Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.03 @ 19:46:15 Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (675) 675 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 1426 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 18/250 Matter 194/300 Energy 184/365 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (2) -------- Improved Ion Engine Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Battle Rifle Dirty Datajack > --- INVENTORY (15) --- Medium Storage Unit High-capacity Battery (250) Small Matter Pod (50) Machine Analyzer Visual Processing Unit Targeting Computer Autobeam Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Flamer Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Battle Rifle Dirty Datajack > --- INVENTORY -------- Subdweller Power Source Light Treads Medium Storage Unit High-capacity Battery Small Matter Pod Machine Analyzer Visual Processing Unit Targeting Computer ECM Suite Autobeam Light Assault Rifle Grenade Launcher Mining Laser Flamer Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Light Armor Plating Device ECM Suite Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 3 11 6 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 5 | 2 . 1 2 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 2 1 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 8 | 2 1 4 1 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 4 . Power 3 | . 2 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 10 | 3 7 12 14 Power . | . . . . Propulsion 1 | . 1 1 1 Utility 5 | 1 3 6 7 Weapon 2 | . 2 3 6 Tool/Special . | . . . . Unused Backups 9 | . 2 1 6 Power . | . . . . Propulsion 2 | . 2 . . Utility 6 | . . 1 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 91 82 81 Engine 14 | . 16 11 25 Treads 22 | . 25 21 9 Wheel 1 | . . 2 9 Storage 12 | . 12 12 12 Protection 10 | . 12 8 . Ballistic Gun 13 | . 23 4 12 Launcher 1 | . 1 1 . Special Weapon 3 | . . 7 . Impact Weapon 4 | . . 9 . Peak Build Rating 17 | 7 9 12 17 Average Rating 8 | 4 7 9 16 On Entrance 6 | . 7 8 11 Naked Turns . | . . . . Heaviest Build 38 | 20 23 38 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 10 10 15 15 Average Capacity 11 | 9 10 14 15 Most Carried 15 | 6 10 15 15 Average Carried 10 | 3 7 13 14 Final Capacity 15 | 10 10 15 15 Final Carried 15 | 3 10 15 13 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 771 | 182 202 330 57 Remotely . | . . . . Salvage Created 667 | . 313 297 57 Parts 41 | . 17 17 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 17 | . 6 10 1 Melee 1 | . . . 1 Guns 9 | . 5 4 . AOE 6 | . 1 5 . Classes Destroyed 8 | . 4 3 1 Worker 2 | . 2 . . Mechanic 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 4 | . . 4 . Grunt 6 | . 6 . . Sentry 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 6 | . 3 6 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 185 | . 56 125 4 Missed 50 | . 9 40 1 Hits 135 | . 47 85 3 Projectile 135 | . 47 85 3 Critical Strikes 3 | . 3 . . Damage Taken 1210 | . 419 764 27 Core 232 | . 54 160 18 Absorbed by Shields . | . . . . Ignored by Resistances 722 | . 257 447 18 Core Remaining (%) 100 | 100 . . . Volleys Fired 125 | . 37 86 2 Largest 2 | . 2 2 1 Hottest 100 | . 50 100 25 Shots Fired 161 | . 68 91 2 Gun 121 | . 66 53 2 Cannon 6 | . . 6 . Launcher 10 | . 2 8 . Special 24 | . . 24 . Kinetic 121 | . 66 53 2 Thermal 30 | . . 30 . Explosive 10 | . 2 8 . Electromagnetic . | . . . . Robot Hit Streak 65 | . 17 65 9 Robot Miss Streak 3 | . 1 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 138 | . 57 78 3 Core Hits 59 | . 30 27 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 2 | . . 1 1 Impact 1 | . . 1 . Slashing . | . . . . Piercing 1 | . . . 1 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2207 | . 691 1475 41 Guns 954 | . 443 472 39 Cannons 138 | . . 138 . Explosions 672 | . 240 432 . Melee 27 | . . 25 2 Ramming 8 | . 8 . . Kinetic 954 | . 443 472 39 Thermal 546 | . . 546 . Explosive 672 | . 240 432 . Electromagnetic . | . . . . Impact 25 | . . 25 . Slashing . | . . . . Piercing 2 | . . . 2 Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 3 5 1 Message Errors 1 | . . 1 . Matter Fused 3 | . 1 2 . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 6 . Shots 2 | . . 2 . Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 312 | . 312 30 14 Average Temperature 81 | . 93 17 9 Received Heat Transfer 834 | . 414 402 18 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 3 | . . 3 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1035 | . . 1035 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 67 | . 67 . 63 Initial 43 | . . . 43 Average 10 | . 10 . 50 Influence Increases 429 | . 244 165 20 Destroy 0b10 Robot/C 260 | . 120 120 20 Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 34 | . 34 . . Successful Hack 23 | . 23 . . Destroy Structure 12 | . 12 . . Lose Combat Pursuer 75 | . 30 45 . Influence Decreases 381 | . 244 40 97 Entered New Map 82 | . . . 82 Time Decay 284 | . 239 30 15 Lost Part 10 | . . 10 . Purge Threat 5 | . 5 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 19 13 1 Peak Tracking Total 6 | . 4 6 1 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 16 | . 16 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 13 . . Record 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Assimilate 2 | . 2 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1 | . . . 1 ECM 1 | . . . 1 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 1698 | 107 769 786 36 Spaces Moved 841 | 75 408 346 12 Core 34 | 34 . . . Treads 739 | 41 408 284 6 Legs . | . . . . Wheels 68 | . . 62 6 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 120 Average Speed 153 | 122 160 152 153 Slowest Speed 240 | 200 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 45 23 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . 18 29 . Melee . | . . . . Projectile . | . . . . AOE 47 | . 18 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1053 | 91 469 464 29 Wait 7 | . 7 . . Move 838 | 74 407 345 12 Hop . | . . . . Pick Up 31 | 10 11 8 2 Fast Attach 5 | . . 3 2 Attach 11 | 7 2 . 2 Detach . | . . . . Swap 20 | . 1 16 3 Drop 12 | . 2 5 5 Fire 125 | . 37 86 2 Melee 2 | . . 1 1 Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 108 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Evolved 1 slot: Power x1 254 | -10/Materials | Identified exit to Materials 254 | -10/Materials | Discovered exit to Materials (range 13) 302 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered exit to Mines (range 8) 452 | -10/Materials | Identified exit to Subcaves 452 | -10/Materials | Discovered exit to Subcaves (range 12) 877 | -10/Materials | Entered Subcaves 878 | -10/Subcaves | Approached by a straggling Scientist 1469 | -10/Subcaves | Core integrity fell below 50% 1629 | -10/Subcaves | Identified exit to Recycling 1629 | -10/Subcaves | Discovered exit to Recycling (range 14) 1636 | -10/Subcaves | Core integrity fell below 20% 1663 | -10/Subcaves | Entered Recycling 1664 | -9/Recycling | Met a Zionite searching for Scraptown 1699 | -9/Recycling | Self-destructed Last Messages --------------- Y-45 Defender destroyed. Acquired 57 matter. Acquired Lgt. Treads. Dropped Lgt. Treads. Acquired Lgt. Treads. System corrupted: Substantial component data lost. Dropped Sub. Monowheel. Acquired Lgt. Treads. R-06 Scavenger collects Lgt. Armor Plating. Sub. Power Source shoots sparks and powers down. Dropped Lgt. Ion Engine. R-06 Scavenger collects Lgt. Ion Engine. Dropped Broken Sub. Power Source. R-06 Scavenger collects Broken Sub. Power Source. Acquired Hvy. Assault Rifle. R-06 Scavenger collects Heat Sink. Dropped Lgt. Treads. R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# r@##?????????????????????? | | ????????????????# ##### = #?????????????????????? | | ????????????????# r ##?????????????????????? | | ????????????????## #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????+ #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????+ #??????????????????????? | | ?????????????????### #??????????????????????? | | ???????????????????% #??????????????????????? | | ??????????????????=* #??????????????????????? | | ?????????????????#!! ??????????????????????? | | ?????????????????### #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# ???????????????????????? | | ????????????????????+## ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed SwordUtilityScrap Manual? 0 Play Time 00:24:28 Cumulative 4.0 hours Start 2025.09.03 @ 07:31:15 End 2025.09.03 @ 19:46:15 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2aa4a8a-93fc-41bb-bc55-e45043343695