Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 20:30:15 Player: Waste Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (2966) 2966 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 7535 Bonus ------- Follower Combat Kills 7 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 294/700 Matter 181/300 Energy 165/300 System Corruption 8% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (15) --- Advanced Weight Redist. System Structural Scanner Improved Sensor Array Particle Charger Microactuators Plasma Cannon Katana Makeshift Axe Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Hacking Suite > --- WEAPON ----------- Makeshift Axe Spear > --- INVENTORY -------- Enhanced Nuclear Core Advanced Weight Redist. System Structural Scanner Improved Sensor Array Particle Charger Microactuators Hardened Light Armor Plating Layered Light Armor Plating Plasma Cannon Advanced EMP Blaster Precision Grenade Launcher Precision Grenade Launcher Katana Greatsword [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 85 | 1 2 1 17 1 34 16 8 1 4 Power 6 | . . 1 2 . 1 1 1 . . Engine 4 | . . 1 2 . 1 . . . . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 31 | . 1 . 8 . 13 8 1 . . Treads 20 | . . . 7 . 13 . . . . Leg 2 | . 1 . 1 . . . . . . Wheel . | . . . . . . . . . . Hover 9 | . . . . . . 8 1 . . Flight . | . . . . . . . . . . Utility 27 | . 1 . 3 . 11 5 3 1 3 Device 14 | . 1 . 1 . 6 2 3 . 1 Storage 4 | . . . 2 . 1 . . 1 . Processor 3 | . . . . . . 2 . . 1 Hackware 1 | . . . . . . 1 . . . Protection 5 | . . . . . 4 . . . 1 Artifact . | . . . . . . . . . . Weapon 21 | 1 . . 4 1 9 2 3 . 1 Energy Gun 1 | . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 9 | 1 . . 3 1 3 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 1 . 4 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 4 . . . Parts Lost 24 | . . . . . 7 4 2 . 11 Power 1 | . . . . . . . . . 1 Propulsion 10 | . . . . . 2 3 1 . 4 Utility 7 | . . . . . 3 . 1 . 3 Weapon 6 | . . . . . 2 1 . . 3 Highest Loss Streak 11 | . . . . . 2 2 1 . 11 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 6 7 7 8 14 14 13 13 14 13 Power 1 | 1 1 . 1 2 1 1 2 1 . Propulsion 1 | 4 3 2 . 2 2 1 . . . Utility 3 | . . 1 1 2 3 5 6 6 6 Weapon 5 | 1 2 3 4 8 7 4 5 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 3 2 3 . 4 5 . 1 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . 2 . . . . . . . . Utility 8 | . . . 3 . 1 3 . . 1 Weapon 9 | . 1 2 . . 3 2 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 99 100 96 85 93 100 92 Engine 8 | . 14 14 11 11 9 . . . . Core 1 | . . . . . . 5 7 7 7 Treads 21 | . . . 31 44 35 . . . . Leg 6 | . 28 28 12 . . . . . . Hover 6 | . . . . . . 28 29 30 25 Device 13 | . 10 14 11 11 13 19 14 15 7 Storage 9 | . 14 14 11 11 9 7 7 7 7 Processor 3 | . . . . . . 13 15 15 19 Hackware 1 | . . . . . . 1 7 7 7 Protection 3 | . . . . . 11 . . . 1 Ballistic Gun 15 | . 28 28 21 22 15 . . . . Slashing Weapon 2 | . . . . . . 4 8 14 7 Peak Build Rating 52 | 6 9 11 18 17 28 48 50 50 52 Average Rating 23 | 6 8 10 15 17 22 34 44 48 47 On Entrance 24 | 6 6 9 11 17 17 28 48 50 48 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 14 15 15 35 35 48 38 39 33 37 Greatest Support 83 | 20 20 20 80 80 83 33 35 35 39 Greatest Overweight (x) 3 | . . . 1 . . 2 1 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 10 15 15 15 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 15 15 15 Average Carried 12 | 6 7 7 8 14 14 13 14 15 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 14 15 15 14 15 15 10 Class Distribution -------------------- 52% | Scavenger-Mutant 27% | Mutant 15% | Scavenger-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 3141 | 200 191 70 589 193 1249 448 152 49 . Remotely . | . . . . . . . . . . Salvage Created 3880 | . 247 104 924 339 1824 361 81 . . Parts 257 | . 10 14 70 20 111 22 10 . . Haulers Intercepted 8 | . . . 3 . 4 1 . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 76 | . 5 6 22 8 30 4 1 . . Melee 3 | . . . . . . 2 1 . . Guns 59 | . 5 6 16 8 24 . . . . AOE 14 | . . . 6 . 6 2 . . . Classes Destroyed 15 | . 4 . 5 . 4 1 1 . . Worker 6 | . . . . . 3 3 . . . Builder 6 | . . . 5 . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 8 | . . . 3 . 4 1 . . . Recycler 6 | . 1 . . 2 1 2 . . . Minesweeper 1 | . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . Operator 3 | . 1 . 1 . 1 . . . . Watcher 4 | . . . 1 . 3 . . . . Swarmer 21 | . 2 6 7 6 . . . . . Grunt 36 | . 3 . 10 2 18 3 . . . Brawler 1 | . . . . . 1 . . . . Duelist 5 | . . . 1 . 4 . . . . Sentry 11 | . . . 4 . 7 . . . . Programmer 2 | . . . . . . 1 1 . . Best Kill Streak 8 | . 2 3 8 4 6 4 1 . . Combat Bots Only 6 | . 2 3 4 3 6 3 1 . . Max Kills in Single Turn 6 | . 1 1 6 1 3 3 1 . . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . 2 . 2 2 . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 427 | . 29 17 87 24 170 14 38 12 36 Missed 119 | . 5 4 29 4 36 5 20 9 7 Hits 308 | . 24 13 58 20 134 9 18 3 29 Melee 12 | . . . . . 12 . . . . Projectile 296 | . 24 13 58 20 122 9 18 3 29 Critical Strikes 12 | . 1 . . . 10 1 . . . Damage Taken 5328 | . 243 107 780 192 2122 404 101 32 1347 Core 817 | . 77 33 156 13 132 32 19 . 355 Absorbed by Shields 168 | . . . . . 168 . . . . Regen/Repaired (Parts) 323 | . . . . . 323 . . . . Core Remaining (%) 72 | 100 . 56 . 57 76 . . . . Volleys Fired 245 | . 28 8 66 18 113 3 4 . 5 Largest 2 | . 2 2 2 2 2 1 1 . 2 Hottest 80 | . 40 40 46 46 63 36 80 . 72 Shots Fired 463 | . 58 16 127 36 212 3 4 . 7 Gun 433 | . 58 16 122 36 201 . . . . Cannon 4 | . . . . . . . 4 . . Launcher 26 | . . . 5 . 11 3 . . 7 Special . | . . . . . . . . . . Kinetic 432 | . 58 16 122 36 200 . . . . Thermal 5 | . . . . . 1 . 4 . . Explosive 23 | . . . 5 . 11 3 . . 4 Electromagnetic 3 | . . . . . . . . . 3 Robot Hit Streak 22 | . 6 3 17 5 22 2 . . 4 Robot Miss Streak 10 | . 10 3 5 2 4 2 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 2 . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 331 | . 30 7 85 23 166 10 4 . 6 Core Hits 181 | . 13 9 47 13 77 13 2 . 7 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 5 | . 1 . 2 . 2 . . . . Critical Strikes 7 | . 1 . 3 . 3 . . . . Destroy 7 | . 1 . 3 . 3 . . . . Melee Attacks 61 | . . . . . 3 15 8 2 33 Impact . | . . . . . . . . . . Slashing 38 | . . . . . 3 15 8 2 10 Piercing 23 | . . . . . . . . . 23 Sneak Attacks 7 | . . . . . . 5 1 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 7555 | . 395 155 1904 411 3381 815 183 . 311 Guns 4588 | . 384 123 1188 387 2506 . . . . Cannons . | . . . . . . . . . . Explosions 1994 | . . . 695 . 704 361 . . 234 Melee 785 | . . . . . 71 454 183 . 77 Ramming 188 | . 11 32 21 24 100 . . . . Kinetic 4588 | . 384 123 1188 387 2506 . . . . Thermal . | . . . . . . . . . . Explosive 1931 | . . . 695 . 704 361 . . 171 Electromagnetic 63 | . . . . . . . . . 63 Impact . | . . . . . . . . . . Slashing 708 | . . . . . 71 454 183 . . Piercing 77 | . . . . . . . . . 77 Highest Corruption 10 | . 3 3 . . 10 7 8 8 8 Average Corruption 6 | . 2 3 . . 9 5 7 8 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 115 | . 3 13 . . 50 13 12 17 7 Message Errors 27 | . 1 7 . . 9 2 2 5 1 Matter Fused 35 | . . 2 . . 22 3 4 2 2 Heat Flow Errors 13 | . . . . . 4 4 1 3 1 Energy Discharges 13 | . . . . . 6 3 2 1 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 13 | . . 1 . . 4 1 2 4 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 4 | . 2 1 . . 1 . . . . Alerts 4 | . . 1 . . . . 1 1 1 Weapon Failures 4 | . . 1 . . 3 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 120 | . . . 28 . 19 44 29 . . Projectiles . | . . . . . . . . . . Explosions 47 | . . . 28 . 19 . . . . Melee 73 | . . . . . . 44 29 . . Knockbacks 2 | . . 1 1 . . . . . . Impact 2 | . . 1 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . 53 . . . . Shots 3 | . . . . . 3 . . . . Rammed 14 | . . . 2 5 7 . . . . Targets Rammed 31 | . 3 7 3 6 12 . . . . Kicked 11 | . 3 7 1 . . . . . . Crushed 6 | . . . . 1 5 . . . . Highest Temperature 276 | . 2 . . . 247 191 231 276 241 Average Temperature 77 | . 2 . . . 42 83 134 117 93 Received Heat Transfer 1435 | . 81 . 246 30 1009 45 12 12 . Effects 3 | . . . . . 3 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Maximum Alert Level 1 | . . . 1 1 1 1 . . . Low Security (%) 86 | 100 100 100 95 96 68 92 . . . Level 1 13 | . . . 4 3 31 7 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 306 | . 107 60 255 213 306 235 . . . Initial 135 | . . 14 . 97 . 135 . . . Average 98 | . 58 12 76 100 148 87 . . . Influence Increases 2430 | . 178 140 664 246 956 181 50 15 . Destroy 0b10 Robot/C 1540 | . 100 120 440 180 600 80 20 . . Destroy 0b10 Robot/NC 180 | . 10 . 50 10 75 30 5 . . Destroy Leader 364 | . 30 20 108 30 154 12 10 . . Allied During Kill 5 | . . . . 5 . . . . . Successful Hack 34 | . 5 . 12 6 11 . . . . Disable Machine 90 | . . . 15 . 45 30 . . . Destroy Structure 112 | . 3 . 9 . 71 29 . . . Lose Combat Pursuer 105 | . 30 . 30 15 . . 15 15 . Influence Decreases 2430 | . 140 178 413 497 658 479 50 . 15 Entered New Map 356 | . . 24 . 154 . 163 . . 15 Time Decay 1964 | . 140 154 413 343 588 276 50 . . Lost Part 110 | . . . . . 70 40 . . . Squads Dispatched 10 | . 4 . 1 . 2 3 . . . Investigation 2 | . 1 . . . . 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 6 | . 3 . 1 . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 8 | . 1 . 2 1 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 10 6 34 10 55 6 2 1 4 Peak Tracking Total 5 | . 3 3 5 4 4 3 1 1 3 Tactical Retreats 5 | . 1 . 1 1 . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 7 | . 3 . . . 1 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 7 | . . . 1 . 3 2 . . 1 Max in Single Turn 2 | . . . 1 . 1 2 . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 24 | . 2 1 5 1 8 3 . 1 3 Terminals 12 | . 2 . 4 1 5 . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 88 | . 7 1 13 2 17 21 . 1 26 Successful 57 | . 3 1 3 1 7 15 . 1 26 Failed 31 | . 4 . 10 1 10 6 . . . Catastrophic 7 | . 1 . 3 . 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 7 . 12 2 8 . . . . Terminals 31 | . 7 . 12 2 10 . . . . Fabricators 4 | . . . . . . 4 . . . Repair Stations 5 | . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . . 1 . . 16 . . . Garrison Access 3 | . . . . . 2 1 . . . Terminal Hacks 36 | . 3 1 2 1 2 . . 1 26 Record 6 | . . . . . . . . . 6 Part Schematic 12 | . . . . . . . . . 12 Robot Schematic 5 | . . . . . . . . . 5 Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . . 3 Open Door 2 | . . 1 . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . . 1 . . 15 . . . Insert Component 8 | . . . 1 . . 7 . . . Analyze 8 | . . . . . . 8 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 15 | . 2 . 4 1 5 3 . . . Full Trace Events 3 | . . . 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 7 . . 12 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 64 | . . . . . 64 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 7 . . . Part Schematics Acquired 7 | . . . . . . 7 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 103 | . . . . 103 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Active Infowar (turns) 1422 | . . . . . . 511 356 523 32 Sensors 1405 | . . . . . . 511 341 523 30 Structural 1397 | . . . . . . 509 333 523 32 Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 7242 | 2 377 763 1217 909 2262 658 373 523 158 Spaces Moved 5149 | 1 229 601 594 526 1026 681 616 762 113 Core . | . . . . . . . . . . Treads 1815 | . . . 263 526 1026 . . . . Legs 1162 | 1 229 601 331 . . . . . . Wheels . | . . . . . . . . . . Hover 2172 | . . . . . . 681 616 762 113 Flight . | . . . . . . . . . . Fastest Speed 40 | 120 120 120 120 160 160 45 45 45 40 Average Speed 108 | 120 120 120 153 160 160 74 45 45 64 Slowest Speed 226 | 120 120 120 190 160 163 176 108 45 226 Overloaded Moves 24 | . . . . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 63 | 3 53 99 53 100 76 22 66 87 80 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . 2 . . 4 2 . Spaces Dug 10 | . . . . . . 4 4 2 . Terrain Destroyed 173 | . . . 6 . 119 35 4 2 7 Melee 9 | . . . . . . 4 3 2 . Projectile 1 | . . . . . . . 1 . . AOE 163 | . . . 6 . 119 31 . . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 6261 | 1 276 628 769 558 1433 811 690 939 156 Wait 549 | . 6 7 70 4 190 53 44 171 4 Move 5140 | . 228 600 593 525 1025 680 615 761 113 Hop . | . . . . . . . . . . Pick Up 45 | . 5 2 6 1 14 13 3 1 . Fast Attach 23 | . 1 . 1 . 7 12 2 . . Attach 32 | . . 1 3 . 7 13 2 . 6 Detach 10 | . . . . . . 7 2 . 1 Swap 69 | 1 1 . 16 2 34 1 9 2 3 Drop 65 | . 4 3 9 2 28 14 2 2 1 Fire 245 | . 28 8 66 18 113 3 4 . 5 Melee 50 | . . . . . 3 15 7 2 23 Ram . | . . . . . . . . . . Kick 11 | . 3 7 1 . . . . . . Crush 20 | . . . 2 6 12 . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 380 | -10/Materials | Entered Mines 446 | -10/Mines | Learned 4 Materials zone layouts 447 | -10/Mines | Discovered new exit (range 16) 605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 657 | -10/Mines | Found the Drone Emporium 666 | -10/Mines | Found Prototype Device 706 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 711 | -10/Mines | Learned location of Storage (-7) 1061 | -10/Mines | Discovered new exit (range 11) 1143 | -10/Mines | Entered Materials 1143 | -9/Materials | Evolved 2 slots: Propulsion x2 1144 | -9/Materials | Identified exit to Materials 1841 | -9/Materials | Identified Decoy Drone Bay 2096 | -9/Materials | Discovered exit to Materials (range 10) 2104 | -9/Materials | Build established: Scavenger-Mutant 2246 | -9/Materials | Discovered new exit (range 12) 2360 | -9/Materials | Entered Mines 2387 | -9/Mines | Discovered exit to Materials (range 7) 2605 | -9/Mines | Received a Mining Laser from a helpful Derelict 2959 | -9/Mines | Discovered exit to Materials (range 5) 3269 | -9/Mines | Entered Materials 3269 | -8/Materials | Evolved 2 slots: Utility x2 3270 | -8/Materials | Identified exit to Factory 3944 | -8/Materials | Repaired Hrd. Light Armor Plating 4263 | -8/Materials | Discovered exit to Factory (range 15) 4802 | -8/Materials | System corruption reached 10% 5011 | -8/Materials | Discovered exit to Factory (range 4) 5121 | -8/Materials | Repaired Hrd. Light Armor Plating 5531 | -8/Materials | Entered Factory 5531 | -7/Factory | Evolved 2 slots: Utility x2 5604 | -7/Factory | Crushed by falling debris 5647 | -7/Factory | Discovered new exit (range 14) 6084 | -7/Factory | Discovered new exit (range 5) 6085 | -7/Factory | Identified exit to Lower Caves 6189 | -7/Factory | Entered Lower Caves 6239 | -7/Lower Caves | Spotted B-75 Beast 6288 | -7/Lower Caves | Build established: Scavenger-Scout 6492 | -7/Lower Caves | Encountered a Warlord checkpoint 6494 | -7/Lower Caves | Discovered new exit (range 7) 6496 | -7/Lower Caves | Identified exit to Lower Caves 6524 | -7/Lower Caves | Learned 12 Factory zone layouts 6562 | -7/Lower Caves | Entered another Lower Caves area 6585 | -7/Lower Caves | Encountered a Warlord checkpoint 6618 | -7/Lower Caves | Discovered new exit (range 5) 6734 | -7/Lower Caves | Learned Factory trap positions 6984 | -7/Lower Caves | Spotted B-75 Beast 7055 | -7/Lower Caves | Discovered new exit (range 5) 7057 | -7/Lower Caves | Identified exit to Data Miner 7085 | -7/Lower Caves | Entered Data Miner 7085 | -7/Data Miner | Discovered new exit (range 6) 7094 | -7/Data Miner | Met Data Miner 7107 | -7/Data Miner | Learned location of Section 7 (-2) 7107 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7111 | -7/Data Miner | Received God Mode back door access code from Data Miner 7127 | -7/Data Miner | Data Conduit disabled 7242 | -7/Data Miner | Core integrity fell below 50% 7243 | -7/Data Miner | Self-destructed Last Messages --------------- Now off with you. 07113_ KZR9H :MWE R T#RW,PSPCUYAV&TSROGA9 07122_ Sneak attack on Data Miner. 07122_ Data Miner disappears through a trap door. 07127_ Data Conduit disabled. 07136_ System corrupted: Component data lost. 07160_ System corrupted: Heat flow error (+260). 07189_ System corrupted: Matter fused (-8). 07203_ Discarded Imp. Melee Analysis Suite. 07207_ System corrupted: Energy discharge (-38). 07211_ Gravmag System destroyed. 07219_ Actuator Array destroyed. 07223_ Cld. Airjet destroyed. 07226_ Mic. Nuclear Core destroyed. 07230_ Spear destroyed. 07235_ System corrupted: Matter fused (-9). 07235_ Adv. EMP Blaster destroyed. 07235_ Lyr. Light Armor Plating destroyed. 07236_ Hrd. Light Armor Plating destroyed. 07241_ Prc. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????######???????? | | ??################????????????########???????? | | ############################?##### ##???????? | | # " # # # # ### ##???????? | | """""""" ; # ## < ########??? | | """"""""" g @ #######??? | | """""" g ##??? | | """"" ##??? | | """"" g ##??? | | """""" ###??? | | """""" """"""""""""#######??? | | """"" " ###################???? | | """ "" g "" ##################???????? | | # """"" ########?????????????????????? | | ########"## "######???????????????????????? | | ??######"### "##???????????????????????????? | | ??????##"### "##???????????????????????????? | | ??????##"## "##???????????????????????????? | | ??????##"## "##???????????????????????????? | | ????????"# "##???????????????????????????? | | ????????"### "###??????????????????????????? | | ????????"### "###??????????????????????????? | | ????????"### ""##??????????????????????????? | | ?????"##"## ""##??????????????????????????? | | ?????"##"#"X ""#####???????????????????????? | | ?????"""""" "#####???????????????????????? | | ?????#""""" X"""""#???????????????????????? | | ?????###"#"X "##"##???????????????????????? | | ?????###"## X""""##???????????????????????? | | ??????##"### "##"##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 12 Recoil Reduction 8 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Prc. Grenade Launcher | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 13% | -8/Materials Hrd. Light Armor Plating | 6% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderHardcellDesublimator Manual? 0 Play Time 00:47:55 Cumulative 354.9 hours Start 2025.05.18 @ 19:45:42 End 2025.05.18 @ 20:30:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 455 Adventurer 0 Explorer 0 Win Type - Total 28 Types 12/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86755174-5883-455f-a0a2-86a81ee6186b