Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 15:25:40 Player: Barbarossa Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (3620) 3620 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 7377 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Coolant Injector Huge Storage Unit Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Improved Salvage Targeting Computer Transmission Jammer Improved Power Shielding System Restoration Module System Restoration Module Advanced Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle Heavy Laser Precision Grenade Launcher > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Fission Core Improved Cooling System Improved Cooling System Improved Cooling System Coolant Injector Huge Storage Unit Improved Salvage Targeting Computer Transmission Jammer Improved Power Shielding Hardened Medium Armor Plating System Restoration Module System Restoration Module Beam Rifle Beam Rifle Beam Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Datajack [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 1 2 1 Weapon 2 | . . . 1 . 1 Parts Attached 121 | . 8 19 12 53 29 Power 14 | . 1 3 . 7 3 Engine 12 | . 1 3 . 6 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 40 | . 3 9 8 17 3 Treads 9 | . . 5 2 2 . Leg . | . . . . . . Wheel 31 | . 3 4 6 15 3 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | . 3 1 2 12 8 Device 19 | . 2 . 2 9 6 Storage 3 | . 1 . . 1 1 Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 41 | . 1 6 2 17 15 Energy Gun 33 | . 1 6 2 16 8 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 3 | . . . . . 3 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 . 2 1 Parts Lost 66 | . 1 6 4 28 27 Power 8 | . . 1 . 3 4 Propulsion 21 | . 1 2 4 9 5 Utility 14 | . . 1 . 6 7 Weapon 23 | . . 2 . 10 11 Highest Loss Streak 18 | . 1 3 2 18 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 91 88 97 88 71 Engine 7 | . 14 10 9 6 4 Treads 6 | . . 18 16 3 . Wheel 19 | . 25 16 17 22 10 Device 10 | . 7 7 9 11 13 Storage 8 | . 14 11 9 7 6 Processor 8 | . . 2 9 10 12 Protection 1 | . . . . 1 1 Energy Gun 21 | . 28 22 27 20 18 Naked Turns . | . . . . . . Heaviest Build 115 | 11 88 95 99 115 110 Greatest Support 60 | 20 26 40 36 52 60 Greatest Overweight (x) 36 | . 8 9 9 29 36 Average Overweight (x) 3 | . 3 5 3 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 Most Carried 25 | . 6 25 25 25 25 Average Carried 21 | . 3 20 24 23 20 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 5 25 25 25 8 Class Distribution -------------------- 49% | Scavenger-Skirmisher 23% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1483 | 200 75 175 115 458 460 Remotely . | . . . . . . Salvage Created 4655 | . 231 998 566 1518 1342 Parts 223 | . 22 67 24 64 46 Haulers Intercepted 4 | . . 2 . 1 1 Recyclers Shooed 8 | . 4 . . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 84 | . 5 15 11 28 25 Guns 71 | . 5 15 10 25 16 Cannons 2 | . . . . . 2 AOE 6 | . . . . . 6 Classes Destroyed 14 | . 3 7 1 2 1 Worker 18 | . 1 4 2 8 3 Builder 3 | . . . . 1 2 Tunneler 3 | . . 1 . 2 . Hauler 4 | . . 2 . 1 1 Recycler 5 | . . 2 . 1 2 Mechanic 1 | . . 1 . . . Watcher 5 | . 1 2 1 1 . Swarmer 24 | . . 4 2 11 7 Grunt 39 | . 5 7 6 9 12 Brawler 2 | . . 1 . 1 . Duelist 1 | . . . . . 1 Sentry 11 | . . 3 2 2 4 Hunter 1 | . . . 1 . . Programmer 6 | . . . . 5 1 Best Kill Streak 12 | . 2 6 4 9 12 Combat Bots Only 7 | . 2 4 4 7 6 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1026 | . 42 112 66 311 495 Missed 326 | . 21 30 15 84 176 Damage Taken 9380 | . 239 940 767 3519 3915 Core 1918 | . 32 208 130 685 863 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 87 48 76 2 . Volleys Fired 326 | . 31 68 32 102 93 Largest 4 | . 2 2 3 3 4 Hottest 268 | . 80 112 168 216 268 Shots Fired 736 | . 62 135 96 256 187 Gun 695 | . 62 135 96 256 146 Cannon 24 | . . . . . 24 Launcher 17 | . . . . . 17 Special . | . . . . . . Kinetic 32 | . . . . 8 24 Thermal 687 | . 62 135 96 248 146 Explosive 17 | . . . . . 17 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 7 11 10 10 15 Robot Miss Streak 6 | . 3 3 3 6 4 Penetration Max . | . . . . . . Secondary Targets 15 | . . 2 3 7 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 478 | . 37 89 61 160 131 Core Hits 233 | . 17 41 23 78 74 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . . 2 3 9 5 Burn 18 | . . 2 3 8 5 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9380 | . 449 1177 1075 2990 3689 Guns 7704 | . 449 1177 1075 2990 2013 Cannons 556 | . . . . . 556 Explosions 1120 | . . . . . 1120 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 692 | . . . . 136 556 Thermal 7568 | . 449 1177 1075 2854 2013 Explosive 1120 | . . . . . 1120 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 1 | . . . . 1 1 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 20 | . . . . 15 5 Message Errors 4 | . . . . 4 . Matter Fused 3 | . . . . 2 1 Heat Flow Errors 6 | . . . . 4 2 Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 2 | . . . . 2 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 91 | . . . . . 91 Projectiles 18 | . . . . . 18 Explosions 73 | . . . . . 73 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 412 | . 210 175 268 412 336 Average Temperature 79 | . 100 47 45 95 80 Received Heat Transfer 2691 | . 132 381 351 903 924 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . . . 1 3 1 Combat Hostiles 5 | . . . 1 3 1 Parts Melted 42 | . 1 6 6 20 9 Heat Transferred 17378 | . 1025 2769 2553 6739 4292 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 452 | . 207 243 407 193 452 Initial 93 | . . 87 44 93 60 Average 106 | . 108 110 223 66 166 Maximum Alert Level 2 | . 1 1 2 . 2 Low Security (%) 85 | . 89 87 36 100 62 Level 1 13 | . 10 12 57 . 35 Level 2 . | . . . 6 . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 1 2 3 8 8 Investigation 3 | . . . . 3 . Extermination 5 | . . . . 4 1 Reinforcement 6 | . 1 2 . 1 2 Assault . | . . . . . . Garrison 8 | . . . 3 . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 21 23 14 33 43 Peak Tracking Total 13 | . 5 6 4 8 13 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 2 4 1 15 2 Terminals 14 | . 2 4 . 7 1 Fabricators 2 | . . . . 1 1 Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . . . 3 . Garrison Access 2 | . . . 1 1 . Total Hacks 67 | . 4 9 2 49 3 Successful 35 | . 3 5 1 25 1 Failed 32 | . 1 4 1 24 2 Catastrophic 9 | . . 2 1 5 1 Database Lockouts . | . . . . . . Manual 34 | . 4 9 . 20 1 Terminals 35 | . 4 9 . 21 1 Fabricators 4 | . . . . 2 2 Repair Stations 4 | . . . . 4 . Recycling Units 4 | . . . . 4 . Scanalyzers 16 | . . . . 16 . Garrison Access 4 | . . . 2 2 . Terminal Hacks 7 | . 1 4 . 2 . Unreport Threat 4 | . . 2 . 2 . Locate Traps 3 | . 1 2 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 13 | . . . . 13 . Insert Component 7 | . . . . 7 . Analyze 6 | . . . . 6 . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 8 | . 2 1 . 5 . Terminals 8 | . 2 1 . 5 . Botnet 8 | . 2 1 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 2 4 1 15 2 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 61 | . . . . 61 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . . 6 . Part Schematics Acquired 6 | . . . . 6 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5448 | . 322 944 433 2789 960 Spaces Moved 2814 | 1 136 404 213 1730 330 Core 16 | . . . . 6 10 Treads 8 | . . 8 . . . Legs 10 | 1 9 . . . . Wheels 2780 | . 127 396 213 1724 320 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 140 116 105 115 Average Speed 140 | 120 140 165 140 127 178 Slowest Speed 1850 | 120 200 480 215 1500 1850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 32 36 14 45 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 57 | . . . . . 57 Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . . . . 57 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3681 | . 204 546 277 2101 553 Wait 263 | . 21 15 8 139 80 Move 2809 | . 135 403 212 1729 330 Hop . | . . . . . . Pick Up 88 | . 4 27 7 41 9 Fast Attach 27 | . 2 7 1 12 5 Attach 51 | . 1 4 5 21 20 Detach 2 | . . 1 . 1 . Swap 43 | . 5 8 6 20 4 Drop 72 | . 5 13 6 36 12 Fire 326 | . 31 68 32 102 93 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x2 509 | -9/Materials | Lost 3 parts (1p1n1w) 999 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Discovered new exit (range 15) 1267 | -9/Materials | Entered another Materials area 1267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1316 | -8/Materials | Garrison activated, responded to threat 1580 | -8/Materials | Build established: Scavenger-Skirmisher 1668 | -8/Materials | Discovered new exit (range 15) 1700 | -8/Materials | Entered Factory 1700 | -7/Factory | Evolved 2 slots: Utility x2 2147 | -7/Factory | Destroyed 7 combat bots 2179 | -7/Factory | Lost 18 parts (3p4n4u7w) 2489 | -7/Factory | Core integrity fell below 50% 2702 | -7/Factory | Build established: Scavenger-Tank 3263 | -7/Factory | Repaired Broken System Restoration Module 3373 | -7/Factory | Build established: Scavenger-Skirmisher 4265 | -7/Factory | Discovered new exit (range 15) 4414 | -7/Factory | Core integrity fell below 20% 4479 | -7/Factory | Discovered new exit (range 5) 4486 | -7/Factory | Discovered new exit (range 5) 4488 | -7/Factory | Identified exit to Factory 4489 | -7/Factory | Entered another Factory area 4489 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4876 | -6/Factory | Garrison activated, responded to threat 5109 | -6/Factory | Garrison activated, responded to threat 5183 | -6/Factory | Lost 14 parts (2p3n4u5w) 5342 | -6/Factory | Lost 3 parts (3u) 5344 | -6/Factory | Core integrity fell below 50% 5412 | -6/Factory | Lost 4 parts (1p3w) 5428 | -6/Factory | Core integrity fell below 20% 5437 | -6/Factory | Build established: Mutant 5439 | -6/Factory | Cargo convoy interrupted 5449 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- initiating access lockdown. 05439_ K-01 Serf collects debris. 05440_ C-30 ARC bursts open, deploying its payload. 05440_ X-72 Disruptor unfolds itself. 05440_ X-62 Marksman unfolds itself. 05440_ H-66 Slayer unfolds itself. 05440_ X-67 Chaingunner unfolds itself. 05440_ I-36 Angel unfolds itself. 05440_ U-05 Engineer builds a Wall. 05440_ K-01 Serf collects debris. 05440_ U-05 Engineer lays Concrete. 05441_ Prc. Grenade Launcher destroyed. 05441_ K-01 Serf collects debris. 05443_ Slug penetrates Wall. 05443_ K-01 Serf collects debris. 05445_ Deuterium Engine destroyed. 05445_ Penetrated by Slug. 05445_ Slug penetrates Wall. 05448_ K-01 Serf collects debris. 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"""" """" """" """" "?????? | | ????????????## """" """" """" """"?"?????? | | ?????????????###+## """" """" """"?""""???????? | | ??????????????????? ?"""" """" """"?""""???????? | | ???????????????????????"""" """" """"?""""???????? | | ???????????????????????"""" """"?""""?""""???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 45 Recoil Reduction 2 Particle Charging 22 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicBottomlessTorch Manual? 0 Play Time 00:52:58 Cumulative 181.6 hours Start 2024.05.20 @ 13:48:49 End 2024.05.20 @ 15:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 449b6ea7-40ed-4fbe-967d-9ae5c5e0fb9e