Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.23 @ 11:46:49 Player: Ms. V3-11A Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (258) 1290 Value Destroyed (12104) 12104 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (6459) 6459 TOTAL SCORE: 27233 Bonus ------- High Alert Combat Kills 2302 Follower Combat Kills 3578 Registered with UFD 300 Met Optimus in HQ 500 Met R17 at Cetus 500 Friendly Fire -721 Cogmind --------- Core Integrity 0/1300 Matter 218/300 Energy 37/100 System Corruption 22% Temperature Danger (441) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Gravity Neutralizer > --- WEAPON (2) ------- Dispersion Rifle > --- INVENTORY (5) ---- Neutrino Core High-capacity Matter Pod (200) A0-MCA's Component Scanner Gamma Bomb Array Impact Mace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Experimental Targeting Computer Experimental Melee Analysis Suite Centrium Medium Armor Plating Light Regenerative Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Neutrino Core Medium Treads Medium Treads Heavy Treads Heavy Treads High-capacity Storage Unit Compact Battery High-capacity Matter Pod Centrium Medium Armor Plating A0-MCA's Component Scanner Advanced Variable Charge Gun Advanced Variable Charge Gun Long-range Proton Cannon Railgun Railgun Improved Proton Missile Launcher Impact Mace [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Hover Unit Improved Gyrokinetic Inverter Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Improved Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Array Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Slots Evolved 14 | . . 2 2 2 . . . 4 . . . . 2 . 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 . . Utility 11 | . . 1 1 2 . . . 4 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 145 | . 1 14 23 5 15 3 1 5 7 6 16 11 7 6 25 Power 23 | . . 1 2 . 1 2 . . 2 . 5 3 2 . 5 Engine 8 | . . 1 2 . 1 1 . . 1 . 1 . . . 1 Core 6 | . . . . . . 1 . . . . 4 1 . . . Reactor 9 | . . . . . . . . . 1 . . 2 2 . 4 Propulsion 30 | . . 6 7 . 3 1 . 1 2 . . . 2 2 6 Treads 26 | . . 6 7 . 3 1 . 1 1 . . . 2 2 3 Leg 1 | . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . Utility 50 | . 1 3 9 4 4 . 1 4 1 3 4 3 2 2 9 Device 22 | . 1 1 3 1 2 . . 3 . 3 1 1 1 . 5 Storage 5 | . . . 1 . . . 1 . . . 1 . . . 2 Processor 6 | . . . . 1 . . . 1 . . 1 . . 2 1 Hackware 2 | . . . . 1 . . . . . . . 1 . . . Protection 15 | . . 2 5 1 2 . . . 1 . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | . . 4 5 1 7 . . . 2 3 7 5 1 2 5 Energy Gun 15 | . . 2 3 . 3 . . . . 1 2 2 . . 2 Energy Cannon 6 | . . . 1 . 1 . . . 1 1 2 . . . . Ballistic Gun 12 | . . 2 . 1 . . . . . . 3 2 1 1 2 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . 1 . Launcher 6 | . . . 1 . 2 . . . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 8 . . . 2 . . 3 1 2 . Corrupted Parts 9 | . . . . . . . . . . . . 5 2 . 2 System Corruption 55 | . . . . . . . . . . . . 37 12 . 6 Parts Lost 62 | . . 3 11 . 2 1 . 3 2 4 7 . 1 2 26 Power 14 | . . . . . . 1 . . . 1 4 . 1 . 7 Propulsion 16 | . . . 6 . 1 . . 1 1 . . . . . 7 Utility 22 | . . 1 4 . 1 . . 1 1 3 2 . . 2 7 Weapon 10 | . . 2 1 . . . . 1 . . 1 . . . 5 Highest Loss Streak 8 | . . 2 2 . 1 1 . 3 2 2 2 . 1 1 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 14 | . 5 7 9 13 14 14 15 16 18 17 16 16 13 17 15 Power . | . 1 1 . 1 1 . 1 1 1 1 . . . 1 1 Propulsion 3 | . 2 2 3 4 2 3 3 2 2 3 4 3 2 3 2 Utility 5 | . . 2 3 6 6 5 6 7 7 5 4 5 5 5 6 Weapon 5 | . 1 1 2 2 4 5 5 5 7 7 7 7 5 7 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . . 5 2 1 2 . . . 2 1 3 3 . . 4 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 3 . . . . . . . 1 . 1 . . . Utility 10 | . . 1 2 . 1 . . . 1 . 1 . . . 4 Weapon 7 | . . . . 1 1 . . . 1 . 2 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 89 90 78 92 100 100 92 85 80 73 75 80 81 59 Engine 9 | . 14 10 18 15 15 13 15 11 11 10 4 . . . . Reactor 1 | . . . . . . . . . . . . 4 9 10 5 Treads 12 | . . 25 26 23 22 23 23 16 8 . . . 9 9 7 Leg 2 | . 28 5 . . . . . . 2 4 4 5 . . . Device 12 | . 9 6 7 1 8 15 15 22 18 15 14 17 15 12 9 Storage 6 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 3 Processor 7 | . . . . 1 7 7 7 10 11 11 11 11 10 10 11 Hackware 5 | . . . . 5 7 7 7 5 5 5 5 6 10 10 5 Protection 7 | . . 8 11 7 7 7 7 5 7 10 6 6 7 10 3 Energy Gun 5 | . 14 10 13 7 6 7 7 7 . 1 . 2 2 . . Energy Cannon 1 | . . . . 1 . . . . 4 5 4 . . . . Ballistic Gun 5 | . 14 11 3 5 6 7 7 2 . 2 2 6 7 8 3 Peak Build Rating 127 | . 7 14 24 34 43 41 43 63 81 81 88 103 124 127 123 Average Rating 59 | . 6 11 20 28 38 39 40 59 67 77 77 89 115 117 92 On Entrance 52 | 6 6 7 14 24 34 40 40 43 63 76 75 88 100 122 101 Avg Prop Armor Cover (%) 4 | . . . 8 . 4 . . . . . . . . . 3 Naked Turns 8 | . . . . . . . . . . . . . . . 8 Heaviest Build 113 | 14 15 26 58 62 64 58 78 84 95 93 95 113 112 103 101 Greatest Support 150 | 20 20 60 60 60 63 60 60 60 60 50 50 50 150 150 140 Greatest Overweight (x) 2 | . . . 2 1 1 . 1 2 2 1 1 2 . . 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 . . . Largest Inventory Capacity 20 | . 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 8 12 15 15 15 18 20 20 20 20 20 20 20 17 Most Carried 20 | . 6 8 14 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 5 7 9 14 14 14 16 17 19 19 19 19 15 19 15 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 6 8 14 15 15 15 20 20 20 20 20 20 20 18 5 Scrap Suit Usage (%) 13 | . . . . . . . . 44 34 52 11 . . . 37 Parts Cannibalized 13 | . . . . . . . . 2 1 . 8 . . . 2 Class Distribution -------------------- 44% | Scavenger-Mutant 22% | Hacker-Mutant 9% | Hacker-Skirmisher 8% | Mutant 7% | Commander-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Extension Commander-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Matter Collected 7455 | 171 234 571 397 44 322 73 124 105 328 421 1332 265 443 844 1781 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13276 | . 453 886 1612 44 751 268 . 266 1234 657 1282 734 1380 1340 2369 Parts 577 | . 27 67 68 3 34 9 . 18 2 27 55 33 75 69 90 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . 1 . . . . . . 4 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Combat Hostiles Destroyed 212 | . 6 25 33 1 14 2 . 5 7 11 27 8 20 19 34 Guns 133 | . 6 25 30 . 14 2 . 5 . 1 6 . 16 9 19 Cannons 27 | . . . . 1 . . . . . 6 6 . . 5 9 AOE 35 | . . . 3 . . . . . 7 1 15 . 3 2 4 Classes Destroyed 19 | . 4 5 2 1 1 . . . 1 2 2 . . 1 . Worker 12 | . . 1 2 . 1 . . . . 5 . . . . 3 Builder 7 | . . . . . . . . . . . 4 . 1 . 2 Hauler 2 | . 1 . 1 . . . . . . . . . . . . Recycler 8 | . 3 1 . . . 2 . . . . 2 . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . Operator 6 | . . 2 . . . . . . . . 1 . 1 . 2 Watcher 6 | . . 1 . . . . . . . . 3 2 . . . Swarmer 46 | . 6 14 4 . . . . . . . 11 . 6 3 2 Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 67 | . . 4 20 . 9 . . . 1 1 3 . 4 5 20 Brawler 2 | . . . 1 . . . . . . . . . . . 1 Duelist 7 | . . . 1 . . . . . . . 1 . . 3 2 Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 38 | . . 7 7 . 3 2 . . . . 8 . 5 5 1 Demolisher 2 | . . . . . . . . . . 2 . . . . . Hunter 13 | . . . . . 1 . . 3 . 3 2 . 2 . 2 Programmer 19 | . . . . 1 1 . . 2 . 4 . . 3 2 6 Behemoth 2 | . . . . . . . . . . . 2 . . . . Compactor 6 | . . . . . . . . . 6 . . . . . . Cetus Guard 8 | . . . . . . . . . . . . 8 . . . Savage 2 | . . . . . . . . . . . 1 . 1 . . Best Kill Streak 8 | . 4 8 6 1 4 2 . 2 4 6 8 5 7 5 7 Combat Bots Only 7 | . 3 7 5 1 3 1 . 2 4 4 5 4 7 5 6 Max Kills in Single Turn 5 | . 1 2 2 1 2 1 . 1 1 3 5 2 2 2 3 Gunslinging 1 | . . 1 1 . 1 . . . . . . . . . . Exploded 5 | . . . 2 . . . . . 1 1 5 . 1 1 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . Revision 17 (-5/Cetus) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Hostile Shots Fired 1782 | . 26 119 235 4 108 45 . 74 14 155 166 24 161 88 563 Missed 552 | . 9 32 65 1 37 15 . 21 4 35 52 8 62 31 180 Hits 1230 | . 17 87 170 3 71 30 . 53 10 120 114 16 99 57 383 Melee 38 | . . . 1 . . . . . . . 3 . . 20 14 Projectile 1192 | . 17 87 169 3 71 30 . 53 10 120 111 16 99 37 369 AOE 15 | . . . . . 1 . . . . 12 . . 2 . . Critical Strikes 63 | . . 3 7 . 3 . . 2 . 1 5 3 5 5 29 Damage Taken 18724 | . 111 797 1956 36 757 171 . 709 243 2070 2067 334 1709 1378 6386 Core 2394 | . 34 83 258 . 65 20 . 65 17 337 92 23 40 49 1311 Absorbed by Shields 213 | . . . . . . . . . . . 213 . . . . Reduced by Siege Mode 5 | . . . . . . . . . . . . . 5 . . Redirected to Shielding 100 | . . . 100 . . . . . . . . . . . . Ignored by Resistances 5333 | . 34 234 550 11 230 58 . 211 66 533 617 91 484 384 1830 Regen/Repaired (Parts) 2688 | . . 135 116 . . . . 13 204 1249 354 65 162 206 184 Core Remaining (%) 77 | 100 86 79 53 . . . 87 . . . . 46 . 92 . Volleys Fired 663 | . 25 68 92 7 41 8 . 30 18 43 74 19 49 56 133 Largest 2 | . 2 2 2 2 2 2 . 2 1 2 2 2 2 2 2 Hottest 240 | . 70 79 138 100 100 90 . 140 81 162 123 113 115 240 240 Shots Fired 1153 | . 50 124 175 12 81 16 . 51 18 71 108 22 89 100 236 Gun 907 | . 50 124 167 8 80 16 . 51 . 29 49 10 84 80 159 Cannon 184 | . . . 6 4 1 . . . 3 42 40 . . 13 75 Launcher 62 | . . . 2 . . . . . 15 . 19 12 5 7 2 Special . | . . . . . . . . . . . . . . . . Kinetic 647 | . 25 68 48 5 40 8 . 15 . 25 37 7 69 92 208 Thermal 410 | . 25 56 125 7 41 8 . 36 . 16 51 3 15 1 26 Explosive 36 | . . . 2 . . . . . 15 . 19 . . . . Electromagnetic 60 | . . . . . . . . . 3 30 1 12 5 7 2 Robot Hit Streak 48 | . 8 20 28 13 21 13 . 11 16 21 30 1 12 24 48 Robot Miss Streak 4 | . 4 2 2 . 1 1 . 2 1 4 2 2 4 1 3 Penetration Max 2 | . . . . . . . . . . . 1 . 1 1 2 Secondary Targets 26 | . 2 7 5 . 3 . . 1 . . . . 3 2 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 . . . . 1 1 1 Shots Hit Robots 866 | . 33 93 153 4 64 13 . 34 9 52 83 1 62 76 189 Core Hits 577 | . 15 43 75 2 31 6 . 17 28 30 128 20 46 37 99 Critical Kills 11 | . . . 1 . 1 . . . . . . . 6 1 2 Critical Parts Destroyed 20 | . . . . . 1 . . . . . 1 . 9 6 3 Critical Strikes 61 | . 2 2 12 . 5 1 . 2 . 2 1 . 18 9 7 Burn 21 | . 2 2 11 . 2 1 . 2 . 1 . . . . . Destroy 36 | . . . 1 . 3 . . . . 1 1 . 18 7 5 Blast 4 | . . . . . . . . . . . . . . 2 2 Melee Attacks 6 | . . . . . . . . . . . 6 . . . . Impact 6 | . . . . . . . . . . . 6 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 32075 | . 419 1230 2849 110 1398 300 . 817 4170 2016 5236 1164 2624 3017 6725 Guns 16042 | . 419 1204 2308 17 1398 284 . 817 . 474 1185 21 2074 1720 4121 Cannons 5109 | . . . 150 93 . . . . 80 1227 1075 . . 426 2058 Explosions 10778 | . . . 383 . . . . . 4090 300 2935 1143 535 871 521 Melee . | . . . . . . . . . . . . . . . . Ramming 146 | . . 26 8 . . 16 . . . 15 41 . 15 . 25 Kinetic 13136 | . 242 657 610 17 520 105 . 158 . 530 914 21 1727 2146 5489 Thermal 7610 | . 177 547 1848 93 878 179 . 659 . 681 1346 76 347 89 690 Explosive 7797 | . . . 383 . . . . . 4090 . 2935 . . 389 . Electromagnetic 3386 | . . . . . . . . . 80 790 . 1067 535 393 521 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . 1 1 . 3 3 6 7 44 14 14 22 Average Corruption 8 | . . . . . 1 1 . 2 3 4 6 26 11 14 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 269 | . . . . . 8 5 . 6 7 50 66 42 35 32 18 Message Errors 57 | . . . . . 1 1 . 2 1 11 18 9 5 7 2 Matter Fused 57 | . . . . . 3 1 . . 1 8 13 7 12 7 5 Heat Flow Errors 36 | . . . . . 1 . . 1 2 9 6 8 3 3 3 Energy Discharges 34 | . . . . . 1 1 . 1 . 7 8 8 4 4 . Parts Rejected 7 | . . . . . . . . . . 1 1 1 1 3 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 35 | . . . . . 1 2 . 1 3 6 9 5 3 1 4 Data Loss (major) 9 | . . . . . . . . . . 3 2 1 1 2 . Misfires 11 | . . . . . . . . . . 3 6 . 2 . . Alerts 3 | . . . . . . . . . . 1 1 1 . . . Misdirections 4 | . . . . . . . . . . . . . 1 . 3 Weapon Failures 15 | . . . . . 1 . . 1 . 1 2 2 3 4 1 Overload Shots 3 | . . . . . . . . . . . . . . 1 2 Overflow Damage 101 | . . . . . . . . . 2 41 23 9 . . 26 Projectiles 37 | . . . . . . . . . . 11 4 . . . 22 Explosions 64 | . . . . . . . . . 2 30 19 9 . . 4 Melee . | . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . 2 . . . 2 11 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 14 | . . . . . . . . . . 2 . . . 2 10 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . 14 . . . . . 94 12 159 . . . 70 Shots 24 | . . . 1 . . . . . 6 1 8 . . . 8 Rammed 14 | . . 3 2 . . 1 . . . . . . 2 . 6 Targets Rammed 20 | . . 5 2 . . 1 . . . 1 3 . 2 . 6 Kicked 6 | . . 2 . . . . . . . 1 3 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 645 | . 72 63 645 160 405 115 . 381 215 553 195 236 213 224 456 Average Temperature 112 | . 25 19 141 66 115 51 . 103 61 157 58 102 108 97 147 Received Heat Transfer 4342 | . . 252 1161 . 372 72 . . 90 177 395 . 261 165 1397 Effects 49 | . . . 27 . 8 . . . . 10 . 3 . . 1 Shutdowns 13 | . . . 9 . . . . . . 4 . . . . . Energy Bleed 4 | . . . 3 . 1 . . . . . . . . . . Interference 19 | . . . 9 . 6 . . . . 1 . 3 . . . Matter Decay 3 | . . . . . . . . . . 2 . . . . 1 Short Circuit 4 | . . . 2 . 1 . . . . 1 . . . . . Damage (minor) 4 | . . . 3 . . . . . . 1 . . . . . Damage (core) 2 | . . . 1 . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . Total Turns 12 | . . . . . . . . . . . . . 12 . . Longest Duration 12 | . . . . . . . . . . . . . 12 . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Robots Corrupted 17 | . . . . . . . . . . 3 . 8 1 3 2 Combat Hostiles 17 | . . . . . . . . . . 3 . 8 1 3 2 Parts Fried 21 | . . . . . . . . . . 6 . 6 6 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 26 | . . 5 12 . 1 . . . . . 4 . . 1 3 Heat Transferred 13725 | . 666 1608 4958 111 1406 333 . 993 . 805 1554 50 407 50 784 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . 1 1 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Maximum Alert Level 4 | . . 1 1 . . . . . . 2 1 . 4 4 4 Low Security (%) 58 | . 100 21 70 100 100 100 . 100 100 25 63 100 34 . . Level 1 19 | . . 78 29 . . . . . . 15 36 . 28 . . Level 2 14 | . . . . . . . . . . 59 . . 23 79 13 Level 3 5 | . . . . . . . . . . . . . 12 17 48 Level 4 2 | . . . . . . . . . . . . . . 2 37 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1305 | . 103 348 380 30 178 48 . 65 126 580 361 198 1104 1110 1305 Initial 495 | . . 1 73 7 . 40 . . . . 103 89 . 453 495 Average 241 | . 41 223 158 2 57 6 . 9 40 350 152 72 343 617 987 Influence Increases 10305 | . 188 805 996 39 390 113 . 135 162 1579 1348 363 1430 1077 1680 Destroy 0b10 Robot/C 5840 | . 120 500 660 20 280 40 . 100 20 720 780 200 700 660 1040 Destroy 0b10 Robot/NC 265 | . 25 25 20 . 5 10 . . . 55 55 10 10 10 40 Destroy Leader 1102 | . 22 122 152 10 80 . . 30 . 164 96 10 120 134 162 Allied During Kill 756 | . . . . . . . . . . 214 100 97 103 94 148 Successful Hack 279 | . 21 55 28 . 12 47 . 5 . 35 35 7 21 13 . Disable Machine 477 | . . 9 . 9 9 . . . . 144 27 9 135 90 45 Destroy Structure 971 | . . 4 16 . 4 1 . . 142 232 240 30 116 76 110 Partial Spotted 15 | . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 600 | . . 90 120 . . 15 . . . . 15 . 225 . 135 Influence Decreases 9030 | . 182 606 1182 58 267 236 . 135 162 1334 1409 547 356 1061 1495 Entered New Map 1685 | . . 5 132 12 . 83 . . . . 142 95 . 621 595 Time Decay 5498 | . 110 571 780 46 247 153 . 105 142 934 917 387 306 300 500 Lost Part 600 | . . 30 110 . 20 . . 30 20 40 60 . 10 20 260 Lost Ally 875 | . . . 10 . . . . . . 360 140 65 40 120 140 Purge Threat 372 | . 72 . 150 . . . . . . . 150 . . . . Squads Dispatched 46 | . . 1 4 1 3 . . . . 11 4 . 5 5 12 Investigation 14 | . . . 1 . 1 . . . . 3 2 . 1 4 2 Extermination 11 | . . . . 1 1 . . . . 4 . . 2 1 2 Reinforcement 12 | . . 1 2 . 1 . . . . 3 2 . 2 . 1 Assault 5 | . . . . . . . . . . 1 . . . . 4 Garrison 4 | . . . 1 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . 2 . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Distress Signals 29 | . . 3 3 1 . . . . . 5 6 2 1 4 4 Communications Jammed 2 | . . . . . . . . 2 . . . . . . . Distress Signals 2 | . . . . . . . . 2 . . . . . . . Times Spotted 387 | . 10 41 51 2 19 3 . 5 9 35 37 8 57 37 73 Peak Tracking Total 12 | . 5 8 8 2 7 1 . 2 3 7 7 5 12 6 8 Tactical Retreats 22 | . . 3 5 . . 1 . . 1 . 1 . 7 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Traps Triggered 12 | . 1 . 2 . 2 . . 2 . 1 1 . 1 2 . Indirectly 3 | . . . . . . . . . . . . . 1 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Machines Disabled 54 | . . 1 . 1 1 . . . . 16 3 1 16 10 5 Max in Single Turn 3 | . . 1 . 1 1 . . . . 2 1 1 3 3 1 Garrison Access 4 | . . . 1 . . . . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Machines Accessed 80 | . 7 11 7 . 6 6 2 1 . 11 11 1 7 7 3 Terminals 53 | . 7 8 5 . 6 6 . 1 . 2 9 1 5 3 . Fabricators 5 | . . . . . . . . . . 2 . . . 3 . Repair Stations 5 | . . 2 1 . . . . . . 1 1 . . . . Recycling Units 8 | . . . . . . . . . . 3 1 . 1 1 2 Scanalyzers 3 | . . 1 . . . . . . . 2 . . . . . Garrison Access 4 | . . . 1 . . . . . . 1 . . 1 . 1 Total Hacks 216 | . 18 34 24 . 11 18 2 8 . 25 34 2 14 22 4 Successful 140 | . 9 26 15 . 7 12 2 5 . 18 19 1 11 12 3 Failed 76 | . 9 8 9 . 4 6 . 3 . 7 15 1 3 10 1 Catastrophic 6 | . 1 1 1 . . 1 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 112 | . 11 10 11 . 6 8 . 5 . 15 12 . 10 21 3 Terminals 155 | . 18 21 20 . 11 18 . 8 . 5 29 2 11 12 . Fabricators 17 | . . . . . . . . . . 8 . . . 9 . Repair Stations 17 | . . 8 2 . . . . . . 3 4 . . . . Recycling Units 10 | . . . . . . . . . . 4 1 . 1 1 3 Scanalyzers 9 | . . 5 . . . . . . . 4 . . . . . Garrison Access 6 | . . . 2 . . . . . . 1 . . 2 . 1 Terminal Hacks 69 | . 6 10 8 . 5 9 2 4 . 2 13 1 6 3 . Record 2 | . . 1 . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . 1 . . . . Prototype ID Bank 13 | . 2 1 3 . . 3 . . . . 4 . . . . Open Door 8 | . . . . . 4 . . . . . 3 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 9 | . . 2 2 . . . . 1 . 1 1 . 1 1 . Terminal Index 9 | . 1 1 . . 1 2 . 1 . 1 . . 1 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Repair Station Index 2 | . . 1 . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . Scanalyzer Index 2 | . . 1 . . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . 1 . 1 . . Zone Layout 6 | . . 1 1 . . 1 . 1 . . . . 2 . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . 7 2 . . . . . . 2 2 . . . . Scan Component 7 | . . 4 1 . . . . . . 1 1 . . . . Repair 6 | . . 3 1 . . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 5 . . . . . . . 4 . . . . . Retrieve Study 9 | . . 5 . . . . . . . 4 . . . . . Garrison Access Hacks 4 | . . . 1 . . . . . . 1 . . 1 . 1 Seal Access 4 | . . . 1 . . . . . . 1 . . 1 . 1 Unauthorized Hacks 45 | . 3 4 4 . 2 3 . 1 . 9 4 . 4 9 2 Terminals 27 | . 3 4 4 . 2 3 . 1 . 1 3 . 3 3 . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 26 | . 3 4 3 . 2 3 . 1 . 1 3 . 3 3 . Fabricators 10 | . . . . . . . . . . 5 . . . 5 . Report 2 | . . . . . . . . . . 1 . . . 1 . Prioritize 3 | . . . . . . . . . . 1 . . . 2 . Liberate 4 | . . . . . . . . . . 2 . . . 2 . Fabnet 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . 3 1 . 1 1 2 Fedlink 1 | . . . . . . . . . . 1 . . . . . Scrapoids 7 | . . . . . . . . . . 2 1 . 1 1 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 10 6 . 4 6 . 1 . 8 9 1 6 5 1 Full Trace Events 2 | . . . . . . . . . . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 5 . . . . . . . 4 . . . . . Parts Repaired 6 | . . 3 1 . . . . . . 1 1 . . . . Time 166 | . . 84 26 . . . . . . 28 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 1 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 1 Autooverrided 2 | . . . . . . . . . . . . . 1 1 . Robots Rewired 12 | . . . . . . . . . . . 12 . . . . Allies Hacked 3 | . . . . . . . . . . 2 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Total Allies 74 | . . . 1 . . . . . 19 10 22 . 6 6 10 Largest Group 19 | . . . 1 . . . . . 19 19 14 13 6 6 8 Highest-Rated Group 684 | . . . 10 . . . . . 684 684 563 436 235 270 518 Highest-Rated Ally 159 | . . . 10 . . . . . 50 50 159 50 47 47 67 Total Orders 4 | . . . . . . . . . . . . 4 . . . STAY 2 | . . . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . Ally Attacks 646 | . . . . . . . . . . 164 66 31 81 154 150 Total Damage 15635 | . . . . . . . . . . 4697 1377 628 1957 3311 3665 Kills 109 | . . . . . . . . . . 34 13 4 17 19 22 Allies Corrupted 3 | . . . . . . . . . . 2 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Active Infowar (turns) 12865 | . 204 273 360 102 694 817 1917 643 461 1978 2188 921 829 618 860 Sensors 6173 | . . . . 102 694 817 1917 643 461 1539 . . . . . Structural 477 | . 204 273 . . . . . . . . . . . . . Traps 120 | . . . 120 . . . . . . . . . . . . Seismic 360 | . . . 360 . . . . . . . . . . . . Machine Analysis 8497 | . . . . . . . . 642 461 1978 2188 921 829 618 860 Jamming 692 | . . . . . . . . 595 97 . . . . . . Robot Analysis Total 2 | . 1 . . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Turns Passed 15904 | . 307 1185 1563 444 1016 817 1917 643 461 1978 2188 921 829 618 1017 Spaces Moved 6787 | 1 188 541 645 247 265 492 1026 275 157 745 771 322 379 271 462 Core 13 | . . . . . . . . . . . . . . . 13 Treads 4348 | . . 393 645 247 265 492 1026 275 77 . . . 379 271 278 Legs 2255 | 1 188 148 . . . . . . 80 745 771 322 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 171 | . . . . . . . . . . . . . . . 171 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 160 160 200 200 235 235 235 160 160 50 Average Speed 184 | 120 120 149 161 167 170 160 186 200 229 239 235 238 160 160 122 Slowest Speed 345 | 120 120 160 240 200 200 160 200 240 250 250 235 345 160 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 30 64 62 5 38 96 81 7 85 26 82 69 17 32 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 7 . . . . . . . . Spaces Dug 14 | . . . . . . . . . . . . . . 4 10 Terrain Destroyed 523 | . . . 19 . 4 1 . . 193 11 187 21 22 25 40 Melee . | . . . . . . . . . . . . . . . . Projectile 83 | . . . . . 4 1 . . . . 13 3 13 10 39 AOE 439 | . . . 19 . . . . . 193 11 174 18 9 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Ext Cet Fac Arm Res Total 8972 | . 220 794 990 265 754 508 1032 318 229 872 1009 453 509 349 670 Wait 1057 | . 3 144 194 . 399 . 2 . 30 62 61 73 58 1 30 Move 6773 | . 187 540 644 246 264 491 1025 275 156 744 770 321 378 270 462 Hop . | . . . . . . . . . . . . . . . . Pick Up 90 | . 2 12 16 3 11 2 3 5 6 5 7 7 6 2 3 Fast Attach 76 | . 1 6 7 3 5 . . 2 1 5 13 9 3 6 15 Attach 47 | . . 2 10 1 4 1 . 4 3 1 3 2 4 3 9 Detach 11 | . . . 1 1 1 . . . 3 . . 2 . 2 1 Swap 71 | . . 7 11 2 15 2 1 . 4 2 9 4 5 4 5 Drop 101 | . 2 10 13 2 14 3 1 . 8 9 9 16 4 5 5 Fire 663 | . 25 68 92 7 41 8 . 30 18 43 74 19 49 56 133 Melee 6 | . . . . . . . . . . . 6 . . . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick 6 | . . 2 . . . . . . . 1 3 . . . . Crush 12 | . . 3 2 . . 1 . . . . . . 2 . 4 Escape Stasis 6 | . . . . . . . . 2 . . 4 . . . . Rewire 50 | . . . . . . . . . . . 50 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 429 | -9/Materials | Identified exit to Mines 602 | -9/Materials | Destroyed 7 combat bots 848 | -9/Materials | Repaired Lgt. Treads 875 | -9/Materials | Repaired Lgt. Treads 908 | -9/Materials | Repaired Imp. Ion Engine 1011 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Build established: Scavenger-Mutant 1450 | -9/Materials | Discovered new exit (range 8) 1493 | -9/Materials | Entered another Materials area 1493 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1973 | -8/Materials | Garrison activated, responded to threat 2654 | -8/Materials | Repaired Lgt. Treads+ 2976 | -8/Materials | Discovered new exit (range 15) 3056 | -8/Materials | Entered Factory 3056 | -7/Factory | Evolved 2 slots: Utility x2 3306 | -7/Factory | Discovered new exit (range 14) 3498 | -7/Factory | Identified exit to Storage 3500 | -7/Factory | Entered Storage 3693 | -7/Storage | Build established: Hacker-Mutant 3937 | -7/Storage | Found Prototype Protection 3938 | -7/Storage | Identified Lgt. Regenerative Plating 4444 | -7/Storage | Build established: Scavenger-Mutant 4454 | -7/Storage | Found Prototype Launcher 4454 | -7/Storage | Identified Rocket Array 4467 | -7/Storage | Found Rocket Array 4481 | -7/Storage | Discovered new exit (range 8) 4487 | -7/Storage | Used back door to open Recycling access 4490 | -7/Storage | Identified exit to Recycling 4516 | -7/Storage | Entered Recycling 4810 | -7/Recycling | Discovered new exit (range 15) 5293 | -7/Recycling | Scanned before Scraplab entrance 5317 | -7/Recycling | Entered Scraplab 5329 | -7/Recycling | Discovered new exit (range 3) 5331 | -7/Recycling | Identified exit to Scraptown 5333 | -7/Recycling | Entered Scraptown 5333 | -7/Scraptown | System corruption cleaned by C-Scrubber 5650 | -7/Scraptown | Discovered new exit (range 13) 5700 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5757 | -7/Scraptown | Visited SPCMW 5783 | -7/Scraptown | Visited Awakened 5812 | -7/Scraptown | Visited Fellowship of the Rings 5841 | -7/Scraptown | Visited Bundlers 5947 | -7/Scraptown | Visited Comm Corps 6053 | -7/Scraptown | Visited Cyclists 6091 | -7/Scraptown | Visited UFD Registry 6091 | -7/Scraptown | Registered with UFD as "Arcface" 6131 | -7/Scraptown | Entered Cyclist Reading Room 6163 | -7/Scraptown | Visited TADAMA 6253 | -7/Scraptown | Visited Chapter 10 6281 | -7/Scraptown | Visited Botcube Research 6325 | -7/Scraptown | Visited Scrapoid Research Area 6593 | -7/Scraptown | Visited A0-MCA Data Center 6605 | -7/Scraptown | Given a B+ rating by A0-MCA 6607 | -7/Scraptown | Found A0-MCA's Component Scanner 6708 | -7/Scraptown | Visited Scrap Suit Storage 6722 | -7/Scraptown | Found Scrap Suit 6725 | -7/Scraptown | Found Scrap Suit 6760 | -7/Scraptown | Visited Science Testing Area 6818 | -7/Scraptown | Visited Junk Repository 6870 | -7/Scraptown | Visited Observation Area 6956 | -7/Scraptown | Visited Science Guys 7148 | -7/Scraptown | Met Optimus 7148 | -7/Scraptown | Accepted into 0bPrime 7246 | -7/Scraptown | Discovered new exit (range 3) 7248 | -7/Scraptown | Identified exit to Factory 7250 | -7/Scraptown | Entered Factory 7250 | -5/Factory | Evolved 4 slots: Utility x4 7547 | -5/Factory | Build established: Scavenger-Skirmisher 7594 | -5/Factory | Identified exit to Upper Caves 7594 | -5/Factory | Identified exit to Extension 7668 | -5/Factory | Lost 3 parts (1n1u1w) 7893 | -5/Factory | Sucked down chute 7893 | -5/Factory | Entered Waste 7953 | -5/Waste | Spotted C-40 Crusher 7956 | -5/Waste | Spotted C-40 Crusher 7963 | -5/Waste | Destroyed C-40 Crusher 7966 | -5/Waste | Spotted C-40 Crusher 7966 | -5/Waste | Destroyed C-40 Crusher 7978 | -5/Waste | Destroyed C-40 Crusher 7990 | -5/Waste | Spotted C-40 Crusher 8002 | -5/Waste | Destroyed C-40 Crusher 8003 | -5/Waste | Spotted C-40 Crusher 8005 | -5/Waste | Destroyed C-40 Crusher 8014 | -5/Waste | Spotted C-40 Crusher 8020 | -5/Waste | Destroyed C-40 Crusher 8107 | -5/Waste | Warlord forces began an assault 8301 | -5/Waste | Discovered new exit (range 12) 8334 | -5/Waste | Identified exit to Factory 8354 | -5/Waste | Entered Factory 8354 | -5/Factory | Accompanied by 19 allies 8421 | -5/Factory | Build established: Hacker-Skirmisher 8470 | -5/Factory | Lost 6 allies 8901 | -5/Factory | Lost 3 allies 9155 | -5/Factory | Scrapoids reinforcements arrived? 9378 | -5/Factory | Scrapoids reinforcements arrived? 9462 | -5/Factory | Loaded intel: 6 recycling unit locations 9554 | -5/Factory | First assault squad dispatched 9692 | -5/Factory | Lost 10 allies 9873 | -5/Factory | Repaired Med. Armored Exoskeleton+ 9977 | -5/Factory | Discovered new exit (range 5) 10013 | -5/Factory | Identified exit to Factory 10168 | -5/Factory | Build established: Hacker-Mutant 10267 | -5/Factory | Spotted B-75 Beast 10332 | -5/Factory | Entered Extension 10335 | -5/Extension | Disrupted transfer network 10419 | -5/Extension | Rescued a captive Derelict 10419 | -5/Extension | Rescued a captive Derelict 10655 | -5/Extension | Identified exit to Cetus 11450 | -5/Extension | Spotted B-75 Beast 11465 | -5/Extension | Destroyed B-75 Beast 11484 | -5/Extension | Lost 4 allies 11500 | -5/Extension | Spotted B-75 Beast 11520 | -5/Extension | Destroyed B-75 Beast 11776 | -5/Extension | Rescued A7 11903 | -5/Extension | Rescued a captive Derelict 11904 | -5/Extension | Rescued a captive Derelict 12039 | -5/Extension | Scrapoid reinforcements arrived 12117 | -5/Extension | Repaired Adv. Cooling System 12153 | -5/Extension | Core integrity fell below 50% 12224 | -5/Extension | Found Scrap Suit 12460 | -5/Extension | Discovered exit to Factory (range 10) 12469 | -5/Extension | Build established: Commander-Mutant 12520 | -5/Extension | Entered Cetus 12520 | -5/Cetus | Accompanied by 13 allies 12559 | -5/Cetus | Spotted Cetus Guard 12559 | -5/Cetus | Spotted Cetus Guard 12572 | -5/Cetus | Destroyed Cetus Guard 12572 | -5/Cetus | Spotted Cetus Guard 12573 | -5/Cetus | Destroyed Cetus Guard 12573 | -5/Cetus | Spotted Cetus Guard 12577 | -5/Cetus | Destroyed Cetus Guard 12578 | -5/Cetus | Destroyed Cetus Guard 12617 | -5/Cetus | System corruption reached 10% 13053 | -5/Cetus | Discovered new exit (range 16) 13112 | -5/Cetus | Spotted Cetus Guard 13112 | -5/Cetus | Spotted Cetus Guard 13120 | -5/Cetus | Destroyed Cetus Guard 13120 | -5/Cetus | Destroyed Cetus Guard 13120 | -5/Cetus | Spotted Cetus Guard 13120 | -5/Cetus | Spotted Cetus Guard 13124 | -5/Cetus | Destroyed Cetus Guard 13128 | -5/Cetus | Destroyed Cetus Guard 13144 | -5/Cetus | Discovered exit to Factory (range 15) 13155 | -5/Cetus | Met Revision 17 13160 | -5/Cetus | Murdered Revision 17 13270 | -5/Cetus | Security sweep announced 13314 | -5/Cetus | Lost 5 allies 13411 | -5/Cetus | System corruption reached 30% 13441 | -5/Cetus | Entered Factory 13441 | -4/Factory | Accompanied by 6 allies 13441 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13724 | -4/Factory | Build established: Scavenger-Mutant 13746 | -4/Factory | System corruption reached 10% 13795 | -4/Factory | Lost 4 allies 13832 | -4/Factory | Identified exit to Upper Caves 13832 | -4/Factory | Identified exit to Armory 13983 | -4/Factory | Destroyed 7 combat bots 14157 | -4/Factory | Scrapoid reinforcements arrived 14270 | -4/Factory | Entered Armory 14270 | -4/Armory | Accompanied by 5 allies 14546 | -4/Armory | Lost 3 allies 14591 | -4/Armory | Scrapoids reinforcements arrived? 14677 | -4/Armory | Identified exit to Research 14800 | -4/Armory | Found Prototype Processor 14800 | -4/Armory | Identified Exp. Melee Analysis Suite 14805 | -4/Armory | Found Prototype Processor 14805 | -4/Armory | Identified Exp. Targeting Computer 14807 | -4/Armory | Lost 3 allies 14810 | -4/Armory | Found Exp. Targeting Computer 14888 | -4/Armory | Entered Research 14888 | -3/Research | Evolved 2 slots: Utility x2 14938 | -3/Research | Scrapoid reinforcements arrived 14988 | -3/Research | Found Scrap Suit 15005 | -3/Research | Garrison activated, responded to threat 15023 | -3/Research | Scrapoid reinforcements arrived 15068 | -3/Research | Lost 4 allies 15095 | -3/Research | Spotted B-86 Titan 15102 | -3/Research | Allies destroyed B-86 Titan 15174 | -3/Research | Found Gamma Bomb Array 15187 | -3/Research | Lost 5 allies 15388 | -3/Research | First assault squad dispatched 15548 | -3/Research | Lost 3 parts (2p1u) 15633 | -3/Research | Lost 8 parts (1p2n3u2w) 15636 | -3/Research | System corruption reached 10% 15748 | -3/Research | Core integrity fell below 50% 15748 | -3/Research | Released all parts (5) 15779 | -3/Research | Lost 8 parts (2p1n2u3w) 15850 | -3/Research | Core integrity fell below 20% 15905 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15851_ P-80 Master resets G-67 Veteran, system corruption cleaned. 15873_ Acquired Particle Reactor. 15877_ System corrupted: Matter fused (-9). 15877_ Acquired Dispersion Rifle. 15879_ P-80 Master suffers critical hit (Destroy). 15879_ Destroyed Unknown Energy Gun. [Achievement: Botjacking] 15885_ P-80 Master destroyed. 15888_ ALERT: Unidentified disturbance in Zone 4M, assault force dispatched. 15895_ Antigrav Array destroyed. 15897_ System corrupted: Heat flow error (+118). 15897_ G-73 Enforcer suffers critical hit (Destroy). 15897_ Destroyed Myomer Leg. 15898_ Critical hit (Burn: +37). 15898_ Critical hit (Burn: +50). 15901_ Particle Reactor destroyed. 15901_ G-73 Enforcer destroyed. 15903_ M-36 Artificer repairs G-67 Veteran. Map ----- +----------------------------------------------------+ | # #???????#=#########!#??????????????????????????? | | #+#####???#%###%![==##???????????????????????????? | | ##### ###![! =##???????????????????????????? | | + % %%=%%==![#????????????????????????????? | | """ #####/###%! =[###??????????????????????????? | | """ #? !=%|#=|!=[# #??????????????????????????? | | """ ## | #########??????????????????????????? | | ## #??????????????????????????????????? | | ## #??????????????????????????????????? | | ## #??????????????????????????????????? | | ################???????????????????????????? | | #######?????# !#???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# """#???????????????????????????? | | ????????????# """#?????????########??????????? | | ????????????# = """#?????????# #??????????? | | ????????????# """#?????????# #??????????? | | ????????????# """#?????????# #??????????? | | ????????????# #?????????# #??????????? | | ????????????# #?????????# #??????????? | | #######+######/#######?????????# #??????????? | | #?????###########m#############? | | #?????# [ggpp! + #? | | #?????# *%!m# # #? | | #?????# =[|# # #? | | #######+###### #?????#@ # # """ #? | | ????? ???# #?????########### # """ #? | | ??? #??# #????????######## # """ #? | | ?# #??# #????????# # #? | | ?# #??# #????????# # #? | | ?# #??# #????????# + """ ?? | | ?# #??# #????????# # """ ?? | | ?# #??# #????????# ######## """ ?? | | ?# #??# #????????# #??????# ????#? | | ?# #??# ########## #??????# ?????? | | ?##########??# #??????# ""????? | | ?????????????# #??????# "?????? | | ?????????????# #??????# "?????? | | ?????????????# #??????# ??????? | | ??????????####+###### ########??????? ??????? | | ??????????# # #???????????????????????? | | ??????????# # #???????????????????????? | | ??????????# """ / #???????????????????????? | | ??????????# """ # #???????????????????????? | | ??????????#! """ # #??###########??????????? | | ??????????# ?# #? #??????????? | | ??????????# ?# #? ???????????? | | ??????????# ??# # / """?????????????? | | ???"""????########??# # """?????????????? | | ???"Y"??????????????+ + """?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 34 Item Schematics ----------------- Imp. Titanium Leg | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 57% | -9/Materials Lgt. Treads | 70% | -9/Materials Imp. Ion Engine | 52% | -9/Materials Lgt. Treads | 17% | -8/Materials Med. Armored Exoskeleton | 35% | -5/Factory Adv. Cooling System | 14% | -5/Extension Studied --------- Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Treads | -5/Factory | Hacked Med. Armored Exoskeleton | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Construction Begets Destruction Help And Harvest Immobile And Lovin' It Plot Armor Resistances Are Futile We Love MA Well Done Challenges ------------ None Game ------ Seed BladeChainScanner Manual? 0 Play Time 02:20:01 Cumulative 448.7 hours Start 2025.10.22 @ 15:50:06 End 2025.10.23 @ 11:46:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 325 Rogue 63 Adventurer 236 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: b04ef3e8-8f3c-42a1-9067-f0694a2d6f08