Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.13 @ 19:41:52 Player: jinkeloid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (310) 310 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1985 Bonus ------- None Cogmind --------- Core Integrity 513/550 Matter 229/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Visual Processing Unit Advanced Sensor Array Terrain Scan Processor Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Airjet Terrain Scan Processor Melee Analysis Suite Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Airjet VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Terrain Scan Processor Shield Generator > --- WEAPON ----------- Assault Cannon > --- INVENTORY -------- Cesium-ion Thruster High-capacity Storage Unit [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 8 10 4 7 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 4 3 3 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover 2 | . . 1 1 Flight 7 | . 3 2 2 Utility 5 | 1 2 . 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 4 3 . 1 Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 1 3 2 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 1 | . 1 1 1 Average Slot Usage (%) 91 | . 96 84 79 Engine 11 | . 13 6 9 Wheel 7 | . 11 . . Flight 22 | . 15 34 35 Device 1 | . . . 12 Storage 4 | . 6 . . Processor 20 | . 20 22 18 Energy Gun 12 | . 15 8 . Ballistic Gun 10 | . 11 11 . Naked Turns . | . . . . Heaviest Build 17 | 13 13 9 17 Greatest Support 23 | 20 20 22 23 Greatest Overweight (x) 4 | . 4 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 3 3 4 Average Carried 1 | . . 1 2 Final Capacity 6 | 6 4 4 4 Final Carried 4 | . 1 2 4 Class Distribution -------------------- 57% | Sprinter 42% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 470 | 171 285 14 . Remotely . | . . . . Salvage Created 332 | . 332 . . Parts 14 | . 14 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . 10 . . Guns 10 | . 10 . . Classes Destroyed 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 7 . . Best Kill Streak 4 | . 4 . . Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 993 | . 442 325 226 Core 255 | . 118 100 37 Absorbed by Shields 29 | . . . 29 Core Remaining (%) 75 | 100 52 75 . Volleys Fired 32 | . 32 . . Largest 2 | . 2 . . Hottest 100 | . 100 . . Shots Fired 64 | . 64 . . Gun 64 | . 64 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 27 | . 27 . . Thermal 37 | . 37 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 46 | . 46 . . Core Hits 20 | . 20 . . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 595 | . 595 . . Guns 595 | . 595 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 224 | . 224 . . Thermal 371 | . 371 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | . 263 3 5 Average Temperature 66 | . 68 2 4 Received Heat Transfer 489 | . 213 153 123 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1110 | . 1110 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 376 | . 313 376 204 Initial 154 | . . . 154 Average 125 | . 123 130 192 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 76 | 100 80 67 58 Level 1 23 | . 19 32 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 3 1 Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 28 43 11 Peak Tracking Total 17 | . 5 17 9 Tactical Retreats 9 | . 4 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 8 5 1 Terminals 12 | . 6 5 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 18 8 2 Successful 16 | . 12 4 . Failed 12 | . 6 4 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 21 | . 11 8 2 Terminals 23 | . 13 8 2 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 6 | . 2 4 . Assimilate 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 8 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 3 | . 1 2 . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 2 | . 2 . . STAY 1 | . 1 . . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1092 | 60 687 228 117 Spaces Moved 1801 | 47 1051 503 200 Core 5 | 3 1 1 . Treads . | . . . . Legs . | . . . . Wheels 229 | 44 185 . . Hover 27 | . . 27 . Flight 1540 | . 865 475 200 Fastest Speed 28 | 50 32 28 28 Average Speed 39 | 78 40 36 29 Slowest Speed 250 | 80 250 120 32 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . 2 4 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 95 45 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2109 | 68 1242 542 257 Wait 227 | 10 137 38 42 Move 1784 | 46 1046 494 198 Hop 7 | . 2 4 1 Pick Up 12 | 2 6 1 3 Fast Attach 18 | 5 5 3 5 Attach 8 | 2 4 1 1 Detach 8 | 1 4 1 2 Swap 3 | 1 1 . 1 Drop 10 | 1 5 . 4 Fire 32 | . 32 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 17) 318 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 9) 463 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Repaired Ion Engine 596 | -10/Materials | Repaired Med. Laser 613 | -10/Materials | Discovered new exit (range 18) 637 | -10/Materials | Build established: Sprinter 702 | -10/Materials | Identified exit to Mines 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Propulsion x2 836 | -9/Materials | Discovered new exit (range 6) 861 | -9/Materials | Discovered new exit (range 18) 974 | -9/Materials | Discovered new exit (range 7) 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Utility x2 1093 | -8/Materials | Self-destructed Last Messages --------------- O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Connecting with Terminal... Current location identified: Materials Acquired Cesium-ion Thruster. Acquired Shield Generator. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. O-24 Administrator locks terminal. Acquired Assault Cannon. Acquired Adv. Sensor Array. VTOL Module destroyed. Acquired Airjet. Acquired Terrain Scan Processor. Dropped Hcp. Storage Unit. Acquired Melee Analysis Suite. W-25 Informer sends out distress signal. Dropped Imp. Flight Unit. Acquired Imp. Flight Unit. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????######???##+##?#########?????????? | | ??????# ??# + ! #?????????? | | ??????# ""??# #""" #?????????? | | ??????# """?+ #""" #?????????? | | ??????# """?# #"S / #?????????? | | ??????# # #""" % #?????????? | | ??????# = """ # # "" ! #?????????? | | ??????# """ @ # #?????????? | | ??????# """ # # ! #?????????? | | ??????# # ####+######?????????? | | ??????########?# ## #????????????? | | ???????????????# ? !#########????? | | ???????????????# gg T ? ???? | | ???????????????# g ##########???? | | ???????????????######g #????????????? | | ????????????????????## ##????????????? | | ?????????????????????# #?????????????? | | ??????????????######## #?????????????? | | ??????????????# # #?????????????? | | ??????????????# # #?????????????? | | ??????????????# # ###???????????? | | ??????????????# # +????????????? | | ?????########?# !! + ##????????????? | | ?????# ] #?# !! # #?????????????? | | ?????# #?######## ##????????????? | | ?????# " " ######### #????????????? | | ?????# "R" # #????????????? | | ?????# """ # +????????????? | | ?????# + #????????????? | | ??########### ##### #????????????? | | ??# # #???### ###????????????? | | ??# """"""" # #?????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 85 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledModifiedMantle Manual? 0 Play Time 00:38:28 Cumulative 51.2 hours Start 2022.03.13 @ 17:47:28 End 2022.03.13 @ 19:41:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 4 Adventurer 8 Explorer 0 Win Type - Total 5 Types 2/0/0/3/0/0/0/0/0 Lore% 46 Gallery% 37 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f561e339-bf6c-4bb2-8b99-0a86a4723663