Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 20:36:14 Player: grhkm Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1992) 1992 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5035 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Makeshift Shrapnel Gun > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink Huge Storage Unit Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON ----------- Particle Gun Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Huge Storage Unit Visual Processing Unit Plasma Cannon Heavy Ion Cannon Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 85 | 6 8 . 7 31 17 16 Power 10 | 1 1 . . 4 3 1 Engine 6 | 1 . . . 3 2 . Core 4 | . 1 . . 1 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 3 . 1 6 5 2 Treads . | . . . . . . . Leg 19 | 2 3 . 1 6 5 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 3 . 4 10 2 2 Device 7 | . . . 1 5 1 . Storage 9 | 1 3 . 2 3 . . Processor 4 | . . . . 1 1 2 Hackware 1 | . . . . 1 . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 34 | 2 1 . 2 11 7 11 Energy Gun 9 | . . . 2 4 2 1 Energy Cannon 9 | . . . . . 4 5 Ballistic Gun 11 | 2 1 . . 5 1 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 2 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 38 | . . . 1 20 2 15 Power 7 | . . . 1 3 1 2 Propulsion 14 | . . . . 8 . 6 Utility 4 | . . . . 3 . 1 Weapon 13 | . . . . 6 1 6 Highest Loss Streak 9 | . . . 1 7 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 88 100 92 67 82 88 Engine 4 | . 10 . . 4 5 1 Core 3 | . 3 14 10 3 1 3 Leg 18 | . 28 28 33 12 14 22 Device 6 | . . . 5 11 7 1 Storage 10 | . 17 28 12 13 7 7 Processor 9 | . . . . 1 14 20 Hackware 4 | . . . . 1 7 7 Protection 1 | . . . 10 1 . . Energy Gun 7 | . . . 8 10 11 4 Energy Cannon 3 | . . . . . 2 9 Ballistic Gun 8 | . 28 28 14 5 7 4 Peak Build Rating 40 | 6 9 9 13 16 37 40 Average Rating 20 | 4 6 9 10 11 26 34 On Entrance 12 | . 6 9 9 10 16 37 Naked Turns . | . . . . . . . Heaviest Build 94 | 13 19 19 94 27 32 40 Greatest Support 58 | 20 20 20 30 40 58 58 Greatest Overweight (x) 11 | . . . 3 7 3 11 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 25 | 8 25 8 25 25 10 10 Average Capacity 9 | 6 8 8 14 9 10 10 Most Carried 10 | 3 8 8 8 8 10 10 Average Carried 6 | 1 5 8 7 6 6 7 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 9 | 3 8 8 8 6 9 4 Class Distribution -------------------- 39% | Scavenger-Gunner 33% | Scavenger-Mutant 16% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1361 | 218 202 . 77 512 186 166 Remotely . | . . . . . . . Salvage Created 2065 | . 256 . 227 772 488 322 Parts 116 | . 18 . 16 47 22 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 47 | . 4 . 6 21 5 11 Guns 32 | . 4 . 6 15 3 4 Cannons 2 | . . . . . 1 1 AOE 12 | . . . . 6 . 6 Classes Destroyed 11 | . 2 . 3 4 2 . Worker 3 | . . . . 3 . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . . 1 . . Recycler 3 | . 1 . . . 2 . Watcher 3 | . . . . 1 2 . Swarmer 10 | . . . 2 6 . 2 Grunt 25 | . 4 . 3 11 1 6 Duelist 2 | . . . . . 1 1 Sentry 7 | . . . 1 3 2 1 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 1 1 Best Kill Streak 6 | . 3 . 3 6 2 6 Combat Bots Only 6 | . 2 . 3 4 2 6 Max Kills in Single Turn 4 | . 1 . 1 4 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 430 | . 16 . 42 155 60 157 Missed 127 | . 4 . 5 43 20 55 Damage Taken 4664 | . 148 . 376 1615 417 2108 Core 1253 | . 24 . 37 491 42 659 Absorbed by Shields . | . . . . . . . Redirected to Shielding 43 | . . . 23 20 . . Regen/Repaired (Parts) 438 | . 438 . . . . . Core Remaining (%) 72 | 100 . 90 90 10 . . Volleys Fired 166 | . 17 . 30 79 19 21 Largest 3 | . 2 . 2 2 3 3 Hottest 194 | . 40 . 112 126 173 194 Shots Fired 313 | . 34 . 60 119 53 47 Gun 287 | . 34 . 60 113 47 33 Cannon 13 | . . . . . 6 7 Launcher 13 | . . . . 6 . 7 Special . | . . . . . . . Kinetic 144 | . 34 . 30 46 19 15 Thermal 156 | . . . 30 67 34 25 Explosive 13 | . . . . 6 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 10 . 6 13 24 21 Robot Miss Streak 5 | . 2 . 3 5 3 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 199 | . 15 . 26 85 31 42 Core Hits 141 | . 10 . 11 72 19 29 Critical Kills 3 | . 1 . . 2 . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 12 | . 1 . 1 5 2 3 Burn 7 | . . . . 3 2 2 Destroy 5 | . 1 . 1 2 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4455 | . 179 . 372 1658 647 1599 Guns 2744 | . 179 . 372 1136 543 514 Cannons 321 | . . . . . 104 217 Explosions 1390 | . . . . 522 . 868 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1293 | . 179 . 184 397 265 268 Thermal 1772 | . . . 188 739 382 463 Explosive 1390 | . . . . 522 . 868 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . 12 . . Message Errors 2 | . . . . 2 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 39 | . . . . 39 . . Projectiles . | . . . . . . . Explosions 39 | . . . . 39 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 249 | . . . . 97 . 152 Shots 9 | . . . . 5 . 4 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 288 | . 6 . 205 288 115 234 Average Temperature 77 | . 3 . 69 90 42 80 Received Heat Transfer 1281 | . 84 . 141 630 105 321 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . . . 2 . 2 1 Heat Transferred 4192 | . . . 481 1709 1051 951 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 410 | . 165 . 277 410 172 . Initial 117 | . . . . 117 115 . Average 152 | . 74 . 129 293 78 . Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 68 | 100 100 100 87 9 100 . Level 1 29 | . . . 12 84 . . Level 2 2 | . . . . 6 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 3 2 2 . Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 2 . 2 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 8 | . 1 . 2 4 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 8 . 12 32 10 14 Peak Tracking Total 7 | . 3 . 4 6 3 7 Tactical Retreats 11 | . 1 . 4 5 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 4 | . . . . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 6 | . . . . 2 . 4 Max in Single Turn 3 | . . . . 2 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 3 | . 1 . 1 . . 1 Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 3 . 4 . . 1 Successful 7 | . 2 . 4 . . 1 Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 4 . . 1 Record 3 | . . . 3 . . . Open Door 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 3867 | 60 400 30 333 975 1166 903 Spaces Moved 1960 | 42 238 26 128 360 554 612 Core 62 | 2 . . . 33 . 27 Treads . | . . . . . . . Legs 1898 | 40 238 26 128 327 554 585 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 161 | 116 120 120 163 199 192 132 Slowest Speed 600 | 120 120 120 330 400 330 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 38 17 19 30 19 58 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 169 | . . . . 96 1 72 Melee . | . . . . . . . Projectile 3 | . . . . . 1 2 AOE 166 | . . . . 96 . 70 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2354 | 50 322 25 192 497 608 660 Wait 82 | . 46 . 20 11 5 . Move 1954 | 41 237 25 127 359 553 612 Hop . | . . . . . . . Pick Up 25 | 3 5 . 3 7 5 2 Fast Attach 33 | 6 5 . 2 11 6 3 Attach 34 | . . . 3 15 5 11 Detach 19 | . 3 . 2 6 4 4 Swap 18 | . 3 . 2 5 6 2 Drop 19 | . 6 . 3 3 5 2 Fire 166 | . 17 . 30 79 19 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Repaired Huge Storage Unit 449 | -10/Materials | Discovered new exit (range 6) 461 | -10/Materials | Entered Mines 464 | -10/Mines | Learned location of Zion (-7) 479 | -10/Mines | Discovered new exit (range 12) 491 | -10/Mines | Entered Materials 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 606 | -9/Materials | Build established: Scavenger-Mutant 769 | -9/Materials | Discovered new exit (range 16) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -8/Materials | Lost 4 parts (1p3n) 1377 | -8/Materials | Lost 7 parts (1p3n1u2w) 1495 | -8/Materials | Core integrity fell below 50% 1564 | -8/Materials | Core integrity fell below 20% 1582 | -8/Materials | Lost 7 parts (1p2n1u3w) 1765 | -8/Materials | Discovered new exit (range 14) 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2148 | -7/Factory | Build established: Scavenger-Gunner 2482 | -7/Factory | Cargo convoy interrupted 2961 | -7/Factory | Discovered new exit (range 4) 2965 | -7/Factory | Entered Lower Caves 3186 | -7/Lower Caves | Learned Factory security intel 3196 | -7/Lower Caves | Attracted the attention of an 0b10 base 3235 | -7/Lower Caves | Learned 4 Factory zone layouts 3250 | -7/Lower Caves | Lost 3 parts (1p2n) 3694 | -7/Lower Caves | Spotted B-75 Beast 3736 | -7/Lower Caves | Core integrity fell below 50% 3759 | -7/Lower Caves | Build established: Gunner 3791 | -7/Lower Caves | Core integrity fell below 20% 3827 | -7/Lower Caves | Lost 9 parts (1p3n1u4w) 3862 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3868 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Hvy. Missile Launcher destroyed. Aluminum Leg destroyed. Acquired 1 matter. Hvy. Plasma Cannon blasted off. Acquired Hvy. Plasma Cannon. Lgt. Nuclear Core destroyed. Imp. Carbon-fiber Leg destroyed. Hvy. Missile Launcher destroyed. Aluminum Leg destroyed. Acquired 6 matter. Plasma Cannon blasted off. Knocked back. Acquired 4 matter. Hvy. Plasma Cannon destroyed. Mak. Terrain Scan Processor destroyed. Hvy. Ion Cannon destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Beamcaster destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#######????????????? | | ????????????????????????????### #????????????? | | ????????????????????????##### #?????????????? | | ????????????????????????# #?????????????? | | ???????????? ??????????# ######????????? | | ??????????? ???????## ; " ########## | | ??????????? #?????## #""" ] "" | | ?????????? ##### ###; % | | ?????????? %% " | | ???????????????# @ % % # | | ???????????????# ### ###### | | ???????????? ##?#####????## | | ??????????? ?????????????## ## | | ??????????? ??????????????# ##### | | ???????????? Y #??????????????## ##???## | | ???????????? ### #?????????? ##???###?????# | | ???????????? ???##?????????? ??????????## | | ????????????? ???????????????? #??##??????# | | ????????????? ##???????????????? ### #????## | | ???????????????????????????????? ????# | | ???????????????????????????????? ????# | | ??????????????????????????????? ???# | | ??????????????????????????????? ???## | | ?????????????????????????????? ????# | | ??????????????????????????????? ##?## | | ??????????????????????????????????????# ### | | ??????????????????????????????????????#### | | ?????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 135 ECM Strength 1 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Challenges ------------ None Game ------ Seed NeutronSmallShredder Manual? 0 Play Time 00:34:10 Cumulative 3.2 hours Start 2024.09.01 @ 20:02:16 End 2024.09.01 @ 20:36:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd3cd521-6734-4440-9c85-4777b7a31bfb