Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 18:11:18 Player: OctagonalPrism Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (4741) 4741 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 10568 Bonus ------- High Alert Combat Kills 267 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Weapon Cycler > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (20) --- Light Nuclear Core Light Treads Medium Treads High-capacity Storage Unit High-capacity Matter Pod (200) Encrypted Comm Array Salvage Targeting Computer Kinecellerator Cloak of Protection Force Field Hacking Suite Hacking Suite High-powered Tractor Beam Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Weapon Cycler Improved Shield Generator System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Treads Armored Wheel High-capacity Storage Unit Medium Battery High-capacity Matter Pod Improved Sensor Array Core Analyzer Kinecellerator Cloak of Protection Hardlight Generator Hacking Suite Hacking Suite High-powered Tractor Beam Flak Gun Flak Gun Flak Gun Shock Bomb Launcher Remote Datajack Hammer [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Weapon Cycler Device Weapon Cycler Storage Humpback Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 138 | 9 7 5 1 2 45 14 14 13 22 6 Power 11 | 1 3 1 . . 3 1 . . 1 1 Engine 9 | 1 3 1 . . 2 1 . . 1 . Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 3 4 3 . . 6 2 2 1 2 . Treads 12 | 1 3 2 . . 2 . 2 1 1 . Leg . | . . . . . . . . . . . Wheel 11 | 2 1 1 . . 4 2 . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 46 | 2 . . 1 1 15 5 7 7 6 2 Device 26 | 1 . . . . 8 3 3 4 5 2 Storage 4 | 1 . . 1 . 1 1 . . . . Processor 5 | . . . . . 2 . . 2 1 . Hackware 1 | . . . . . . . . 1 . . Protection 10 | . . . . 1 4 1 4 . . . Artifact . | . . . . . . . . . . . Weapon 58 | 3 . 1 . 1 21 6 5 5 13 3 Energy Gun 6 | 1 . . . . 5 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 36 | 2 . 1 . 1 12 4 3 3 8 2 Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 3 | . . . . . 1 1 . . 1 . Special Weapon 2 | . . . . . . . . . 2 . Impact Weapon 8 | . . . . . 3 . 2 2 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . 4 . . . . . Parts Lost 42 | . . 2 . 1 8 4 2 2 12 11 Power 5 | . . . . 1 . 1 . . 1 2 Propulsion 9 | . . 1 . . 2 1 1 . 2 2 Utility 19 | . . . . . 4 2 1 2 5 5 Weapon 9 | . . 1 . . 2 . . . 4 2 Highest Loss Streak 10 | . . 1 . 1 2 2 2 1 9 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 95 85 81 87 87 98 99 85 82 Engine 8 | . 13 14 14 . 7 8 9 7 6 6 Treads 9 | . 13 14 14 14 9 9 8 7 6 6 Wheel 9 | . 14 13 14 14 8 8 9 7 6 6 Device 20 | . 14 14 14 . 19 20 28 28 19 18 Storage 9 | . 14 14 14 14 9 8 9 7 7 7 Processor 7 | . . . . . 9 5 . 9 14 14 Hackware 1 | . . . . . . . . 3 7 6 Protection 6 | . . . . 14 6 9 15 9 . . Ballistic Gun 15 | . 28 24 14 24 14 17 16 10 13 . Impact Weapon 1 | . . . . . 1 . 1 3 . 3 Peak Build Rating 47 | 9 9 11 11 9 37 37 38 47 46 39 Average Rating 30 | 6 8 9 10 7 31 34 35 41 36 35 On Entrance 21 | . 9 9 10 11 8 37 37 32 47 34 Naked Turns . | . . . . . . . . . . . Heaviest Build 227 | 12 14 18 21 17 227 225 74 73 60 59 Greatest Support 40 | 32 20 40 16 20 16 22 12 12 12 12 Greatest Overweight (x) 22 | . 4 1 1 1 14 22 6 6 4 4 Average Overweight (x) 5 | . . . . . 12 10 5 4 4 4 Largest Inventory Capacity 35 | 8 8 8 10 10 35 35 20 20 20 20 Average Capacity 24 | 7 8 8 8 10 35 29 20 20 20 20 Most Carried 26 | 4 8 8 10 10 26 25 20 20 20 20 Average Carried 17 | 3 7 7 8 10 18 21 19 19 15 18 Final Capacity 35 | 8 8 8 10 10 35 20 20 20 20 20 Final Carried 25 | 4 8 8 10 10 25 20 20 20 20 15 Class Distribution -------------------- 34% | Hauler-Mutant 19% | Mutant 14% | Scavenger-Mutant 8% | Hauler-Skirmisher 7% | Skirmisher 5% | Scavenger-Assassin 4% | Hauler-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 4716 | 320 282 199 56 6 1378 772 706 235 705 57 Remotely 905 | . . . . . 114 . 236 . 555 . Salvage Created 5572 | 153 313 133 . 35 2375 826 623 379 610 125 Parts 297 | 9 28 10 . 6 109 41 38 26 23 7 Haulers Intercepted 5 | . 1 . . . 4 . . . . . Recyclers Shooed 6 | . 1 . . . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 24 7 Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 94 | . 6 2 . 3 31 15 12 8 12 5 Guns 81 | . 6 2 . 2 30 13 12 8 7 1 Cannons 8 | . . . . . . . . . 4 4 AOE 3 | . . . . 1 . 1 . . 1 . Classes Destroyed 14 | 3 4 1 . . 3 1 1 1 . . Worker 5 | 2 . 1 . . 1 . 1 . . . Builder 2 | . . . . . 1 . 1 . . . Tunneler 5 | 2 . 1 . . 1 . 1 . . . Hauler 5 | . 1 . . . 4 . . . . . Recycler 6 | 1 1 . . . 4 . . . . . Operator 3 | . . . . . 2 . . 1 . . Watcher 11 | . 2 . . . 5 1 2 1 . . Swarmer 18 | . 3 . . 3 . 4 . 3 1 4 Cutter 2 | . . . . . . 2 . . . . Grunt 47 | . 3 . . . 20 8 8 . 8 . Brawler 5 | . . . . . . . 1 . 3 1 Sentry 16 | . . 2 . . 8 1 3 1 1 . Hunter 3 | . . . . . 3 . . . . . Programmer 4 | . . . . . . . . 4 . . Best Kill Streak 10 | 4 2 2 . 3 5 6 10 3 8 3 Combat Bots Only 10 | . 2 2 . 3 4 6 10 3 7 3 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . 1 . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Hostile Shots Fired 654 | . 27 22 . 17 147 92 67 118 102 62 Missed 186 | . 4 6 . 4 35 22 16 45 38 16 Damage Taken 6527 | . 231 333 . 131 1629 891 603 671 1234 804 Core 1130 | . 31 59 . 7 220 55 45 85 376 252 Absorbed by Shields 705 | . . . . . . 139 197 212 57 100 Redirected to Shielding 107 | . . . . . 107 . . . . . Regen/Repaired (Parts) 100 | . . . . . 100 . . . . . Core Remaining (%) 67 | 100 . . . 61 . . 41 . . . Volleys Fired 500 | 16 42 7 . 7 181 95 52 40 36 24 Largest 2 | 2 2 2 . 1 2 2 2 2 2 2 Hottest 128 | 40 40 43 . 23 128 53 51 50 64 67 Shots Fired 911 | 32 84 13 . 7 329 185 104 76 52 29 Gun 870 | 32 84 13 . 7 324 182 104 76 38 10 Cannon 28 | . . . . . . . . . 9 19 Launcher 10 | . . . . . 5 3 . . 2 . Special 3 | . . . . . . . . . 3 . Kinetic 837 | 32 84 13 . 7 263 182 104 76 47 29 Thermal 61 | . . . . . 61 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 10 | . . . . . 5 3 . . 2 . Robot Hit Streak 31 | 8 5 12 . 14 15 31 17 12 9 7 Robot Miss Streak 7 | 6 6 . . 2 6 6 6 3 6 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . 1 . . 3 3 1 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . Shots Hit Robots 640 | 18 48 11 . 4 225 144 82 46 44 18 Core Hits 322 | 9 21 7 . 3 92 56 55 19 47 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 1 Blast 2 | . . . . . . . . . 1 1 Melee Attacks 63 | . . . . . 12 . 13 27 5 6 Impact 63 | . . . . . 12 . 13 27 5 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10733 | 181 493 127 . 147 3906 1968 1448 901 1210 352 Guns 9292 | 181 493 127 . 76 3586 1757 1408 780 748 136 Cannons 367 | . . . . . . . . . 152 215 Explosions 987 | . . . . 71 320 211 . 75 310 . Melee 86 | . . . . . . . 40 46 . . Ramming 1 | . . . . . . . . . . 1 Kinetic 8971 | 181 493 127 . 76 2898 1757 1408 780 900 351 Thermal 834 | . . . . 71 688 . . 75 . . Explosive . | . . . . . . . . . . . Electromagnetic 841 | . . . . . 320 211 . . 310 . Impact 86 | . . . . . . . 40 46 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 4 20 Average Corruption 4 | . . . . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . . . . 12 10 Message Errors 3 | . . . . . . . . . 3 . Matter Fused 6 | . . . . . . . . . 2 4 Heat Flow Errors 4 | . . . . . . . . . 2 2 Energy Discharges 4 | . . . . . . . . . 3 1 Data Loss (minor) 3 | . . . . . . . . . 1 2 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 84 | . . . . . . . 20 60 4 . Projectiles . | . . . . . . . . . . . Explosions 64 | . . . . . . . . 60 4 . Melee 20 | . . . . . . . 20 . . . Knockbacks 5 | . . . . . . . . 1 2 2 Impact 1 | . . . . . . . . 1 . . Kinetic 4 | . . . . . . . . . 2 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . 30 . . . 168 18 . Shots 4 | . . . . 1 . . . 2 1 . Rammed 2 | . 1 . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 441 | . 15 9 . 1 262 441 16 22 207 256 Average Temperature 66 | . 7 9 . 1 55 134 4 11 55 47 Received Heat Transfer 2056 | . 75 66 . . 693 407 293 14 321 187 Effects 4 | . . . . . 1 3 . . . . Energy Bleed 2 | . . . . . 1 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 1 1 . 1 . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Fried 6 | . . . . . 3 1 2 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 1704 | . . . . 100 1554 . . 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Peak Influence 906 | 25 209 142 . 106 540 906 522 201 . . Initial 441 | . 16 81 . . 40 341 441 112 . . Average 244 | 8 113 70 . 90 203 553 401 118 . . Maximum Alert Level 3 | . 1 . . . 2 3 2 1 . . Low Security (%) 52 | 100 91 100 . 100 51 . . 92 . . Level 1 30 | . 8 . . . 42 31 60 7 . . Level 2 12 | . . . . . 5 41 39 . . . Level 3 4 | . . . . . . 27 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 8 . 2 6 . 1 Investigation 8 | . 2 . . . 3 . 2 1 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 6 | . . . . . 4 . . 2 . . Assault 2 | . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 9 | . 2 . . . 3 2 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 177 | . 19 6 . 3 55 24 25 19 16 10 Peak Tracking Total 9 | . 4 2 . 3 4 6 9 5 9 7 Tactical Retreats 17 | . 5 3 . . 1 2 1 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 9 | . 3 . . . 1 4 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . 10 . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . 1 . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 11 | . . . . 1 2 3 . 3 2 . Max in Single Turn 3 | . . . . 1 1 1 . 3 2 . Garrison Relay 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 30 | . 4 . 2 1 11 . 7 5 . . Terminals 22 | . 4 . . 1 7 . 7 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 104 | . 15 . 5 4 35 . 30 15 . . Successful 54 | . 8 . 5 2 16 . 17 6 . . Failed 50 | . 7 . . 2 19 . 13 9 . . Catastrophic 10 | . 1 . . . 4 . 3 2 . . Database Lockouts . | . . . . . . . . . . . Manual 48 | . 10 . 1 . 17 . 17 3 . . Terminals 81 | . 15 . . 4 22 . 30 10 . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . . . 9 . . 2 . . Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 30 | . 4 . 5 2 4 . 13 2 . . Record 4 | . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . 1 . 2 1 . . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . . . Alert Level 6 | . 1 . . . 2 . 3 . . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 3 | . 1 . . . . . 2 . . . Patrol Status 1 | . . . . 1 . . . . . . Zone Layout 5 | . 1 . . 1 . . 2 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 5 . . 1 . . Scan Component 4 | . . . . . 3 . . 1 . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 14 | . 4 . . . 4 . 4 2 . . Terminals 14 | . 4 . . . 4 . 4 2 . . Assimilate 1 | . . . . . 1 . . . . . Botnet 10 | . 3 . . . 2 . 3 2 . . Disrupt 2 | . . . . . 1 . 1 . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 3 . . 1 9 . 7 5 . . Full Trace Events 7 | . 1 . . . 2 . 3 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 74 | . . . . . 74 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . Machine Destruction 9 | . . . . . . 9 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 52 | . . . . . . . . . 52 . Highest-Rated Ally 32 | . . . . . . . . . 32 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 10701 | 143 658 594 318 79 4000 1441 821 1382 846 419 Spaces Moved 4552 | 62 363 541 301 53 1064 424 336 711 472 225 Core 8 | 7 1 . . . . . . . . . Treads 196 | 33 133 12 . 3 . 15 . . . . Legs . | . . . . . . . . . . . Wheels 4348 | 22 229 529 301 50 1064 409 336 711 472 225 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 115 280 105 165 150 150 150 Average Speed 185 | 126 122 103 104 117 293 258 169 162 150 150 Slowest Speed 410 | 160 250 160 115 160 310 410 180 180 150 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 5 54 97 71 19 82 53 35 23 64 25 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 37 | . . . . . 6 . 6 14 5 6 Terrain Destroyed 76 | . . . . 4 6 . 6 48 5 7 Melee 37 | . . . . . 6 . 6 14 5 6 Projectile 1 | . . . . . . . . . . 1 AOE 38 | . . . . 4 . . . 34 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total 6069 | 94 501 562 305 61 1712 669 485 847 558 275 Wait 668 | 3 76 6 . . 371 77 66 45 13 11 Move 4540 | 61 362 540 300 52 1063 421 335 710 471 225 Hop . | . . . . . . . . . . . Pick Up 75 | 5 7 1 2 . 27 17 2 6 8 . Fast Attach 30 | 6 4 . . 1 8 5 1 3 2 . Attach 34 | 1 . 1 . . 10 2 1 3 11 5 Detach 9 | . . . . . 4 1 . . 3 1 Swap 74 | 2 3 4 1 1 27 7 12 7 9 1 Drop 32 | . 6 3 2 . 9 2 3 6 . 1 Fire 500 | 16 42 7 . 7 181 95 52 40 36 24 Melee 63 | . . . . . 12 . 13 27 5 6 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 32 | . . . . . . 32 . . . . Rewire . | . . . . . . . . . . . Trap 10 | . . . . . . 10 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 12) 802 | -10/Materials | Entered Mines 827 | -10/Mines | Learned location of Storage (-8) 1071 | -10/Mines | Found a hidden stash of uninstalled traps 1228 | -10/Mines | Discovered new exit (range 14) 1256 | -10/Mines | Discovered new exit (range 6) 1276 | -10/Mines | Learned 2 Materials zone layouts 1369 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1392 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1392 | -10/Mines | Discovered new exit (range 5) 1396 | -10/Mines | Entered Exiles 1420 | -10/Exiles | Met 8R-AWN 1437 | -10/Exiles | Met EX-HEX 1464 | -10/Exiles | Met EX-BIN 1478 | -10/Exiles | Aligned with FarCom system 1479 | -10/Exiles | Given EX-Vault access code 1503 | -10/Exiles | Opened EX-Vault 1509 | -10/Exiles | Found Cloak of Protection 1530 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1562 | -10/Exiles | Met EX-DEC 1568 | -10/Exiles | Learned location of Zion (-7) 1699 | -10/Exiles | Discovered new exit (range 14) 1714 | -10/Exiles | Left Exiles lab with Cloak of Protection 1714 | -10/Exiles | Entered Mines 1775 | -9/Mines | Discovered new exit (range 15) 1793 | -9/Mines | Entered Materials 1793 | -8/Materials | Evolved 4 slots: Utility x4 1794 | -8/Materials | Identified exit to Factory 2502 | -8/Materials | Build established: Hauler-Mutant 3263 | -8/Materials | Repaired Broken Com. Wheel 3391 | -8/Materials | Repaired Hrd. Medium Armor Plating 4166 | -8/Materials | Discovered new exit (range 16) 4647 | -8/Materials | Discovered exit to Factory (range 15) 4706 | -8/Materials | Build established: Hauler-Skirmisher 5032 | -8/Materials | Discovered new exit (range 16) 5305 | -8/Materials | Build established: Hauler-Assassin 5662 | -8/Materials | Discovered exit to Factory (range 16) 5790 | -8/Materials | Identified exit to Garrison 5793 | -8/Materials | First assault squad dispatched 5793 | -8/Materials | Entered Garrison 5869 | -8/Garrison | Build established: Hauler-Mutant 5979 | -8/Garrison | Triggered checkpoint 6159 | -8/Garrison | Discovered new exit (range 12) 6191 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6299 | -8/Garrison | Triggered checkpoint 6402 | -8/Garrison | Garrison Relay disabled 6435 | -8/Garrison | Triggered checkpoint 6815 | -8/Garrison | Triggered checkpoint 7113 | -8/Garrison | Discovered new exit (range 12) 7147 | -8/Garrison | Triggered checkpoint 7181 | -8/Garrison | Garrison Relay disabled 7234 | -8/Garrison | Entered Materials 7288 | -8/Materials | Build established: Skirmisher 7532 | -8/Materials | Discovered new exit (range 17) 7545 | -8/Materials | Core integrity fell below 50% 7679 | -8/Materials | Destroyed 10 combat bots 7809 | -8/Materials | Discovered exit to Factory (range 14) 7926 | -8/Materials | Identified exit to Storage 8053 | -8/Materials | Build established: Scavenger-Mutant 8055 | -8/Materials | Entered Factory 8055 | -7/Factory | Evolved 2 slots: Utility x2 8365 | -7/Factory | Build established: Scavenger-Assassin 8770 | -7/Factory | Discovered new exit (range 13) 9165 | -7/Factory | Identified exit to Factory 9380 | -7/Factory | Discovered new exit (range 5) 9387 | -7/Factory | Identified exit to Lower Caves 9437 | -7/Factory | Entered Lower Caves 9439 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9482 | -7/Lower Caves | Core integrity fell below 50% 9495 | -7/Lower Caves | Met a Warlord Commander 9496 | -7/Lower Caves | Learned location of Warlord (-4) 9497 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9498 | -7/Lower Caves | Lost 9 parts (1p2n4u2w) 9502 | -7/Lower Caves | Found Encrypted Comm Array 9510 | -7/Lower Caves | Destroyed 7 combat bots 9725 | -7/Lower Caves | Build established: Scavenger-Mutant 9852 | -7/Lower Caves | Learned 4 Factory zone layouts 10235 | -7/Lower Caves | Discovered new exit (range 13) 10266 | -7/Lower Caves | Spotted B-75 Beast 10282 | -7/Lower Caves | Identified exit to Lower Caves 10283 | -7/Lower Caves | Entered another Lower Caves area 10308 | -7/Lower Caves | Discovered exit to Factory (range 10) 10679 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10692 | -7/Lower Caves | System corruption reached 10% 10697 | -7/Lower Caves | Core integrity fell below 20% 10702 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10691_ Neutrino Core destroyed. 10691_ System Shield destroyed. 10691_ Lgt. Treads destroyed. 10691_ System corrupted by crushing effect (+3). 10691_ System corrupted by crushing effect (+4). 10691_ System corrupted by crushing effect (+3). 10693_ Slug penetrates Wall. 10695_ Lgt. Nuclear Core fries itself beyond repair. 10696_ System corrupted: Component data lost. 10696_ Critical hit (Burn: +37). 10696_ Penetrated by Slug. 10697_ B-48 Gladiator destroyed. 10699_ Core Analyzer destroyed. 10699_ Imp. Signal Interpreter destroyed. 10699_ System corrupted by crushing effect (+3). 10699_ System corrupted by crushing effect (+1). 10699_ Critical hit (Burn: +37). 10699_ Penetrated by Slug. 10699_ Imp. Sensor Array destroyed. 10702_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ## | | ?????????????????????????????## #### # | | ??????????????????????????????## ##??## | | ???????????????????????????????#####???# | | ????????????????????????????????## ????# | | ???????????????????????????????## ????## ## | | ??????????????????????????????## ?????# #?# | | ??????????????????????????????# ?????# ### | | ???????????????????? ??????#### #?????# ## | | ????????????????????? #???## ##????# ## | | ????????????????????? ##?# ###??# #?# | | ?????????????????????? ?# #??# #?# | | ?????????????????????? ??# #### #?# | | ??????????????????????# ?## #?# | | ??????????????????????# ?# ### | | ??????????????????????# ?# ######## | | ????????????????????### ## ##??????# ## | | ?????????????????? # ####??????## #? | | ?????????????????###????# ##?????????# #? | | ?????????????????#""????# #?????????# ##? | | ?????????????????? ???# ##?????????## ##?? | | ??????????????????? ???# ##???????????#####??? | | ?????????????????###"/??# ###???????????????????? | | ?????????????????# ??# ##?????????????????????? | | ?????????????????# ?#s#??????????????????????? | | ???????????# ## ##@#??????????????????????? | | ???????????# %*bg #??????????????????????? | | ???????????# ######??????????????????????? | | ??????????# ????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed AuthchipDeliveryFlakker Manual? 0 Play Time 01:37:00 Cumulative 171.2 hours Start 2024.11.03 @ 16:34:28 End 2024.11.03 @ 18:11:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e1082ad-8d5d-4025-ba02-7dfa07d4dba2