Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 16:57:13 Player: Desaphets Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1470) 1470 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3391 Bonus ------- High Alert Combat Kills 123 Friendly Fire -87 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 68/100 System Corruption 8% Temperature Warm (169) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (10) --- Improved Ion Engine Advanced Treads Improved Aluminum Leg Carbon-fiber Leg Medium Matter Pod (67) Terrain Scan Processor Shotgun Shotgun Shotgun Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Shotgun > --- INVENTORY -------- Advanced Treads Improved Carbon-fiber Leg Medium Matter Pod EM Pulse Cannon Assault Rifle Heavy Assault Rifle Mining Claw [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 51 | 7 12 5 27 Power 5 | . 2 . 3 Engine 4 | . 2 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 2 . 7 Treads . | . . . . Leg 11 | 2 2 . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 1 6 Device 4 | 1 1 . 2 Storage 4 | 1 1 1 1 Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 24 | 3 6 4 11 Energy Gun 3 | 1 . . 2 Energy Cannon 5 | . 1 1 3 Ballistic Gun 10 | 2 5 . 3 Ballistic Cannon 2 | . . 1 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 3 20 Power 4 | . . 1 3 Propulsion 4 | . . . 4 Utility 3 | . . 1 2 Weapon 12 | . . 1 11 Highest Loss Streak 11 | . . 2 11 To Critical Strikes 1 | . . . 1 Average Backups 9 | 4 9 9 8 Power 1 | . 2 2 . Propulsion 2 | 3 3 2 2 Utility . | . . . . Weapon 3 | . 2 5 4 Tool/Special . | . . . . Unused Backups 18 | . 8 . 10 Power 3 | . 1 . 2 Propulsion 9 | . 5 . 4 Utility 2 | . 1 . 1 Weapon 3 | . . . 3 Tool/Special 1 | . 1 . . Average Slot Usage (%) 90 | . 96 93 78 Engine 9 | . 10 8 7 Leg 25 | . 28 28 20 Device 7 | . 13 . 1 Storage 16 | . 14 27 12 Processor 2 | . . . 9 Energy Cannon 2 | . 3 2 1 Ballistic Gun 14 | . 24 . 9 Ballistic Cannon 4 | . . 11 7 Launcher 2 | . . 2 5 Slashing Weapon 2 | . . 11 . Peak Build Rating 33 | 6 11 12 33 Average Rating 12 | 3 8 10 19 On Entrance 6 | . 6 11 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 9 22 25 33 Greatest Support 54 | 20 26 26 54 Greatest Overweight (x) 5 | 1 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 5 9 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 80% | Mutant 16% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1451 | 279 440 39 693 Remotely 118 | 118 . . . Salvage Created 1756 | 98 488 75 1095 Parts 118 | 1 36 9 72 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 42 | . 9 5 28 Melee 2 | . . 2 . Guns 20 | . 9 . 11 Cannons 6 | . . 1 5 AOE 14 | . . 2 12 Classes Destroyed 13 | 1 4 2 6 Worker 5 | . 2 . 3 Builder 3 | . . . 3 Hauler 1 | . 1 . . Recycler 5 | 1 2 . 2 Operator 1 | . . . 1 Swarmer 14 | . 6 3 5 Grunt 12 | . 3 . 9 Brawler 4 | . . . 4 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 7 | . . . 7 Subdweller 2 | . . 2 . Scientist 1 | . . 1 . Best Kill Streak 16 | 1 3 3 16 Combat Bots Only 11 | . 3 3 11 Max Kills in Single Turn 5 | 1 1 1 5 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 292 | . 53 24 215 Missed 101 | . 23 6 72 Hits 191 | . 30 18 143 Melee 14 | . . . 14 Projectile 177 | . 30 18 129 AOE 6 | . . 5 1 Critical Strikes 10 | . 1 1 8 Damage Taken 3263 | . 304 498 2461 Core 694 | . 42 93 559 Absorbed by Shields 28 | . . . 28 Regen/Repaired (Parts) 8 | . 8 . . Core Remaining (%) 73 | 100 . 46 . Volleys Fired 114 | 3 46 13 52 Largest 4 | 2 2 2 4 Hottest 126 | 70 88 101 126 Shots Fired 223 | 6 93 17 107 Gun 151 | 6 90 . 55 Cannon 50 | . 3 10 37 Launcher 22 | . . 7 15 Special . | . . . . Kinetic 168 | 3 90 6 69 Thermal 19 | 3 3 4 9 Explosive 22 | . . 7 15 Electromagnetic 14 | . . . 14 Robot Hit Streak 16 | 2 5 8 16 Robot Miss Streak 5 | 2 5 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 135 | 4 47 12 72 Core Hits 98 | 2 24 7 65 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . . 6 Burn 1 | . . . 1 Destroy 1 | . . . 1 Blast 3 | . . . 3 Corrupt 1 | . . . 1 Melee Attacks 4 | . . 4 . Impact . | . . . . Slashing 4 | . . 4 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 3753 | 45 562 593 2553 Guns 1137 | 45 503 . 589 Cannons 725 | . 20 85 620 Explosions 1763 | . . 437 1326 Melee 71 | . . 71 . Ramming 57 | . 39 . 18 Kinetic 1362 | 21 503 43 795 Thermal 217 | 24 20 42 131 Explosive 1763 | . . 437 1326 Electromagnetic 283 | . . . 283 Impact . | . . . . Slashing 71 | . . 71 . Piercing . | . . . . Highest Corruption 8 | . 1 1 8 Average Corruption 1 | . 1 1 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 5 4 9 Message Errors 5 | . 3 1 1 Matter Fused 4 | . . 1 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . 2 . Misfires 2 | . 1 . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 53 | . . 20 33 Projectiles 7 | . . 2 5 Explosions 46 | . . 18 28 Melee . | . . . . Knockbacks 4 | . 1 1 2 Impact 1 | . 1 . . Kinetic 2 | . . 1 1 Secondary 1 | . . . 1 Self-Inflicted Damage 296 | . . 73 223 Shots 9 | . . 3 6 Rammed . | . . . . Targets Rammed 6 | . 5 . 1 Kicked 6 | . 5 . 1 Crushed . | . . . . Highest Temperature 202 | . 54 . 202 Average Temperature 50 | . 16 . 55 Received Heat Transfer 858 | . 114 12 732 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | 74 37 74 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 74 | 100 100 . 31 Level 1 6 | . . . 16 Level 2 18 | . . . 51 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 570 | 5 95 . 570 Initial . | . . . . Average 138 | 1 31 . 328 Influence Increases 1403 | 5 323 85 990 Destroy 0b10 Robot/C 780 | . 180 60 540 Destroy 0b10 Robot/NC 80 | 5 25 . 50 Destroy Leader 162 | . 32 10 120 Successful Hack 11 | . 11 . . Disable Machine 90 | . . . 90 Destroy Structure 85 | . . . 85 Lose Combat Pursuer 195 | . 75 15 105 Influence Decreases 873 | 5 323 85 460 Time Decay 663 | 5 323 75 260 Lost Part 210 | . . 10 200 Squads Dispatched 12 | . 2 . 10 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 4 | . . . 4 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 7 | . 3 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 24 4 51 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 11 | . 4 1 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 6 | . . . 6 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 3 | . 3 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Level Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1191 | . 1169 22 . Structural 1191 | . 1169 22 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2843 | 74 1305 671 793 Spaces Moved 1831 | 43 845 511 432 Core 28 | 21 . . 7 Treads . | . . . . Legs 1803 | 22 845 511 425 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 104 120 120 130 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 100 34 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 133 | . . 43 90 Melee . | . . . . Projectile 4 | . . . 4 AOE 129 | . . 43 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2246 | 67 1060 542 577 Wait 149 | . 115 7 27 Move 1828 | 42 844 510 432 Hop . | . . . . Pick Up 54 | 14 16 2 22 Fast Attach 7 | . 2 . 5 Attach 29 | 6 . 2 21 Detach 2 | . . . 2 Swap 21 | 1 11 4 5 Drop 32 | 1 21 . 10 Fire 114 | 3 46 13 52 Melee 4 | . . 4 . Ram . | . . . . Kick 6 | . 5 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Discovered new exit (range 13) 784 | -10/Materials | Discovered new exit (range 8) 869 | -10/Materials | Discovered new exit (range 7) 959 | -10/Materials | Repaired Structural Scanner 1268 | -10/Materials | Identified exit to Materials 1370 | -10/Materials | Discovered new exit (range 9) 1380 | -10/Materials | Entered Subcaves 1381 | -10/Subcaves | Approached by a straggling Scientist 1403 | -10/Subcaves | Core integrity fell below 50% 1433 | -10/Subcaves | Learned Materials terminal intel 1490 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1511 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1573 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1693 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1746 | -10/Subcaves | Discovered new exit (range 11) 1827 | -10/Subcaves | Discovered new exit (range 2) 1828 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1835 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2051 | -10/Subcaves | Entered Materials 2051 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2052 | -8/Materials | Loaded intel: 12 terminal locations 2292 | -8/Materials | Garrison activated, responded to threat 2337 | -8/Materials | Destroyed 11 combat bots 2347 | -8/Materials | Lost 3 parts (1n2w) 2355 | -8/Materials | Build established: Gunner 2451 | -8/Materials | First assault squad dispatched 2524 | -8/Materials | Lost 3 parts (1p2w) 2619 | -8/Materials | Core integrity fell below 50% 2636 | -8/Materials | Core integrity fell below 20% 2675 | -8/Materials | Lost 11 parts (1p3n2u5w) 2844 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. System corrupted: Matter fused (-10). K-01 Serf collects debris. Acquired Shotgun. K-01 Serf collects debris. W-25 Informer sends out distress signal. K-01 Serf collects debris. Acquired Carbon-fiber Leg. K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. Acquired Hvy. Laser. Hvy. Laser destroyed. Assault Rifle destroyed. Dropped Remote Shield. System corrupted: Heat flow error (+226). S-10 Pest suffers critical hit (Burn). System corrupted: Heat flow error (+134). Lgt. Ion Engine destroyed. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ######### ###+######????????????########???????? | | ?# #??????????????#!!!! =#???????? | | ?# #?###########??#!!! #???????? | | ?# #?# """"""% #### #???????# | | ?# ########### #?# """"""" #### ######### | | ??? ???????????# #?# """"""" ####### | | ???????????????# #?# """"""" + ! | | ??????????????## ### """" " #### % ! | | ?????#????????## ### # ##### | | ?????? "???## # # [ #/ # | | ?????? """?## ### # #% # | | ?????+ # ###+########### # / | | ????????? """ # /%! != # | | ????????? """ # ! !!% ! # ! | | ????????? 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