Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 13:11:02 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (699) 699 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2674 Bonus ------- None Cogmind --------- Core Integrity 477/550 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (3) ------- Shotgun Light Cannon Missile Launcher > --- INVENTORY (15) --- Improved Heat Sink Particle Charger Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Light Cannon Makeshift Sword > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Light Cannon Datajack Hammer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 33 | 5 6 5 15 2 Power 5 | 1 2 . 2 . Engine 5 | 1 2 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 4 . Device 3 | . 1 . 2 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 1 3 5 6 2 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon 6 | . 2 2 2 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 85 100 87 75 Engine 12 | . 14 14 11 6 Treads 19 | . 28 28 4 . Wheel 3 | . . . 12 9 Device 11 | . 4 14 16 14 Storage 12 | . 14 14 11 9 Processor 3 | . . . 11 9 Ballistic Gun 3 | . 7 . 1 9 Ballistic Cannon 16 | . 13 23 15 9 Launcher 1 | . . . 2 9 Slashing Weapon 1 | . . 2 2 . Peak Build Rating 12 | 5 7 10 12 12 Average Rating 7 | 4 6 8 9 11 On Entrance 6 | . 5 7 10 10 Naked Turns . | . . . . . Heaviest Build 34 | 9 15 15 31 34 Greatest Support 40 | 40 40 40 40 16 Greatest Overweight (x) 6 | 1 . . 6 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 8 | 7 8 8 8 15 Most Carried 9 | 5 8 8 9 8 Average Carried 6 | 3 5 7 5 8 Final Capacity 15 | 8 8 8 15 15 Final Carried 9 | 5 6 8 9 8 Class Distribution -------------------- 82% | Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 753 | 204 85 117 347 . Remotely . | . . . . . Salvage Created 591 | . 181 68 243 99 Parts 66 | . 21 9 24 12 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 9 5 10 3 Melee 1 | . . 1 . . Guns 1 | . . . . 1 Cannons 20 | . 9 3 6 2 AOE 4 | . . . 4 . Classes Destroyed 8 | . 3 1 4 . Worker 2 | . . 1 . 1 Builder 2 | . . . 1 1 Tunneler 1 | . . . 1 . Watcher 3 | . 1 . 1 1 Swarmer 16 | . 6 5 4 1 Grunt 7 | . 3 . 3 1 Duelist 1 | . . . 1 . Sentry 3 | . . . 2 1 Best Kill Streak 6 | . 4 3 5 6 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 152 | . 48 29 43 32 Missed 38 | . 10 7 13 8 Damage Taken 1303 | . 374 175 390 364 Core 248 | . 71 42 62 73 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 54 84 . Volleys Fired 84 | 2 28 12 32 10 Largest 3 | 1 2 2 2 3 Hottest 88 | 20 80 70 70 88 Shots Fired 144 | 2 54 18 44 26 Gun 21 | 2 11 . . 8 Cannon 112 | . 43 18 41 10 Launcher 11 | . . . 3 8 Special . | . . . . . Kinetic 120 | 2 41 18 41 18 Thermal 13 | . 13 . . . Explosive 11 | . . . 3 8 Electromagnetic . | . . . . . Robot Hit Streak 7 | 1 6 4 7 6 Robot Miss Streak 6 | 1 5 2 2 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | 1 25 11 30 12 Core Hits 49 | 1 11 5 18 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Blast 4 | . 4 . . . Sever 1 | . . 1 . . Melee Attacks 7 | . . 7 . . Impact 1 | . . 1 . . Slashing 6 | . . 6 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 1884 | 9 473 276 770 356 Guns 113 | 9 62 . . 42 Cannons 1202 | . 411 173 512 106 Explosions 463 | . . . 258 205 Melee 103 | . . 103 . . Ramming 3 | . . . . 3 Kinetic 1191 | 9 349 173 512 148 Thermal 124 | . 124 . . . Explosive 463 | . . . 258 205 Electromagnetic . | . . . . . Impact 33 | . . 33 . . Slashing 70 | . . 70 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . . 28 . 10 Projectiles 15 | . . 15 . . Explosions 10 | . . . . 10 Melee 13 | . . 13 . . Knockbacks 11 | . 6 . 5 . Impact . | . . . . . Kinetic 10 | . 5 . 5 . Secondary 1 | . 1 . . . Self-Inflicted Damage 12 | . . . . 12 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 408 | . 408 54 24 72 Average Temperature 77 | . 125 28 10 24 Received Heat Transfer 438 | . 114 . 153 171 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . 259 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 358 | . 217 161 315 358 Initial 132 | . . 6 . 132 Average 70 | . 44 26 122 205 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 91 | 100 99 100 80 65 Level 1 8 | . . . 19 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 12 8 14 12 Peak Tracking Total 7 | . 3 3 5 7 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 1 3 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 6 | . . . 1 5 Successful 3 | . . . 1 2 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 3 | . . . 1 2 Level Access Points 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1500 | 96 497 430 314 163 Spaces Moved 805 | 54 251 236 166 98 Core 21 | 11 . . 10 . Treads 557 | 43 251 236 27 . Legs . | . . . . . Wheels 227 | . . . 129 98 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 115 Average Speed 147 | 145 160 160 124 129 Slowest Speed 350 | 160 160 160 350 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 38 41 16 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . . . 26 62 Melee . | . . . . . Projectile . | . . . . . AOE 88 | . . . 26 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 967 | 70 295 262 228 112 Wait . | . . . . . Move 801 | 53 250 235 165 98 Hop . | . . . . . Pick Up 32 | 10 6 3 13 . Fast Attach 2 | . 1 . 1 . Attach 16 | 5 1 . 9 1 Detach . | . . . . . Swap 15 | . 4 5 5 1 Drop 9 | . 5 1 3 . Fire 84 | 2 28 12 32 10 Melee 6 | . . 6 . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Entered Mines 633 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 731 | -10/Mines | Identified exit to Materials 757 | -10/Mines | Discovered exit to Materials (range 11) 1024 | -10/Mines | Entered Materials 1024 | -9/Materials | Evolved 2 slots: Utility x2 1125 | -9/Materials | Lost 3 parts (2n1u) 1181 | -9/Materials | Identified exit to Materials 1338 | -9/Materials | Entered another Materials area 1338 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1501 | -8/Materials | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 01462_ Y-45 Defender destroyed. 01465_ U-05 Engineer builds a Wall. 01467_ W-25 Informer sends out distress signal. 01468_ W-25 Informer destroyed. 01468_ Lgt. Ion Engine destroyed. 01469_ U-05 Engineer lays Concrete. 01469_ U-05 Engineer builds a Wall. 01470_ The unstable cave ceiling collapses. 01470_ Aluminum Leg crushed. 01470_ U-05 Engineer builds a Wall. 01475_ Terminal disabled. 01476_ The unstable cave ceiling collapses. 01479_ U-05 Engineer lays Concrete. 01482_ U-05 Engineer builds a Wall. 01483_ U-05 Engineer lays Concrete. 01487_ U-05 Engineer builds a Wall. 01492_ U-05 Engineer lays Concrete. 01494_ U-05 Engineer builds a Wall. 01498_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????? ???????????? | | ??????????????????? ###/###???????????? | | ???????????????????## #???????????? | | ??????????????????? # ????????????? | | ??????????????????? # ????????????? | | ??????????????????? # ????????????? | | ??????????????????? # # ??????????? | | ????????????????????? # ??????????? | | ?????????????????????? # ??????????? | | ???????????????###### #"??????????? | | ?????????## ???###### ? #"??????????? | | ?????????## ???## # ? # ??????????? | | ?????????## ???## # ??! # ??????????? | | ?????????## ?## # ? ##??????????? | | ?????????## ## " ##?##+##??????????? | | ?????????## % ## T ##?## ##??????????? | | ?????????## ## " ##### ####?? #####? | | ?????????## ##### #### ? #####? | | ???????#### # ### @ ## !### | | ?????? #### ## # g !## | | ?????? + [ g gT !## | | ?????? ##########%[ ## !## | | ?????????#########u#### ###### !## | | ?????????## # ###### ######## ### | | ?????????## # # ##??#### | | ?????????## [=%[ """ ##?????? | | ?????????## # """????????? | | ?????????## ##### """ ???????? | | ?????????## ##### ????????? | | ?????????######## # ???????? | | ?????????#########! #######???????? | | ???????????????## ! #######???????? | | ???????????????## ##????????????? | | ???????????????## ############??? | | ??????????????#### ############??? | | ?????????????? # # ##??? | | ?????????????? # # # """ ##??? | | ?????????## ]] %+ # "G" """ ##??? | | ?????????## ]] # " " """ ##??? | | ?????????## # # """ ##??? | | ?????????## # # """ ##??? | | ?????????######### # # """ ##??? | | ?????????#########+# # ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 252 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SniperDrainedCompactor Manual? 0 Play Time 00:21:50 Cumulative 10.6 hours Start 2024.11.06 @ 12:47:43 End 2024.11.06 @ 13:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6bee628-5e06-431c-ba4c-2a5526c97a45