 | . . . . . . . 1 . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 3 1 1 . . 2 2 . 1 Terminals 9 | . 2 1 1 . . 2 2 . 1 Track 5 | . 2 1 1 . . . . . 1 Botnet 3 | . . . . . . 1 2 . . Operators 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . . 2 . 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 Time 52 | . . . . . . . 26 . 26 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . Programmers 4 | . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 39 | . . . 39 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . 1 . . . . . . Total Damage 22 | . . . 22 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 11458 | 218 517 931 750 1673 186 555 4481 372 1775 Spaces Moved 7960 | 142 345 542 411 1633 171 462 3009 239 1006 Core 42 | 38 . 1 . . . . . . 3 Treads . | . . . . . . . . . . Legs 3055 | 104 345 124 . . . . 1240 239 1003 Wheels 4855 | . . 409 411 1633 171 462 1769 . . Hover . | . . . . . . . . . . Flight 8 | . . 8 . . . . . . . Fastest Speed 50 | 50 120 100 100 100 100 100 90 120 120 Average Speed 114 | 101 120 122 100 100 102 100 119 146 127 Slowest Speed 1050 | 120 120 700 100 110 110 100 180 150 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 28 29 66 93 34 20 29 5 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 3 | . . . . . . 2 1 . . Terrain Destroyed 138 | . 2 . . . . 2 77 . 57 Melee . | . . . . . . . . . . Projectile 37 | . . . . . . 2 17 . 18 AOE 101 | . 2 . . . . . 60 . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total 9633 | 198 419 729 742 1662 176 553 3594 261 1299 Wait 973 | 33 53 85 325 . . 64 274 . 139 Move 7951 | 141 344 541 410 1632 170 461 3008 238 1006 Hop . | . . . . . . . . . . Pick Up 128 | 7 1 29 1 11 . 6 47 5 21 Fast Attach 28 | 3 1 2 . 1 1 4 8 2 6 Attach 74 | 5 . 12 . 2 . 2 28 3 22 Detach 2 | 1 . . . . . . . 1 . Swap 70 | . 2 8 1 4 2 5 36 6 6 Drop 75 | . 2 11 1 12 1 9 28 6 5 Fire 270 | 8 16 41 4 . 2 2 148 . 49 Melee 49 | . . . . . . . 5 . 44 Ram 1 | . . . . . . . 1 . . Kick 4 | . . . . . . . 3 . 1 Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 5) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x2 830 | -9/Materials | Lost 3 parts (1p1n1w) 1484 | -9/Materials | Discovered new exit (range 8) 1667 | -9/Materials | Entered Mines 2001 | -9/Mines | Learned location of 1 exit from Proximity Caves 2030 | -9/Mines | Assembled infested the area 2077 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2303 | -9/Mines | Discovered new exit (range 12) 2410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2417 | -9/Mines | Entered Exiles 2442 | -9/Exiles | Discovered new exit (range 15) 2456 | -9/Exiles | Met 8R-AWN 2485 | -9/Exiles | Met EX-HEX 2570 | -9/Exiles | Met EX-DEC 2624 | -9/Exiles | Visited The Gauntlet 2819 | -9/Exiles | Learned location of Zion (-6) 2859 | -9/Exiles | Discovered new exit (range 12) 2979 | -9/Exiles | Met EX-BIN 3188 | -9/Exiles | Aligned with FarCom system 3189 | -9/Exiles | Given EX-Vault access code 3219 | -9/Exiles | Opened EX-Vault 3231 | -9/Exiles | Found Prototype Energy Cannon 3232 | -9/Exiles | Identified Gui. Plasma Cannon 3241 | -9/Exiles | Found Prototype Ballistic Gun 3246 | -9/Exiles | Found Prototype Slashing Weapon 3247 | -9/Exiles | Identified Longsword +1 3318 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4090 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4090 | -9/Exiles | Entered Mines 4266 | -8/Mines | Discovered new exit (range 8) 4276 | -8/Mines | Entered Materials 4276 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4564 | -8/Materials | Build established: Scavenger-Skirmisher 4767 | -8/Materials | Discovered new exit (range 15) 4831 | -8/Materials | Entered Factory 4831 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5138 | -7/Factory | Build established: Skirmisher 5486 | -7/Factory | Build established: Mutant 5916 | -7/Factory | Build established: Skirmisher 6119 | -7/Factory | Lost 5 parts (1u4w) 7183 | -7/Factory | Lost 3 parts (1p1n1w) 7245 | -7/Factory | Core integrity fell below 50% 7998 | -7/Factory | Repaired Lrg. Storage Unit 8383 | -7/Factory | Build established: Scavenger-Skirmisher 8431 | -7/Factory | First assault squad dispatched 8637 | -7/Factory | Lost 5 parts (1p1n3w) 8873 | -7/Factory | Build established: Scavenger-Mutant 9210 | -7/Factory | System corruption reached 10% 9292 | -7/Factory | Discovered new exit (range 16) 9312 | -7/Factory | Entered another Factory area 9312 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9657 | -6/Factory | Discovered new exit (range 16) 9684 | -6/Factory | Entered another Factory area 9684 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9732 | -5/Factory | Repaired Aluminum Leg 9869 | -5/Factory | Build established: Scavenger-Assassin 10715 | -5/Factory | Lost 9 parts (3p4n2u) 11150 | -5/Factory | Garrison activated, responded to threat 11240 | -5/Factory | Build established: Scavenger-Skirmisher 11263 | -5/Factory | Lost 5 parts (2n2u1w) 11334 | -5/Factory | Lost 3 parts (1p1n1w) 11412 | -5/Factory | Core integrity fell below 50% 11441 | -5/Factory | Core integrity fell below 20% 11459 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11442_ U-05 Engineer destroyed. 11443_ Mass Driver destroyed. 11443_ Slug penetrates Wall. 11445_ Great Maul destroyed. 11445_ Slug penetrates Wall. 11445_ Penetrated by Slug. 11445_ Microactuators destroyed. 11448_ Penetrated by Slug. 11449_ The unstable cave ceiling collapses. 11451_ Penetrated by Slug. 11451_ U-05 Engineer builds a Wall. 11451_ Slug penetrates Wall. 11453_ Penetrated by Slug. 11454_ Slug penetrates Wall. 11455_ U-05 Engineer lays Concrete. 11456_ Slug penetrates Construction Platform. 11456_ U-05 Engineer lays Concrete. 11457_ Lgt. Angular Momentum Engine destroyed. 11457_ Penetrated by Slug. 11458_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????# #???????? ????????????? | | ???????????# #??????? ????????????? | | ????????????# #?????? ????????????? | | ????????????# #????? #????????????? | | ##################+######"#### #????????????? | | #????????????? | | #????????????? | | #????????????? | | #????????????? | | #????]*??????? | | ???########+############ #####?????? ]???????? | | ?????# #????# ###########+##???##?? | | ?????# #????# # #?? #?? | | ?????# #????# =# #? +?? | | ?????# #????# %# # #?? | | ?????# """ """ #????# [# #?? | | ?????# """ """ #????# # #?? | | ?????# """ """ #????# # #?? | | ?????# #????# u# = #?? | | ?????# """ """ #????#u #* = # #?? | | ?????# """ """ ????### +%* #??????? | | ?????# ????? """?????? # !!*! ! #??????? | | ?????#?????? ???????# | #??????? | | ????????????##????????# Y ] #??????? | | ???????????????????####; Y# ### #####??????? | | ?????????????????# # @ [ # ###??????????? | | ??????????????????## = =[ %= ###????????????? | | ??????????????????## #??????????????? | | ??????????????????#; "" #??????????????? | | ?????????????????# # """" #??????????????? | | ?????????????????### """"" #??????????????? | | ???????????????????################??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultHypervelocityMapper Manual? 0 Play Time 02:09:51 Cumulative 65.0 hours Start 2020.11.23 @ 11:49:51 End 2020.11.25 @ 00:18:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8affaaa-8c9f-4249-ad82-dc60f2e36089