Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 06:25:59 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (173) 865 Value Destroyed (5047) 5047 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 10297 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 323 Cogmind --------- Core Integrity 845/850 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (225) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (6) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Structural Scanner Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Target Analyzer Energy Filter Particle Charger Weapon Cycler Hacking Suite System Shield Heavy Ion Cannon Heavy Ion Cannon Heavy Plasma Cannon Missile Launcher Remote Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Treads Improved Heat Sink Structural Scanner Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Target Analyzer Heavy Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Ion Cannon Heavy Ion Cannon Missile Launcher Remote Datajack Plasma Cutter Katana [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 . 1 1 1 Utility 4 | . . . 1 . 1 1 1 Weapon . | . . . . . . . . Parts Attached 148 | 6 18 4 39 26 40 13 2 Power 12 | 1 1 1 5 1 1 2 . Engine 12 | 1 1 1 5 1 1 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 52 | 2 2 . 16 13 17 2 . Treads 52 | 2 2 . 16 13 17 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 1 3 1 8 6 11 9 2 Device 17 | . . . 3 1 6 6 1 Storage 5 | 1 1 . 1 2 . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 18 | . 2 1 4 3 5 3 . Artifact . | . . . . . . . . Weapon 43 | 2 12 2 10 6 11 . . Energy Gun 11 | . . . 6 . 5 . . Energy Cannon 14 | . . . 4 5 5 . . Ballistic Gun 7 | 2 5 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 9 | . 7 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 2 . . Parts Lost 22 | . . 1 6 2 8 4 1 Power 2 | . . . 2 . . . . Propulsion 9 | . . . 2 . 4 2 1 Utility 9 | . . 1 2 1 3 2 . Weapon 2 | . . . . 1 1 . . Highest Loss Streak 3 | . . 1 3 1 2 2 1 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 98 | . 98 100 98 99 99 95 80 Engine 10 | . 14 14 10 11 9 7 6 Treads 33 | . 28 28 32 33 35 36 26 Device 12 | . . . 10 10 17 23 13 Storage 10 | . 14 14 11 10 9 7 6 Protection 9 | . 12 14 10 10 9 3 6 Energy Gun 3 | . . . 5 . 6 . . Energy Cannon 12 | . . . 15 21 10 15 13 Ballistic Gun 3 | . 19 23 . . . . . Launcher 1 | . 8 4 . . . . . Peak Build Rating 49 | 6 8 10 23 25 39 49 48 Average Rating 25 | 4 6 9 19 22 32 46 45 On Entrance 19 | . 6 8 10 21 25 39 45 Naked Turns . | . . . . . . . . Heaviest Build 131 | 14 53 54 111 109 116 131 119 Greatest Support 110 | 40 40 40 63 69 89 110 88 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 23 | 6 13 20 23 24 25 25 25 Most Carried 25 | 1 11 19 25 25 25 25 24 Average Carried 21 | . 6 16 22 24 24 23 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 1 11 18 25 25 25 23 23 Class Distribution -------------------- 72% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 2171 | 154 404 386 400 260 390 159 18 Remotely . | . . . . . . . . Salvage Created 7115 | . 517 55 1687 1046 2879 913 18 Parts 403 | . 48 . 123 59 131 41 1 Haulers Intercepted 18 | . 1 . 5 5 6 1 . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 127 | . 16 7 34 12 43 15 . Guns 30 | . . 3 10 . 17 . . Cannons 70 | . . . 21 12 24 13 . AOE 23 | . 16 4 2 . . 1 . Classes Destroyed 16 | . 8 1 3 . 2 2 . Worker 3 | . 2 . . . 1 . . Builder 7 | . 2 . 2 . 1 2 . Hauler 18 | . 1 . 5 5 6 1 . Recycler 9 | . 2 . . 2 3 2 . Mechanic 1 | . . . 1 . . . . Operator 11 | . 1 . 3 3 3 . 1 Watcher 10 | . 2 . 4 . 4 . . Swarmer 21 | . 6 . 11 1 3 . . Grunt 65 | . 10 . 12 5 29 9 . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . Sentry 25 | . . . 10 6 8 1 . Specialist 2 | . . . . . 2 . . Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . . 1 . . Assembled 7 | . . 7 . . . . . Best Kill Streak 7 | . 7 3 7 3 5 7 1 Combat Bots Only 5 | . 3 3 5 3 4 4 . Max Kills in Single Turn 6 | . 4 2 2 1 2 6 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 2 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 820 | . 47 26 248 69 270 118 42 Missed 216 | . 18 9 65 19 62 31 12 Damage Taken 8055 | . 321 229 2024 713 3288 1280 200 Core 845 | . 35 27 287 42 417 32 5 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 111 | . . . 111 . . . . Regen/Repaired (Parts) 675 | . . . 147 366 162 . . Core Remaining (%) 62 | 100 . 75 . 17 24 95 . Volleys Fired 425 | . 27 16 101 50 192 38 1 Largest 2 | . 2 2 2 2 2 2 2 Hottest 150 | . 50 60 150 150 150 130 130 Shots Fired 787 | . 46 31 202 100 330 76 2 Gun 272 | . 23 20 84 . 145 . . Cannon 479 | . . . 116 100 185 76 2 Launcher 36 | . 23 11 2 . . . . Special . | . . . . . . . . Kinetic 43 | . 23 20 . . . . . Thermal 708 | . . . 200 100 330 76 2 Explosive 36 | . 23 11 2 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | . 10 12 12 9 19 26 6 Robot Miss Streak 5 | . 5 3 4 5 4 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 523 | . 20 13 129 53 249 58 1 Core Hits 254 | . 34 17 54 21 101 26 1 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 19 | . . 1 5 . 12 1 . Burn 16 | . . . 5 . 11 . . Meltdown 2 | . . . . . 1 1 . Destroy 1 | . . 1 . . . . . Melee Attacks 2 | . . . . 1 1 . . Impact . | . . . . . . . . Slashing 2 | . . . . 1 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14536 | . 1624 475 3099 1401 5636 2274 27 Guns 3526 | . 109 144 1009 . 2264 . . Cannons 8227 | . . . 1818 1401 3372 1609 27 Explosions 2783 | . 1515 331 272 . . 665 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 253 | . 109 144 . . . . . Thermal 12433 | . 268 . 2827 1401 5636 2274 27 Explosive 1850 | . 1247 331 272 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 . Average Corruption 5 | . . . . . . 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . 15 . Message Errors 7 | . . . . . . 7 . Matter Fused 5 | . . . . . . 5 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 353 | . 33 . 33 41 102 144 . Projectiles 214 | . . . 28 41 102 43 . Explosions 139 | . 33 . 5 . . 101 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . 32 3 . . . 51 . Shots 4 | . 2 1 . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 487 | . 18 18 219 181 487 216 . Average Temperature 64 | . 8 8 53 36 84 62 . Received Heat Transfer 3060 | . 120 . 723 258 1431 474 54 Effects 6 | . . . . . 6 . . Shutdowns 1 | . . . . . 1 . . Interference 5 | . . . . . 5 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 . 2 1 . Combat Hostiles 4 | . . . 1 . 2 1 . Parts Melted 45 | . . . 13 3 24 5 . Heat Transferred 20582 | . 200 . 5291 2035 10286 2733 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Peak Influence 729 | . 302 65 729 529 669 470 201 Initial 303 | . . 65 . 295 163 303 169 Average 313 | . 219 24 464 387 265 297 175 Maximum Alert Level 3 | . 1 . 3 2 2 2 1 Low Security (%) 26 | 100 28 100 7 . 35 22 96 Level 1 49 | . 71 . 45 66 52 56 3 Level 2 19 | . . . 30 33 11 21 . Level 3 4 | . . . 17 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 31 | . 3 1 3 6 11 6 1 Investigation 8 | . 2 1 . 3 2 . . Extermination 4 | . . . . . . 4 . Reinforcement 15 | . 1 . 3 3 6 2 . Assault . | . . . . . . . . Garrison 4 | . . . . . 3 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 17 | . 2 1 4 3 7 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 232 | . 24 7 58 34 85 21 3 Peak Tracking Total 9 | . 5 3 9 3 7 4 2 Tactical Retreats 14 | . . . 6 . 7 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 9 | . 2 . . 4 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 23 | . 2 . 3 9 4 5 . Max in Single Turn 5 | . 1 . 1 1 1 5 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 50 | . 10 1 14 8 11 4 2 Terminals 29 | . 7 . 9 4 5 2 2 Fabricators . | . . . . . . . . Repair Stations 7 | . 1 . 2 2 2 . . Recycling Units 9 | . 2 . 2 1 2 2 . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 157 | . 29 1 45 34 33 8 7 Successful 88 | . 13 1 24 24 16 5 5 Failed 67 | . 15 . 20 10 17 3 2 Catastrophic 11 | . 1 . 4 . 4 . 2 Database Lockouts 2 | . 1 . 1 . . . . Manual 26 | . 11 . 9 1 2 1 2 Terminals 97 | . 25 . 28 10 22 5 7 Fabricators . | . . . . . . . . Repair Stations 35 | . 2 . 10 19 4 . . Recycling Units 15 | . 2 . 4 2 4 3 . Scanalyzers 4 | . . . 3 . 1 . . Garrison Access 5 | . . . . 3 2 . . Terminal Hacks 46 | . 10 1 11 6 10 3 5 Record 2 | . . . . . . . 2 Part Schematic 1 | . . . . 1 . . . Robot Analysis 7 | . 4 . 2 . 1 . . Prototype ID Bank 7 | . 1 . 3 1 2 . . Open Door 2 | . . 1 . 1 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . 1 . Emergency Access Points 2 | . . . 1 1 . . . Terminal Index 1 | . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . . . 1 Unreport Threat 3 | . . . . . 3 . . Locate Traps 2 | . . . 1 . . 1 . Patrol Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 . 1 Registered Components 2 | . 1 . 1 . . . . Zone Layout 7 | . 3 . 1 1 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 30 | . 1 . 9 16 4 . . Scan Component 16 | . 1 . 5 8 2 . . Repair 14 | . . . 4 8 2 . . Recycling Unit Hacks 9 | . 2 . 2 1 2 2 . Retrieve Components 9 | . 2 . 2 1 2 2 . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 Used 1 | . . . . . . . 1 Hacking Detections 38 | . 9 . 12 7 7 1 2 Full Trace Events 5 | . 2 . . 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 14 | . . . 4 8 2 . . Time 494 | . . . 172 280 42 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 41 | . 11 . 5 . 19 6 . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies 13 | . . . . 10 . 3 . Largest Group 10 | . . . . 10 9 3 1 Highest-Rated Group 93 | . . . . 88 80 93 23 Highest-Rated Ally 31 | . . . . 16 16 31 23 Total Orders . | . . . . . . . . Ally Attacks 115 | . . . . 5 79 25 6 Total Damage 1157 | . . . . 70 712 290 85 Kills 17 | . . . . 1 15 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Robot Analysis Total 7 | . 4 . 2 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 15828 | 71 1282 1324 3996 2749 4587 1605 214 Spaces Moved 5486 | 42 612 268 1542 883 1461 589 89 Core 5 | 5 . . . . . . . Treads 5481 | 37 612 268 1542 883 1461 589 89 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 225 225 225 Average Speed 222 | 146 188 240 212 238 236 225 225 Slowest Speed 242 | 160 240 240 240 240 242 225 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 95 33 96 98 87 16 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . 5 . . . 1 . . Terrain Destroyed 267 | . 89 39 33 26 39 40 1 Melee 1 | . . . . . 1 . . Projectile 94 | . . . 21 26 38 8 1 AOE 172 | . 89 39 12 . . 32 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 8305 | 48 689 918 2065 1427 2263 795 100 Wait 2064 | . 21 622 334 416 523 143 5 Move 5479 | 41 611 267 1541 882 1460 588 89 Hop . | . . . . . . . . Pick Up 90 | 1 8 8 21 27 17 6 2 Fast Attach 36 | 6 4 . 9 7 10 . . Attach 23 | . . 1 4 1 8 8 1 Detach 3 | . . . . . . 3 . Swap 89 | . 14 3 26 18 22 5 1 Drop 88 | . 4 1 29 19 30 4 1 Fire 425 | . 27 16 101 50 192 38 1 Melee 2 | . . . . 1 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . 6 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 4) 599 | -10/Materials | Discovered new exit (range 14) 1044 | -10/Materials | Discovered new exit (range 16) 1087 | -10/Materials | Central database locked down 1354 | -10/Materials | Entered Mines 1435 | -10/Mines | Assembled infested the area 1440 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1545 | -10/Mines | Met a Derelict shopkeep closing up shop 1551 | -10/Mines | Learned location of Zion (-7) 2657 | -10/Mines | Discovered new exit (range 10) 2657 | -10/Mines | Discovered new exit (range 9) 2658 | -10/Mines | Learned location of Storage (-9) 2678 | -10/Mines | Entered Materials 2678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3147 | -9/Materials | Discovered new exit (range 3) 3563 | -9/Materials | Discovered new exit (range 16) 3670 | -9/Materials | Build established: Scavenger-Mutant 3769 | -9/Materials | Repaired Imp. Medium Laser 3821 | -9/Materials | Repaired Imp. Medium Laser 3855 | -9/Materials | Repaired Cooling System 4034 | -9/Materials | Discovered new exit (range 7) 4129 | -9/Materials | Identified exit to Mines 4129 | -9/Materials | Identified exit to Storage 4295 | -9/Materials | Repaired Imp. Terrain Scanner 4434 | -9/Materials | Identified exit to Materials 4753 | -9/Materials | Central database locked down 4789 | -9/Materials | Core integrity fell below 50% 4823 | -9/Materials | Build established: Mutant 4878 | -9/Materials | Lost 3 parts (1p1n1u) 6674 | -9/Materials | Entered Storage 7194 | -9/Storage | Build established: Scavenger-Mutant 7203 | -9/Storage | Repaired Hvy. Particle Cannon 7231 | -9/Storage | Repaired Huge Storage Unit 8127 | -9/Storage | Build established: Mutant 8147 | -9/Storage | Met 01-MTF 8179 | -9/Storage | Discovered new exit (range 4) 8485 | -9/Storage | Core integrity fell below 20% 8750 | -9/Storage | Discovered exit to Materials (range 9) 8979 | -9/Storage | Repaired Cooling System 9019 | -9/Storage | Repaired Hvy. Particle Cannon 9058 | -9/Storage | Repaired Hvy. Particle Cannon 9098 | -9/Storage | Repaired Hacking Suite 9137 | -9/Storage | Repaired Hacking Suite 9170 | -9/Storage | Repaired Hrd. Light Armor Plating 9318 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 9423 | -9/Storage | Entered Materials 9423 | -8/Materials | Accompanied by 10 allies (01-MTF) 9423 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9426 | -8/Materials | 01-MTF left 9571 | -8/Materials | Lost 4 allies 9616 | -8/Materials | Build established: Commander-Mutant 9833 | -8/Materials | Lost 3 allies 10069 | -8/Materials | Build established: Mutant 10882 | -8/Materials | Repaired Imp. Treads 11026 | -8/Materials | Build established: Scavenger-Mutant 11421 | -8/Materials | Discovered new exit (range 15) 11533 | -8/Materials | Garrison activated, responded to threat 11543 | -8/Materials | Build established: Mutant 11878 | -8/Materials | Build established: Scavenger-Mutant 12817 | -8/Materials | Core integrity fell below 50% 12944 | -8/Materials | Build established: Mutant 13151 | -8/Materials | Discovered new exit (range 14) 13689 | -8/Materials | Sterilization system engaged 13689 | -8/Materials | Non-combat units ordered to evacuate 13714 | -8/Materials | Repaired Structural Scanner 13789 | -8/Materials | Combat units ordered to evacuate 13989 | -8/Materials | Ambient heat levels rising (+10) 14010 | -8/Materials | Entered Factory 14010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14026 | -7/Factory | Identified exit to Lower Caves 15536 | -7/Factory | Allied Derelicts emerged from ambush trap array 15596 | -7/Factory | Discovered new exit (range 9) 15615 | -7/Factory | Entered another Factory area 15615 | -6/Factory | Accompanied by 1 ally 15615 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15806 | -6/Factory | Discovered new exit (range 13) 15812 | -6/Factory | Garrison activated, responded to threat 15829 | -6/Factory | Self-destructed Last Messages --------------- 15811_ Connecting with Terminal... >>Query(Alpha Centauri System) A triple star system located 1.34 parsecs from the Sun, making it the closest star system to the [Solar System]. Destination of the [ISCS Centaurus]. >>Query(ISCS Centaurus) Launched as part of the [Interstellar Exploration Fleet] in 2140, the Centaurus was scheduled to arrive in the [Alpha Centauri System] in 2164. Communications ceased in 2162 with no indication as to the reason. A subsequent probe sent along the ship's last known path found no evidence of the Centaurus. 15812_ Y-54 Guardian calls for garrison reinforcements. 15812_ ALERT: Activating Garrison Access F002. 15819_ H8-K74(g) destroyed. 15822_ Adv. Treads destroyed. 15826_ U-05 Engineer destroyed. 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T ######### ######?????## ### | | ??????????## ^ ##?????## ! | | ??????????#### ######### ### | | ???????????? # ######### ### | | ???????????? # ^ ####### | | ???????????? + ^ ####### | | ???????????? # ^ ###########+######### | | ???????????? # ^^ #####+##### ## | | ???????????? + + # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Hvy. Mace | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed MyomerMiniScanner Manual? 0 Play Time 01:57:31 Cumulative 17.5 hours Start 2025.04.19 @ 16:51:40 End 2025.04.20 @ 06:25:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ae8f7a4-ba4b-4e08-931f-72ae8d5cc63e