Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 19:49:35 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (3851) 3851 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 11114 Bonus ------- High Alert Combat Kills 43 Met Data Miner 300 Cogmind --------- Core Integrity 794/1150 Matter 73/300 Energy 325/325 System Corruption 2% Temperature Warning (335) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Sensor Array Improved Kinecellerator Improved Transmission Jammer Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- VSS Leg VSS Leg Thunder Leg Thunder Leg Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Advanced Reaction Control System > --- WEAPON ----------- Variable Charge Gun Heavy Phase Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Improved Sensor Array Improved Transmission Jammer Proton Cannon [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VSS Leg Treads Advanced Treads Leg VSS Leg Hover Unit Improved Linear Gravjet Utility Core Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . . . 1 . 1 Utility 6 | . . . . . . . 2 1 . . . . . 2 1 Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 105 | 4 1 . . . . . 27 37 2 2 . 2 7 3 20 Power 12 | . . . . . . . 2 3 . 1 . 1 3 . 2 Engine 5 | . . . . . . . 1 1 . 1 . 1 1 . . Core 6 | . . . . . . . 1 2 . . . . 2 . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 29 | 2 . . . . . . 9 12 . . . . 1 1 4 Treads 11 | 2 . . . . . . 8 1 . . . . . . . Leg 16 | . . . . . . . . 11 . . . . 1 1 3 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 39 | 1 . . . . . . 5 16 1 . . . 2 2 12 Device 16 | 1 . . . . . . . 5 1 . . . 2 1 6 Storage 2 | . . . . . . . 1 1 . . . . . . . Processor 13 | . . . . . . . 2 4 . . . . . 1 6 Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 7 | . . . . . . . 2 5 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 1 1 . . . . . 11 6 1 1 . 1 1 . 2 Energy Gun 6 | . . . . . . . 4 1 . . . . . . 1 Energy Cannon 6 | . . . . . . . 3 1 . . . . 1 . 1 Ballistic Gun 7 | 1 . . . . . . 1 4 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 2 . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 4 2 . . . . 1 . . Parts Lost 29 | . . . . . . . 1 6 . . . . 12 . 10 Power 5 | . . . . . . . . 2 . . . . 3 . . Propulsion 12 | . . . . . . . 1 1 . . . . 5 . 5 Utility 5 | . . . . . . . . 1 . . . . 1 . 3 Weapon 7 | . . . . . . . . 2 . . . . 3 . 2 Highest Loss Streak 12 | . . . . . . . 1 2 . . . . 12 . 8 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Backups 11 | 1 2 4 4 5 5 5 7 12 15 15 15 15 14 4 4 Power . | . 1 2 1 1 1 1 . 1 1 1 1 1 . . . Propulsion 1 | . . . . . . . 1 2 3 3 3 3 2 . . Utility 4 | . . . . 1 1 1 1 5 7 7 7 7 7 3 3 Weapon 3 | . 1 2 2 3 3 3 3 3 4 4 4 4 4 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 1 . . . 5 6 2 . . . 3 1 3 Power 3 | . . . 1 . . . 1 1 . . . . . . . Propulsion 3 | . . . . . . . . 3 . . . . . . . Utility 8 | . . . . . . . . 2 2 . . . 1 1 2 Weapon 7 | . . . . . . . 4 . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 57 57 44 44 44 44 81 99 100 100 85 100 98 19 66 Engine 3 | . . . . . . . 4 3 . 4 7 7 6 . . Core 3 | . . . . . . . 3 3 7 2 . . 5 . 2 Treads 10 | . 28 28 22 22 22 22 32 15 . . . . . . . Leg 18 | . . . . . . . . 14 30 30 30 30 32 10 19 Device 7 | . 14 14 11 11 11 11 . 6 7 7 7 7 7 4 17 Storage 5 | . . . . . . . 5 7 7 7 7 7 5 . . Processor 12 | . . . . . . . 11 14 15 15 15 15 12 4 10 Protection 4 | . . . . . . . 7 4 7 7 7 7 4 . . Energy Gun 7 | . . . . . . . 3 18 6 . . . 5 . 4 Energy Cannon 3 | . . . . . . . 10 . . 7 2 6 5 . 2 Ballistic Gun 5 | . 5 . . . . . . 3 15 15 6 15 6 . . Peak Build Rating 92 | 6 6 6 6 6 6 6 36 50 49 49 49 50 60 16 92 Average Rating 45 | 3 5 6 6 6 6 6 25 46 48 48 41 49 57 14 68 On Entrance 21 | . 6 6 6 6 6 6 6 36 50 48 49 49 50 1 16 Naked Turns 12 | . . . . . . . . . . . . . 9 3 . Heaviest Build 60 | 3 3 3 3 3 3 3 43 56 48 47 46 53 60 . 48 Greatest Support 94 | 40 3 3 3 3 3 3 88 94 62 62 62 62 74 24 70 Greatest Overweight (x) 3 | . . . . . . . 2 1 . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 10 15 15 15 15 15 15 5 5 Average Capacity 11 | 5 5 5 5 5 5 5 7 13 15 15 15 15 14 5 5 Most Carried 15 | 2 4 4 5 5 5 5 10 15 15 15 15 15 15 5 5 Average Carried 11 | 1 3 4 4 5 5 5 7 12 14 15 15 15 14 4 4 Final Capacity 15 | 5 5 5 5 5 5 5 10 15 15 15 15 15 5 5 5 Final Carried 15 | 2 4 4 5 5 5 5 10 15 15 15 15 15 5 5 5 Class Distribution -------------------- 51% | Skirmisher 29% | Mutant 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 2300 | 258 . 17 . 2 . . 353 963 124 192 . 77 208 . 106 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4372 | 80 . 15 . . . . 786 2054 122 55 . 84 836 . 340 Parts 198 | 4 . 2 . . . . 38 85 3 6 . 6 41 . 13 Haulers Intercepted 4 | . . . . . . . 2 1 . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 75 | . . . . . . . 11 38 4 . . 3 14 . 5 Guns 47 | . . . . . . . 2 38 . . . . 4 . 3 Cannons 9 | . . . . . . . 3 . 1 . . . 3 . 2 AOE 16 | . . . . . . . 5 . 3 . . 3 5 . . Classes Destroyed 17 | 2 . 1 . . . . 7 3 1 1 . . 1 . 1 Worker 6 | . . 1 . . . . 1 3 . . . . 1 . . Builder 4 | . . . . . . . 1 . . . . . 3 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 2 1 . . . . 1 . . Recycler 5 | 1 . . . . . . 1 3 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . . 1 1 . . . . 1 . . Swarmer 14 | . . . . . . . . 11 . . . 3 . . . Grunt 34 | . . . . . . . 5 16 . . . . 11 . 2 Duelist 1 | . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . 1 . . Sentry 7 | . . . . . . . 4 3 . . . . . . . Hunter 4 | . . . . . . . 2 2 . . . . . . . Programmer 10 | . . . . . . . . 6 . . . . 2 . 2 Decomposer 1 | . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . Best Kill Streak 7 | 2 . 1 . . . . 4 7 4 . . 3 7 . 2 Combat Bots Only 7 | . . . . . . . 3 7 4 . . 3 5 . 2 Max Kills in Single Turn 2 | 1 . 1 . . . . 2 2 2 1 . 2 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded 2 | . . . . . . . 2 . 2 . . 2 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 553 | . 1 6 14 . . 9 72 195 7 . . 11 109 9 120 Missed 184 | . . 1 6 . . 6 23 57 1 . . 6 33 4 47 Hits 369 | . 1 5 8 . . 3 49 138 6 . . 5 76 5 73 Melee 15 | . . . . . . . . . . . . . 14 . 1 Projectile 354 | . 1 5 8 . . 3 49 138 6 . . 5 62 5 72 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 24 | . . . . . . . 6 5 . . . . 4 . 9 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 6858 | . 7 68 129 . . 54 744 2273 126 . . 77 1675 90 1615 Core 1204 | . . 12 83 . . 20 132 168 22 . . 28 306 77 356 Absorbed by Shields 157 | . . . . . . . . . . . . . 157 . . Regen/Repaired (Parts) 126 | . . . . . . . . 68 . . . . 58 . . Core Remaining (%) 81 | 100 . 95 . . . 74 76 . . . . 68 64 92 . Volleys Fired 234 | 9 . . . . . . 31 91 13 6 . 4 47 . 33 Largest 3 | 1 . . . . . . 2 3 1 1 . 1 3 . 2 Hottest 315 | 20 . . . . . . 138 183 63 63 . 39 179 . 315 Shots Fired 509 | 9 . . . . . . 46 268 14 7 . 5 103 . 57 Gun 366 | 9 . . . . . . 9 268 1 1 . . 53 . 25 Cannon 114 | . . . . . . . 33 . 4 6 . 1 38 . 32 Launcher 29 | . . . . . . . 4 . 9 . . 4 12 . . Special . | . . . . . . . . . . . . . . . . Kinetic 105 | 9 . . . . . . . 70 1 1 . . 24 . . Thermal 331 | . . . . . . . 9 198 . . . . 67 . 57 Explosive 16 | . . . . . . . 4 . 9 . . . 3 . . Electromagnetic 57 | . . . . . . . 33 . 4 6 . 5 9 . . Robot Hit Streak 19 | 3 . . . . . . 10 19 4 5 . . 10 . 14 Robot Miss Streak 7 | 1 . . . . . . 1 3 2 1 . . 7 . 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 5 | . . . . . . . . 5 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . Shots Hit Robots 349 | 6 . 1 1 . . . 35 188 9 5 . . 66 . 38 Core Hits 233 | 2 . 1 . . . . 24 98 12 3 . 3 76 . 14 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 17 | . . . . . . . 2 13 . . . . 2 . . Burn 13 | . . . . . . . . 11 . . . . 2 . . Destroy 2 | . . . . . . . . 2 . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . Melee Attacks 11 | . . 1 1 . . . 9 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 11 | . . 1 1 . . . 9 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10892 | 76 . 51 30 . . . 1722 3405 755 132 . 115 3282 . 1324 Guns 5057 | 76 . . . . . . 138 3405 . . . . 817 . 621 Cannons 2281 | . . . . . . . 760 . 85 132 . . 601 . 703 Explosions 3268 | . . . . . . . 621 . 670 . . 115 1862 . . Melee 284 | . . 51 30 . . . 203 . . . . . . . . Ramming 2 | . . . . . . . . . . . . . 2 . . Kinetic 1414 | 76 . . . . . . . 932 . . . . 406 . . Thermal 5608 | . . . . . . . 303 2473 . . . 44 1464 . 1324 Explosive 1906 | . . . . . . . 456 . 670 . . . 780 . . Electromagnetic 1678 | . . . . . . . 760 . 85 132 . 71 630 . . Impact . | . . . . . . . . . . . . . . . . Slashing 284 | . . 51 30 . . . 203 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 4 4 4 4 4 2 . 2 Average Corruption 3 | . . . . . . . 3 3 4 4 4 4 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 108 | . . . . . . . 19 48 8 17 2 8 . . 6 Message Errors 26 | . . . . . . . 5 8 2 8 1 2 . . . Matter Fused 20 | . . . . . . . 1 12 4 1 . 2 . . . Heat Flow Errors 10 | . . . . . . . 1 5 . . . 3 . . 1 Energy Discharges 18 | . . . . . . . 4 8 . 4 1 . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . . . . 3 7 . 3 . . . . 2 Data Loss (major) 4 | . . . . . . . . 2 1 . . . . . 1 Misfires 7 | . . . . . . . 2 1 1 1 . 1 . . 1 Alerts 4 | . . . . . . . 2 2 . . . . . . . Weapon Failures 3 | . . . . . . . 1 2 . . . . . . . Overload Shots 20 | . . . . . . . . . . . . . 9 . 11 Effects 1 | . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 218 | . . . . . . . 86 . . 5 . . 17 . 110 Projectiles 176 | . . . . . . . 61 . . 5 . . . . 110 Explosions 17 | . . . . . . . . . . . . . 17 . . Melee 25 | . . . . . . . 25 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . . . . . . . . . . . . . 231 . 87 Shots 7 | . . . . . . . . . . . . . 6 . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 426 | . . . . . . . 351 301 48 72 . 281 278 . 426 Average Temperature 89 | . . . . . . . 109 66 18 33 . 108 70 . 177 Received Heat Transfer 1438 | . . 36 24 . . 27 207 429 54 . . . 257 9 395 Effects 10 | . . . . . . . 2 . . . . . . . 8 Shutdowns 4 | . . . . . . . 1 . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . 2 . . Combat Hostiles 3 | . . . . . . . 1 . . . . . 2 . . Parts Fried 9 | . . . . . . . 5 . . 2 . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 22 | . . . . . . . 2 13 . . . . 3 . 4 Heat Transferred 9844 | . . . . . . . 446 6031 . . . . 1870 . 1497 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 3 . . . . 2 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Maximum Alert Level 2 | . . . . . . . 1 2 . . . . 1 . . Low Security (%) 87 | 100 100 100 100 100 . 100 99 70 . . . . 98 100 100 Level 1 7 | . . . . . . . . 17 . . . . 1 . . Level 2 4 | . . . . . . . . 11 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 509 | 10 5 . 30 1 . 45 209 509 . . . . 254 86 114 Initial 86 | . . . . 1 . . 5 33 . . . . 28 86 27 Average 83 | 1 . . 5 . . 16 104 139 . . . . 22 68 15 Influence Increases 2559 | 10 10 5 60 . . 45 461 1169 . . . 70 463 20 246 Destroy 0b10 Robot/C 1400 | . . . . . . . 220 760 . . . 60 260 . 100 Destroy 0b10 Robot/NC 130 | 10 . 5 . . . . 35 45 . . . . 35 . . Destroy Leader 354 | . . . . . . . 76 184 . . . 10 54 . 30 Successful Hack 85 | . 10 . . . . . 11 35 . . . . 24 5 . Select Force Hacks 60 | . . . . . . . . 60 . . . . . . . Disable Machine 90 | . . . . . . . . 30 . . . . 30 . 30 Destroy Structure 185 | . . . . . . . 29 10 . . . . 60 . 86 Partial Spotted 60 | . . . 15 . . . 30 . . . . . . 15 . Lose Combat Pursuer 195 | . . . 45 . . 45 60 45 . . . . . . . Influence Decreases 2509 | 10 10 5 55 5 . 30 401 737 435 72 . 24 331 142 252 Entered New Map 399 | . . . . 4 . . 10 42 189 15 . . 18 92 29 Time Decay 1670 | 10 10 5 55 1 . 30 381 485 246 57 . 24 193 50 123 Lost Part 290 | . . . . . . . 10 60 . . . . 120 . 100 Purge Threat 150 | . . . . . . . . 150 . . . . . . . Squads Dispatched 25 | . 1 . . . . . 2 14 . . . . 7 . 1 Investigation 4 | . . . . . . . . 4 . . . . . . . Extermination 8 | . . . . . . . . 5 . . . . 2 . 1 Reinforcement 10 | . 1 . . . . . 2 4 . . . . 3 . . Assault 2 | . . . . . . . . . . . . . 2 . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 8 | . 1 . 2 . . . 1 2 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 149 | . 5 4 15 . . 8 16 51 4 . . 1 29 6 10 Peak Tracking Total 13 | . 7 4 13 . . 6 5 6 4 . . 3 11 6 5 Tactical Retreats 9 | . . . 2 . . 1 3 2 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 10 | . . . 1 . . . 1 7 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 6 | . . . . . . . . 2 . . . . 2 . 2 Max in Single Turn 2 | . . . . . . . . 1 . . . . 2 . 2 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 29 | . 2 . 1 . . . 4 13 . 1 4 . 3 1 . Terminals 13 | . 2 . 1 . . . 2 7 . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . . . 2 . . . . 2 . . Recycling Units 4 | . . . . . . . 1 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Total Hacks 90 | . 6 . 4 . . . 13 26 . 1 30 . 6 4 . Successful 55 | . 5 . . . . . 4 11 . 1 30 . 3 1 . Failed 35 | . 1 . 4 . . . 9 15 . . . . 3 3 . Catastrophic 7 | . . . . . . . 2 3 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 4 . 4 . . . 7 15 . . . . . 4 . Terminals 37 | . 6 . 4 . . . 7 16 . . . . . 4 . Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 7 | . . . . . . . . 3 . . . . 4 . . Recycling Units 6 | . . . . . . . 2 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 4 . . . . . 2 . . Terminal Hacks 37 | . 3 . . . . . 1 2 . 1 30 . . . . Record 11 | . . . . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . 1 . . . 9 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . . . . . . 2 . . . . 3 . . Scan Component 3 | . . . . . . . . 1 . . . . 2 . . Repair 2 | . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 2 . . . . . 1 5 . . . . . 1 . Terminals 7 | . 2 . . . . . 1 3 . . . . . 1 . Botnet 7 | . 2 . . . . . 1 3 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . Tunnel 2 | . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 1 . . . 4 12 . . . . 2 1 . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . 9 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . 1 . . Time 82 | . . . . . . . . 60 . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Active Infowar (turns) 5587 | 10 64 23 203 28 68 92 53 1232 529 787 93 563 783 94 965 Optics 1059 | . . . . . . . . . . . . . . 94 965 Sensors 3206 | . . . . . . . . . 529 787 93 563 770 . 464 Terrain 1773 | 10 64 23 203 28 68 92 53 1232 . . . . . . . ECM 13 | . . . . . . . . . . . . . 13 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 8139 | 65 64 23 203 28 68 92 1017 2578 529 787 93 563 962 102 965 Spaces Moved 6558 | 69 121 40 394 55 136 183 682 1698 428 690 82 501 603 174 702 Core 1430 | 65 121 40 394 55 136 183 227 . . . . . 19 165 25 Treads 1247 | 4 . . . . . . 455 788 . . . . . . . Legs 3606 | . . . . . . . . 910 428 690 82 501 584 9 402 Wheels . | . . . . . . . . . . . . . . . . Hover 275 | . . . . . . . . . . . . . . . 275 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 90 107 107 107 107 50 50 50 Average Speed 99 | 56 50 50 50 50 50 50 119 119 107 107 107 107 102 52 92 Slowest Speed 200 | 160 50 50 50 50 50 50 160 186 107 107 107 107 190 90 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 36 | 3 33 14 42 16 51 46 46 46 58 71 70 60 14 6 9 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . 2 . 1 1 . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 8 | . . . . 1 . . . . 1 4 . 2 . . . Spaces Dug 9 | . . . . . . . . . . . . . 7 . 2 Terrain Destroyed 181 | . . . . . . . 43 . 29 . . 3 60 . 46 Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . . 1 . . . 13 . 13 AOE 154 | . . . . . . . 43 . 28 . . 3 47 . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 7703 | 83 123 40 399 54 135 182 825 2039 484 735 87 523 859 184 951 Wait 611 | . . . . . . . 33 123 35 34 . 16 179 3 188 Move 6543 | 68 120 39 393 54 135 182 681 1697 427 689 81 500 602 173 702 Hop . | . . . . . . . . . . . . . . . . Pick Up 63 | 2 1 . 3 . . . 16 27 3 1 . . 5 3 2 Fast Attach 65 | 4 1 . . . . . 19 17 . . 3 . 2 2 17 Attach 23 | . . . . . . . 3 13 . . . . 4 2 1 Detach 15 | . 1 . . . . . 2 8 . . . . 2 . 2 Swap 68 | . . . . . . . 7 38 3 2 . 2 13 . 3 Drop 69 | . . . 2 . . . 24 25 3 3 3 1 4 1 3 Fire 234 | 9 . . . . . . 31 91 13 6 . 4 47 . 33 Melee 11 | . . 1 1 . . . 9 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 130 | -10/Materials | Entered Mines 147 | -10/Mines | Discovered new exit (range 7) 153 | -10/Mines | Entered Materials 153 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 354 | -9/Materials | Discovered new exit (range 6) 356 | -9/Materials | Entered Mines 380 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 380 | -9/Mines | Discovered new exit (range 5) 384 | -9/Mines | Entered Exiles 397 | -9/Exiles | Met 8R-AWN 405 | -9/Exiles | Met EX-HEX 430 | -9/Exiles | Met EX-DEC 447 | -9/Exiles | Discovered new exit (range 14) 452 | -9/Exiles | Entered Mines 542 | -8/Mines | Discovered new exit (range 3) 544 | -8/Mines | Entered Materials 544 | -8/Materials | Evolved 2 slots: Utility x2 703 | -8/Materials | Found Powered Armor 738 | -8/Materials | Found Powered Armor 1531 | -8/Materials | Discovered new exit (range 9) 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2135 | -7/Factory | Crushed by falling debris 2384 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 2418 | -7/Factory | Build established: Gunner 2585 | -7/Factory | Discovered new exit (range 16) 2737 | -7/Factory | Identified exit to Lower Caves 3346 | -7/Factory | Repaired Prc. Beam Rifle 3468 | -7/Factory | Destroyed 7 combat bots 3861 | -7/Factory | Garrison activated, responded to threat 4139 | -7/Factory | Entered Lower Caves 4185 | -7/Lower Caves | Learned Factory security intel 4360 | -7/Lower Caves | Build established: Skirmisher 4592 | -7/Lower Caves | Ambushed by wild Derelicts 4633 | -7/Lower Caves | Discovered new exit (range 14) 4647 | -7/Lower Caves | Identified exit to Lower Caves 4668 | -7/Lower Caves | Entered another Lower Caves area 4730 | -7/Lower Caves | Entered a destroyed Warlord outpost 4801 | -7/Lower Caves | Discovered new exit (range 6) 4806 | -7/Lower Caves | Identified exit to Factory 5268 | -7/Lower Caves | Learned location of Zion (-6) 5381 | -7/Lower Caves | Discovered new exit (range 11) 5394 | -7/Lower Caves | Identified exit to Data Miner 5455 | -7/Lower Caves | Entered Data Miner 5455 | -7/Data Miner | Discovered new exit (range 6) 5477 | -7/Data Miner | Met Data Miner 5501 | -7/Data Miner | Learned location of Section 7 (-2) 5501 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5520 | -7/Data Miner | Received God Mode back door access code from Data Miner 5547 | -7/Data Miner | Identified exit to Proximity Caves 5548 | -7/Data Miner | Entered Proximity Caves 6100 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6111 | -6/Proximity Caves | Entered Factory 6111 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6818 | -6/Factory | Repaired Imp. Cooling System 7064 | -6/Factory | Released all parts (3) 7070 | -6/Factory | Discovered new exit (range 8) 7073 | -6/Factory | Entered another Factory area 7073 | -5/Factory | Evolved 2 slots: Utility x2 7074 | -5/Factory | Identified exit to Upper Caves 7095 | -5/Factory | Lost 12 parts (3p5n1u3w) 7168 | -5/Factory | Discovered new exit (range 9) 7175 | -5/Factory | Entered another Factory area 7175 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7324 | -4/Factory | Build established: Mutant 7370 | -4/Factory | Spotted B-86 Titan 8066 | -4/Factory | Build established: Skirmisher 8140 | -4/Factory | Self-destructed Last Messages --------------- 08097_ Identified Launcher Guidance Computer. 08104_ Discarded Launcher Guidance Computer. 08104_ Acquired Core Analyzer. 08107_ Thunder Leg destroyed. 08110_ Flexi-carbon Leg destroyed. 08116_ G-67 Veteran overheating. 08116_ Adv. Reaction Control System destroyed. 08117_ G-67 Veteran destroyed. 08120_ System corrupted: Substantial component data lost. 08122_ Adv. Cooling System destroyed. 08123_ G-73 Enforcer destroyed. 08123_ Critical hit (Burn: +50). 08132_ VSS Leg destroyed. 08133_ U-05 Engineer builds a Wall. 08135_ Variable Charge Gun destroyed. 08137_ Mic. Fission Core broken. 08137_ Overheating: Short circuit. 08139_ Imp. Heat Sink destroyed. 08139_ Hvy. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????#################???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# @!! #???????????????? | | ?????????????????# !!! #????????######## | | ?????????????????# ! #????????# | | ?????????????????# t! %g;#??###### #####" | | ?????????????????# g##### #??# | | ?????????????????# u %g! #??## | | ?????????????????# #;### ####?# | | ?????????????????# #?#?# #???# | | ?????????????????########+############ ####"""" | | ??????????????????????# % | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# " | | ??????????????????? + " | | ??????????????????? # ############+### # | | ??????????????????????# ????????????????# # | | ??????????????????????# ??????????????? # # | | ??????????????????????# ?????????????? # # | | ??????????????????????# ????????????? # # | | ??????????????????????# ???????????? ?# # | | ??????????????????????# ????????????????# # | | ??????????????????????# ????????????????# # | | ??????????????????????# ??????????????????# # | | ???????????????????????? ??????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 800 Evasion (%) 82 Targeting Accuracy 16 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Repaired ---------- Prc. Beam Rifle | 38% | -7/Factory Imp. Cooling System | 17% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentCannonSuperbattery Manual? 0 Play Time 01:28:35 Cumulative 96.2 hours Start 2025.07.28 @ 18:14:15 End 2025.07.28 @ 19:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecf09e52-b96d-436d-8511-639f3735f264