Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 00:42:02 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (833) 833 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3388 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Cooled Particle Cannon Autogun Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon > --- INVENTORY -------- (None) [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 35 | 7 . 8 11 9 Power 4 | 1 . 1 2 . Engine 3 | 1 . 1 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 . 2 6 2 Treads 5 | 2 . 2 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 7 | . . . 5 2 Utility 10 | 2 . 2 2 4 Device 4 | 1 . 1 . 2 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware 2 | . . 1 . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 . 3 1 3 Energy Gun 5 | 2 . 2 . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 3 1 Parts Lost 24 | . . 3 10 11 Power 2 | . . . 1 1 Propulsion 11 | . . 2 4 5 Utility 7 | . . . 3 4 Weapon 4 | . . 1 2 1 Highest Loss Streak 8 | . . 3 8 5 To Critical Strikes 1 | . . . 1 . Average Backups 4 | 1 4 4 5 2 Power . | . 1 1 1 . Propulsion 2 | . 2 3 2 . Utility . | . 1 . 1 . Weapon . | . . . . 2 Tool/Special . | . . . . . Unused Backups 5 | . . . 3 2 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 92 85 71 Engine 9 | . 14 10 7 . Treads 19 | . 28 22 18 . Flight 4 | . . . 4 24 Device 16 | . 14 22 15 5 Storage 9 | . 14 11 7 . Processor 4 | . . . 9 14 Hackware 5 | . . 4 9 8 Energy Gun 14 | . 28 17 6 . Ballistic Gun 3 | . . 3 6 . Peak Build Rating 33 | 7 7 16 19 33 Average Rating 13 | 4 7 11 15 24 On Entrance 9 | . 7 7 15 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 19 | 11 11 18 18 19 Greatest Support 60 | 40 40 40 60 21 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | 4 4 7 8 4 Average Carried 4 | 1 4 4 5 2 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 4 4 5 5 4 Class Distribution -------------------- 51% | Mutant 36% | Scavenger-Mutant 7% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 585 | 222 30 140 101 92 Remotely . | . . . . . Salvage Created 1113 | 56 30 646 313 68 Parts 70 | 7 2 37 22 2 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 1 12 7 2 Guns 19 | . 1 11 7 . Cannons 2 | . . . . 2 Classes Destroyed 10 | 1 1 5 3 . Worker 1 | . . . 1 . Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Hauler 1 | . . 1 . . Recycler 1 | . . . 1 . Operator 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 5 | . . . 4 1 Grunt 13 | . 1 8 3 1 Sentry 4 | . . 4 . . Best Kill Streak 4 | 2 1 4 4 1 Combat Bots Only 4 | . 1 3 4 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 407 | . 3 89 126 189 Missed 163 | . . 27 51 85 Hits 244 | . 3 62 75 104 Projectile 244 | . 3 62 75 104 Critical Strikes 5 | . . 1 4 . Damage Taken 3143 | . 33 775 1056 1279 Core 1282 | . . 151 422 709 Absorbed by Shields 71 | . . . . 71 Core Remaining (%) 71 | 100 100 62 23 . Volleys Fired 103 | 4 3 57 28 11 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 80 80 79 53 Shots Fired 184 | 8 6 100 55 15 Gun 172 | 8 6 100 54 4 Cannon 12 | . . . 1 11 Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . . 14 27 4 Thermal 139 | 8 6 86 28 11 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | 2 5 14 20 14 Robot Miss Streak 3 | 2 3 3 2 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 135 | 3 5 72 40 15 Core Hits 55 | 2 2 30 17 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 2 . Burn 2 | . . 1 1 . Destroy 1 | . . . 1 . Melee Attacks 10 | . . . . 10 Impact 10 | . . . . 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1985 | 32 55 913 596 389 Guns 1644 | 32 55 913 596 48 Cannons 303 | . . . . 303 Explosions . | . . . . . Melee 37 | . . . . 37 Ramming 1 | . . . . 1 Kinetic 471 | . . 130 293 48 Thermal 1476 | 32 55 783 303 303 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 37 | . . . . 37 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions . | . . . . . Melee 12 | . . . . 12 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | 72 72 270 126 45 Average Temperature 50 | 38 39 55 72 18 Received Heat Transfer 741 | . 18 384 198 141 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 2 1 . Heat Transferred 3327 | 75 125 1869 851 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 196 | 10 30 122 181 196 Initial 81 | . . . 26 81 Average 42 | . 2 51 57 58 Influence Increases 1262 | 10 30 461 418 343 Destroy 0b10 Robot/C 440 | . 20 240 140 40 Destroy 0b10 Robot/NC 45 | 10 . 25 10 . Destroy Leader 104 | . 10 74 20 . Successful Hack 65 | . . 32 20 13 Destroy Structure 8 | . . . 3 5 Partial Spotted 90 | . . . 60 30 Lose Combat Pursuer 510 | . . 90 165 255 Influence Decreases 1096 | 10 30 398 300 358 Entered New Map 137 | . . . 37 100 Time Decay 547 | 10 30 282 133 92 Lost Part 206 | . . 30 100 76 Purge Threat 206 | . . 86 30 90 Squads Dispatched 8 | . 2 3 2 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 7 | . 1 3 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 2 23 35 28 Peak Tracking Total 15 | . 1 5 15 15 Tactical Retreats 13 | . . 3 5 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . . 4 5 3 Terminals 11 | . . 4 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 35 | . . 11 14 10 Successful 18 | . . 7 6 5 Failed 17 | . . 4 8 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 33 | . . 11 14 8 Terminals 33 | . . 11 14 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 3 | . . 1 1 1 Unreport Threat 3 | . . 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . . 6 5 4 Terminals 15 | . . 6 5 4 Assimilate 6 | . . 3 1 2 Botnet 9 | . . 3 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 2 4 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1690 | 12 329 763 402 184 Terrain 1095 | . . 763 332 . Structural 184 | . . . . 184 Seismic 1506 | 12 329 763 402 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1858 | 94 329 763 415 257 Spaces Moved 1403 | 46 126 293 396 542 Core 5 | 5 . . . . Treads 587 | 41 126 293 127 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 811 | . . . 269 542 Fastest Speed 23 | 50 160 160 29 23 Average Speed 85 | 150 160 160 74 30 Slowest Speed 160 | 160 160 160 160 103 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . . 12 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 24 22 49 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 6 | . . . 1 5 Melee 5 | . . . . 5 Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1840 | 60 248 488 448 596 Wait 248 | . 120 117 11 . Move 1371 | 45 125 292 371 538 Hop 14 | . . . 12 2 Pick Up 21 | 4 . 8 7 2 Fast Attach 20 | 7 . 1 7 5 Attach 16 | . . 6 5 5 Detach 7 | . . 2 2 3 Swap 2 | . . 2 . . Drop 9 | . . 3 5 1 Fire 103 | 4 3 57 28 11 Melee 10 | . . . . 10 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Utility x2 904 | -9/Materials | Lost 3 parts (2n1w) 1124 | -9/Materials | Discovered new exit (range 12) 1148 | -9/Materials | Build established: Scavenger-Mutant 1187 | -9/Materials | Entered another Materials area 1187 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -8/Materials | Core integrity fell below 50% 1571 | -8/Materials | Lost 8 parts (1p3n2u2w) 1599 | -8/Materials | Discovered new exit (range 6) 1601 | -8/Materials | Identified exit to Factory 1602 | -8/Materials | Entered Factory 1602 | -7/Factory | Evolved 2 slots: Propulsion x2 1621 | -7/Factory | Discovered new exit (range 12) 1624 | -7/Factory | Identified exit to Lower Caves 1801 | -7/Factory | Core integrity fell below 50% 1819 | -7/Factory | Lost 5 parts (1p3n1u) 1855 | -7/Factory | Core integrity fell below 20% 1859 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- SECURING TERMINAL." 01773_ VTOL Module destroyed. 01773_ S-27 Virus destroyed. 01782_ O-16 Technician uses terminal to summon reinforcements. 01782_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 01782_ O-16 Technician locks terminal. 01788_ VTOL Module destroyed. 01800_ K-01 Serf cleans the Fusion Modulator. 01843_ Acquired Adv. Weight Redist. System. 01847_ Imp. VTOL Module destroyed. 01847_ Destroyed VTOL Module. 01847_ S-27 Virus system corrupted by crushing effect. 01849_ S-27 Virus IFF system glitched. 01854_ Structural Scanner destroyed. 01857_ Power Maul destroyed. 01859_ System Shield destroyed. 01859_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????#########???????????????? | | ???########## ??????????????? | | ???## # ?????????????? | | ???## ###?????????????? | | ???## "" ?????????????? | | ???## T" ???????????????? | | ???## ????????????????? | | ????? ????????????????? | | ????? ????????????????? | | ?????## ##????????????????? | | ?????## ##????????????????? | | ####### ##???### # | | ####### ###??###########+# | | # ## ###??## + | | # @# ###### # | | # ss# ######[ " "" # | | # s + " "R"" # | | # ss # ###### """ # | | # # ###### ## | | # ### ####??## | | # !!### ####??## ########### | | # !!### ######## ####### | | ########+######## ##????????? | | #### # ####### ??? | | ??## """"""""" # ####### ??? | | ??## # ##??? | | ??## # # ??? | | ??## =! # # ??? | | ??## =! + # ??? | | ??## ! # # ??? | | ??## # # ??? | | ??## # # ??? | | ??## """"""""" # # ??? | | ??## # # ??? | | ??##[ # # ??? | | ??###/####/###### # ??? | | ##### #### ###### # ??? | | #####+#### ##??## + ??? | | # # ##??## # ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackScatterReplica Manual? 0 Play Time 00:22:15 Cumulative 68.5 hours Start 2026.03.17 @ 00:24:07 End 2026.03.17 @ 00:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 522d01f1-2adf-4671-8228-afaf7974ebcc