Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 20:43:50

Player: silmarilion6

Result: Destroyed by SI-TWQ(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (3)       15
Value Destroyed (21)       21
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 236

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     295/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (100) Ox1
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
        Signal Interpreter
>       --- WEAPON (2) -------
  Small Laser
>       --- INVENTORY (8) ----
  Light Ion Engine
        Aluminum Leg
        Heat Sink
  Light Armor Plating
  Light Armor Plating
        Assault Rifle
        Grenade Launcher

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
        Heat Sink
  Small Storage Unit
>       --- WEAPON -----------
  Small Laser
  Small Laser
>       --- INVENTORY --------
  Light Ion Engine
        Wheel
        Assault Rifle
        Grenade Launcher
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
Weapon                     Small Laser
  Energy Gun               Small Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             10   | 7   3   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 3   1   
    Treads                 1    | 1   .   
    Leg                    2    | 2   .   
    Wheel                  1    | .   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | .   1   
    Storage                1    | 1   .   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   2    | 2   .   
    Energy Gun             2    | 2   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     98   | .   98  
  Engine                   13   | .   13  
  Leg                      27   | .   27  
  Device                   11   | .   11  
  Storage                  14   | .   14  
  Processor                1    | .   1   
  Energy Gun               27   | .   27  
Naked Turns                .    | .   .   
Heaviest Build             13   | 12  13  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 6   8   
  Most Carried             7    | 5   7   
  Average Carried          4    | 3   4   
  Final Capacity           8    | 8   8   
  Final Carried            7    | 3   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           282  | 247 35  
  Remotely                 .    | .   .   
Salvage Created            39   | .   39  
  Parts                    5    | .   5   
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  2    | .   2   
  Guns                     2    | .   2   
Classes Destroyed          2    | .   2   
  Worker                   1    | .   1   
  Swarmer                  2    | .   2   
Best Kill Streak           2    | .   2   
  Combat Bots Only         1    | .   1   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        65   | .   65  
  Missed                   19   | .   19  
Damage Taken               705  | .   705 
  Core                     266  | .   266 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              7    | .   7   
  Largest                  2    | .   2   
  Hottest                  80   | .   80  
Shots Fired                14   | .   14  
  Gun                      14   | .   14  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  14   | .   14  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         3    | .   3   
  Robot Miss Streak        4    | .   4   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           6    | .   6   
  Core Hits                3    | .   3   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           66   | .   66  
  Guns                     66   | .   66  
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  66   | .   66  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        66   | .   66  
  Average Temperature      30   | .   30  
  Received Heat Transfer   177  | .   177 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             1    | .   1   
  Heat Transferred         150  | .   150 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             85   | .   85  
  Initial                  .    | .   .   
  Average                  12   | .   13  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      10   | .   10  
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               754  | 71  683 
Spaces Moved               197  | 43  154 
  Core                     13   | 9   4   
  Treads                   2    | 2   .   
  Legs                     179  | 32  147 
  Wheels                   3    | .   3   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            116  | 107 118 
  Slowest Speed            160  | 160 120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       12   | 4   20  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      706  | 67  639 
  Wait                     478  | 8   470 
  Move                     196  | 42  154 
  Hop                      .    | .   .   
  Pick Up                  12   | 7   5   
  Fast Attach              5    | 5   .   
  Attach                   3    | 2   1   
  Detach                   .    | .   .   
  Swap                     2    | .   2   
  Drop                     3    | 3   .   
  Fire                     7    | .   7   
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Sub])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   72 | -11/Scrapyard | Entered Materials
  307 | -10/Materials | Build established: Mutant
  505 | -10/Materials | Discovered new exit (range 6)
  672 | -10/Materials | Derelicts attacked the area
  738 | -10/Materials | Core integrity fell below 50%
  749 | -10/Materials | Core integrity fell below 20%
  755 | -10/Materials | Destroyed by SI-TWQ(R) with Subdweller Beam Cannon

 Last Messages 
---------------
00697_ S-10 Pest destroyed.
00697_ Switching to secondary target: G-34
  Mercenary.
00702_ Acquired Lgt. Armor Plating. <x2>
00709_ W-16 Scout suffers critical hit
  (Meltdown).
00720_ S-10 Pest destroyed.
00722_ Flight Unit melted.
00722_ S-10 Pest destroyed.
00724_ K-01 Serf collects debris.
00725_ K-01 Serf destroyed.
00726_ Acquired 13 matter.
00728_ Acquired 8 matter.
00729_ Acquired 14 matter.
00741_ U-05 Engineer builds a Wall.
00741_ Ion Engine destroyed.
00741_ Sml. Laser destroyed.
00743_ Aluminum Leg destroyed.
00747_ U-05 Engineer builds a Wall.
00751_ Wheel destroyed.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????#   =!!    #???????????????? |
| ??????????????????????#=%!=      #???????????????? |
| ??????????????????????# =        #???????????????? |
| ??????????????????????#          #???????????????? |
| ?????????############## %       !#???????????????? |
| ????????              !%=        #???????????????? |
| ????????              [==      = #???????????????? |
| ????????              *%[ ####*%=#???????????????? |
| ???????????############=% #???   #???????????????? |
| ???????????????#      #=  #???   #???????????????? |
| ???????????????#    = /=  #???   #???????????????? |
| ???????????????#"""   #*  #????  #???????????????? |
| ???????????????#"""   ;   ##???  #???????????????? |
| ???????????????#"""   # R "#???  #???????????????? |
| ???????????????#      # R #????   ???????????????? |
| ???????????????########   #?????  ???????????????? |
| ???????????????#      #   ##???? ????????????????? |
| ???????????????#      +   ##?????????????????????? |
| ???????????????#      #   ##?????????????????????? |
| ???????????????#      #   ##?????????????????????? |
| ???????????????#!=    #   ##?????????????????????? |
| ???????????????#      #   #??????????????????????? |
| ???????????????########   #??????????????????????? |
| ??????????????????????#   #??????????????????????? |
| ??????????????????????#   #??????????????????????? |
| ??????????????????????#  @#??????????????????????? |
| ??????????????????????#   #??????????????????????? |
| ??????????????????????#   #??????????????????????? |
| ??????????????????????#   #??????????????????????? |
| ??????????????????????#   #??????????????????????? |
| ??????????????????????# *=#??????????????????????? |
| ??????????????????????# !%#??????????????????????? |
| ??????????????????????#  =#??#########???????????? |
| ??????????????????????#   #?##     #<#???????????? |
| ??????????????????????#   ###       #????????????? |
| ??????????????????????#     #       #????????????? |
| ??????????????????????#     #       #????????????? |
| ??????????????????????#             #????????????? |
| ??????????????????????#     #      #?????????????? |
| ??????????????????????#     #      #?????????????? |
| ??????????????????????##   ###   ###?????????????? |
| ???????????????????????#   #?#####???????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????#####?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              292
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SigixChargeSpoofer
  Manual?         0
Play Time         00:22:33
  Cumulative      13.4 hours
  Start           2024.07.16 @ 13:26:58
  End             2024.07.16 @ 20:43:50
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          18
  Rogue           18
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             12
Gallery%          13
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          16%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1d179aa0-c50a-4393-80c3-94ac4fded00d