Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 06:55:23 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (3178) 3178 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 9563 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -270 Cogmind --------- Core Integrity 258/1000 Matter 151/300 Energy 20/100 System Corruption 12% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Transmission Jammer Remote Shield Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Plasma Rifle Heavy Shock Bomb Launcher > --- INVENTORY (10) --- Advanced Recalibrator Mass Driver Remote Datajack Improved Plasma Cutter Vibroblade Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Damper Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Bore Cannon Bore Cannon Vibroblade > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Compact Matter Pod Battle Rifle Battle Rifle Bore Cannon Mass Driver Heavy Shock Bomb Launcher Remote Datajack Improved Plasma Cutter [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Reactor Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Improved System Shield Protection Improved Core Shielding Weapon Bore Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . . . 4 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 131 | 5 5 18 6 9 1 4 14 . 28 18 8 15 Power 22 | 1 1 4 . 1 . 2 . . 5 2 2 4 Engine 14 | 1 1 4 . 1 . 1 . . 4 2 . . Core 6 | . . . . . . 1 . . 1 . 1 3 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 34 | 2 2 7 . 3 . 1 4 . 7 5 2 1 Treads 5 | . . . . . . . 3 . . . 2 . Leg 8 | 2 . . . . . . . . 5 1 . . Wheel 7 | . . 5 . . . . . . 1 . . 1 Hover 9 | . . . . 3 . 1 1 . . 4 . . Flight 5 | . 2 2 . . . . . . 1 . . . Utility 35 | . 2 2 4 . 1 1 4 . 9 7 1 4 Device 18 | . 1 . 3 . 1 1 2 . 3 3 . 4 Storage 5 | . 1 2 . . . . . . 1 1 . . Processor 5 | . . . 1 . . . 2 . 1 1 . . Hackware 2 | . . . . . . . . . . 2 . . Protection 5 | . . . . . . . . . 4 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 . 5 2 5 . . 6 . 7 4 3 6 Energy Gun 8 | 1 . 1 . . . . 2 . . 3 . 1 Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 13 | 1 . 2 . 4 . . 1 . 3 . . 2 Ballistic Cannon 11 | . . 1 2 . . . 3 . 1 . 2 2 Launcher 2 | . . . . 1 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 . 1 . . 1 . 2 . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . 10 . . Parts Lost 53 | . 1 2 . 13 . . . 3 7 11 . 16 Power 11 | . . 1 . 1 . . . 1 2 1 . 5 Propulsion 15 | . . 1 . 4 . . . 1 . 6 . 3 Utility 11 | . . . . 3 . . . 1 3 1 . 3 Weapon 16 | . 1 . . 5 . . . . 2 3 . 5 Highest Loss Streak 13 | . 1 1 . 13 . . . 3 5 5 . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 1 3 1 9 7 2 8 8 6 4 5 9 8 Power . | . . . . . . . . . . . . . Propulsion . | . 2 . 2 2 . . . . . . . . Utility 1 | . . 1 1 1 1 3 2 2 1 1 3 2 Weapon 2 | . . . 4 3 1 3 3 2 1 2 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 3 . 3 . . 2 . 1 1 . . 3 Power . | . . . . . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . . Utility 3 | . . . . . . 1 . . . . . 2 Weapon 5 | . 1 . 2 . . 1 . 1 . . . . Tool/Special 2 | . . . . . . . . . 1 . . 1 Average Slot Usage (%) 74 | . 74 90 98 77 64 82 81 23 73 68 68 58 Engine 5 | . 14 10 8 8 9 6 . . 7 3 3 . Core 2 | . . . . . . 2 6 1 2 . 3 4 Treads 2 | . . . . . . . 7 5 . . 8 6 Leg 3 | . 22 . . . . . . . 11 9 . . Wheel 6 | . . 16 36 24 . . . . . . . . Hover 5 | . . . . 2 27 29 16 . . 6 2 . Flight 2 | . 5 24 . . . . . . 3 . . . Device 9 | . 3 . 17 11 10 26 20 5 6 5 6 6 Storage 6 | . 7 21 12 9 9 9 6 1 2 1 5 5 Processor 3 | . . . 5 4 . . 9 3 4 7 3 . Hackware 3 | . . . . . . . . . . 7 11 11 Protection 4 | . . . . . . . . . 15 9 4 2 Energy Gun 1 | . 10 2 . . . . 5 . . 1 . 1 Ballistic Gun 3 | . 10 14 . 7 9 9 4 . 4 1 . . Ballistic Cannon 4 | . . 1 17 7 . . 3 3 . . 5 6 Impact Weapon 1 | . . . . . . . . . 2 4 1 . Slashing Weapon 2 | . . . . . . . . . 8 2 3 2 Peak Build Rating 101 | 5 7 18 30 29 26 34 58 56 68 76 101 101 Average Rating 47 | 3 5 13 27 20 22 32 49 14 48 58 86 72 On Entrance 31 | . 5 6 18 29 19 26 34 56 1 46 64 101 Avg Prop Armor Cover (%) 5 | . . 7 . . . 5 4 . 1 10 . . Naked Turns 133 | . . . . . . . . 114 19 . . . Heaviest Build 105 | 9 15 29 37 32 20 23 36 36 46 31 102 105 Greatest Support 140 | 20 20 48 48 48 24 30 90 90 52 52 140 140 Greatest Overweight (x) 10 | . 1 1 . 4 . . 1 . 2 6 1 10 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 5 8 10 10 10 10 10 10 10 5 10 10 10 Average Capacity 8 | 5 6 8 10 10 10 10 10 6 5 6 10 10 Most Carried 10 | 4 5 4 10 10 4 10 9 9 5 10 10 10 Average Carried 6 | 1 3 1 9 7 2 8 8 6 4 5 9 7 Final Capacity 10 | 5 8 10 10 10 10 10 10 5 5 10 10 10 Final Carried 10 | 4 3 4 10 2 4 10 9 5 5 9 10 5 Class Distribution -------------------- 63% | Mutant 31% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Matter Collected 3700 | 226 142 399 660 92 299 200 142 77 476 202 191 594 Remotely . | . . . . . . . . . . . . . Salvage Created 3623 | . 237 422 300 193 . . 96 . 496 1104 214 561 Parts 156 | . 17 34 20 7 . . 7 . 34 14 1 22 Haulers Intercepted 3 | . . 2 1 . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . 3 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 65 | . 7 7 13 6 . . 5 . 7 10 . 10 Melee 9 | . . . . . . . . . 5 4 . . Guns 18 | . 7 3 . 6 . . . . 2 . . . Cannons 30 | . . 4 13 . . . 4 . . . . 9 AOE 2 | . . . . . . . 1 . . . . 1 Classes Destroyed 14 | . 3 6 2 . . . . . 3 . . . Worker 7 | . 1 1 . . . . . . 2 . . 3 Builder 4 | . . . . . . . . . 1 3 . . Tunneler 2 | . . 1 . . . . . . 1 . . . Hauler 3 | . . 2 1 . . . . . . . . . Recycler 5 | . . 1 . . . . . . . 4 . . Mechanic 3 | . . 1 1 . . . . . . . . 1 Operator 2 | . . . 2 . . . . . . . . . Watcher 4 | . . 1 1 . . . . . 1 1 . . Swarmer 17 | . 3 3 4 3 . . 4 . . . . . Grunt 29 | . 4 2 7 3 . . . . 2 8 . 3 Sentry 7 | . . 2 1 . . . . . 2 . . 2 Specialist 1 | . . . . . . . . . 1 . . . Hunter 7 | . . . 1 . . . 1 . . . . 5 Programmer 4 | . . . . . . . . . 2 2 . . Best Kill Streak 9 | . 7 3 5 2 . . 4 . 2 3 . 9 Combat Bots Only 6 | . 6 3 5 2 . . 4 . 2 3 . 4 Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 . 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . 1 Melee 1 | . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Hostile Shots Fired 920 | . 54 53 74 170 . . 34 4 160 124 . 247 Missed 267 | . 17 20 27 45 . . 6 . 50 43 . 59 Hits 653 | . 37 33 47 125 . . 28 4 110 81 . 188 Melee 4 | . . . . . . . . 4 . . . . Projectile 649 | . 37 33 47 125 . . 28 . 110 81 . 188 AOE 4 | . . . 1 . . . . . 2 1 . . Critical Strikes 18 | . . 1 2 5 . . . 3 2 5 . . Part Disruptions 3 | . . . . . . . . . 3 . . . Damage Taken 10489 | . 472 354 758 1388 . . 453 164 1626 1814 . 3460 Core 1856 | . 206 68 142 292 . . 61 125 220 237 . 505 Absorbed by Shields 10 | . . . . . . . . . . . . 10 Redirected to Shielding 159 | . . . . . . . . . 72 87 . . Ignored by Resistances 3 | . . . . . . . . . . . . 3 Regen/Repaired (Parts) 96 | . . . 96 . . . . . . . . . Core Remaining (%) 54 | 100 17 83 . . . 21 . . 52 . . . Volleys Fired 241 | . 21 53 53 33 . . 11 8 11 3 . 48 Largest 3 | . 2 2 2 2 . . 3 2 2 2 . 3 Hottest 144 | . 60 68 80 80 . . 138 66 56 134 . 144 Shots Fired 449 | . 37 94 106 62 . . 26 16 17 5 . 86 Gun 205 | . 37 75 . 51 . . 12 . 15 4 . 11 Cannon 241 | . . 19 106 11 . . 14 16 2 . . 73 Launcher 2 | . . . . . . . . . . . . 2 Special 1 | . . . . . . . . . . 1 . . Kinetic 417 | . 21 91 106 62 . . 18 16 17 2 . 84 Thermal 6 | . . . . . . . 4 . . 2 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 26 | . 16 3 . . . . 4 . . 1 . 2 Robot Hit Streak 10 | . 9 9 10 7 . . 4 7 8 3 . 6 Robot Miss Streak 6 | . 3 4 4 3 . . 3 1 5 4 . 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 6 | . 4 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 344 | . 28 60 64 39 . . 13 13 38 46 3 40 Core Hits 131 | . 15 24 22 10 . . 6 2 22 8 1 21 Critical Kills 13 | . 1 . . 1 . . . . 1 1 . 9 Critical Parts Destroyed 35 | . . 1 . . . . . . 2 16 . 16 Critical Strikes 67 | . 2 1 7 2 . . . . 8 20 . 27 Destroy 29 | . 1 1 . 1 . . . . . . . 26 Blast 9 | . . . 7 1 . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . Smash 20 | . . . . . . . . . 3 17 . . Sever 8 | . . . . . . . . . 5 3 . . Melee Attacks 105 | . . . . . . . . . 40 62 3 . Impact 70 | . . . . . . . . . 13 54 3 . Slashing 35 | . . . . . . . . . 27 8 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 5 6 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 9 | . . . . . . . . . 5 4 . . Damage Inflicted 10542 | . 506 826 1776 659 . . 452 492 1491 2603 270 1467 Guns 1823 | . 391 570 . 479 . . 83 . 173 62 . 65 Cannons 3862 | . . 256 1776 169 . . 293 492 31 . . 845 Explosions 748 | . 115 . . . . . 76 . . . . 557 Melee 4092 | . . . . . . . . . 1287 2535 270 . Ramming 17 | . . . . 11 . . . . . 6 . . Kinetic 5348 | . 219 782 1776 648 . . 305 492 204 12 . 910 Thermal 688 | . 115 . . . . . 110 . . 20 . 443 Explosive . | . . . . . . . . . . . . . Electromagnetic 397 | . 172 44 . . . . 37 . . 30 . 114 Impact 3097 | . . . . . . . . . 542 2285 270 . Slashing 995 | . . . . . . . . . 745 250 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . 1 2 . . . . 2 14 21 4 12 12 Average Corruption 11 | . 1 2 . . . . 1 10 14 4 9 12 Corruption Purged 2 | . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 118 | . . 2 . . . . . 5 42 3 25 41 Message Errors 26 | . . . . . . . . 1 10 2 4 9 Matter Fused 32 | . . 1 . . . . . 1 11 . 7 12 Heat Flow Errors 14 | . . 1 . . . . . 2 3 . 4 4 Energy Discharges 15 | . . . . . . . . . 6 . 2 7 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . . . . 5 1 6 1 Data Loss (major) 9 | . . . . . . . . 1 1 . 1 6 Misfires 2 | . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . 3 . . . Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1618 | . 21 . 38 10 . . 14 . 176 1213 111 35 Projectiles 71 | . . . 38 10 . . 14 . . 9 . . Explosions 56 | . 21 . . . . . . . . . . 35 Melee 1491 | . . . . . . . . . 176 1204 111 . Knockbacks 48 | . . 2 20 3 . . 1 . . 17 2 3 Impact 18 | . . . . . . . . . . 16 2 . Kinetic 29 | . . 2 20 3 . . 1 . . . . 3 Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 53 | . 46 . . 5 . . . . . 2 . . Shots 1 | . 1 . . . . . . . . . . . Rammed 3 | . . . . 1 . . . . . 2 . . Targets Rammed 3 | . . . . 1 . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 262 | . 111 262 54 48 . . . . 144 18 254 227 Average Temperature 39 | . 67 30 13 18 . . . . 68 7 119 57 Received Heat Transfer 2109 | . 198 84 279 504 . . . . 333 528 . 183 Effects 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . 10 2 . Combat Hostiles 6 | . . . . . . . . . . 6 . . Parts Fried 21 | . . . . . . . 1 . . 17 3 . Impact Corruptions 39 | . . . . . . . . . 2 33 4 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 561 | . 100 . . . . . 124 . . 37 . 300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . . . . . . . 1 Low Security (%) 88 | 100 100 17 76 100 100 . 100 100 100 100 100 88 Level 1 11 | . . 82 23 . . . . . . . . 11 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 305 | . 135 305 244 120 44 . 86 27 64 97 15 235 Initial 94 | . . 40 94 76 33 . . 26 . 1 15 . Average 59 | . 63 225 150 62 14 . 14 5 11 20 . 73 Influence Increases 2654 | . 187 451 428 217 30 . 147 3 252 417 . 522 Destroy 0b10 Robot/C 1300 | . 140 140 260 120 . . 100 . 140 200 . 200 Destroy 0b10 Robot/NC 150 | . 5 35 25 . . . . . 25 40 . 20 Destroy Leader 264 | . 30 36 44 10 . . 20 . 42 22 . 60 Successful Hack 154 | . 10 29 41 9 30 . . . . 18 . 17 Disable Machine 210 | . . . 30 . . . 15 . 15 15 . 135 Destroy Structure 141 | . 2 1 28 3 . . 12 3 . 2 . 90 Partial Spotted 30 | . . 30 . . . . . . . . . . Lose Combat Pursuer 405 | . . 180 . 75 . . . . 30 120 . . Influence Decreases 2541 | . 90 323 473 312 115 . 71 79 248 377 44 409 Entered New Map 426 | . . 57 131 104 52 . . 50 . 3 29 . Time Decay 1646 | . 80 246 342 100 63 . 71 10 188 282 15 249 Lost Part 469 | . 10 20 . 108 . . . 19 60 92 . 160 Squads Dispatched 15 | . 1 . . 2 . . 1 . 5 5 . 1 Investigation 1 | . 1 . . . . . . . . . . . Extermination 6 | . . . . . . . . . 2 3 . 1 Reinforcement 7 | . . . . 1 . . 1 . 3 2 . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Distress Signals 6 | . 1 1 . 1 . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 138 | . 11 22 18 18 . . 5 7 13 29 . 15 Peak Tracking Total 14 | . 7 14 6 9 . . 6 6 3 6 . 5 Tactical Retreats 16 | . . 3 . 3 . . . 1 2 7 . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Traps Triggered 6 | . . . . . . . 1 . . 1 . 4 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Machines Disabled 14 | . . . 2 . . . 1 . 1 1 . 9 Max in Single Turn 4 | . . . 1 . . . 1 . 1 1 . 4 Garrison Access 3 | . . . 1 . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Machines Accessed 39 | . 4 4 7 3 9 3 . . 1 3 . 5 Terminals 23 | . 4 4 5 3 5 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 7 | . . . . . 4 . . . 1 . . 2 Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access 3 | . . . 1 . . . . . . 1 . 1 Total Hacks 115 | . 11 10 21 5 22 17 . . 3 6 . 20 Successful 74 | . 4 5 13 2 15 17 . . 2 2 . 14 Failed 41 | . 7 5 8 3 7 . . . 1 4 . 6 Catastrophic 5 | . 1 1 . 1 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 6 6 6 4 4 . . . 2 . . 7 Terminals 71 | . 11 10 16 5 12 . . . . . . 17 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 15 | . . . . . 10 . . . 3 . . 2 Scanalyzers 4 | . . . . . . . . . . 4 . . Garrison Access 6 | . . . 3 . . . . . . 2 . 1 Terminal Hacks 39 | . 1 3 7 . 4 17 . . . . . 7 Record 9 | . . . . . . 9 . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 8 | . . . . . . 8 . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . . . . . . 2 Emergency Access Points 2 | . . 1 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 4 | . . 2 2 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . 2 . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 10 | . . . . . 7 . . . 1 . . 2 Report Inventory 7 | . . . . . 4 . . . 1 . . 2 Retrieve Components 3 | . . . . . 3 . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . 1 . . . . . . 1 . 1 Seal Access 3 | . . . 1 . . . . . . 1 . 1 Unauthorized Hacks 19 | . 3 2 3 2 4 . . . 1 . . 4 Terminals 18 | . 3 2 3 2 4 . . . . . . 4 Track 1 | . . . . . . . . . . . . 1 Botnet 16 | . 3 2 3 2 4 . . . . . . 2 Operators 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Monitor 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 26 | . 3 4 6 3 5 . . . 1 2 . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Active Infowar (turns) 2537 | . . . 738 175 216 659 376 39 264 . . 70 Sensors 267 | . . . . . . . 3 . 264 . . . Terrain 1473 | . . . 183 . 216 659 376 39 . . . . Structural 913 | . . . 738 175 . . . . . . . . Jamming 70 | . . . . . . . . . . . . 70 Robot Analysis Total 8 | . . . . . . 8 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Turns Passed 7126 | 78 212 536 776 213 216 659 376 153 1015 1057 824 1011 Spaces Moved 6249 | 60 177 592 551 133 400 1419 181 217 710 764 584 461 Core 393 | 8 . . . 1 . . . 212 118 11 . 43 Treads 754 | . . . . . . . 63 5 . . 375 311 Legs 973 | 52 84 . . . . . . . 496 341 . . Wheels 979 | . . 168 551 95 . . . . 58 . . 107 Hover 2595 | . . . . 37 400 1419 118 . . 412 209 . Flight 555 | . 93 424 . . . . . . 38 . . . Fastest Speed 26 | 50 32 26 90 42 42 40 40 50 35 42 66 95 Average Speed 86 | 110 74 55 90 78 42 41 104 52 114 99 133 181 Slowest Speed 550 | 120 125 109 90 250 42 42 160 160 260 350 160 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . 1 2 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 34 35 40 37 60 83 4 100 13 20 95 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 4 | . . . . . . 4 . . . . . . Spaces Dug 4 | . . . 3 . . . . . . 1 . . Terrain Destroyed 105 | . 2 . 29 3 . . 10 3 2 1 . 55 Melee 1 | . . . . . . . . . . 1 . . Projectile 56 | . . . 29 3 . . 4 3 2 . . 15 AOE 48 | . 2 . . . . . 6 . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Total 7363 | 69 220 703 726 188 446 1483 343 239 837 937 625 547 Wait 508 | 1 7 31 91 11 42 49 131 15 39 74 . 17 Move 6233 | 59 174 587 550 132 399 1418 181 216 709 764 583 461 Hop 3 | . 1 2 . . . . . . . . . . Pick Up 50 | 4 4 4 14 . 3 8 2 . 3 3 4 1 Fast Attach 72 | 5 1 7 4 1 1 2 1 . 17 14 10 9 Attach 29 | . 2 5 1 8 1 . 3 . 2 3 . 4 Detach 10 | . 1 2 . . . . . . 1 2 4 . Swap 47 | . 3 8 4 1 . 2 11 . 10 3 2 3 Drop 55 | . 6 4 9 1 . 4 3 . 11 . 13 4 Fire 241 | . 21 53 53 33 . . 11 8 11 3 . 48 Melee 95 | . . . . . . . . . 34 58 3 . Ram 3 | . . . . 1 . . . . . 2 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 6 . Trap . | . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . 11 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Core integrity fell below 50% 241 | -10/Materials | Core integrity fell below 20% 274 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x2 461 | -9/Materials | Discovered new exit (range 16) 770 | -9/Materials | Build established: Mutant 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Utility x2 827 | -8/Materials | Discovered new exit (range 11) 1159 | -8/Materials | Discovered new exit (range 16) 1444 | -8/Materials | Repaired Cld. Ion Engine 1603 | -8/Materials | Entered Storage 1725 | -8/Storage | Garrison activated, responded to threat 1753 | -8/Storage | Core integrity fell below 50% 1811 | -8/Storage | Lost 13 parts (1p4n3u5w) 1814 | -8/Storage | Used back door to open Recycling access 1814 | -8/Storage | Discovered new exit (range 4) 1816 | -8/Storage | Entered Recycling 2016 | -8/Recycling | Scanned before Scraplab entrance 2026 | -8/Recycling | Entered Scraplab 2030 | -8/Recycling | Discovered new exit (range 3) 2032 | -8/Recycling | Entered Scraptown 2117 | -8/Scraptown | Discovered new exit (range 11) 2172 | -8/Scraptown | Visited Cave Peace 2189 | -8/Scraptown | Visited Spacefarers 2219 | -8/Scraptown | Visited SPCMW 2232 | -8/Scraptown | Visited Assassins FH 2247 | -8/Scraptown | Visited Fellowship of the Rings 2253 | -8/Scraptown | Visited The Evicted 2265 | -8/Scraptown | Visited Symbiants 2353 | -8/Scraptown | Visited UFD Registry 2353 | -8/Scraptown | Registered with UFD as "Shadowskull" 2368 | -8/Scraptown | Visited Curators Association 2388 | -8/Scraptown | Visited Science Guys 2404 | -8/Scraptown | Visited LU-1G1's Boring Crew 2434 | -8/Scraptown | Visited Infowarlord's Domain 2438 | -8/Scraptown | Found Exp. Terrain Scan Processor 2449 | -8/Scraptown | Visited Scrap Suit Storage 2455 | -8/Scraptown | Visited Cartography Club 2465 | -8/Scraptown | Visited Scrapoid Pod Storage 2476 | -8/Scraptown | Visited Analyses Database 2488 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2491 | -8/Scraptown | Found DCF Scrap (31 items) 2564 | -8/Scraptown | Discovered new exit (range 5) 2610 | -8/Scraptown | Met Optimus 2610 | -8/Scraptown | Accepted into 0bPrime 2691 | -8/Scraptown | Entered Factory 2691 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3067 | -6/Factory | Sucked down chute 3067 | -6/Factory | Entered Waste 3075 | -6/Waste | Spotted C-40 Crusher 3081 | -6/Waste | Spotted C-40 Crusher 3082 | -6/Waste | EMP discharged 3104 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3106 | -6/Waste | Released all parts (7) 3125 | -6/Waste | Spotted C-40 Crusher 3128 | -6/Waste | Spotted C-40 Crusher 3130 | -6/Waste | Spotted C-40 Crusher 3135 | -6/Waste | Lost 3 parts (1p1n1u) 3181 | -6/Waste | Spotted C-40 Crusher 3182 | -6/Waste | EMP discharged 3182 | -6/Waste | System corruption reached 10% 3215 | -6/Waste | Discovered new exit (range 11) 3220 | -6/Waste | Entered Factory 4206 | -6/Factory | Discovered new exit (range 4) 4235 | -6/Factory | Entered another Factory area 4235 | -5/Factory | Evolved 2 slots: Utility x2 4266 | -5/Factory | Lost 5 parts (2p2u1w) 4831 | -5/Factory | Lost 5 parts (1p3n1w) 5137 | -5/Factory | Build established: Hacker-Mutant 5292 | -5/Factory | Sucked down chute 5292 | -5/Factory | Entered Waste 5292 | -5/Waste | The area was eerily silent 5505 | -5/Waste | System corruption reached 10% 5540 | -5/Waste | Found Damper Plating 5592 | -5/Waste | Discovered new exit (range 13) 6116 | -5/Waste | Entered Factory 6376 | -5/Factory | Allied Derelicts emerged from ambush trap array 6752 | -5/Factory | Core integrity fell below 50% 6788 | -5/Factory | Lost 13 parts (3p2n3u5w) 6976 | -5/Factory | Lost 3 parts (2p1n) 7127 | -5/Factory | Self-destructed Last Messages --------------- 06886_ System corrupted: Substantial component data lost. 06892_ Acquired Transmission Jammer. 06901_ System corrupted: Matter fused (-6). 06920_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5F. 06933_ C:B7IQYHHB%SCW 1CLTT6 06937_ U-05 Engineer lays Concrete. 06945_ Triggered Tiamat Bomb Trap. 06945_ An explosion rips through the floor. 06945_ Wheel destroyed. 06945_ Mic. Fission Core destroyed. 06954_ System corrupted: Component data lost. 06958_ The unstable cave ceiling collapses. 06983_ System corrupted: Substantial component data lost. 07034_ System corrupted: Heat flow error (+267). 07052_ AODG X&IPNM/QBGMEXUXMCD5Y22RJO/ 07091_ K7NI<,TYUHO 07119_ GU0 Map ----- +----------------------------------------------------+ | %* ### """""" + ## "F" # | | % #?# # ## """ # | | "" ""/### # ## # | | " ] # # #####+### | | # # # | | ! " # """Y""" # | | # # """"""" # | | # # # | | # ###+########## | | """"# ######/###?# #????????############### | | """""# ###### #???# #########??????????????# | | # # ###?# # """ ! #??????????????# | | # # #?# # """ #??????????????# | | [ # + #?# # """ #??????????????# | | # # # ### # ! #??????????????# | | =# # + #??????????????# | | ########+#+## # #### ##+######????????????### | | #?# #??# #?????????????????# | | #?# """"""" #####??#pp #?????????????????# | | ###?# """"""" #??#####/#####????????????????# | | ????# """"""" #??# #????????????????# | | ????# """"""" #??# "" "" #????????????????# | | ????# #??# " " " #????????????????# | | ????# """"""" #??# """ """ #????????????????# | | ????# """"""" #??# "" "" #????????????????# | | ????# """"""" #??#! ""@ "" #????????????????# | | ????# """"""" #??# #????????????????# | | ????# #??# #????????????????# | | ????# #??###########????????????????# | | ????##############?????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 535 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1110 Jamming Range 12 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 1600 Resistance: EM 90 Core Shielding 30 Evasion (%) 66 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Thermal Shield | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 12% | -8/Materials Studied --------- Imp. Ion Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidArcAutocannon Manual? 0 Play Time 01:19:38 Cumulative 235.9 hours Start 2025.11.04 @ 18:14:18 End 2025.11.06 @ 06:55:23 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 111 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af5406dc-b383-4163-abd0-5d81a81a9ade