Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:05:52 Player: ljfab Result: Destroyed by as-17096 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 896 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/250 Matter 110/300 Energy 79/100 System Corruption 11% Temperature Hot (274) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (20) --- High-capacity Storage Unit Medium Battery (150) Sensor Array Faulty Experimental Sensor Array Targeting Computer Tractor Beam Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Enhanced Flamer > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Medium Battery Sensor Array Experimental Sensor Array Targeting Computer Tractor Beam Beam Rifle Light Assault Rifle Datajack Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 5 3 3 4 3 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 3 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 1 | . 1 . . . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | . 2 3 . 2 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 99 95 Engine 13 | . 14 14 14 13 Treads 27 | . 28 28 28 26 Device 9 | . 12 14 10 . Storage 14 | . 14 14 14 14 Protection 3 | . . . 3 13 Energy Gun 6 | . 14 13 . . Ballistic Gun 13 | . 13 12 14 14 Special Weapon 7 | . . 2 14 11 Naked Turns . | . . . . . Heaviest Build 51 | 10 13 14 51 51 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 10 | 7 8 8 10 20 Most Carried 11 | 6 5 8 10 11 Average Carried 6 | 4 4 7 8 10 Final Capacity 20 | 8 8 8 20 20 Final Carried 10 | 5 5 8 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 315 | 126 63 126 . . Remotely 189 | . 63 126 . . Salvage Created 32 | . 32 . . . Parts 1 | . 1 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 4 | . 2 . . 2 Guns 2 | . 2 . . . Cannons 2 | . . . . 2 Classes Destroyed 2 | . 1 . . 1 Swarmer 2 | . 2 . . . Assembled 2 | . . . . 2 Best Kill Streak 2 | . 2 . . 1 Combat Bots Only 2 | . 2 . . 1 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 77 | . 14 18 . 45 Missed 15 | . 4 4 . 7 Damage Taken 896 | . 83 214 . 599 Core 270 | . 26 57 . 187 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 55 | . 7 13 . 35 Largest 2 | . 2 2 . 2 Hottest 100 | . 60 100 . 100 Shots Fired 82 | . 14 21 . 47 Gun 63 | . 14 16 . 33 Cannon . | . . . . . Launcher . | . . . . . Special 19 | . . 5 . 14 Kinetic 46 | . 7 8 . 31 Thermal 36 | . 7 13 . 16 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 4 9 . 6 Robot Miss Streak 12 | . 3 2 . 12 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 40 | . 6 14 . 20 Core Hits 16 | . 4 3 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 393 | . 62 133 . 198 Guns 292 | . 62 133 . 97 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 150 | . 16 65 . 69 Thermal 242 | . 46 68 . 128 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 547 | . 20 62 . 547 Average Temperature 228 | . 14 27 . 350 Received Heat Transfer 625 | . . 45 . 580 Effects 25 | . . . . 25 Shutdowns 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1524 | . 100 150 . 1274 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 79 | . 55 79 . . Initial 21 | . . 21 . . Average 17 | . 24 50 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 5 2 . 10 Peak Tracking Total 7 | . 3 2 . 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 2 . 23 . Successful 24 | . 1 . 23 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 1 . 23 . Record 23 | . . . 23 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 169 | . . 169 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2214 | 618 264 444 591 297 Spaces Moved 878 | 67 150 245 335 81 Core 11 | 11 . . . . Treads 866 | 55 150 245 335 81 Legs . | . . . . . Wheels 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 171 | 140 160 160 174 240 Slowest Speed 320 | 160 160 160 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 21 49 75 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . 5 . . Terrain Destroyed 5 | . . 5 . . Melee . | . . . . . Projectile 5 | . . 5 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1489 | 590 162 270 345 122 Wait 511 | 511 . . . . Move 874 | 66 149 244 334 81 Hop . | . . . . . Pick Up 19 | 7 3 5 3 1 Fast Attach 6 | 3 . 1 2 . Attach 12 | 2 3 2 2 3 Detach 3 | . . 2 1 . Swap . | . . . . . Drop 7 | 1 . 3 3 . Fire 55 | . 7 13 . 35 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 619 | -11/Scrapyard | Entered Materials 656 | -10/Materials | Build established: Mutant 707 | -10/Materials | Discovered new exit (range 13) 781 | -10/Materials | Met 8R-AWN 883 | -10/Materials | Entered Mines 885 | -10/Mines | Followed 8R-AWN into the Mines 903 | -10/Mines | Learned Materials security intel 907 | -10/Mines | Received a Mining Laser from a helpful Derelict 1250 | -10/Mines | Discovered new exit (range 11) 1261 | -10/Mines | Discovered new exit (range 13) 1303 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1321 | -10/Mines | Discovered new exit (range 5) 1327 | -10/Mines | Entered Exiles 1377 | -10/Exiles | Welcomed by 8R-AWN 1400 | -10/Exiles | Met EX-HEX 1478 | -10/Exiles | Met EX-DEC 1508 | -10/Exiles | Visited The Gauntlet 1697 | -10/Exiles | Learned location of Zion (-7) 1889 | -10/Exiles | Discovered new exit (range 12) 1918 | -10/Exiles | Entered Mines 2005 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2010 | -9/Mines | Found Prototype Device 2079 | -9/Mines | Assembled infested the area 2172 | -9/Mines | Core integrity fell below 50% 2201 | -9/Mines | Core integrity fell below 20% 2210 | -9/Mines | System corruption reached 10% 2215 | -9/Mines | Destroyed by as-17096 with Assembled Maul Last Messages --------------- Overheating: Short circuit. Power failure, Lgt. Ion Engine shutdown. Overheating: Broken Lgt. Treads damaged (-19). Overheating: Lgt. Assault Rifle damaged (-4). Overheating: Lgt. Assault Rifle damaged (-25). Overheating: Broken Lgt. Treads damaged (-12). Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+4). Knocked back. Power failure, Lgt. Ion Engine shutdown. Overheating: Matter decay (-19). G9IY0TTG&Q5Z3IE#R& : 4 DKW5RT Slammed into as-96160. Broken Lgt. Treads destroyed. Lgt. Armor Plating destroyed. Broken Lgt. Treads destroyed. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+2). [Achievement: System Compromised] Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????######???# ????????????????????? | | ?????????????????? #???# #????????????????????? | | ??????????????????? #???# #????????????????????? | | ???????????????????# #???# #????????????????????? | | ???????????????????# #???# #????????????????????? | | ???????????????????# #####a#????????????????????? | | ???????????????????# a@a #????????????????????? | | ???????????????????# #######????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# ########??????????" #????? | | ???????????????????# ##### #????? | | ???????????????????# #?????? | | ???????????????????###### ## ###### #??????????? | | ????????????????????????# ###?????????????????? | | ????????????????????????# ##????????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????### ##??????????????? | | ??????????????????????????## #??????????????? | | ???????????????????????????## #??????????????? | | ???????????????????????????## ##??????????????? | | ????????????????????????#### #???????????????? | | ???????????????????????## ##??????????????? | | ???????????????????????# ###????????????? | | ??????????????????????## #????????????? | | ???????????????# ###### ### #???????????? | | ???????????????# ###??# #???????????? | | ???????????????####### ##???## #???????????? | | ???????????????????## ##??### #???????????? | | ??????????????????## ##### ##???????????? | | ??????????????????# #?# ###????????????? | | ??????????????????# ### #### ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian System Compromised Tourist Use The Force Challenges ------------ None Game ------ Seed MakeshiftSegregatorHammer Manual? 0 Play Time 00:16:20 Cumulative 1.7 hours Start 2024.03.31 @ 20:49:34 End 2024.03.31 @ 21:05:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4b139c7-41b8-41c8-adfd-7032f1cb310b