Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 20:10:16 Player: Jezoensis Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (102) 510 Value Destroyed (2615) 2615 Prototype IDs (49) 980 Alien Tech Used (9) 1800 Bonus (16394) 16394 TOTAL SCORE: 31399 Bonus ------- High Alert Combat Kills 40 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1143/1600 Matter 266/300 Energy 488/490 System Corruption 1% Temperature Cool (4) Movement Flying (33) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Structural Scanner Machine Analyzer Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Layered Light Armor Plating Hacking Suite System Shield Advanced System Shield Spacefold Activator > --- WEAPON (2) ------- Compact HERF Cannon Lance > --- INVENTORY (10) --- Light Quantum Reactor Impulse Thruster Array Cooled Q-thruster Nanoactuators ECM Suite Advanced Cloaking Device Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Cloaking Device Hacking Suite Improved System Shield Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Array Structural Scanner Long-range Sensor Array Nanoactuators Improved Light Armor Plating Improved Medium Armor Plating Sigix Containment Pod [Rating: 178] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Machine Analyzer Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Impact Mace Energy Gun Improved Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . 1 . . . . . . . . . . 1 . 1 . . . Utility 12 | . . 1 2 1 . . 1 1 . . . . 2 . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 283 | 7 19 49 22 21 2 3 11 12 1 . 2 . 18 4 2 1 2 5 16 20 16 35 15 Power 19 | 1 1 2 1 3 . . 1 2 . . . . 1 . 1 . . . 1 2 1 1 1 Engine 8 | 1 1 2 1 2 . . . . . . . . . . 1 . . . . . . . . Core 5 | . . . . 1 . . 1 2 . . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 2 1 1 1 Propulsion 54 | 2 4 6 5 7 . . 5 1 . . . . 4 1 . . . 1 5 5 3 3 2 Treads 12 | 2 1 5 4 . . . . . . . . . . . . . . . . . . . . Leg 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . 1 7 . . 5 1 . . . . 4 1 . . . 1 5 5 3 3 2 Utility 166 | 2 11 27 11 6 . 1 4 6 1 . 2 . 13 3 1 1 2 4 10 12 11 31 7 Device 78 | 1 7 11 6 1 . . 1 2 1 . 1 . 6 2 1 . 1 3 4 8 8 10 4 Storage 13 | 1 1 2 . 2 . . 1 1 . . . . 2 . . . . . 1 2 . . . Processor 13 | . 1 3 1 2 . 1 . . . . . . 3 . . . . 1 1 . . . . Hackware 11 | . . 2 . 1 . . 1 1 . . . . . . . . . . 1 1 1 2 1 Protection 42 | . 2 9 4 . . . 1 2 . . 1 . 2 1 . 1 1 . 3 1 2 11 1 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . 8 1 Weapon 44 | 2 3 14 5 5 2 2 1 3 . . . . . . . . . . . 1 1 . 5 Energy Gun 6 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 10 | 2 . 7 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . 3 . 3 1 1 . 1 . . . . . . . . . . . 1 . . . Slashing Weapon 8 | . . . . 2 1 1 1 2 . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 2 1 . 1 . . . 1 . . . . 1 . . 2 1 1 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . Parts Lost 15 | . 2 . . . . . 1 1 . . . . 1 1 . . . . 4 1 . 4 . Power 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . . . . . 1 . . . . . 1 . . . . . 3 1 . 3 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . 1 . . . . . 1 1 . . . . 1 1 . . . . 4 1 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 98 100 100 99 99 100 100 99 100 94 93 93 92 94 94 84 90 82 80 86 Engine 5 | . 14 11 9 7 7 7 . . . . . . . . 4 5 5 4 1 . . . . Core 3 | . . . . . . . 6 11 11 11 11 11 10 9 5 5 5 4 4 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 4 6 8 8 Treads 8 | . 14 29 26 . . . . . . . . . . . . . . . . . . . . Leg 2 | . 13 3 . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 30 30 30 33 29 29 29 29 29 21 21 21 21 21 23 19 20 17 16 15 Device 13 | . 9 8 18 15 15 15 12 16 11 11 11 11 16 14 15 15 14 18 17 21 17 14 16 Storage 7 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 13 | . . 11 15 15 15 21 20 17 17 17 17 17 21 21 21 21 21 19 19 17 17 17 16 Hackware 3 | . . . . 6 7 1 5 5 5 5 5 5 5 5 5 5 5 4 2 3 7 8 11 Protection 2 | . 2 1 2 . . . . . 5 5 4 5 3 5 5 3 5 4 4 4 4 3 4 Energy Gun 1 | . 3 . 8 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 23 20 9 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 5 7 7 6 4 5 5 5 5 5 5 5 5 5 4 3 4 . . . Slashing Weapon 2 | . . . . 6 7 7 6 4 5 5 5 5 5 5 5 5 5 4 4 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 15 20 57 57 19 19 19 26 30 30 30 30 30 32 29 26 26 27 27 41 46 57 51 56 Greatest Support 66 | 40 40 60 60 21 20 20 30 30 30 30 30 30 32 32 32 32 32 32 43 52 57 66 66 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 8 8 10 10 8 8 8 8 10 8 8 8 8 8 10 10 10 10 10 Average Capacity 11 | 7 9 17 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 10 10 10 Most Carried 20 | 5 10 20 20 20 8 8 10 9 8 8 8 8 10 8 8 8 8 7 10 10 10 10 10 Average Carried 10 | 2 8 16 19 8 7 7 7 7 8 8 8 8 8 7 8 8 8 6 8 9 9 9 9 Final Capacity 20 | 8 10 20 20 8 8 8 10 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Final Carried 20 | 3 10 20 20 8 8 8 10 8 8 8 8 8 8 8 8 8 8 6 10 10 10 8 10 Class Distribution -------------------- 30% | Scout 16% | Scavenger-Mutant 15% | Mutant 9% | Infiltrator-Ninja 8% | Alien-Ninja 6% | Scavenger-Skirmisher 5% | Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Infiltrator-Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Infiltrator-Ninja | -3/Research Hacker-Scout | -3/Testing Infiltrator-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 3887 | 336 650 818 438 216 . . 155 17 41 72 20 . . 55 23 . 172 28 82 280 180 8 296 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4625 | 143 661 1222 667 398 . . 553 17 . . . . . 17 30 . 196 28 44 265 168 . 216 Parts 233 | 13 39 78 36 16 . . 12 . . . . . . 1 2 . 5 . 4 5 15 . 7 Haulers Intercepted 14 | . 2 3 2 3 . . 1 . . . . . . . . . . . . 2 . . 1 Recyclers Shooed 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . 78 . . . . . 2 . . . . . . Prevented 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 43 | . 9 23 8 . . . . . . . 1 . . . . . . . . . 2 . . Melee 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . Guns 30 | . 7 17 6 . . . . . . . . . . . . . . . . . . . . AOE 10 | . 2 6 2 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 2 5 6 . . . . . . . . . . . . . . 1 . . . 1 . . Worker 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Builder 9 | . . 4 1 . . . 2 . . . . . . . . . . . 1 . . . 1 Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 3 2 3 . . 1 . . . . . . . . . . . . 2 . . 1 Recycler 11 | 1 2 1 1 2 . . 3 . . . . . . . . . . . . . . . 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 4 1 2 . . . 1 . . . . . . . . . 1 1 1 1 . . Swarmer 5 | . . 4 . . . . . . . . 1 . . . . . . . . . . . . Grunt 27 | . 9 13 5 . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . 4 3 . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | 5 4 7 6 2 . . 4 1 . . 1 . . . . . . 1 1 2 2 . 1 Combat Bots Only 7 | . 2 7 4 . . . . . . . 1 . . . . . . . . . 2 . . Max Kills in Single Turn 4 | 1 4 4 3 1 . . 1 1 . . 1 . . 1 1 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 5728 | . 650 665 466 53 . . 40 180 18 . . 41 330 95 . . 22 . 162 116 419 1945 526 Core 1906 | . 146 36 78 37 . . . 68 18 . . . 31 30 . . . . 13 28 22 942 457 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 628 | . . . . . . . . 62 . . . . . . . . . . . . 175 391 . Core Remaining (%) 81 | 100 41 91 85 . . 94 100 . . . . 91 . . . . 94 . 99 . . 27 71 Volleys Fired 191 | 11 68 69 39 . . . . . . . . . . . . . . . . . . . 4 Largest 2 | 2 2 2 2 . . . . . . . . . . . . . . . . . . . 1 Hottest 100 | 40 100 100 84 . . . . . . . . . . . . . . . . . . . 94 Shots Fired 369 | 22 132 134 77 . . . . . . . . . . . . . . . . . . . 4 Gun 356 | 22 128 130 76 . . . . . . . . . . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . Special 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 302 | 22 112 130 38 . . . . . . . . . . . . . . . . . . . . Thermal 59 | . 20 1 38 . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 25 | 4 11 25 13 . . . . . . . . . . . . . . . . . . . 1 Robot Miss Streak 4 | 3 4 3 3 . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 301 | 14 80 98 51 11 . 1 7 6 . . 1 . . 1 2 . 7 1 2 8 4 . 7 Core Hits 131 | 5 33 48 26 4 . . 3 . . . . . . . 1 . 3 . 1 2 2 . 3 Critical Kills 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 1 . 1 . . 1 1 . . . . . . . . . . . 2 . . . Critical Strikes 14 | . 1 2 3 2 . . 2 1 . . . . . . . . . . . 2 . . 1 Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . 2 . . 2 1 . . . . . . . . . . . 2 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 227 | . . 3 1 37 . 9 22 20 . . 2 4 17 3 6 . 14 4 13 29 14 7 22 Impact 72 | . . 3 1 20 . 8 10 6 . . 1 1 2 1 1 . 1 1 3 13 . . . Slashing 133 | . . . . 17 . 1 12 14 . . 1 3 15 2 5 . 13 3 10 16 14 7 . Piercing 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Sneak Attacks 34 | . . . . 5 . 1 7 5 . . . . . 1 2 . 5 . 2 4 . . 2 Combat Hostiles 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . 1 . . 1 2 . . . . . . . . 1 1 . 1 . . . Damage Inflicted 9323 | 183 1455 1959 1056 754 . 137 691 504 . . 72 . . 95 156 . 603 37 224 639 354 . 404 Guns 3566 | 183 1019 1522 842 . . . . . . . . . . . . . . . . . . . . Cannons 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 Explosions 1036 | . 430 409 197 . . . . . . . . . . . . . . . . . . . . Melee 4628 | . . . . 754 . 137 691 504 . . 72 . . 95 156 . 603 37 224 639 354 . 362 Ramming 51 | . 6 28 17 . . . . . . . . . . . . . . . . . . . . Kinetic 2967 | 183 860 1522 402 . . . . . . . . . . . . . . . . . . . . Thermal 1029 | . 589 . 440 . . . . . . . . . . . . . . . . . . . . Explosive 606 | . . 409 197 . . . . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 Impact 1888 | . . . . 226 . 137 497 265 . . 72 . . . . . 68 37 . 586 . . . Slashing 2378 | . . . . 528 . . 194 239 . . . . . 95 156 . 535 . 224 53 354 . . Piercing 362 | . . . . . . . . . . . . . . . . . . . . . . . 362 Highest Corruption 15 | . . . . . . . 9 . . . . . . . . . . . . . 4 15 1 Average Corruption 3 | . . . . . . . 9 . . . . . . . . . . . . . 2 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . Effects 19 | . . . . . . . 1 . . . . . . . . . . . . . 1 13 4 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . Matter Fused 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1784 | . 145 40 . 172 . 97 278 128 . . 47 . . 88 79 . 156 13 60 296 88 . 97 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 185 | . 145 40 . . . . . . . . . . . . . . . . . . . . . Melee 1599 | . . . . 172 . 97 278 128 . . 47 . . 88 79 . 156 13 60 296 88 . 97 Knockbacks 5 | . 1 . . . . 1 1 1 . . . . . . . . . . . 1 . . . Impact 5 | . 1 . . . . 1 1 1 . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . 33 . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 221 | . 64 20 60 . . . 4 . . . . . . . . . . . . . . 221 . Average Temperature 19 | . 17 5 19 . . . 2 . . . . . . . . . . . . . . 93 . Received Heat Transfer 1056 | . 420 243 198 6 . . . 27 9 . . . 9 9 . . . . 72 18 . 18 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . 2 . . 4 1 . . . . . . . . . 3 . . . . . Impact Corruptions 29 | . . . . 1 . 1 4 4 . . 1 . . . . . 9 1 . 8 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1722 | . 575 . 1147 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 669 | 25 178 391 323 669 65 77 207 336 . . . . 508 . . . . 42 127 630 598 477 427 Initial 306 | . 16 . 118 91 65 45 37 100 . . . . . . . . . 3 23 71 306 268 17 Average 194 | 12 86 189 192 279 65 61 103 211 . . . . 139 . . . . 20 53 366 444 352 160 Maximum Alert Level 2 | . . 1 1 2 . . 1 1 . . . . 2 . . . . . . 2 2 2 2 Low Security (%) 59 | 100 100 52 57 39 100 100 72 41 . . . . 68 . . . . 100 100 32 . 5 68 Level 1 28 | . . 47 42 40 . . 27 58 . . . . 25 . . . . . . 3 34 70 30 Level 2 11 | . . . . 20 . . . . . . . . 6 . . . . . . 64 65 23 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 3 3 . . 1 2 1 . . . . 3 . . . . . 3 1 . 6 5 Investigation 8 | . . 1 1 . . 1 . 1 . . . . 2 . . . . . . . . 1 1 Extermination 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Reinforcement 17 | . 1 2 1 . . . 2 . . . . . . . . . . . 3 1 . 4 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 19 | . 1 3 5 1 . . . . . . 1 . . . . . . . . 7 . 1 . Communications Jammed 24 | . . . . . . . . 1 . . . . . . . . . . . 4 5 6 8 Distress Signals 24 | . . . . . . . . 1 . . . . . . . . . . . 4 5 6 8 Times Spotted 287 | . 18 36 16 19 5 . 15 14 5 4 20 1 28 12 . . 3 2 7 18 10 34 20 Peak Tracking Total 22 | . 4 7 6 12 5 . 8 7 5 4 12 1 12 12 . . 3 1 5 5 4 22 8 Tactical Retreats 43 | . . . 1 8 . . 2 6 2 1 2 . 7 . . . . . 1 3 1 6 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 9 | . 2 . 1 2 . . . 2 . . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 11 | . 1 2 . . . . . . . . . . . . . . . . 1 2 2 3 . Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 88 | . 7 8 . 12 . 4 7 8 2 1 3 . 5 1 . 4 . . 3 1 9 4 9 Terminals 67 | . 7 5 . 10 . 2 7 7 . . . . 4 . . . . . 3 1 8 4 9 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Total Hacks 271 | . 27 21 . 38 . 9 22 32 2 1 7 . 20 1 . 17 . . 4 2 27 12 29 Successful 142 | . 16 11 . 17 . 3 11 17 2 1 7 . 5 1 . 17 . . . 1 16 5 12 Failed 128 | . 11 10 . 21 . 6 11 14 . . . . 15 . . . . . 4 1 11 7 17 Catastrophic 24 | . 1 . . 4 . 2 3 1 . . . . 4 . . . . . 2 . 2 . 5 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 153 | . 16 15 . 19 . 6 18 24 . . . . 14 . . . . . 4 . 19 5 13 Terminals 227 | . 27 18 . 34 . 6 22 30 . . . . 18 . . . . . 4 2 25 12 29 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 5 | . . 1 . 2 . . . 2 . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . 2 . . . . . . . . . . . . . . 2 . . Terminal Hacks 89 | . 12 4 . 11 . 1 5 7 2 1 7 . 2 1 . 17 . . . 1 6 4 8 Record 10 | . . . . . . . 1 . . . . . . . . 5 . . . . 2 . 2 Part Schematic 5 | . . . . 1 . . . . . . . . . . . 4 . . . . . . . Robot Analysis 13 | . 5 . . 1 . . 1 1 . . . . . . . 4 . . . . 1 . . Prototype ID Bank 14 | . 3 . . 1 . . 1 . . . 5 . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . . 2 1 2 . . 1 . . . . . . 1 1 . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 8 | . 1 1 . 1 . 1 . 1 . . . . 1 . . . . . . . 1 . 1 Unreport Threat 8 | . 1 1 . 1 . . 1 1 . . . . . . . . . . . . . 2 1 Locate Traps 9 | . 1 1 . 4 . . . 1 . . . . . . . . . . . . . . 2 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . . 1 . . . . . 2 . . . . . . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 48 | . 4 6 . 6 . 1 6 8 . . . . 3 . . . . . . . 9 1 4 Terminals 45 | . 4 4 . 5 . 1 6 8 . . . . 3 . . . . . . . 9 1 4 Track 10 | . 1 2 . 1 . . . 3 . . . . . . . . . . . . 3 . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Botnet 25 | . 2 2 . 4 . 1 4 3 . . . . 2 . . . . . . . 3 1 3 Disrupt 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Operators 6 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 7 6 . 11 . 4 7 7 . . . . 5 . . . . . 3 1 8 3 9 Full Trace Events 7 | . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . . . . . . . . . . 4 . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Time 89 | . . . . . . . . 89 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . . . . . . . . . 10 . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . . . . . . . . . 10 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 13 | . 5 . . 1 . . 1 1 . . . . . . . 4 . . . . 1 . . Derelict Logs Recovered 6 | . . . . . . . . . 1 . . 2 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 8101 | 111 1156 1276 557 464 53 164 274 321 90 114 549 152 363 103 74 38 143 57 226 578 296 416 526 Spaces Moved 14140 | 51 580 597 239 1192 144 470 790 884 326 421 1016 484 893 291 186 112 346 138 397 1652 713 935 1283 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . Treads 1289 | 35 446 569 239 . . . . . . . . . . . . . . . . . . . . Legs 162 | . 134 28 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 12601 | . . . . 1192 144 470 790 884 326 421 1016 484 893 291 186 112 346 138 397 1652 713 890 1256 Fastest Speed 24 | 50 120 120 160 27 27 27 24 27 27 27 27 27 27 31 31 31 31 31 29 26 26 26 32 Average Speed 41 | 125 150 158 160 27 27 27 24 27 27 27 27 27 29 31 31 31 31 31 30 26 28 32 32 Slowest Speed 160 | 160 160 160 160 99 27 27 27 27 27 27 27 27 31 31 31 31 31 31 31 27 31 33 33 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . . . . . 42 28 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . . . 3 . 2 9 25 1 3 3 . 9 . . . . 2 5 24 5 16 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 31 | . . . . . . . . . . . . . . . . . . . . . . 21 10 Exploration Rate (%) 51 | 4 90 53 23 43 84 16 29 25 59 64 95 68 35 55 46 59 64 6 70 48 77 77 44 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . . . . . 1 . 1 1 3 . . . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . 1 4 . 2 . 2 1 . 4 . . . . . . Spaces Dug 121 | . 4 4 1 22 . 6 9 10 . . . 3 15 1 3 . 4 1 6 9 5 4 14 Terrain Destroyed 160 | . 19 18 11 22 . 6 9 10 . . . 3 15 1 3 . 4 1 6 9 5 4 14 Melee 116 | . . 3 1 22 . 6 9 10 . . . 3 15 1 3 . 4 1 6 9 5 4 14 Projectile 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . AOE 39 | . 15 14 10 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 15455 | 75 722 779 333 1277 157 491 825 910 325 417 1284 499 956 298 192 114 360 143 479 1743 778 981 1317 Wait 500 | . 27 14 8 5 9 5 1 14 . . 267 13 21 . . . . . 28 44 18 18 8 Move 13864 | 50 579 596 238 1186 143 465 772 837 323 415 1011 483 875 290 185 111 345 133 387 1610 702 880 1248 Hop 96 | . . . . 3 . 2 8 21 1 2 1 . 8 . . . . 2 4 17 5 14 8 Pick Up 111 | 7 12 23 9 7 . 3 6 4 . . . . 6 1 . . . . 7 11 5 5 5 Fast Attach 79 | 3 6 6 3 2 2 1 5 4 . . 2 . 6 . 1 2 . . 3 5 8 13 7 Attach 70 | 4 4 4 4 10 . 1 2 3 . . . . 5 1 . . . 2 8 6 4 8 4 Detach 41 | . 5 5 1 4 1 1 . 1 . . . . 4 . . . . . 5 3 2 7 2 Swap 143 | . 9 39 15 9 . 1 4 5 1 . . . 7 3 1 . 2 3 5 9 6 20 4 Drop 137 | . 10 18 13 18 2 4 8 3 . . 2 . 9 1 . 1 . . 4 16 14 9 5 Fire 191 | 11 68 69 39 . . . . . . . . . . . . . . . . . . . 4 Melee 199 | . . 3 1 33 . 8 19 18 . . 1 3 15 2 5 . 13 3 10 22 14 7 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 391 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Discovered new exit (range 11) 610 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Discovered new exit (range 13) 1204 | -10/Materials | Discovered new exit (range 14) 1209 | -10/Materials | Discovered new exit (range 10) 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1572 | -9/Materials | Build established: Scavenger-Mutant 1900 | -9/Materials | Discovered new exit (range 8) 1957 | -9/Materials | Destroyed 7 combat bots 2110 | -9/Materials | Discovered new exit (range 18) 2544 | -9/Materials | Entered another Materials area 2544 | -8/Materials | Evolved 2 slots: Utility x2 2990 | -8/Materials | Discovered new exit (range 3) 3013 | -8/Materials | Garrison activated, responded to threat 3101 | -8/Materials | Entered Factory 3101 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3221 | -7/Factory | Identified exit to Storage 3221 | -7/Factory | Identified exit to Lower Caves 3409 | -7/Factory | Build established: Scout 3501 | -7/Factory | Search patrols dispatched 3565 | -7/Factory | Sucked down chute 3565 | -7/Factory | Entered Waste 3573 | -7/Waste | Spotted C-40 Crusher 3575 | -7/Waste | Spotted C-40 Crusher 3575 | -7/Waste | Spotted C-40 Crusher 3595 | -7/Waste | Spotted C-40 Crusher 3595 | -7/Waste | Spotted C-40 Crusher 3596 | -7/Waste | Spotted C-40 Crusher 3612 | -7/Waste | Discovered new exit (range 20) 3618 | -7/Waste | Entered Factory 3691 | -7/Factory | Discovered new exit (range 4) 3692 | -7/Factory | Identified exit to Factory 3782 | -7/Factory | Entered another Factory area 3782 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3819 | -6/Factory | Discovered new exit (range 10) 3822 | -6/Factory | Identified exit to Lower Caves 3876 | -6/Factory | Identified exit to Factory 4013 | -6/Factory | Spotted B-75 Beast 4056 | -6/Factory | Entered another Factory area 4056 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4091 | -5/Factory | Discovered new exit (range 19) 4164 | -5/Factory | Identified exit to Upper Caves 4164 | -5/Factory | Identified exit to Extension 4231 | -5/Factory | Repaired Plasma Sword? 4336 | -5/Factory | Central database locked down 4377 | -5/Factory | Entered Upper Caves 4426 | -5/Upper Caves | Encountered a Warlord checkpoint 4464 | -5/Upper Caves | Discovered new exit (range 6) 4465 | -5/Upper Caves | Identified exit to Upper Caves 4466 | -5/Upper Caves | Learned Factory trap positions 4467 | -5/Upper Caves | Entered another Upper Caves area 4468 | -5/Upper Caves | Discovered new exit (range 12) 4475 | -5/Upper Caves | Identified exit to Factory 4528 | -5/Upper Caves | Encountered a Warlord checkpoint 4577 | -5/Upper Caves | Discovered new exit (range 8) 4581 | -5/Upper Caves | Identified exit to Warlord 4581 | -5/Upper Caves | Entered Warlord 4597 | -5/Warlord | Discovered new exit (range 12) 4657 | -5/Warlord | Found Prototype Device 4657 | -5/Warlord | Identified Minesniffer Drone Bay 4714 | -5/Warlord | Warlord's base attacked by MAIN.C 4739 | -5/Warlord | Met Warlord 5064 | -5/Warlord | Warlord forces counterattacked 5069 | -5/Warlord | Spotted Striker 5079 | -5/Warlord | Spotted Striker 5106 | -5/Warlord | Spotted Striker 5122 | -5/Warlord | Opened side exit 5127 | -5/Warlord | Spotted Executioner 5129 | -5/Warlord | Identified exit to Proximity Caves 5130 | -5/Warlord | Entered Proximity Caves 5135 | -4/Proximity Caves | Learned location of 1 exit from Research 5172 | -4/Proximity Caves | Learned location of Quarantine (-2) 5280 | -4/Proximity Caves | Discovered exit to Factory (range 5) 5282 | -4/Proximity Caves | Entered Factory 5282 | -4/Factory | Evolved 2 slots: Utility x2 5283 | -4/Factory | Loaded intel: 67 trap records 5530 | -4/Factory | Identified exit to Upper Caves 5530 | -4/Factory | Identified exit to Armory 5645 | -4/Factory | Entered Upper Caves 5675 | -4/Upper Caves | Learned location of Armory (-4) 5736 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5746 | -4/Upper Caves | Discovered new exit (range 8) 5747 | -4/Upper Caves | Identified exit to Upper Caves 5748 | -4/Upper Caves | Entered another Upper Caves area 5761 | -4/Upper Caves | Discovered new exit (range 14) 5764 | -4/Upper Caves | Identified exit to Research 5778 | -4/Upper Caves | Learned Research interactive machine intel 5821 | -4/Upper Caves | Discovered new exit (range 3) 5821 | -4/Upper Caves | Identified exit to Zhirov 5822 | -4/Upper Caves | Entered Zhirov 5822 | -4/Zhirov | Discovered new exit (range 4) 5828 | -4/Zhirov | Met Zhirov 5835 | -4/Zhirov | Found Alien Artifact 5835 | -4/Zhirov | Identified Integrated Dissipator 5835 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5850 | -4/Zhirov | Learned location of Testing (-3) 5850 | -4/Zhirov | Learned location of Command (-1) 5852 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5860 | -4/Zhirov | Identified exit to Proximity Caves 5860 | -4/Zhirov | Entered Proximity Caves 5996 | -3/Proximity Caves | Discovered exit to Research (range 16) 6002 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6003 | -3/Proximity Caves | Entered Research 6003 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6004 | -3/Research | Identified exit to Research 6005 | -3/Research | Loaded intel: 45 interactive machine locations 6038 | -3/Research | Discovered new exit (range 21) 6060 | -3/Research | Identified exit to Testing 6060 | -3/Research | Entered Testing 6178 | -3/Testing | Lost 4 parts (1p3u) 6263 | -3/Testing | Discovered exit to Research (range 18) 6286 | -3/Testing | Spotted PD-FMD1IOCDKL 6286 | -3/Testing | Entered Research 6286 | -2/Research | Warlord forces began assault on 0b10 6286 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6357 | -2/Research | Met up with Warlord 6396 | -2/Research | Research machine network offline 6602 | -2/Research | Spotted B-90 Cyclops 6652 | -2/Research | Discovered new exit (range 22) 6659 | -2/Research | Identified exit to Access 6769 | -2/Research | Discovered new exit (range 13) 6788 | -2/Research | Borebot progress halted 6792 | -2/Research | Build established: Infiltrator-Ninja 6864 | -2/Research | Identified exit to Quarantine 6864 | -2/Research | Entered Quarantine 6871 | -2/Quarantine | Found Alien Artifact 6871 | -2/Quarantine | Identified Core Reset Matrix 6871 | -2/Quarantine | Used Core Reset Matrix 6875 | -2/Quarantine | Detected hypermatrix surge 6875 | -2/Quarantine | Sensed 15 artifacts in vicinity 6878 | -2/Quarantine | Found Sigix Broadsword 6972 | -2/Quarantine | Found Subatomic Replicator 6973 | -2/Quarantine | Used Subatomic Replicator to replicate Mic. Antimatter Reactor 7063 | -2/Quarantine | Met incapacitated Sigix Warrior 7063 | -2/Quarantine | Lockdown squad dispatched 7063 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7064 | -2/Quarantine | Unlocked Sigix quarantine chamber 7114 | -2/Quarantine | Search patrols dispatched 7124 | -2/Quarantine | Spotted Fortress 7145 | -2/Quarantine | Discovered new exit (range 5) 7146 | -2/Quarantine | Identified exit to Section 7 7160 | -2/Quarantine | Entered Section 7 7161 | -2/Section 7 | Sensed 21 artifacts in vicinity 7172 | -2/Section 7 | Found Spacefold Activator 7199 | -2/Section 7 | Found Integrated Mediator 7199 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 7225 | -2/Section 7 | Discovered exit to Access (range 15) 7266 | -2/Section 7 | Found Integrated Dissipator 7266 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7287 | -2/Section 7 | Found Integrity Redistributor 7287 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-18) 7370 | -2/Section 7 | Spotted Executioner 7370 | -2/Section 7 | Spotted Executioner 7428 | -2/Section 7 | Spotted Striker 7428 | -2/Section 7 | Spotted Striker 7445 | -2/Section 7 | Search patrols dispatched 7448 | -2/Section 7 | Spotted B-99 Colossus 7457 | -2/Section 7 | Spotted Alpha 7 7458 | -2/Section 7 | Spotted Alpha 7 7463 | -2/Section 7 | System corruption reached 10% 7473 | -2/Section 7 | Found Integrity Redistributor 7473 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-36) 7487 | -2/Section 7 | Found LRC Boosters 7487 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 7491 | -2/Section 7 | Found LRC Energy Well 7491 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7499 | -2/Section 7 | Core integrity fell below 50% 7576 | -2/Section 7 | Entered Access 7576 | -1/Access | Evolved 2 slots: Utility x2 7789 | -1/Access | Spotted B-99 Colossus 7973 | -1/Access | Build established: Alien-Ninja 8040 | -1/Access | Identified exit to Surface 8049 | -1/Access | Spotted B-99 Colossus 8053 | -1/Access | Spotted B-99 Colossus 8102 | *** | Destroyed 0B10! Last Messages --------------- objects in case they have some fearsome capabilities that would pose a threat to [Complex 0b10] or myself. 08038_ >> Machine Analyzer network decryption results: 08038_ Terminal x2 08040_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (213,113) Map updated. 08040_ Connecting with Terminal... 08049_ Spacefolded through Wall. 08062_ Connecting with Terminal... 08076_ ALERT: Rogue bot located, Programmers report to Access Zone 6L. 08082_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08083_ Acquired Lgt. Quantum Reactor. 08092_ System corrupted: Lyr. Light Armor Plating rejected. 08092_ Acquired Lyr. Light Armor Plating. 08099_ Spacefolded through Sealed Barrier. 08101_ Spacefolded through Main Access Shell. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ????? | | ?????""G""???????????????????????????????????????# | | ??????"?"????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?#? | | ??????"????????????????????????????????????????#?? | | ?????"""????????? ?????????#?????????????????????? | | ??????"""????????????????????????????????????????? | | ???????"????? ?????????????????#?????????????????? | | ??????????????????????????????????????????######## | | ???????????????? ?#??????????????????????? ####### | | ????????????????????? ? ??????????#???? | | ????????????????g????BB????BB?????????? | | ??????????#??????????BB ? ?BB??????????? ##### # | | ????????????????g##??????????????????#?? ######+# | | ????????????????A?????????????????? ???? ???????? | | ????????????#???k??????"?????"????? ?? # ?????? ? | | ???????????????#??#??""??????"????? ?? # + ?? ? " | | ??????????????????##????????"??????? ? # # ? ?""" | | ???????????????????? ?? ???????#?????? # # ??""" | | ????????#????????#????""""""? ????? ? # # ???" | | ??????? ??????????????" "? ##???? ? + # ?? ??? | | ??????????????????#? ?" "" "? ##? ??? # # ?? ? ? | | ??????????? ??????## ?" "@ "? ##?? ? # # ? | | """""?????????????## ?" " ##??? ?? # ######## | | """"????? ????? ??## """""" ##???? # ######## | | ??????????????????## ##? ? ? # # | | ???????????????? ?## ### ? ?? # # | | ????????????? ????#""""""""""""## ? ?? # # | | ????????? ????????##"" ##??##??## + | | ?????? ???? ??????##"" ##?#????## # | | ???????? ?????????##"" ##??????## + | | ??????????????????##T ###????### # ! | | ???????? ?? ? ????##"" ###??##### # | | ???????????#???#?###"" #########" "###"### | | ?????????????????###"" #########k "# | | ???????? k k A ## = | | ???????? k H ## | | ???????? ###################### ## | | ???????? ############################+#### | | ???????? ???????#???? ? ? ######### #### | | ???????? ? ?#????????# ?##??## ## | | ?????????? ? ??????#?????#???" ? #??#?## ## | | ???????????????? ???????#?#?????? ? #???### = | | ????????????????????? ?? +????"??????#??## = ## | | ???????????? ??????????#?#??? ?? ? ?#???### ## | | ????????????????#?????????? ? ??#??#####+#### | | ??????????????????? ?????## ????????##??### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 39 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Armor Coverage 375 Melee Speed Boost 30 Evasion (%) 76 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 11 Defensive Hacking 24 Item Schematics ----------------- Exp. Reaction Control System | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Adv. Kinecellerator | -2/Quarantine | Archive Exp. Core Shielding | -2/Quarantine | Archive Kinetic Spear | -2/Quarantine | Archive Graviton Reactor | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Quarantine | Archive Centrium Heavy Treads | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Subatomic Replicator Spacefold Activator Integrated Mediator Integrity Redistributor LRC Boosters LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeGuidanceGreatsword Manual? 0 Play Time 04:06:48 Cumulative 584.8 hours Start 2022.04.07 @ 15:04:00 End 2022.04.07 @ 20:10:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 157 Adventurer 125 Explorer 2 Win Type 3 Total 54 Types 46/3/2/1/1/0/0/0/1 Lore% 72 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b0e22ab-dbf6-4684-95a5-d928abb6ffb1