Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 10:42:16 Player: defnotatroll Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1836) 1836 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 3854 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 0/550 Matter 66/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Hardlight Generator Autogun High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON ----------- High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Hardlight Generator EM Pulse Cannon Autogun High-powered Shotgun High-powered Shotgun EMP Blaster [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility High-capacity Matter Pod Device Tractor Beam Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 49 | 6 10 16 17 Power 8 | 1 1 4 2 Engine 7 | 1 1 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 3 4 2 Treads 3 | 2 . . 1 Leg 3 | . . 2 1 Wheel 4 | . 2 2 . Hover . | . . . . Flight 1 | . 1 . . Utility 12 | 1 3 3 5 Device 4 | . 2 1 1 Storage 4 | 1 1 2 . Processor 3 | . . . 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 3 5 8 Energy Gun 5 | 1 3 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 . 3 4 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 29 | . 2 2 25 Power 5 | . . . 5 Propulsion 7 | . 1 1 5 Utility 6 | . . . 6 Weapon 11 | . 1 1 9 Highest Loss Streak 9 | . 2 1 9 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 6 Power . | . . . . Propulsion 1 | . 2 . . Utility 1 | . . 2 1 Weapon 3 | . 2 2 4 Tool/Special . | . . . . Unused Backups 5 | . 1 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 91 | . 98 99 80 Engine 14 | . 14 22 6 Core 1 | . . . 4 Treads 6 | . 22 . 2 Leg 7 | . . 14 5 Wheel 6 | . 4 7 6 Device 8 | . 13 5 7 Storage 15 | . 14 16 16 Processor 3 | . . . 9 Energy Gun 6 | . 14 8 . Ballistic Gun 15 | . 13 20 11 Launcher 4 | . . 3 7 Peak Build Rating 24 | 6 7 16 24 Average Rating 13 | 3 6 13 18 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 48 | 12 20 45 48 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 8 | . . 3 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 6 8 10 15 Most Carried 12 | 4 9 12 12 Average Carried 6 | 1 6 7 6 Final Capacity 15 | 8 10 15 15 Final Carried 11 | 3 7 11 3 Class Distribution -------------------- 50% | Mutant 43% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1245 | 242 148 411 444 Remotely 683 | . . 270 413 Salvage Created 1754 | . 403 480 871 Parts 110 | . 18 42 50 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 10 14 23 Guns 23 | . 10 10 3 Cannons 1 | . . . 1 AOE 23 | . . 4 19 Classes Destroyed 9 | . 3 2 4 Worker 1 | . . 1 . Builder 3 | . . . 3 Tunneler 3 | . . . 3 Recycler 2 | . . . 2 Watcher 4 | . 1 2 1 Swarmer 12 | . 3 6 3 Grunt 26 | . 7 3 16 Brawler 2 | . . . 2 Sentry 7 | . . 5 2 Best Kill Streak 8 | . 4 5 8 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 4 | . 1 3 4 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 337 | . 76 86 175 Missed 99 | . 15 35 49 Hits 238 | . 61 51 126 Melee 1 | . . . 1 Projectile 237 | . 61 51 125 Critical Strikes 10 | . 3 . 7 Damage Taken 4086 | . 750 708 2628 Core 918 | . 171 194 553 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 31 51 . Volleys Fired 109 | . 39 29 41 Largest 3 | . 2 3 3 Hottest 121 | . 70 86 121 Shots Fired 267 | . 78 85 104 Gun 223 | . 78 79 66 Cannon 4 | . . . 4 Launcher 40 | . . 6 34 Special . | . . . . Kinetic 163 | . 39 58 66 Thermal 39 | . 39 . . Explosive 37 | . . 6 31 Electromagnetic 28 | . . 21 7 Robot Hit Streak 10 | . 10 7 6 Robot Miss Streak 6 | . 5 5 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 139 | . 51 33 55 Core Hits 131 | . 25 29 77 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 4 1 . Burn 4 | . 4 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4384 | . 502 807 3075 Guns 1593 | . 502 466 625 Cannons 81 | . . . 81 Explosions 2679 | . . 310 2369 Melee . | . . . . Ramming 31 | . . 31 . Kinetic 1196 | . 226 345 625 Thermal 276 | . 276 . . Explosive 2566 | . . 310 2256 Electromagnetic 315 | . . 121 194 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . 1 12 Average Corruption 9 | . . 1 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 1 18 Message Errors 8 | . . . 8 Matter Fused 5 | . . 1 4 Heat Flow Errors 4 | . . . 4 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 88 | . . 20 68 Projectiles . | . . . . Explosions 88 | . . 20 68 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 452 | . . 56 396 Shots 15 | . . 2 13 Rammed 2 | . . 2 . Targets Rammed 5 | . . 5 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 243 | . 243 128 236 Average Temperature 50 | . 76 37 33 Received Heat Transfer 1617 | . 366 153 1098 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1110 | . 1110 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 70 | 100 100 100 20 Level 1 5 | . . . 14 Level 2 24 | . . . 65 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 521 | . 102 174 521 Initial 70 | . . 35 70 Average 167 | . 43 35 387 Influence Increases 1667 | . 263 454 950 Destroy 0b10 Robot/C 940 | . 200 280 460 Destroy 0b10 Robot/NC 65 | . 5 15 45 Destroy Leader 198 | . 42 74 82 Disable Machine 105 | . . 45 60 Destroy Structure 209 | . 1 40 168 Lose Combat Pursuer 150 | . 15 . 135 Influence Decreases 1277 | . 178 371 728 Entered New Map 148 | . . 50 98 Time Decay 839 | . 158 301 380 Lost Part 290 | . 20 20 250 Squads Dispatched 9 | . . 3 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . . 3 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 3 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 12 23 48 Peak Tracking Total 10 | . 4 6 10 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 3 4 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 1 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 5 | . . 1 4 Successful 4 | . . 1 3 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Record 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 538 | . 486 52 . Sensors 346 | . 294 52 . Seismic 192 | . 192 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2397 | 118 503 878 898 Spaces Moved 1362 | 123 261 547 431 Core 85 | 84 . . 1 Treads 338 | 39 192 . 107 Legs 427 | . . 320 107 Wheels 512 | . 69 227 216 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 105 Average Speed 140 | 84 141 129 169 Slowest Speed 450 | 160 160 330 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 5 28 40 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 26 | . . . 26 Terrain Destroyed 242 | . . 33 209 Melee . | . . . . Projectile . | . . . . AOE 242 | . . 33 209 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1617 | 137 322 650 508 Wait 22 | . . 22 . Move 1359 | 122 260 546 431 Hop . | . . . . Pick Up 48 | 9 10 18 11 Fast Attach . | . . . . Attach 30 | 6 3 4 17 Detach . | . . . . Swap 27 | . 7 13 7 Drop 17 | . 3 13 1 Fire 109 | . 39 29 41 Melee . | . . . . Ram 2 | . . 2 . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 456 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Core integrity fell below 50% 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 657 | -9/Materials | Discovered new exit (range 5) 999 | -9/Materials | Build established: Gunner 1281 | -9/Materials | Discovered new exit (range 9) 1500 | -9/Materials | Entered another Materials area 1500 | -8/Materials | Evolved 2 slots: Utility x2 1761 | -8/Materials | Lost 5 parts (3p2w) 1836 | -8/Materials | Crushed by falling debris 1836 | -8/Materials | Core integrity fell below 50% 1836 | -8/Materials | System corruption reached 10% 1867 | -8/Materials | Lost 6 parts (2n3u1w) 1900 | -8/Materials | First assault squad dispatched 2218 | -8/Materials | Build established: Mutant 2250 | -8/Materials | Lost 3 parts (1n2w) 2378 | -8/Materials | Core integrity fell below 20% 2398 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 02375_ G-50 Soldier unfolds itself. 02375_ G-47 Trooper unfolds itself. 02375_ B-36 Bruiser unfolds itself. 02375_ G-47 Trooper unfolds itself. 02375_ M-28 Smith unfolds itself. 02375_ Critical hit (Burn: +37). 02381_ Nuclear Core destroyed. 02383_ Critical hit (Burn: +37). 02387_ M-28 Smith repairs G-47 Trooper. 02388_ Adv. Treads destroyed. 02389_ System corrupted: Component data lost. 02391_ G-47 Trooper destroyed. 02392_ Imp. Ion Engine destroyed. 02393_ Hpw. Shotgun destroyed. 02394_ Imp. Heat Sink destroyed. 02395_ EM Pulse Cannon destroyed. 02397_ M-28 Smith repairs B-36 Bruiser. 02398_ R-06 Scavenger collects Lgt. Nuclear Core. 02398_ Adv. Targeting Computer destroyed. 02398_ System corrupted by crushing effect (+2). 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