Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 10:54:21 // Halloween2020/ForbiddenLore Player: Pimski Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (3861) 3861 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 8841 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 281 Aligned with FarCom 300 Friendly Fire -841 Cogmind --------- Core Integrity 144/700 Matter 129/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Precision Assault Rifle > --- INVENTORY (22) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Compact Matter Pod (150) Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Improved Utility Shielding Hacking Suite System Shield AS-neutralizer No. 17b Heavy Assault Rifle Plasma Cutter Dirty Bomb Trap Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Scythe > --- INVENTORY -------- Light Angular Momentum Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Compact Matter Pod Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Improved Utility Shielding Hacking Suite System Shield AS-neutralizer No. 17b Heavy Assault Rifle Heavy Assault Rifle Precision Assault Rifle Precision Grenade Launcher [Rating: 67] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Precision Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . Utility 4 | . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 110 | 1 13 3 7 2 20 5 18 33 7 1 Power 7 | . 1 1 1 . 2 . . 1 1 . Engine 3 | . . 1 1 . . . . . 1 . Core 4 | . 1 . . . 2 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 34 | . 4 . 1 . 2 1 8 14 4 . Treads 27 | . 2 . 1 . 2 1 8 13 . . Leg 2 | . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . 1 4 . Utility 33 | 1 3 . 5 . 10 1 7 6 . . Device 3 | . . . . . 2 . . 1 . . Storage 12 | 1 3 . 4 . 2 . 2 . . . Processor 1 | . . . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 16 | . . . 1 . 6 1 5 3 . . Artifact . | . . . . . . . . . . . Weapon 36 | . 5 2 . 2 6 3 3 12 2 1 Energy Gun 2 | . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 25 | . 2 2 . 2 4 2 3 9 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 1 . . . 2 1 . 2 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . 1 . . Parts Lost 35 | . 3 1 . 1 8 3 . 14 3 2 Power 5 | . . 1 . . 1 . . 1 2 . Propulsion 10 | . . . . . 2 1 . 7 . . Utility 5 | . . . . . 3 1 . 1 . . Weapon 15 | . 3 . . 1 2 1 . 5 1 2 Highest Loss Streak 8 | . 1 1 . 1 8 1 . 8 2 2 Average Slot Usage (%) 96 | . 99 99 100 100 99 99 99 94 69 67 Engine 4 | . 10 5 11 11 9 . . . . . Core 5 | . 3 8 . . 1 11 9 6 . . Treads 18 | . 6 28 22 22 22 22 18 24 . . Leg 2 | . 21 . . . . . . . . . Storage 33 | . 28 28 33 33 28 33 41 36 23 23 Protection 8 | . . . 11 11 14 10 12 5 7 7 Energy Gun 2 | . 15 7 . . . . . . . . Ballistic Gun 16 | . 11 21 22 22 21 21 18 14 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 14 43 43 67 70 82 82 115 111 67 58 Greatest Support 88 | 20 40 40 40 40 40 40 40 88 72 72 Greatest Overweight (x) 28 | . 1 1 1 1 2 2 2 28 3 . Average Overweight (x) . | . . . 1 1 1 1 1 . . . Largest Inventory Capacity 34 | 8 16 16 22 22 28 22 34 34 22 22 Average Capacity 24 | 6 11 16 20 22 19 22 31 32 22 22 Most Carried 34 | 6 16 16 22 22 27 22 34 34 22 22 Average Carried 23 | 6 11 16 19 21 18 21 30 32 20 21 Final Capacity 34 | 8 16 16 22 22 22 22 34 22 22 22 Final Carried 34 | 6 16 16 22 22 22 22 34 22 22 20 Class Distribution -------------------- 60% | Hauler-Mutant 26% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 4224 | 210 158 117 142 101 567 195 1197 1150 387 . Remotely . | . . . . . . . . . . . Salvage Created 5987 | 76 676 135 342 185 169 182 1828 2037 316 41 Parts 313 | 1 36 2 14 12 18 14 97 109 4 6 Haulers Intercepted 9 | . 2 . . . . . 3 4 . . Recyclers Shooed 12 | . 2 . 2 . . . 4 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 2 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 98 | . 13 4 5 3 3 8 27 28 4 3 Melee 2 | . . . . . . . . 1 . 1 Guns 80 | . 13 2 5 3 1 4 27 24 . 1 AOE 16 | . . 2 . . 2 4 . 3 4 1 Classes Destroyed 16 | 1 5 . 1 . 1 1 1 4 2 . Worker 3 | . . . . . . . . 3 . . Builder 4 | . . . . . . . 1 3 . . Hauler 9 | . 2 . . . . . 3 4 . . Recycler 18 | 1 2 . 2 1 . 1 4 7 . . Minesweeper 1 | . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . Operator 3 | . 1 . . . . . 1 1 . . Watcher 4 | . 1 . . . . . 3 . . . Swarmer 27 | . 6 . 2 . . 7 4 5 3 . Grunt 47 | . 7 4 1 3 . . 19 13 . . Brawler 1 | . . . . . . . . 1 . . Sentry 9 | . . . 2 . . . 4 3 . . Hunter 5 | . . . . . . 1 . 4 . . Programmer 3 | . . . . . . . . 2 . 1 Packrat 3 | . . . . . . . . . 3 . Master Thief 3 | . . . . . . . . . 1 2 Assembled 7 | . . . . . 7 . . . . . Best Kill Streak 8 | 1 4 2 2 3 3 4 5 8 3 1 Combat Bots Only 5 | . 4 2 2 2 2 4 5 3 3 1 Max Kills in Single Turn 5 | 1 1 1 1 1 5 3 1 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . . 1 3 . 2 2 1 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 7729 | . 575 229 173 190 1170 432 1057 3165 371 367 Core 1012 | . 81 27 48 26 115 84 75 367 . 189 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 68 | 100 . 56 . . . 31 86 . . . Volleys Fired 457 | 2 58 13 18 16 49 20 122 132 9 18 Largest 2 | 2 2 2 2 2 2 2 2 2 1 1 Hottest 90 | 90 90 40 40 46 66 46 46 51 36 36 Shots Fired 874 | 4 115 23 36 32 96 37 244 260 9 18 Gun 843 | 4 114 20 36 32 92 35 244 257 . 9 Cannon . | . . . . . . . . . . . Launcher 31 | . 1 3 . . 4 2 . 3 9 9 Special . | . . . . . . . . . . . Kinetic 770 | . 45 20 36 32 92 35 244 257 . 9 Thermal 73 | 4 69 . . . . . . . . . Explosive 31 | . 1 3 . . 4 2 . 3 9 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 31 | 2 12 15 5 6 31 7 20 31 6 6 Robot Miss Streak 6 | 2 6 1 2 2 2 5 6 3 3 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 9 | . 2 2 . 1 . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . . Shots Hit Robots 653 | 2 82 17 22 22 83 21 180 196 13 15 Core Hits 281 | 2 34 7 13 8 26 11 75 86 8 11 Critical Hits 5 | . . . . . 1 . 1 2 . 1 Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Melee Attacks 18 | . . . . . . . . 1 7 10 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . 1 7 10 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12320 | 24 849 321 265 278 1548 542 2714 3762 1130 887 Guns 9220 | 24 839 176 254 278 1149 277 2691 3375 . 157 Cannons . | . . . . . . . . . . . Explosions 2496 | . . 145 . . 399 265 . 342 676 669 Melee 498 | . . . . . . . . . 437 61 Ramming 106 | . 10 . 11 . . . 23 45 17 . Kinetic 8592 | . 235 176 254 278 1149 277 2691 3375 . 157 Thermal 628 | 24 604 . . . . . . . . . Explosive 2496 | . . 145 . . 399 265 . 342 676 669 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 498 | . . . . . . . . . 437 61 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 4 5 Average Corruption 2 | . . . . . . . . 2 4 4 Corruption Purged . | . . . . . . . . . . . Effects 34 | . . . . . . . . 17 10 7 Message Errors 13 | . . . . . . . . 8 5 . Matter Fused 6 | . . . . . . . . 1 2 3 Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 5 | . . . . . . . . 3 . 2 Data Loss (minor) 4 | . . . . . . . . 2 1 1 Targeting Errors 3 | . . . . . . . . 2 . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 429 | . . . . . 13 2 . 6 343 65 Projectiles . | . . . . . . . . . . . Explosions 191 | . . . . . 13 2 . 6 105 65 Melee 238 | . . . . . . . . . 238 . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 659 | . 5 . . . . 31 . . 302 321 Shots 14 | . . . . . . 1 . . 6 7 Rammed 8 | . 1 1 2 . . . 2 1 1 . Targets Rammed 9 | . 1 1 2 . . . 2 2 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 259 | 42 239 21 11 23 65 123 118 97 259 . Average Temperature 39 | 20 73 8 2 6 27 59 39 17 120 . Received Heat Transfer 1647 | . 216 126 45 105 . . 513 642 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . Heat Transferred 1778 | 62 1716 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . 2 2 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 684 | 5 288 187 321 144 . 212 355 684 . . Initial 99 | . 3 53 14 99 . . 7 55 . . Average 206 | 4 159 130 197 118 . 95 103 446 . . Maximum Alert Level 2 | . 1 . 1 . . 1 1 2 . . Low Security (%) 66 | 100 71 100 46 100 . 92 84 20 . . Level 1 15 | . 28 . 53 . . 7 15 5 . . Level 2 18 | . . . . . . . . 73 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . . . 3 10 . . Investigation 4 | . . . . . . . 2 2 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 9 | . 2 . 1 . . . 1 5 . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 8 | . 1 . 2 . . . 3 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 24 9 19 3 3 8 46 48 7 4 Peak Tracking Total 10 | . 4 2 5 3 4 4 6 10 3 3 Tactical Retreats 5 | . 2 . . . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . 1 . . . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 7 | . . 2 . . 4 1 . . . . Max in Single Turn 2 | . . 2 . . 2 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 28 | . 7 . 2 . 2 1 7 9 . . Terminals 20 | . 7 . 2 . . 1 5 5 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Total Hacks 86 | . 23 . 8 . 3 2 20 30 . . Successful 46 | . 12 . 2 . 3 1 12 16 . . Failed 40 | . 11 . 6 . . 1 8 14 . . Catastrophic 2 | . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 13 . 8 . 1 3 8 6 . . Terminals 62 | . 23 . 8 . . 2 15 14 . . Fabricators 5 | . . . . . . . . 5 . . Repair Stations 6 | . . . . . . . 4 2 . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 9 | . . . . . . . . 9 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . 11 . 2 . 3 1 6 2 . . Record 2 | . . . . . 2 . . . . . Robot Analysis 4 | . 2 . 1 . . 1 . . . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 2 | . 2 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . Zone Layout 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 6 | . . . . . . . 4 2 . . Scan Component 3 | . . . . . . . 2 1 . . Repair 3 | . . . . . . . 2 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 7 . . Insert Component 3 | . . . . . . . . 3 . . Analyze 4 | . . . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 2 2 . . Terminals 3 | . 1 . . . . . 1 1 . . Botnet 3 | . 1 . . . . . 1 1 . . Fabricators 1 | . . . . . . . . 1 . . Siphon 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 23 | . 7 . 2 . . 1 5 8 . . Full Trace Events 3 | . . . . . . . 1 2 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Built 2 | . . . . . . . . 2 . . Matter 426 | . . . . . . . . 426 . . Time 304 | . . . . . . . . 304 . . Total Part Build Rating 10 | . . . . . . . . 10 . . Parts Repaired 3 | . . . . . . . 2 1 . . Time 257 | . . . . . . . 157 100 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 1 . . . . . . Highest-Rated Group 40 | . . 40 40 8 . . . . . . Highest-Rated Ally 16 | . . 16 16 8 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . 32 39 3 . . . . . . Total Damage 897 | . . 411 453 33 . . . . . . Kills 15 | . . 5 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 4 | . 2 . 1 . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 9768 | 25 1195 840 544 220 1466 663 2239 1899 388 289 Spaces Moved 5099 | 15 699 489 246 94 704 332 767 962 454 337 Core 1 | . . . . . . . . 1 . . Treads 3325 | . 143 489 246 94 704 332 767 550 . . Legs 571 | 15 556 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1202 | . . . . . . . . 411 454 337 Fastest Speed 50 | 120 120 160 180 180 180 180 180 50 50 50 Average Speed 144 | 120 133 160 180 180 180 180 199 126 52 50 Slowest Speed 1450 | 120 180 180 180 180 200 200 200 1450 239 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 83 99 31 21 67 76 53 31 63 60 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 1 . 1 . 1 . Known Exits Taken 3 | . 1 . . . . . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . . 1 . . 2 . Spaces Dug 33 | . 10 . . . . 12 . 1 1 9 Terrain Destroyed 210 | . 10 26 . . 29 23 . 8 74 40 Melee 10 | . . . . . . . . 1 1 8 Projectile 2 | . . . . . . . . 2 . . AOE 198 | . 10 26 . . 29 23 . 5 73 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 6698 | 17 863 524 319 116 830 363 1273 1386 583 424 Wait 799 | . 53 18 24 4 7 4 300 237 94 58 Move 5069 | 14 698 488 245 93 703 331 766 941 453 337 Hop 9 | . . . . . . . . 9 . . Pick Up 115 | . 24 . 13 1 23 3 34 11 6 . Fast Attach 18 | 1 . 2 . . 7 . 3 4 1 . Attach 43 | . 6 . 2 1 8 3 2 15 5 1 Detach 8 | . . . . . 3 . 1 1 3 . Swap 49 | . 7 1 5 1 5 2 13 14 1 . Drop 104 | . 16 1 10 . 25 . 30 19 3 . Fire 457 | 2 58 13 18 16 49 20 122 132 9 18 Melee 18 | . . . . . . . . 1 7 10 Ram 1 | . . . . . . . . . 1 . Kick 1 | . 1 . . . . . . . . . Crush 7 | . . 1 2 . . . 2 2 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Dat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 507 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Discovered new exit (range 4) 743 | -10/Materials | Discovered new exit (range 15) 1221 | -10/Materials | Entered Mines 1399 | -10/Mines | Discovered new exit (range 9) 1586 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2044 | -10/Mines | Discovered new exit (range 11) 2061 | -10/Mines | Entered Materials 2061 | -9/Materials | Accompanied by 3 allies 2061 | -9/Materials | Evolved 2 slots: Utility x2 2358 | -9/Materials | Build established: Hauler-Mutant 2431 | -9/Materials | Discovered new exit (range 16) 2605 | -9/Materials | Entered Mines 2605 | -9/Mines | Accompanied by 1 ally 2622 | -9/Mines | Discovered new exit (range 12) 2818 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2818 | -9/Mines | Discovered new exit (range 5) 2825 | -9/Mines | Entered Exiles 2854 | -9/Exiles | Discovered new exit (range 15) 2874 | -9/Exiles | Met 8R-AWN 2954 | -9/Exiles | Met EX-HEX 3089 | -9/Exiles | Met EX-DEC 3118 | -9/Exiles | Learned location of Zion (-6) 3233 | -9/Exiles | Met EX-BIN 3265 | -9/Exiles | Aligned with FarCom system 3267 | -9/Exiles | Given EX-Vault access code 3308 | -9/Exiles | Opened EX-Vault 3323 | -9/Exiles | Found Flying Fortress v7 3334 | -9/Exiles | Found Trap Reconfigurator 3380 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3810 | -9/Exiles | Build established: Mutant 3992 | -9/Exiles | Attacked by the Exiles 4001 | -9/Exiles | Destroyed EX-HEX 4127 | -9/Exiles | Destroyed 8R-AWN 4140 | -9/Exiles | Lost 8 parts (1p2n3u2w) 4159 | -9/Exiles | Found Prototype Device 4159 | -9/Exiles | Identified AS-neutralizer No. 17b 4174 | -9/Exiles | Found Prototype Processor 4291 | -9/Exiles | Stole two prototypes: Flying Fortress v7, Trap Reconfigurator 4291 | -9/Exiles | Entered Mines 4345 | -8/Mines | Core integrity fell below 50% 4627 | -8/Mines | Build established: Scavenger-Mutant 4949 | -8/Mines | Discovered new exit (range 3) 4954 | -8/Mines | Entered Materials 4954 | -8/Materials | Evolved 2 slots: Utility x2 5700 | -8/Materials | Build established: Hauler-Mutant 5838 | -8/Materials | Repaired Lgt. Neutrino Core 5907 | -8/Materials | Repaired Adv. Weapon Cycler 6489 | -8/Materials | Discovered new exit (range 8) 7193 | -8/Materials | Entered Factory 7193 | -7/Factory | Evolved 2 slots: Propulsion x2 7269 | -7/Factory | Identified Exp. Targeting Computer 7443 | -7/Factory | Fabricated Exp. Targeting Computer? 7586 | -7/Factory | Local fabrication network quarantined 7634 | -7/Factory | Fabricated Exp. Targeting Computer? 7894 | -7/Factory | Repaired Broken Exp. Targeting Computer 8759 | -7/Factory | Lost 8 parts (1p5n2w) 8793 | -7/Factory | First assault squad dispatched 8828 | -7/Factory | Lost 3 parts (2n1w) 9016 | -7/Factory | Identified exit to Storage 9016 | -7/Factory | Identified exit to Lower Caves 9050 | -7/Factory | Core integrity fell below 50% 9092 | -7/Factory | Entered Lower Caves 9092 | -7/Lower Caves | Spotted ND-P6O(f) 9092 | -7/Lower Caves | Spotted E8-B5L(f) 9093 | -7/Lower Caves | Encountered a Master Thief 9093 | -7/Lower Caves | Encountered a Master Thief 9098 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 9102 | -7/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 9103 | -7/Lower Caves | Destroyed ND-P6O(f) 9264 | -7/Lower Caves | Encountered a Warlord checkpoint 9477 | -7/Lower Caves | Discovered new exit (range 6) 9479 | -7/Lower Caves | Identified exit to Lower Caves 9480 | -7/Lower Caves | Entered another Lower Caves area 9731 | -7/Lower Caves | Discovered new exit (range 15) 9732 | -7/Lower Caves | Spotted FQ-KRI(f) 9732 | -7/Lower Caves | Spotted KC-2F1(f) 9732 | -7/Lower Caves | Spotted FB-2EB(f) 9734 | -7/Lower Caves | Encountered a Master Thief 9734 | -7/Lower Caves | Encountered a Master Thief 9734 | -7/Lower Caves | Encountered a Master Thief 9734 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 9745 | -7/Lower Caves | Gravity Neutralizing Apparatus stolen by Master Thief 9746 | -7/Lower Caves | Destroyed FQ-KRI(f) 9767 | -7/Lower Caves | Destroyed FB-2EB(f) 9769 | -7/Lower Caves | Self-destructed Last Messages --------------- 09540_ Lgt. Angular Momentum Engine fries itself beyond repair. 09541_ Gravmag System fries itself beyond repair. 09542_ System corrupted: Energy discharge (-7). 09544_ Remote Datajack fries itself beyond repair. 09581_ System corrupted: Matter fused (-6). 09726_ System corrupted: Energy discharge (-27). 09731_ EXIT=FOUND 09734_ Flying Fortress v7 ripped off. 09743_ The unstable cave ceiling collapses. 09744_ Destroyed Maneuvering Thrusters. 09745_ Gravity Neutralizing Apparatus stolen. 09746_ FQ-KRI(f) destroyed. 09746_ Destroyed Lgt. Fission Core. 09746_ Scythe destroyed. 09746_ Destroyed Scythe. 09747_ The unstable cave ceiling collapses. 09748_ Prc. Grenade Launcher destroyed. 09748_ Destroyed Prc. Grenade Launcher. 09761_ System corrupted: Prc. Assault Rifle targeting data glitched. 09767_ FB-2EB(f) destroyed. Map ----- +----------------------------------------------------+ | ????????????????# # # #???????? | | ????????????????# ## # # #???????? | | ????????????????# ########## # ##??????? | | ???????????????## #??????# ##?????? | | ???????????????# #???##### # #?????? | | ???????????????# ##??? ##### # # ##????? | | ???????????????## #??? #?## ##???? | | ????????????????## ##?# ### ## ##??? | | ????????????????## ## #?# ##?? | | ????????????????# #?# # ##? | | ????????????????## ##?## # # # ## | | ?????????????????# ##??# # ### # # | | ?????????????????#### ##???# #??# ### # | | ????????????????????## ##???###??# ?## # | | ????????????????????## #????????# ##?# | | ???????????????????## #????????# # #??# | | ??????????????????## #????????## ??# # # | | ?????????????????## ##??????????# ??# ## | | ??????????????#### ####????????????###?# ### | | ??????????????# #???????????????????# ?# | | ??????????????# #???####????????????# ?# | | ??????????????## #### #####????????# ?## | | ???????????????### ##??????? ??# | | ?????????????????## ###????## ?# | | ??????????????????# ?? ?# | | ??????????????????# @ #?????? ?# | | ??????????????????# ##?????? ?## | | ??????????????????## ##?????? ??? | | ??????????????????# ## ???? ??? | | ??????????????????# ?? ?????? | | ??????????????????##### ??????????? | | ??????????????????????###### # < ??????????? | | ???????????????????????????? ## ?????????? | | ????????????????????????????# #?#### ?????????? | | ?????????????????????????????##??????#?????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 60 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Exp. Targeting Computer | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -7/Factory Exp. Targeting Computer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSkeletonStabilizer Manual? 0 Play Time 01:14:37 Cumulative 769.9 hours Start 2020.11.01 @ 09:38:41 End 2020.11.01 @ 10:54:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type - Total 112 Types 76/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b141f1b-befc-47c2-88e2-74ef04dc6d39