Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 00:01:23 Player: Tape! Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (72) 360 Value Destroyed (1562) 1562 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3436) 3436 TOTAL SCORE: 14038 Bonus ------- Follower Combat Kills 384 Aligned with FarCom 300 Win 3000 Friendly Fire -248 Cogmind --------- Core Integrity 1555/1600 Matter 270/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Firepult Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Nanoactuators ECM Suite Improved Reaction Control System Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Firepult Thunder Hammer [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Light Armor Plating Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . 2 . 1 . . 1 . . 1 . . 1 . 1 Utility 10 | . . . . . 2 2 1 . . 1 . . 1 . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 103 | 6 11 2 2 . 28 6 6 . 12 6 . 2 . . 5 3 9 5 Power 12 | 1 2 . . . 2 . 1 . . . . . . . 1 1 3 1 Engine 2 | 1 . . . . 1 . . . . . . . . . . . . . Core 4 | . 2 . . . 1 . 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 1 3 1 Propulsion 32 | 2 2 1 . . 14 . 2 . 4 2 . 1 . . 1 1 1 1 Treads 14 | 2 2 1 . . 9 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 4 . 2 . 4 2 . 1 . . 1 1 1 1 Utility 38 | 1 1 . 2 . 8 6 3 . 4 4 . 1 . . 3 1 4 . Device 8 | . . . . . 2 . 1 . . 2 . . . . . . 3 . Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . Processor 8 | . . . . . 2 2 1 . 2 . . 1 . . . . . . Hackware 12 | . . . . . 2 2 1 . 1 2 . . . . 2 1 1 . Protection 8 | . 1 . 1 . 2 2 . . 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 6 1 . . 4 . . . 4 . . . . . . . 1 3 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 2 . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 6 . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 Slashing Weapon 4 | . . . . . 1 . . . 2 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 Parts Lost 12 | . . . . . 3 2 . . . . . . . . . . 3 4 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 1 1 Utility 6 | . . . . . . 2 . . . . . . . . . . 1 3 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . . . . . 1 2 . . . . . . . . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 100 100 94 88 92 93 99 100 100 99 84 84 93 85 82 77 Core 7 | . 11 14 14 14 8 7 6 6 6 5 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 4 4 8 Treads 15 | . 27 28 28 28 31 . . . . . . . . . . . . . Flight 14 | . . . . . 1 30 32 33 33 35 35 34 26 26 30 28 25 27 Device 7 | . . . . . 7 7 12 13 6 15 17 17 15 15 15 14 17 14 Storage 6 | . 14 14 14 14 8 . . . . . . . . . . . . . Processor 4 | . . . . . 6 8 13 13 12 6 5 10 10 10 5 4 4 4 Hackware 8 | . . . . . . 15 13 13 19 17 17 11 10 10 20 19 19 19 Protection 8 | . 10 14 14 14 9 9 6 6 6 5 5 5 5 5 5 4 1 . Energy Gun 4 | . . 7 14 14 8 . . . . . . . . . . . . . Ballistic Gun 8 | . 27 20 14 14 8 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 3 5 5 5 5 5 5 4 1 . Slashing Weapon 2 | . . . . . . 7 6 6 8 5 5 5 5 5 5 4 4 3 Peak Build Rating 125 | 6 9 13 15 16 45 39 54 54 72 84 84 84 83 83 95 111 124 125 Average Rating 48 | 4 8 11 14 15 24 35 49 54 65 80 84 82 83 83 94 100 114 121 On Entrance 55 | . 6 9 13 15 16 28 39 54 54 72 84 84 83 83 83 95 111 119 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 17 20 55 55 71 18 18 18 24 28 28 28 28 28 33 47 48 54 Greatest Support 83 | 40 40 40 40 40 83 20 26 26 30 51 30 45 37 37 37 50 52 52 Greatest Overweight (x) 5 | . 4 . 1 1 5 . 5 . . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 8 13 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 8 8 10 13 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 3 7 7 8 10 17 5 4 5 5 4 5 5 5 5 5 3 4 4 Final Capacity 20 | 8 8 8 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 6 8 8 10 13 5 5 5 5 5 5 5 5 5 5 5 4 5 3 Class Distribution -------------------- 38% | Mutant 21% | Hacker-Sprinter 14% | Scavenger-Mutant 12% | Hacker-Ninja 11% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 2098 | 109 495 211 20 35 546 60 50 . 72 98 . 30 . . 13 . 309 50 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2525 | . 235 79 . 33 998 27 46 . 150 133 . 112 . . 13 . 513 186 Parts 148 | . 28 12 . 3 57 2 2 . 7 4 . 7 . . . . 21 5 Haulers Intercepted 11 | . . . . . 3 . . . 1 1 . 1 . . . . 3 2 Recyclers Shooed 5 | . 1 1 . 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 32 | . 8 6 . 2 13 . . . 1 . . . . . . . 2 . Melee 1 | . . . . . . . . . 1 . . . . . . . . . Guns 28 | . 8 6 . 2 12 . . . . . . . . . . . . . AOE 3 | . . . . . 1 . . . . . . . . . . . 2 . Classes Destroyed 11 | . 4 . . 1 5 . . . 1 . . . . . . . . . Worker 3 | . 2 . . . . . . . . . . . . . . . 1 . Builder 6 | . . . . 1 5 . . . . . . . . . . . . . Hauler 11 | . . . . . 3 . . . 1 1 . 1 . . . . 3 2 Recycler 2 | . . . . . 2 . . . . . . . . . . . . . Operator 6 | . . . . . 1 1 1 . 1 . . . . . 1 . 1 . Watcher 12 | . 2 . . . 3 . 1 . . 2 . 1 . . . . 3 . Swarmer 19 | . 6 6 . 2 5 . . . . . . . . . . . . . Grunt 8 | . 2 . . . 6 . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 6 3 . 2 5 1 1 . 2 2 . 1 . . . . 2 1 Combat Bots Only 4 | . 3 3 . 2 4 . . . 1 . . . . . . . 2 . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 . 1 1 . 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Hostile Shots Fired 265 | . 57 20 . 14 72 9 . . 12 16 . 2 . . . . 30 33 Missed 96 | . 13 6 . 5 18 3 . . 10 9 . . . . . . 14 18 Damage Taken 2366 | . 409 143 . 73 611 48 . . 19 78 . 144 . . . . 506 335 Core 322 | . 51 8 . 22 91 . . . 14 19 . . . . . . 72 45 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 67 83 100 . . 98 . . 98 . . 100 100 95 97 Volleys Fired 136 | . 37 11 . 5 75 . . . . . . . . . . . 7 1 Largest 2 | . 2 2 . 2 2 . . . . . . . . . . . 1 1 Hottest 250 | . 40 95 . 95 250 . . . . . . . . . . . 52 250 Shots Fired 264 | . 74 22 . 10 148 . . . . . . . . . . . 9 1 Gun 252 | . 74 22 . 10 146 . . . . . . . . . . . . . Cannon 3 | . . . . . 2 . . . . . . . . . . . . 1 Launcher 9 | . . . . . . . . . . . . . . . . . 9 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 170 | . 74 18 . 5 73 . . . . . . . . . . . . . Thermal 85 | . . 4 . 5 75 . . . . . . . . . . . . 1 Explosive 9 | . . . . . . . . . . . . . . . . . 9 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 6 5 . 4 7 . . . . . . . . . . . 1 . Robot Miss Streak 7 | . 4 3 . 2 7 . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 198 | . 39 11 . 6 86 3 4 . 5 11 . 6 1 . 2 . 19 5 Core Hits 94 | . 15 7 . 2 44 1 2 . 2 1 . 2 . . . . 17 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 3 1 . . 1 . . . . . . . 2 . Burn 3 | . . . . . 3 . . . . . . . . . . . . . Sever 4 | . . . . . . 1 . . 1 . . . . . . . 2 . Melee Attacks 225 | . . . . . 11 14 12 . 25 31 . 19 2 . 25 3 63 20 Impact 23 | . . . . . . . . . 2 7 . 2 . . 5 . 7 . Slashing 202 | . . . . . 11 14 12 . 23 24 . 17 2 . 20 3 56 20 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 5 1 1 . 1 2 . 1 . . 2 . 4 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . 1 2 . 1 . . . . 2 . Damage Inflicted 6481 | . 467 210 . 120 1996 161 210 . 255 667 . 337 75 . 205 . 1460 318 Guns 2197 | . 457 198 . 115 1427 . . . . . . . . . . . . . Cannons 60 | . . . . . 60 . . . . . . . . . . . . . Explosions 532 | . . . . . 72 . . . . . . . . . . . 460 . Melee 3652 | . . . . . 424 161 210 . 255 667 . 337 75 . 205 . 1000 318 Ramming 40 | . 10 12 . 5 13 . . . . . . . . . . . . . Kinetic 1144 | . 457 127 . 45 515 . . . . . . . . . . . . . Thermal 1185 | . . 71 . 70 1044 . . . . . . . . . . . . . Explosive 460 | . . . . . . . . . . . . . . . . . 460 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 320 | . . . . . . . . . 59 223 . 38 . . . . . . Slashing 3332 | . . . . . 424 161 210 . 196 444 . 299 75 . 205 . 1000 318 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . . . 9 . Matter Fused 4 | . . . . . . . . . . . . . . . . . 4 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 492 | . . . . . 106 7 15 . 29 94 . 28 25 . 105 . 43 40 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . . . . . . . . 19 . Melee 473 | . . . . . 106 7 15 . 29 94 . 28 25 . 105 . 24 40 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . 3 . . . . . . . . . . . 194 . Shots 4 | . . . . . 1 . . . . . . . . . . . 3 . Rammed 9 | . 3 3 . 1 2 . . . . . . . . . . . . . Targets Rammed 11 | . 4 3 . 2 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . Highest Temperature 436 | . 18 96 . 240 436 . 4 4 51 149 . 91 . . . 16 216 190 Average Temperature 48 | . 8 46 . 123 92 . 2 2 7 29 . 51 . . . 6 53 18 Received Heat Transfer 393 | . 84 30 . . 189 18 . . . 18 . . . . . . 18 36 Effects 6 | . . . . . 6 . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 1 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 1 1 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 1 6 . . . . . . . . . . . . . Heat Transferred 2595 | . . 111 . 111 2373 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 614 | . 222 418 . 101 227 156 120 72 254 144 95 230 127 59 195 136 508 614 Initial 304 | . . 49 . . . 57 76 42 50 34 50 66 112 44 41 102 76 304 Average 150 | . 98 244 . 52 104 96 104 53 117 58 81 178 120 57 102 127 236 417 Maximum Alert Level 2 | . 1 2 . . 1 . . . 1 . . 1 . . . . 2 2 Low Security (%) 73 | 100 83 43 . 100 94 100 100 100 88 100 100 41 100 100 100 100 34 . Level 1 18 | . 16 34 . . 5 . . . 11 . . 58 . . . . 51 26 Level 2 8 | . . 21 . . . . . . . . . . . . . . 13 73 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . . 2 2 1 . 2 2 . . . . 1 . 3 3 Investigation 4 | . . . . . . 1 . . . . . . . . . . 1 2 Extermination 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Reinforcement 6 | . . . . . 2 . . . 1 2 . . . . . . 1 . Assault 1 | . . 1 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 11 | . 2 . . . 1 1 . . 1 1 . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 164 | . 16 18 . 6 32 2 2 4 7 12 5 4 1 4 5 . 26 20 Peak Tracking Total 11 | . 4 4 . 3 6 7 1 4 4 7 5 4 1 4 3 . 8 11 Tactical Retreats 37 | . 3 2 . . 3 1 . . 4 2 . 5 . . 2 . 8 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . 2 . . . 1 . 1 . . 3 . 1 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 9 | . . 2 . . 1 . . . . . . . 1 . . 1 3 1 Max in Single Turn 2 | . . . . . 1 . . . . . . . 1 . . 1 2 1 Garrison Access 9 | . . . . . 1 . . . . . . . . . 1 1 3 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 58 | . 4 . 1 . 3 5 5 . 7 6 . 6 1 . 5 3 6 6 Terminals 39 | . 4 . . . 2 2 5 . 5 4 . 5 1 . 4 2 2 3 Fabricators 5 | . . . . . . 1 . . 1 2 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access 12 | . . . . . 1 2 . . . . . . . . 1 1 4 3 Total Hacks 155 | . 14 . 1 . 7 17 14 . 23 21 . 15 2 . 14 7 10 10 Successful 55 | . 5 . 1 . 2 4 4 . 5 6 . 6 1 . 6 5 5 5 Failed 100 | . 9 . . . 5 13 10 . 18 15 . 9 1 . 8 2 5 5 Catastrophic 30 | . . . . . 4 6 2 . 4 6 . 4 1 . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 107 | . 14 . 1 . 5 12 14 . 15 15 . 12 2 . 8 5 1 3 Terminals 122 | . 14 . . . 5 11 14 . 17 18 . 14 2 . 13 6 2 6 Fabricators 8 | . . . . . . 2 . . 2 3 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . . . . Garrison Access 20 | . . . . . 2 4 . . . . . . . . 1 1 8 4 Terminal Hacks 17 | . 2 . 1 . . 1 . . . 1 . 3 . . 3 2 2 2 Record 1 | . . . . . . . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . 1 . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . 1 . . . . 1 . Level Access Points 6 | . . . . . . 1 . . . . . 1 . . 1 1 1 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . 2 . 1 . . . . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . . . . . . . . 1 1 3 3 Seal Access 9 | . . . . . 1 . . . . . . . . . 1 1 3 3 Unauthorized Hacks 23 | . 3 . . . 1 2 4 . 3 3 . 2 1 . 2 2 . . Terminals 23 | . 3 . . . 1 2 4 . 3 3 . 2 1 . 2 2 . . Track 1 | . . . . . . . 1 . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . . . . 1 . . 1 . . . Botnet 18 | . 2 . . . 1 2 2 . 3 3 . 1 1 . 1 2 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 40 | . 4 . . . 2 5 5 . 6 4 . 3 1 . 3 2 2 3 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 2 . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 213 | . . . . . . 44 . . . 169 . . . . . . . . Total Robot Build Rating 20 | . . . . . . 8 . . . 12 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies 13 | . . 6 . . . 2 1 . . 2 . 1 . . 1 . . . Largest Group 6 | . . 6 4 3 1 2 . . . 2 . 1 . . 1 . . . Highest-Rated Group 126 | . . 126 87 63 31 64 . . . 98 . 7 . . 10 . . . Highest-Rated Ally 49 | . . 31 31 31 31 32 . . . 49 . 7 . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 79 | . . 44 . 15 7 4 . . . 9 . . . . . . . . Total Damage 1444 | . . 620 . 219 125 130 . . . 350 . . . . . . . . Kills 21 | . . 13 . 3 3 1 . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 8541 | 92 706 1039 907 428 1486 271 274 27 523 570 37 334 13 31 364 126 932 381 Spaces Moved 12242 | 51 345 568 477 160 711 553 894 113 1527 1432 131 832 28 107 1004 361 2041 907 Core 6 | 3 1 . . . . . 1 . . . . . . . . . . 1 Treads 2214 | 48 344 568 477 160 617 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 31 | . . . . . 31 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9991 | . . . . . 63 553 893 113 1527 1432 131 832 28 107 1004 361 2041 906 Fastest Speed 5 | 50 160 160 160 240 26 26 23 24 24 5 23 20 24 24 24 21 21 22 Average Speed 50 | 153 160 160 188 240 147 26 23 24 24 21 23 23 24 24 24 21 22 23 Slowest Speed 300 | 160 250 160 240 240 160 26 300 24 24 23 23 106 24 24 24 21 106 106 Overloaded Moves 12 | . . . . . . . . . . 12 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . 2 . . . 3 . 1 . . 6 1 1 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 52 97 70 23 45 17 18 76 35 33 81 23 1 69 28 12 49 23 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . 1 . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . Spaces Dug 145 | . . . . . 3 11 7 . 15 14 . 10 . . 17 2 54 12 Terrain Destroyed 283 | . . . . . 17 11 7 . 15 14 . 10 . . 17 2 178 12 Melee 118 | . . . . . 3 11 7 . 15 14 . 10 . . 17 2 27 12 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 165 | . . . . . 14 . . . . . . . . . . . 151 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Acc Total 14059 | 62 429 675 485 192 990 654 938 112 1652 1639 137 946 31 111 1086 404 2468 1048 Wait 1254 | . 10 89 2 23 122 83 23 . 84 148 7 89 1 5 62 37 349 120 Move 12183 | 50 344 567 476 159 710 548 894 112 1526 1426 130 829 28 106 991 358 2038 891 Hop 21 | . . . . . . 2 . . . 3 . 1 . . 6 1 1 7 Pick Up 43 | 6 10 1 2 3 12 . 1 . 3 2 . . . . . 1 2 . Fast Attach 42 | 6 7 . . . 9 4 1 . 1 1 . 1 . . 4 1 6 1 Attach 18 | . . . . . 10 . 1 . . 2 . . . . . 1 1 3 Detach 8 | . . . . . 4 . . . . . . . . . 1 . 1 2 Swap 43 | . 4 2 2 . 9 2 4 . 11 3 . 1 . . 1 1 2 1 Drop 67 | . 13 2 3 . 26 1 2 . 7 2 . 2 . . 1 1 5 2 Fire 136 | . 37 11 . 5 75 . . . . . . . . . . . 7 1 Melee 202 | . . . . . 11 14 12 . 20 27 . 17 2 . 20 3 56 20 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 11 | . 4 3 . 2 2 . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . 25 . 6 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Entered Mines 909 | -10/Mines | Discovered new exit (range 15) 936 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1128 | -10/Mines | Discovered new exit (range 8) 1129 | -10/Mines | Met a Derelict testing a Signal Generator 1379 | -10/Mines | Learned location of 1 exit from Materials 1516 | -10/Mines | Discovered new exit (range 10) 1804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1806 | -10/Mines | Discovered new exit (range 5) 1838 | -10/Mines | Entered Exiles 1838 | -10/Exiles | Accompanied by 4 allies 1882 | -10/Exiles | Met 8R-AWN 1902 | -10/Exiles | Met EX-HEX 1952 | -10/Exiles | Met EX-BIN 1979 | -10/Exiles | Aligned with FarCom system 1981 | -10/Exiles | Given EX-Vault access code 2022 | -10/Exiles | Opened EX-Vault 2043 | -10/Exiles | Found Firepult 2076 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2128 | -10/Exiles | Met EX-DEC 2186 | -10/Exiles | Discovered new exit (range 10) 2745 | -10/Exiles | Left Exiles lab with Firepult 2745 | -10/Exiles | Entered Mines 2745 | -9/Mines | Accompanied by 3 allies 3116 | -9/Mines | Discovered new exit (range 6) 3173 | -9/Mines | Entered Materials 3173 | -8/Materials | Accompanied by 1 ally 3173 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3174 | -8/Materials | Identified exit to Factory 3589 | -8/Materials | Build established: Scavenger-Mutant 4659 | -8/Materials | Entered Factory 4659 | -7/Factory | Evolved 2 slots: Utility x2 4759 | -7/Factory | Identified exit to Factory 4866 | -7/Factory | Fabricated Y-54 Guardian? 4877 | -7/Factory | Build established: Hacker-Sprinter 4923 | -7/Factory | Garrison activated, responded to threat 4930 | -7/Factory | Entered another Factory area 4930 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4970 | -6/Factory | Discovered new exit (range 9) 5204 | -6/Factory | Sucked down chute 5204 | -6/Factory | Entered Waste 5210 | -6/Waste | Spotted C-40 Crusher 5216 | -6/Waste | Spotted C-40 Crusher 5216 | -6/Waste | Spotted C-40 Crusher 5218 | -6/Waste | Spotted C-40 Crusher 5223 | -6/Waste | Spotted C-40 Crusher 5223 | -6/Waste | Discovered new exit (range 13) 5231 | -6/Waste | Entered Factory 5330 | -6/Factory | Found Powered Armor 5479 | -6/Factory | Discovered new exit (range 11) 5482 | -6/Factory | Identified exit to Lower Caves 5667 | -6/Factory | Discovered new exit (range 7) 5668 | -6/Factory | Identified exit to Factory 5754 | -6/Factory | Entered another Factory area 5754 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5974 | -5/Factory | Discovered new exit (range 8) 5975 | -5/Factory | Identified exit to Upper Caves 6006 | -5/Factory | Fabricated Y-64 Sentinel? 6182 | -5/Factory | Discovered exit to Upper Caves (range 5) 6324 | -5/Factory | Sucked down chute 6324 | -5/Factory | Entered Waste 6327 | -5/Waste | Spotted C-40 Crusher 6331 | -5/Waste | Spotted C-40 Crusher 6333 | -5/Waste | Spotted C-40 Crusher 6340 | -5/Waste | Spotted C-40 Crusher 6345 | -5/Waste | Spotted C-40 Crusher 6346 | -5/Waste | Discovered new exit (range 12) 6346 | -5/Waste | Spotted C-40 Crusher 6361 | -5/Waste | Identified exit to Factory 6361 | -5/Waste | Entered Factory 6432 | -5/Factory | Identified exit to DSF 6452 | -5/Factory | Identified exit to Factory 6666 | -5/Factory | Discovered exit to Upper Caves (range 3) 6695 | -5/Factory | Entered another Factory area 6695 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6696 | -4/Factory | Build established: Hacker-Ninja 6708 | -4/Factory | Sucked down chute 6708 | -4/Factory | Entered Waste 6710 | -4/Waste | Spotted C-40 Crusher 6713 | -4/Waste | Spotted C-40 Crusher 6721 | -4/Waste | Spotted C-40 Crusher 6721 | -4/Waste | Spotted C-40 Crusher 6723 | -4/Waste | Spotted C-40 Crusher 6735 | -4/Waste | Discovered new exit (range 16) 6739 | -4/Waste | Identified exit to Factory 6739 | -4/Waste | Entered Factory 6890 | -4/Factory | Garrison activated, responded to threat 7028 | -4/Factory | Identified exit to Research 7103 | -4/Factory | Entered Research 7103 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7152 | -3/Research | Identified exit to Research 7229 | -3/Research | Entered another Research area 7229 | -2/Research | Evolved 2 slots: Utility x2 7598 | -2/Research | Found Fusion Bomb Launcher 7828 | -2/Research | Build established: Wizard-Ninja 8008 | -2/Research | Spotted B-90 Cyclops 8035 | -2/Research | Spotted B-90 Cyclops 8110 | -2/Research | Identified exit to Access 8161 | -2/Research | Entered Access 8161 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8193 | -1/Access | Garrison activated, responded to threat 8256 | -1/Access | Spotted B-99 Colossus 8336 | -1/Access | Spotted B-99 Colossus 8511 | -1/Access | Lost 4 parts (1n3u) 8519 | -1/Access | Identified exit to Surface 8542 | -1/Access | Released all parts (17) 8542 | *** | Escaped! Last Messages --------------- 08541_ Identified Thunder Hammer. 08541_ Faulty integration triggers energy drain (-159). 08542_ Released Field Propulsion Drive. 08542_ Released Q-thruster. 08542_ Released Hacking Suite. 08542_ Released Adv. Hacking Suite. 08542_ Released Nuclear Pulse Array. 08542_ Released Cld. Cesium-ion Thruster. 08542_ Released Structural Scanner. 08542_ Released Cld. Cesium-ion Thruster. 08542_ Released Adv. System Shield. 08542_ Released Machine Analyzer. 08542_ Released Imp. Hacking Suite. 08542_ Released Nanoactuators. 08542_ Released Lgt. Quantum Reactor. 08542_ Released Power Sword. 08542_ Released Faulty Thunder Hammer. [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????? # ##"/###### ###+##### | | ????????????????????? # # ## #/ # | | ????????????????????? # # ## # # | | ????????????????????? # # ## # """ # | | ????????????????????? # # ! ## # """ # | | ????????????????????? # # ## # [ "" # | | ????????????????????? + # ## # [[F" # | | ????????????????????? # # ! ## # [""" # | | ???????????????????? # # ## # "" # | | ?????????????????????## #"######## # ]# | | ????????????????????? ####### # ! * # | | ?????????????????????? ?? ??????## " # | | ??????????????????????? ???? ??????## ######"## | | ???????????????????????????????????## g ####### # | | ?????????????????????BB????BB??????## #[ | | ?????????????????????BB????BB??????## # | | ???????????????????????????????????## # =! | | ???????????????????????????????????## + =! | | ???????????????????????????????????## # ![ | | ??????????????????##"????????"##???## + | | ??????????????????##""""""""""##???## # | | ??????????????????## ##???####### | | ?????????g????????## ##???####### | | ??????## ??""?? ### ##????????########## | | ?""???## gg""""? ### /" ##????????########## | | ?""???## l"""" ### ==@ ##?????????????????? | | ?""???## """" ### /===* ##?????????????????# | | ??T???## """" ### !!= ##?????????????????# | | ?""???## ! """" ### * ###????????????????# | | ?""???## "" ### ###????????????????# | | ?""???## "" ## ##????????????????# | | ??????## ###"" ###??o?????????????# | | ?? # ?## ###"" ###??"?"???????????# | | ?? # ?## ###"" ##???"T"??????????? | | ?? + ?## ###T ##???"""???????????# | | ?? # ?## = ###"" ##????????????###### | | # ## ###"" ### ########## | | #### ######+#######"" w #####+########## % | | % | | = ! | | +######+##################################+### | | # #################### ## # | | ???? # ##????????????????##[ ## # | | ???? # ""G"" ##????????????????## " ## # | | ???? # " " ##????????????????## """ ## # | | ???? # " " ##????????????????## """ ## # | | ???? # ##????????????????## " ## # | | ???? # ##???????????????### ## # | | ???? # "" ##???????????####### % ## # | | ????## "" ##???????????######"########### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 400 Melee Speed Boost 30 Evasion (%) 66 Melee Accuracy 14 Recoil Reduction 8 Offensive Hacking 48 Defensive Hacking 40 Item Schematics ----------------- Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Below Dangerous Findings Denied? Dynamic Key Epsilon Run Hey, That's Mine! Maybe Next Time I'll Detach My Launcher Power Corrupts Prolific Hacker Quantum Hacking Respectable Loadout Safety First Shopping List Speed Demon Supersonic The More The Merrier Troublemaker Whoosh! Challenges ------------ None Game ------ Seed EfficiencyCoolingAirjet Manual? 0 Play Time 02:25:17 Cumulative 3.5 hours Start 2025.02.21 @ 16:21:59 End 2025.03.02 @ 00:01:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 55x45 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0cfa0f1c-07a4-49e6-a416-2c46ff4747e8