Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 18:41:25 Player: Jennifer Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1542) 1542 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3072 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 280/280 System Corruption 2% Temperature Hot (203) Movement Rolling (96) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Weight Redist. System Faulty Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Signal Interpreter > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Medium Storage Unit Light Armor Plating Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 47 | 6 6 30 5 Power 6 | 1 1 4 . Engine 5 | 1 1 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 . 10 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel 6 | . . 6 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 3 1 Device 1 | . . 1 . Storage 4 | 1 2 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 21 | 2 2 13 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 18 | 1 2 13 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 15 | . 2 12 1 Power 3 | . 1 2 . Propulsion 7 | . . 7 . Utility 1 | . . . 1 Weapon 4 | . 1 3 . Highest Loss Streak 6 | . 1 6 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 92 98 Engine 11 | . 13 10 11 Leg 21 | . 28 24 . Wheel 8 | . . 6 33 Device 3 | . . 6 . Storage 11 | . 13 11 11 Processor 11 | . 12 11 11 Protection 1 | . . . 9 Ballistic Gun 22 | . 26 21 20 Naked Turns . | . . . . Heaviest Build 41 | 11 27 37 41 Greatest Support 50 | 20 20 50 44 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 6 8 13 15 Most Carried 15 | 3 6 15 15 Average Carried 9 | 1 4 10 15 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 3 6 15 15 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1516 | 222 235 746 313 Remotely . | . . . . Salvage Created 2062 | . 254 1171 637 Parts 151 | . 26 79 46 Haulers Intercepted 6 | . . 6 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 45 | . 9 18 18 Guns 41 | . 9 18 14 AOE 4 | . . . 4 Classes Destroyed 8 | . 3 4 1 Worker 3 | . 2 1 . Hauler 6 | . . 6 . Recycler 1 | . . 1 . Swarmer 10 | . 6 . 4 Grunt 17 | . 3 8 6 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 15 | . . 9 6 Best Kill Streak 8 | . 8 5 6 Combat Bots Only 7 | . 7 3 6 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 220 | . 55 102 63 Missed 57 | . 17 25 15 Damage Taken 2159 | . 447 1068 644 Core 451 | . 44 227 180 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 145 | . 29 77 39 Largest 2 | . 2 2 2 Hottest 46 | . 40 46 46 Shots Fired 266 | . 59 137 70 Gun 263 | . 59 137 67 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 263 | . 59 137 67 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 12 | . 10 12 11 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 6 | . 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 204 | . 38 108 58 Core Hits 110 | . 17 56 37 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3186 | . 511 1610 1065 Guns 2946 | . 487 1581 878 Cannons . | . . . . Explosions 187 | . . . 187 Melee . | . . . . Ramming 53 | . 24 29 . Kinetic 2946 | . 487 1581 878 Thermal . | . . . . Explosive 187 | . . . 187 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 2 Average Corruption 2 | . 3 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 7 . 2 Message Errors 1 | . 1 . . Heat Flow Errors 3 | . 2 . 1 Data Loss (minor) 2 | . 1 . 1 Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 14 | . 5 8 1 Kicked 13 | . 5 8 . Crushed . | . . . . Highest Temperature 257 | . 231 27 257 Average Temperature 72 | . 106 7 78 Received Heat Transfer 834 | . 96 519 219 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 439 | . 239 272 439 Initial 46 | . . 46 37 Average 138 | . 55 159 224 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 69 | 100 94 64 40 Level 1 29 | . 5 35 51 Level 2 1 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 22 30 20 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 7 | . 2 3 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 17 | . 5 5 7 Terminals 16 | . 5 5 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 67 | . 23 23 21 Successful 39 | . 17 16 6 Failed 28 | . 6 7 15 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 44 | . 13 19 12 Terminals 65 | . 23 23 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 26 | . 12 11 3 Prototype ID Bank 2 | . 1 1 . Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Fabricator Index 1 | . 1 . . Alert Level 4 | . 1 2 1 Unreport Threat 2 | . . 1 1 Security Status 1 | . . 1 . Patrol Status 2 | . 2 . . Transport Status 3 | . 1 2 . Reinforcement Status 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Registered Components 2 | . 1 1 . Zone Layout 4 | . 2 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 5 5 3 Terminals 13 | . 5 5 3 Botnet 13 | . 5 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 5 2 7 Full Trace Events 5 | . 2 1 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2586 | 68 675 1429 414 Spaces Moved 1611 | 48 460 840 263 Core 1 | 1 . . . Treads . | . . . . Legs 1194 | 47 460 687 . Wheels 416 | . . 153 263 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 96 96 Average Speed 116 | 118 120 121 96 Slowest Speed 190 | 120 190 190 96 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 5 78 54 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2035 | 56 522 1103 354 Wait 175 | . 16 114 45 Move 1608 | 47 459 839 263 Hop . | . . . . Pick Up 29 | 3 4 22 . Fast Attach 20 | 6 4 9 1 Attach 11 | . 1 10 . Detach 4 | . 1 3 . Swap 16 | . 1 11 4 Drop 13 | . 2 10 1 Fire 145 | . 29 77 39 Melee . | . . . . Ram 1 | . . . 1 Kick 13 | . 5 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 15) 163 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 455 | -10/Materials | Destroyed 7 combat bots 521 | -10/Materials | Discovered exit to Materials (range 16) 720 | -10/Materials | Discovered exit to Materials (range 15) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -9/Materials | Lost 6 parts (4n2w) 1262 | -9/Materials | Discovered new exit (range 16) 1277 | -9/Materials | Identified exit to Storage 1345 | -9/Materials | Discovered new exit (range 16) 1382 | -9/Materials | Build established: Scavenger-Mutant 1587 | -9/Materials | Core integrity fell below 50% 1823 | -9/Materials | Discovered new exit (range 14) 1969 | -9/Materials | Discovered new exit (range 15) 2083 | -9/Materials | Identified exit to Materials 2093 | -9/Materials | Discovered exit to Storage (range 5) 2120 | -9/Materials | Build established: Mutant 2173 | -9/Materials | Entered Storage 2287 | -9/Storage | Garrison activated, responded to threat 2468 | -9/Storage | Core integrity fell below 20% 2587 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02538_ Switching to secondary target: Y-45 Defender. 02541_ Y-45 Defender destroyed. 02550_ G-34 Mercenary destroyed. 02553_ Acquired 44 matter. 02554_ Med. Armor Plating destroyed. 02555_ Acquired 48 matter. 02556_ Acquired 3 matter. 02561_ K-01 Serf collects debris. 02565_ Y-45 Defender destroyed. 02566_ K-01 Serf collects debris. 02577_ System corrupted: Heat flow error (+258). 02577_ K-01 Serf collects debris. 02581_ Overheating: Energy bleed (-30). 02582_ G-34 Mercenary destroyed. 02582_ K-01 Serf collects debris. 02582_ U-05 Engineer builds a Door. 02583_ Acquired 24 matter. 02584_ R-06 Scavenger collects Lgt. Treads. [Achievement: Back For More] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????= ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????#/#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ##### ????????? | | ???????????????????????#k ????????? | | ??????????????????######Y######+##???????????????? | | ??????????????????# !ku@!#?????????????????????? | | ??????????????????# u%r #?????????????????????? | | ??????????????????# """""r#?????????????????????? | | ??????????????????# ?????"%#?????????????????????? | | ??????????????????#?????""=#?????????????????????? | | ????????????????????????" %#?????????????????????? | | ????????????????????????" #?????????????????????? | | ??????????????????# """"" #?????????????????????? | | ??????????????????# #?????????????????????? | | ?????????#####????#####+#######??????????????????? | | ?????????# #?????### # ######????????????? | | ?????????# #????+ # ###??????????? | | ?????????# #????#### #### # """ ""#??????????? | | ????????## #???????# ???# # """ T"#??????????? | | ????????#T #???????# ???# # """ ""#??????????? | | ?????????# #???#####+#### # """ ###??????????? | | ?????????# #???# # # """ #????????????? | | ?????????# !##### """ # # [#### #?????? | | ??######?# %!! + "G" # # """ =/% #?????? | | ### ]]]#?# %##### " " # # """ =######+#?????? | | #T# ]]]#?# #?### % / # """ #????????????? | | #?# #?# # !!! # # "" #????????????? | | [[#?# #?### ! # / """ #????????????? | | [[#?#= #???# !! # # % #????????????? | | #!![[#?#%! #???# ! # ####/###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Back For More Challenges ------------ None Game ------ Seed SwordAnalysisMatter Manual? 0 Play Time 00:31:55 Cumulative 34.5 hours Start 2024.04.08 @ 17:56:37 End 2024.04.08 @ 18:41:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68e7d73d-0109-44d5-87cf-6ca880bd0001