Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:16:22 Player: Feral_Cog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1316) 1316 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3370 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 407/550 Matter 255/300 Energy 139/160 System Corruption 9% Temperature Cool (3) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Signal Interpreter Improved Medium Armor Plating > --- WEAPON (3) ------- EM Shotgun Light EM Pulse Cannon > --- INVENTORY (8) ---- Light Ion Engine Improved Medium Armor Plating Advanced Beam Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Sensor Array Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating EM Shotgun Advanced Beam Rifle Light EM Pulse Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 57 | 7 5 26 19 Power 11 | 2 . 5 4 Engine 10 | 2 . 5 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 1 7 2 Treads 3 | . . 3 . Leg 9 | 2 1 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 1 1 10 5 Device 6 | . . 5 1 Storage 4 | 1 . 2 1 Processor 3 | . 1 2 . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 17 | 2 3 4 8 Energy Gun 7 | . . 4 3 Energy Cannon 7 | . 3 . 4 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 9 | . . . 9 Parts Lost 17 | . . 9 8 Power 4 | . . 3 1 Propulsion 3 | . . 2 1 Utility 4 | . . 2 2 Weapon 6 | . . 2 4 Highest Loss Streak 8 | . . 8 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 94 | . 99 90 93 Engine 10 | . 14 9 8 Treads 2 | . . 6 . Leg 17 | . 28 11 17 Device 9 | . . 12 17 Storage 13 | . 14 14 9 Processor 11 | . 13 11 9 Protection 3 | . . 3 9 Energy Gun 10 | . . 14 15 Energy Cannon 13 | . 26 7 5 Naked Turns . | . . . . Heaviest Build 53 | 14 16 53 32 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 17 | . . 17 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 8 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 5 | 1 6 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 2 6 6 4 Class Distribution -------------------- 89% | Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 852 | 242 142 334 134 Remotely . | . . . . Salvage Created 2223 | . 361 1211 651 Parts 136 | . 27 74 35 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 4 23 13 Guns 24 | . . 16 8 Cannons 14 | . 4 7 3 AOE 2 | . . . 2 Classes Destroyed 11 | . 6 4 1 Worker 6 | . 2 4 . Builder 3 | . . 1 2 Hauler 3 | . 1 2 . Recycler 7 | . 1 4 2 Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 6 | . 1 4 1 Swarmer 20 | . . 14 6 Grunt 13 | . 4 3 6 Duelist 1 | . . . 1 Sentry 6 | . . 6 . Best Kill Streak 8 | . 5 8 8 Combat Bots Only 7 | . 2 7 5 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 340 | . 21 180 139 Missed 90 | . 8 44 38 Damage Taken 2986 | . 180 1497 1309 Core 500 | . 83 274 143 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 66 31 . Volleys Fired 135 | . 24 79 32 Largest 3 | . 2 2 3 Hottest 183 | . 120 122 183 Shots Fired 276 | . 48 158 70 Gun 171 | . . 117 54 Cannon 105 | . 48 41 16 Launcher . | . . . . Special . | . . . . Kinetic 5 | . . . 5 Thermal 239 | . 48 158 33 Explosive . | . . . . Electromagnetic 32 | . . . 32 Robot Hit Streak 14 | . 6 14 10 Robot Miss Streak 6 | . 5 6 3 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 162 | . 22 96 44 Core Hits 90 | . 12 42 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . . 11 3 Burn 14 | . . 11 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3803 | . 386 1902 1515 Guns 2033 | . . 1380 653 Cannons 1112 | . 386 522 204 Explosions 658 | . . . 658 Melee . | . . . . Ramming . | . . . . Kinetic 76 | . . . 76 Thermal 3265 | . 386 1902 977 Explosive . | . . . . Electromagnetic 462 | . . . 462 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 3 9 Average Corruption 3 | . . 2 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . 10 . 6 Projectiles 10 | . 10 . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 116 | . . . 116 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 464 | . 276 215 464 Average Temperature 92 | . 93 63 152 Received Heat Transfer 990 | . 117 360 513 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 19 | . 1 16 2 Heat Transferred 6853 | . 814 4477 1562 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 461 | . 117 461 395 Initial 165 | . . 45 165 Average 184 | . 60 262 237 Maximum Alert Level 2 | . . 2 1 Low Security (%) 55 | 100 100 23 46 Level 1 39 | . . 64 53 Level 2 4 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 11 32 22 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 9 5 . Successful 7 | . 5 2 . Failed 7 | . 4 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 9 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Prototype ID Bank 3 | . 2 1 . Alert Level 1 | . 1 . . Locate Traps 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2267 | 67 735 1002 463 Spaces Moved 1153 | 49 509 436 159 Core 16 | 9 . 7 . Treads 145 | . . 145 . Legs 992 | 40 509 284 159 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 107 120 143 188 Slowest Speed 900 | 120 120 900 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 58 41 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1568 | 63 586 659 260 Wait 142 | . 30 82 30 Move 1150 | 48 508 435 159 Hop . | . . . . Pick Up 56 | 8 12 23 13 Fast Attach . | . . . . Attach 35 | 6 1 18 10 Detach 3 | . . 3 . Swap 22 | 1 4 8 9 Drop 25 | . 7 11 7 Fire 135 | . 24 79 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Utility x2 1138 | -9/Materials | Core integrity fell below 50% 1169 | -9/Materials | Lost 8 parts (2p2n2u2w) 1178 | -9/Materials | Destroyed 7 combat bots 1720 | -9/Materials | Discovered new exit (range 7) 1804 | -9/Materials | Identified exit to Materials 1805 | -9/Materials | Entered another Materials area 1805 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2260 | -8/Materials | Lost 4 parts (1p1n2w) 2268 | -8/Materials | Self-destructed Last Messages --------------- Core. 02233_ Dropped Sensor Array. 02237_ G-47 Trooper destroyed. 02242_ R-06 Scavenger collects Lgt. Assault Rifle. 02246_ R-06 Scavenger collects Flight Unit. 02246_ U-05 Engineer builds a Wall. 02250_ Acquired Corrupted Aluminum Leg. 02251_ Integrated Corrupted Aluminum Leg (+9). 02253_ K-01 Serf collects debris. 02256_ U-05 Engineer builds a Wall. 02256_ K-01 Serf collects debris. 02258_ R-06 Scavenger collects Imp. Hover Unit. 02260_ K-01 Serf cleans the Hadron Collector. 02260_ U-05 Engineer lays Concrete. 02262_ U-05 Engineer builds a Door. 02263_ R-06 Scavenger collects Imp. Sensor Array. 02265_ Door malfunctions. 02266_ U-05 Engineer repairs door. 02266_ Imp. Medium Armor Plating destroyed. 02267_ U-05 Engineer lays Concrete. 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"????????????????????????? | | ???????????????? #????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????????#? ?????????????????????????? | | ????????????????????? #?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed HackingBombDissipator Manual? 0 Play Time 00:39:36 Cumulative 13.3 hours Start 2024.04.06 @ 18:20:07 End 2024.04.09 @ 23:16:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/TerminusBold Map View 30x25 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f3ccddd-6920-41b6-ac86-b05a07578325