Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.06 @ 22:32:03 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (1614) 1614 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 6365 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 47 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 121/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Weight Redist. System Weight Redist. System Hardened Medium Armor Plating Relay Coupler [NC] (31) Trap Reconfigurator Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer System Shield Trap Reconfigurator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Weight Redist. System Advanced Weight Redist. System Advanced Sensor Array Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion None Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 79 | 2 4 2 14 2 1 2 36 12 4 Power 5 | . 1 . 1 1 . . 2 . . Engine 3 | . 1 . 1 1 . . . . . Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | . 2 . 2 . 1 . 16 7 1 Device 14 | . . . 1 . . . 9 3 1 Storage 2 | . . . . . 1 . 1 . . Processor 5 | . 2 . 1 . . . 2 . . Hackware 2 | . . . . . . . 1 1 . Protection 6 | . . . . . . . 3 3 . Artifact . | . . . . . . . . . . Weapon 45 | 2 1 2 11 1 . 2 18 5 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 31 | 2 1 1 8 1 . 1 12 4 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 3 . . . . 1 . Special Weapon 10 | . . 1 . . . 1 6 . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 10 | . . 2 1 . . . 2 1 4 Power 3 | . . . 1 . . . 2 . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 6 | . . 2 . . . . . 1 3 Highest Loss Streak 4 | . . 2 1 . . . 1 1 4 Average Slot Usage (%) 70 | . 49 51 62 75 73 66 73 78 65 Engine 4 | . . . 4 9 11 11 2 . . Core 3 | . . . . . . . 6 9 1 Device 9 | . . . 6 11 11 11 10 6 8 Storage 6 | . . . . . 2 11 9 9 9 Processor 25 | . 20 28 32 33 29 22 23 26 18 Hackware 4 | . . . . . . . 6 9 18 Ballistic Gun 15 | . 28 21 18 22 19 10 13 14 8 Naked Turns . | . . . . . . . . . . Heaviest Build 16 | 3 3 3 9 9 10 10 16 16 16 Greatest Support 12 | 3 3 3 9 9 9 9 12 12 12 Greatest Overweight (x) 3 | . . . 1 . 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 6 6 6 6 6 Average Capacity 5 | 4 4 4 4 4 4 6 5 6 6 Most Carried 6 | 1 4 4 4 4 5 5 6 6 6 Average Carried 4 | . 3 3 3 3 4 5 5 5 5 Final Capacity 6 | 4 4 4 4 4 6 6 6 6 6 Final Carried 6 | 1 4 3 4 4 5 5 6 6 6 Class Distribution -------------------- 95% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1854 | 288 160 30 224 227 6 41 751 67 60 Remotely . | . . . . . . . . . . Salvage Created 2098 | 206 193 28 436 184 . 30 771 190 60 Parts 162 | 16 13 5 37 24 . 3 54 4 6 Haulers Intercepted 8 | . 2 . 3 . . . 3 . . Recyclers Shooed 2 | . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 38 | . 3 . 12 3 . 2 12 5 1 Melee 1 | . . . . . . . . . 1 Guns 26 | . 3 . 4 3 . 2 12 2 . AOE 11 | . . . 8 . . . . 3 . Classes Destroyed 11 | 3 3 1 3 . . . . 1 . Worker 6 | 1 . . 1 2 . . 2 . . Builder 3 | . . 1 . 1 . . 1 . . Tunneler 9 | 5 . . . 4 . . . . . Hauler 8 | . 2 . 3 . . . 3 . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . . . 1 . . . 2 . . Swarmer 12 | . . . 4 3 . 2 3 . . Grunt 18 | . 3 . 7 . . . 4 4 . Sentry 6 | . . . 1 . . . 5 . . Hunter 2 | . . . . . . . . 1 1 Best Kill Streak 6 | 6 2 1 6 3 . 2 4 3 1 Combat Bots Only 4 | . 2 . 4 3 . 2 3 3 1 Max Kills in Single Turn 3 | 2 1 1 3 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . . 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 2274 | . 92 265 249 90 . 20 619 375 564 Core 870 | . 11 156 114 18 . 13 177 43 338 Absorbed by Shields 38 | . . . . . . . . 38 . Core Remaining (%) 65 | 100 . 33 . . . 63 . . . Volleys Fired 252 | 27 24 6 36 17 . 15 90 32 5 Largest 2 | 2 2 1 2 2 . 1 2 2 2 Hottest 100 | 40 40 100 50 46 . 100 100 53 100 Shots Fired 419 | 54 48 6 61 34 . 15 150 44 7 Gun 377 | 54 48 4 54 34 . 8 136 35 4 Cannon . | . . . . . . . . . . Launcher 16 | . . . 7 . . . . 9 . Special 26 | . . 2 . . . 7 14 . 3 Kinetic 377 | 54 48 4 54 34 . 8 136 35 4 Thermal 26 | . . 2 . . . 7 14 . 3 Explosive 16 | . . . 7 . . . . 9 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 9 7 3 15 23 . 5 25 15 10 Robot Miss Streak 5 | 3 4 1 5 4 . 1 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 286 | 32 30 3 42 21 . 7 116 30 5 Core Hits 122 | 11 13 3 25 10 . 2 39 15 4 Critical Hits 5 | . 2 . . . . . 3 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 3 | . 2 . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4794 | 401 338 21 1107 328 . 105 1741 653 100 Guns 3916 | 401 338 19 539 328 . 105 1741 392 53 Cannons . | . . . . . . . . . . Explosions 829 | . . . 568 . . . . 261 . Melee . | . . . . . . . . . . Ramming 25 | . . 2 . . . . . . 23 Kinetic 3916 | 401 338 19 539 328 . 105 1741 392 53 Thermal 24 | . . . . . . . . . 24 Explosive 829 | . . . 568 . . . . 261 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 28 | . . 1 . . . . . 19 8 Shots 2 | . . . . . . . . 2 . Rammed 21 | . . 1 . . . . . . 20 Targets Rammed 21 | . . 1 . . . . . . 20 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 39 | . 6 . 3 7 . 39 16 9 . Average Temperature 6 | . 4 . 1 7 . 16 4 3 . Received Heat Transfer 615 | . 48 24 66 . . . 279 180 18 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 485 | 35 159 136 485 305 . 83 191 224 149 Initial 189 | . 22 61 52 189 . . . 46 109 Average 116 | 13 81 90 269 252 . 58 83 145 109 Maximum Alert Level 2 | . . . 2 1 . . . 1 . Low Security (%) 84 | 100 100 100 32 13 . 100 100 89 100 Level 1 13 | . . . 51 86 . . . 10 . Level 2 1 | . . . 15 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 3 . 3 . . . 1 . . Investigation 4 | . 1 . 2 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . . . 2 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 10 20 25 3 . 4 31 5 5 Peak Tracking Total 19 | . 3 19 7 3 . 4 5 2 3 Tactical Retreats 9 | . . 3 2 . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . 2 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Reconfigurated 9 | . . . . . . . 9 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . . 1 1 . Garrison Relay 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 22 | . 3 . 4 . 2 . 11 . 2 Terminals 16 | . 3 . 4 . . . 8 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 69 | . 10 . 9 . 2 . 43 . 5 Successful 40 | . 6 . 4 . 2 . 23 . 5 Failed 29 | . 4 . 5 . . . 20 . . Catastrophic 6 | . . . 2 . . . 4 . . Database Lockouts . | . . . . . . . . . . Manual 53 | . 9 . 9 . 1 . 31 . 3 Terminals 57 | . 10 . 9 . . . 35 . 3 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . . . . 5 . 2 Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 15 | . 4 . . . 2 . 8 . 1 Record 1 | . . . . . 1 . . . . Part Schematic 5 | . 2 . . . . . 3 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . . 1 . 1 Garrison Index 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 3 . 2 Scan Component 3 | . . . . . . . 2 . 1 Repair 2 | . . . . . . . 1 . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 18 | . 2 . 4 . . . 10 . 2 Terminals 17 | . 2 . 4 . . . 9 . 2 Track 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Botnet 12 | . 2 . 3 . . . 6 . 1 Operators 3 | . . . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Reprogram 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 . 4 . . . 7 . . Full Trace Events 6 | . 2 . 2 . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . . . 3 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 Time 102 | . . . . . . . 64 . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 4 . . 2 . . Largest Group 4 | . . . . 4 3 2 1 . . Highest-Rated Group 71 | . . . . 71 55 24 21 . . Highest-Rated Ally 31 | . . . . 31 31 16 21 . . Total Orders 3 | . . . . . . . 3 . . STAY 2 | . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 16 | . . . . . . 5 11 . . Total Damage 179 | . . . . . . 54 125 . . Kills 3 | . . . . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 4213 | 112 226 99 307 425 194 531 1812 349 158 Spaces Moved 3808 | 64 274 156 346 606 302 466 1300 184 110 Core 3808 | 64 274 156 346 606 302 466 1300 184 110 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 71 | 50 50 50 50 50 54 98 87 89 86 Slowest Speed 200 | 50 50 50 100 50 100 100 100 100 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 50 41 49 96 72 61 76 41 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . Spaces Dug 19 | . . 2 . . . 3 11 1 2 Terrain Destroyed 82 | . . 2 40 . . 7 13 18 2 Melee . | . . . . . . . . . . Projectile 24 | . . 2 . . . 7 13 . 2 AOE 58 | . . . 40 . . . . 18 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 4796 | 93 318 166 416 693 331 509 1790 321 159 Wait 568 | . 13 2 16 67 25 27 351 49 18 Move 3799 | 63 273 155 345 605 301 465 1299 183 110 Hop . | . . . . . . . . . . Pick Up 16 | 1 3 . 3 1 1 . 3 2 2 Fast Attach 26 | 2 3 . 6 1 1 . 11 2 . Attach 14 | . 1 1 1 1 . . 5 3 2 Detach 10 | . 1 . . . 2 . 5 2 . Swap 39 | . . 1 7 . . 2 20 7 2 Drop 12 | . . . 2 1 1 . 6 2 . Fire 252 | 27 24 6 36 17 . 15 90 32 5 Melee . | . . . . . . . . . . Ram 21 | . . 1 . . . . . . 20 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 39 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 217 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Entered Mines 359 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 373 | -10/Mines | Assembled infested the area 403 | -10/Mines | Core integrity fell below 50% 436 | -10/Mines | Discovered exit to Materials (range 5) 438 | -10/Mines | Entered Materials 438 | -9/Materials | Evolved 2 slots: Utility x2 519 | -9/Materials | Discovered new exit (range 4) 521 | -9/Materials | Identified exit to Storage 551 | -9/Materials | Discovered exit to Storage (range 5) 740 | -9/Materials | Discovered new exit (range 11) 745 | -9/Materials | Identified exit to Mines 745 | -9/Materials | Entered Mines 746 | -9/Mines | Met a Derelict bent on vengeance 786 | -9/Mines | Learned location of Zion (-6) 810 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 815 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 815 | -9/Mines | Discovered new exit (range 5) 855 | -9/Mines | Discovered new exit (range 18) 868 | -9/Mines | Identified exit to Materials 932 | -9/Mines | Received a Mining Laser from a helpful Derelict 932 | -9/Mines | Discovered exit to Materials (range 12) 1102 | -9/Mines | Identified exit to Exiles 1170 | -9/Mines | Entered Exiles 1170 | -9/Exiles | Accompanied by 3 allies 1177 | -9/Exiles | Discovered new exit (range 16) 1186 | -9/Exiles | Identified exit to Mines 1198 | -9/Exiles | Met 8R-AWN 1205 | -9/Exiles | Met EX-HEX 1226 | -9/Exiles | Met EX-DEC 1242 | -9/Exiles | Met EX-BIN 1251 | -9/Exiles | Aligned with FarCom system 1251 | -9/Exiles | Given EX-Vault access code 1263 | -9/Exiles | Opened EX-Vault 1266 | -9/Exiles | Found Trap Reconfigurator 1276 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1331 | -9/Exiles | Discovered exit to Mines (range 10) 1364 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1364 | -9/Exiles | Entered Mines 1364 | -8/Mines | Accompanied by 2 allies 1775 | -8/Mines | Discovered exit to Materials (range 11) 1895 | -8/Mines | Entered Materials 1895 | -8/Materials | Accompanied by 1 ally 1895 | -8/Materials | Evolved 2 slots: Utility x2 2160 | -8/Materials | Repaired Broken Imp. Assault Rifle 2552 | -8/Materials | Discovered new exit (range 14) 2698 | -8/Materials | Discovered new exit (range 20) 3045 | -8/Materials | Discovered new exit (range 11) 3369 | -8/Materials | Identified exit to Garrison 3707 | -8/Materials | Entered Garrison 3768 | -8/Garrison | Triggered checkpoint 3948 | -8/Garrison | Discovered new exit (range 9) 3971 | -8/Garrison | Identified exit to Materials 3978 | -8/Garrison | Installed Relay Interface Framework 4020 | -8/Garrison | Garrison Relay disabled 4032 | -8/Garrison | Triggered checkpoint 4056 | -8/Garrison | Entered Materials 4118 | -8/Materials | Repaired Lgt. Nuclear Core 4140 | -8/Materials | Core integrity fell below 50% 4161 | -8/Materials | Core integrity fell below 20% 4194 | -8/Materials | Lost 4 parts (1u3w) 4214 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04165_ Slammed into H-55 Commando. 04166_ Penetrated by Slug. 04166_ Slammed into H-55 Commando. 04166_ H-55 Commando destroyed. 04167_ Acquired 60 matter. 04188_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. 04198_ Acquired Weight Redist. System. 04207_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????? ??????????????????????# | | ???????????????????????? k??????????????o???????# | | ???????????????????????? """u????????????????### | | ???????????????????????#gg"T" ???????????????# # | | ???????????????????????# ???????????????###* | | ???????????????????????# ???g?????????????##= | | ???????????????????????# !! ??? #######+######## | | ????????????????###????# ! ??? | | ???????????????? ???# ??? | | ????????????????""" ???# ???? | | ????????????????""" ??# #???????########## ## | | ????????????????""" ??# #????????????????# #? | | ??????????????# """ ?# #????????????????# #? | | ??????????????# """ ?+ #####????????????# #? | | ??????????????# # ?????????????# #? | | ??????????????# # @ #????????????????# #? | | ??????????????# [ + #???????????????## ## | | ???????????????##########+#####??#+######### # | | ?????????????????????# #??# # | | ?????????????????????# ] """ ####b # | | ?????????????????????# """ + g # | | ?????????????????????# """ ########+##### # | | ?????????????????????# #??# ####### | | ?????????????????????# """ #??# """" / #?????? | | ?????????????????????# """ #??# """" #?????? | | ?????????????????????#! """ #??# """" ! #?????? | | ?????????????????????# = #??# #?????? | | ?????????????????????##########??# #?????? | | ?????????????????????????????????# "T" #?????? | | ?????????????????????????????????# """ #?????? | | ?????????????????????????????????###########?????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyCompositeMatrix Manual? 0 Play Time 00:49:59 Cumulative 444.7 hours Start 2021.08.06 @ 21:44:11 End 2021.08.06 @ 22:32:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26311723-50c6-4ffc-b05c-9e4b747d30c4