Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 16:41:17 Player: Dull Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (222) 1110 Value Destroyed (7728) 7728 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4025) 4025 TOTAL SCORE: 16543 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3113 Follower Combat Kills 228 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -316 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 84/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Reinforced Fission Core Coolant Injector Recoil Nullifier Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Remote Force Field > --- WEAPON ----------- Hypervelocity Coil Gun Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Hybrid Deuterium Engine Reinforced Fission Core Micro Fission Core Armored Huge Wheel Improved Cooling System Coolant Injector Recoil Nullifier Matter Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Tractor Beam Improved Field Recycling Unit Flak Gun Flak Gun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Smartbomb Launcher Smartbomb Launcher Makeshift Sword [Rating: 79] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 156 | 1 12 2 4 5 22 34 12 64 Power 21 | . 1 1 . 1 2 4 4 8 Engine 15 | . 1 1 . 1 2 1 1 8 Core 6 | . . . . . . 3 3 . Reactor . | . . . . . . . . . Propulsion 43 | . 2 . 4 4 10 7 3 13 Treads 27 | . 2 . 2 3 6 7 3 4 Leg 12 | . . . 2 . 4 . . 6 Wheel 4 | . . . . 1 . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 59 | 1 4 . . . 7 13 5 29 Device 31 | 1 2 . . . 4 9 2 13 Storage 4 | . 2 . . . 1 . 1 . Processor 1 | . . . . . . . 1 . Hackware 2 | . . . . . . . 1 1 Protection 21 | . . . . . 2 4 . 15 Artifact . | . . . . . . . . . Weapon 33 | . 5 1 . . 3 10 . 14 Energy Gun 3 | . 1 . . . . 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . 1 . . . . 2 . 4 Ballistic Cannon 15 | . 3 1 . . 3 3 . 5 Launcher 6 | . . . . . . 2 . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 Parts Lost 45 | . 3 . . 1 4 15 . 22 Power 6 | . 1 . . . 1 1 . 3 Propulsion 16 | . 1 . . 1 1 7 . 6 Utility 17 | . 1 . . . 1 5 . 10 Weapon 6 | . . . . . 1 2 . 3 Highest Loss Streak 6 | . 1 . . 1 1 3 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 100 100 99 92 100 89 Engine 9 | . 11 14 14 14 8 6 . 6 Treads 21 | . 24 28 23 24 27 30 36 8 Leg 3 | . 2 . 4 . 8 . . 7 Wheel 2 | . . . . 3 . . . 6 Device 9 | . 7 . . . 19 14 9 16 Storage 16 | . 19 28 28 28 12 9 9 6 Processor 2 | . . . . . . . 8 6 Hackware 1 | . . . . . . . 8 2 Protection 4 | . . . . . 3 11 . 10 Energy Gun 2 | . 10 . . . . 5 9 1 Ballistic Gun 2 | . 1 . . . . 1 9 4 Ballistic Cannon 14 | . 16 27 28 28 17 8 . 3 Peak Build Rating 79 | 7 11 13 31 20 51 46 47 79 Average Rating 35 | 6 8 12 16 18 41 31 43 66 On Entrance 22 | 6 7 11 13 15 20 37 46 43 Naked Turns 5 | . . . . . . . . 5 Heaviest Build 131 | 15 96 94 94 98 109 119 117 131 Greatest Support 112 | 20 40 40 60 40 112 104 82 98 Greatest Overweight (x) 9 | . 2 2 3 9 2 5 1 4 Average Overweight (x) 1 | . 1 2 1 4 . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 21 25 25 25 25 25 25 24 Most Carried 25 | 7 16 21 24 25 25 25 25 25 Average Carried 21 | 6 11 18 21 24 23 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 16 21 23 25 25 25 25 25 Class Distribution -------------------- 68% | Mutant 12% | Scavenger-Skirmisher 9% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 5084 | 210 299 304 . 237 729 815 366 2124 Remotely . | . . . . . . . . . Salvage Created 6250 | 111 630 60 . 101 757 843 294 3454 Parts 359 | 9 34 8 . 9 54 40 16 189 Haulers Intercepted 5 | . 1 . . . 1 . . 3 Recyclers Shooed 9 | 1 3 . . . 1 . 1 3 Parts Field Recycled 36 | . . . . . . . . 36 Retrieved Matter 747 | . . . . . . . . 747 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 179 | . 14 9 . 7 22 24 8 95 Guns 44 | . 12 . . . . 7 8 17 Cannons 70 | . 2 9 . 7 22 13 . 17 AOE 65 | . . . . . . 4 . 61 Classes Destroyed 19 | 2 6 1 . . 5 3 . 2 Worker 18 | . 2 2 . . 1 . . 13 Builder 8 | . . . . . 3 . . 5 Tunneler 8 | 3 . . . 1 1 . . 3 Hauler 5 | . 1 . . . 1 . . 3 Recycler 8 | 1 2 . . . . . . 5 Mechanic 5 | . . . . . . . . 5 Operator 1 | . 1 . . . . . . . Watcher 8 | . 2 . . . 3 . . 3 Swarmer 23 | . 6 3 . 5 . . 3 6 Grunt 76 | . 8 . . 2 11 12 3 40 Brawler 9 | . . . . . 1 2 1 5 Duelist 8 | . . . . . . 2 . 6 Protector 4 | . . . . . . . . 4 Sentry 18 | . . . . . 6 2 1 9 Specialist 2 | . . . . . 2 . . . Hunter 18 | . . . . . 2 2 . 14 Programmer 14 | . . . . . . 3 . 11 Behemoth 1 | . . . . . . 1 . . Assembled 6 | . . 6 . . . . . . Thug 2 | . . . . . . . . 2 Best Kill Streak 15 | 2 5 3 . 2 7 5 3 15 Combat Bots Only 12 | . 4 3 . 2 4 5 3 12 Max Kills in Single Turn 6 | 2 2 2 . 1 4 1 1 6 Gunslinging 1 | . 1 . . . . . . . Exploded 5 | . . . . . . 1 . 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 1047 | . 61 22 . 29 106 164 40 625 Missed 322 | . 16 5 . 9 36 36 14 206 Damage Taken 10652 | 14 561 237 . 234 1191 2239 296 5880 Core 1384 | . 61 43 . 47 142 335 42 714 Absorbed by Shields 478 | . . . . . . . . 478 Ignored by Resistances 102 | . . . . . . . . 102 Regen/Repaired (Parts) 102 | . . . . . 102 . . . Core Remaining (%) 48 | 100 . . . 39 . . 5 . Volleys Fired 534 | 4 72 21 . 19 76 109 24 209 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 119 | 90 90 78 . 74 83 119 108 108 Shots Fired 924 | 8 144 37 . 38 150 174 47 326 Gun 374 | 8 107 . . . . 62 47 150 Cannon 473 | . 37 37 . 38 150 106 . 105 Launcher 77 | . . . . . . 6 . 71 Special . | . . . . . . . . . Kinetic 652 | . 64 37 . 38 150 111 24 228 Thermal 191 | 4 80 . . . . 57 23 27 Explosive 77 | . . . . . . 6 . 71 Electromagnetic 4 | 4 . . . . . . . . Robot Hit Streak 22 | 4 9 8 . 7 10 18 20 22 Robot Miss Streak 7 | 1 6 4 . 2 4 7 4 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 2 . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 Shots Hit Robots 583 | 5 86 20 . 23 110 117 30 192 Core Hits 475 | 5 36 14 . 10 85 61 11 253 Critical Kills 13 | . . . . . . . . 13 Critical Parts Destroyed 11 | . . . . . . . . 11 Critical Strikes 52 | 1 8 1 . . 4 7 1 30 Burn 12 | . 7 . . . . 3 1 1 Destroy 24 | . . . . . . . . 24 Blast 15 | . 1 1 . . 4 4 . 5 Corrupt 1 | 1 . . . . . . . . Melee Attacks 2 | . . . . . . 1 . 1 Impact . | . . . . . . . . . Slashing 2 | . . . . . . 1 . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 25099 | 147 1231 464 . 523 2630 2793 686 16625 Guns 4503 | 66 794 . . . . 1034 686 1923 Cannons 6890 | . 435 464 . 523 2343 1457 . 1668 Explosions 13703 | 81 . . . . 287 302 . 13033 Melee . | . . . . . . . . . Ramming 3 | . 2 . . . . . . 1 Kinetic 9048 | . 645 464 . 523 2343 1510 362 3201 Thermal 2869 | 105 584 . . . . 981 324 875 Explosive 13137 | . . . . . 287 302 . 12548 Electromagnetic 42 | 42 . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 1 4 4 10 Average Corruption 2 | . . . . . 1 1 4 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 72 | . . . . . . 22 25 25 Message Errors 22 | . . . . . . 4 9 9 Matter Fused 15 | . . . . . . 4 7 4 Heat Flow Errors 11 | . . . . . . 5 3 3 Energy Discharges 6 | . . . . . . 4 . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 1 3 2 Data Loss (major) 7 | . . . . . . 3 2 2 Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 673 | 2 31 . . 2 9 2 . 627 Projectiles 61 | . 31 . . 2 4 2 . 22 Explosions 612 | 2 . . . . 5 . . 605 Melee . | . . . . . . . . . Knockbacks 81 | . 10 4 . 5 27 21 . 14 Impact . | . . . . . . . . . Kinetic 72 | . 9 4 . 4 26 17 . 12 Secondary 9 | . 1 . . 1 1 4 . 2 Self-Inflicted Damage 441 | 14 . . . . . . . 427 Shots 8 | 1 . . . . . . . 7 Rammed 2 | . 1 . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 479 | 60 198 72 . 216 129 403 256 479 Average Temperature 86 | 26 64 20 . 70 32 128 79 175 Received Heat Transfer 2735 | . 261 . . 90 306 699 72 1307 Effects 10 | . . . . . . 6 . 4 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 2 | . . . . . . 1 . 1 Interference 4 | . . . . . . 4 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 3 . . . . . 1 1 Heat Transferred 5856 | 174 2163 . . . . 1850 629 1040 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Peak Influence 2898 | 20 258 105 . 154 385 896 466 2898 Initial 436 | . 13 19 . . 20 206 436 165 Average 314 | 10 64 19 . 41 174 529 379 653 Maximum Alert Level 5 | . 1 . . . 1 3 2 5 Low Security (%) 55 | 100 83 100 . 100 53 . . 30 Level 1 22 | . 16 . . . 46 31 64 28 Level 2 9 | . . . . . . 43 35 8 Level 3 6 | . . . . . . 25 . 12 Level 4 2 | . . . . . . . . 8 Level 5 1 | . . . . . . . . 4 High Security 2 | . . . . . . . . 7 Max Security . | . . . . . . . . . Squads Dispatched 48 | . 2 . . 1 9 . . 36 Investigation 8 | . 1 . . 1 . . . 6 Extermination 6 | . . . . . . . . 6 Reinforcement 10 | . 1 . . . 3 . . 6 Assault 16 | . . . . . . . . 16 Garrison 8 | . . . . . 6 . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 11 | . 2 . . . 4 . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 291 | . 32 13 . 14 33 25 14 160 Peak Tracking Total 19 | . 4 3 . 4 3 6 4 19 Tactical Retreats 16 | . 1 1 . . 1 2 1 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 9 | . 1 . . . 1 . . 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 23 | . . 1 . 1 1 5 1 14 Max in Single Turn 2 | . . . . 1 1 1 1 2 Garrison Access 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 42 | . 9 . 2 1 5 2 5 18 Terminals 22 | . 7 . . . 2 2 4 7 Fabricators 4 | . . . . . . . . 4 Repair Stations 1 | . . . . . 1 . . . Recycling Units 7 | . 2 . . . 1 . . 4 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . 3 Total Hacks 91 | . 19 . 2 1 10 2 11 46 Successful 41 | . 6 . 2 1 6 1 4 21 Failed 50 | . 13 . . . 4 1 7 25 Catastrophic 10 | . 2 . . . 1 1 2 4 Database Lockouts . | . . . . . . . . . Manual 40 | . 18 . 1 . 6 . 5 10 Terminals 48 | . 15 . . . 5 2 9 17 Fabricators 10 | . . . . . . . . 10 Repair Stations 2 | . . . . . 2 . . . Recycling Units 20 | . 4 . . . 2 . . 14 Scanalyzers 2 | . . . . . . . 2 . Garrison Access 6 | . . . . . 1 . . 5 Terminal Hacks 14 | . 2 . 2 1 1 1 2 5 Record 1 | . . . 1 . . . . . Robot Analysis 4 | . 2 . . . . . . 2 Prototype ID Bank 2 | . . . . . 1 . 1 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . 2 Garrison Registry 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . . . 7 Load Schematic 4 | . . . . . . . . 4 Build 3 | . . . . . . . . 3 Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Recycle Component 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . 1 . . 3 Unlock Access 1 | . . . . . 1 . . . Seal Access 3 | . . . . . . . . 3 Unauthorized Hacks 10 | . 4 . . . 2 . . 4 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 4 . . . 2 . . 4 Reject 4 | . 2 . . . 1 . . 1 Mask 6 | . 2 . . . 1 . . 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 8 . . . 2 1 3 14 Full Trace Events 8 | . 3 . . . . . . 5 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 159 | . . . . . . . . 159 Total Part Build Rating 18 | . . . . . . . . 18 Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled 1 | . . . . . . . . 1 Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies 8 | . . 3 . 2 . . . 3 Largest Group 4 | . . 3 2 4 2 . . 3 Highest-Rated Group 93 | . . 40 32 90 43 . . 93 Highest-Rated Ally 31 | . . 16 16 31 27 . . 31 Total Orders 2 | . . . . 2 . . . . STAY 1 | . . . . 1 . . . . GUARD 1 | . . . . 1 . . . . Ally Attacks 103 | . . 26 . 30 2 . . 45 Total Damage 1149 | . . 332 . 277 30 . . 510 Kills 16 | . . 5 . 8 . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 4 | . 2 . . . . . . 2 Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 19719 | 70 2561 3096 671 2541 1756 1935 1126 5963 Spaces Moved 7049 | 22 797 852 232 863 576 630 327 2750 Core 9 | . . . . . . . . 9 Treads 4260 | . 707 852 178 544 429 630 327 593 Legs 823 | 22 90 . 54 . 147 . . 510 Wheels 1957 | . . . . 319 . . . 1638 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 320 170 215 160 240 236 50 Average Speed 228 | 120 277 320 285 281 176 240 236 172 Slowest Speed 560 | 120 320 320 330 320 320 560 240 312 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 60 | 2 96 99 61 99 41 64 27 58 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . 4 . . . . Spaces Dug 14 | . . . . . . . . 14 Terrain Destroyed 588 | 7 4 1 . . 11 20 12 533 Melee 1 | . . . . . . . . 1 Projectile 49 | . 4 1 . . 8 . 12 24 AOE 538 | 7 . . . . 3 20 . 508 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 9766 | 58 1001 1188 241 949 1177 872 638 3642 Wait 1783 | 29 97 299 . 41 466 77 259 515 Move 7042 | 21 796 851 231 862 576 629 326 2750 Hop . | . . . . . . . . . Pick Up 114 | 2 16 10 3 11 18 10 6 38 Fast Attach 22 | . 3 . 2 . 2 8 . 7 Attach 57 | 1 3 1 . 1 14 10 1 26 Detach 4 | . . . . . 2 . . 2 Swap 77 | . 6 1 2 4 6 16 11 31 Drop 117 | 1 7 5 3 11 17 12 11 50 Fire 534 | 4 72 21 . 19 76 109 24 209 Melee 2 | . . . . . . 1 . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 1 . . . . . . 1 Escape Stasis 12 | . . . . . . . . 12 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 13) 1042 | -10/Materials | Discovered new exit (range 16) 1988 | -10/Materials | Discovered new exit (range 16) 2231 | -10/Materials | Discovered new exit (range 15) 2632 | -10/Materials | Entered Mines 2633 | -10/Mines | Assembled infested the area 3016 | -10/Mines | Discovered new exit (range 12) 3559 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3559 | -10/Mines | Discovered new exit (range 5) 3703 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4852 | -10/Mines | Discovered new exit (range 7) 4859 | -10/Mines | Discovered new exit (range 13) 5000 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5282 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5728 | -10/Mines | Entered Exiles 5728 | -10/Exiles | Accompanied by 2 allies 5808 | -10/Exiles | Met 8R-AWN 5860 | -10/Exiles | Met EX-HEX 5956 | -10/Exiles | Met EX-BIN 5997 | -10/Exiles | Aligned with FarCom system 6000 | -10/Exiles | Given EX-Vault access code 6074 | -10/Exiles | Opened EX-Vault 6094 | -10/Exiles | Found Potential Leg 6099 | -10/Exiles | Found Potential Leg 6137 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6186 | -10/Exiles | Met EX-DEC 6193 | -10/Exiles | Learned location of Zion (-6) 6360 | -10/Exiles | Discovered new exit (range 14) 6399 | -10/Exiles | Left Exiles lab with Potential Leg 6399 | -10/Exiles | Entered Mines 6399 | -9/Mines | Accompanied by 2 allies 6605 | -9/Mines | Met a Derelict shopkeep closing up shop 6955 | -9/Mines | Found a hidden stash of uninstalled traps 7066 | -9/Mines | Discovered new exit (range 10) 7383 | -9/Mines | Discovered new exit (range 8) 8112 | -9/Mines | Learned location of Storage (-9) 8519 | -9/Mines | Learned Materials security intel 8551 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8573 | -9/Mines | Core integrity fell below 50% 8940 | -9/Mines | Entered Materials 8940 | -8/Materials | Accompanied by 2 allies 8940 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 9015 | -8/Materials | Repaired Imp. Light Cannon 9321 | -8/Materials | Build established: Skirmisher 9687 | -8/Materials | Garrison activated, responded to threat 9993 | -8/Materials | Garrison activated, responded to threat 10577 | -8/Materials | Build established: Scavenger-Skirmisher 10696 | -8/Materials | Identified exit to Garrison 10696 | -8/Materials | Entered Garrison 10776 | -8/Garrison | Triggered checkpoint 10898 | -8/Garrison | Lost 3 parts (2n1u) 10943 | -8/Garrison | Discovered new exit (range 36) 10943 | -8/Garrison | Discovered new exit (range 76) 10943 | -8/Garrison | Discovered new exit (range 76) 11112 | -8/Garrison | Triggered checkpoint 11114 | -8/Garrison | Build established: Scavenger-Mutant 11198 | -8/Garrison | Lost 3 parts (1n2u) 11249 | -8/Garrison | Triggered checkpoint 11294 | -8/Garrison | Core integrity fell below 50% 11375 | -8/Garrison | Lost 3 parts (1p2n) 11722 | -8/Garrison | Triggered checkpoint 11782 | -8/Garrison | Triggered checkpoint 12274 | -8/Garrison | Triggered checkpoint 12322 | -8/Garrison | Spotted B-75 Beast 12347 | -8/Garrison | Core integrity fell below 20% 12350 | -8/Garrison | Destroyed B-75 Beast 12377 | -8/Garrison | Lost 3 parts (1n1u1w) 12631 | -8/Garrison | Entered Materials 12975 | -8/Materials | Build established: Scavenger-Skirmisher 13617 | -8/Materials | Discovered new exit (range 9) 13757 | -8/Materials | Entered Factory 13757 | -7/Factory | Evolved 2 slots: Utility x2 13774 | -7/Factory | Discovered new exit (range 16) 14679 | -7/Factory | Lost 4 parts (3n1u) 14933 | -7/Factory | Build established: Skirmisher 15174 | -7/Factory | Fabricated Smartbomb Launcher (x1) 15251 | -7/Factory | Lost 5 parts (1p1n2u1w) 15501 | -7/Factory | Build established: Mutant 17170 | -7/Factory | Allied Derelicts emerged from ambush trap array 17175 | -7/Factory | Discovered new exit (range 15) 17285 | -7/Factory | Identified exit to Lower Caves 18567 | -7/Factory | Discovered new exit (range 8) 18603 | -7/Factory | First assault squad dispatched 18795 | -7/Factory | Destroyed 7 combat bots 19244 | -7/Factory | High security lockdown imminent 19257 | -7/Factory | Fabricated Smartbomb Launcher? 19305 | -7/Factory | Fabricated Smartbomb Launcher (x1) 19324 | -7/Factory | High security lockdown engaged 19449 | -7/Factory | Destroyed 12 combat bots 19472 | -7/Factory | Core integrity fell below 50% 19592 | -7/Factory | Lost 3 parts (1p1n1w) 19636 | -7/Factory | Destroyed 12 combat bots 19672 | -7/Factory | Crushed by falling debris 19672 | -7/Factory | System corruption reached 10% 19703 | -7/Factory | Core integrity fell below 20% 19720 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 19688_ P-60 Hacker unfolds itself. 19688_ M-28 Smith unfolds itself. 19688_ Slug penetrates Earth. 19689_ Penetrated by Slug. 19691_ Slug penetrates Wall. 19698_ Hrd. Medium Armor Plating destroyed. 19699_ Penetrated by Slug. 19699_ Arm. Huge Wheel destroyed. 19702_ Penetrated by Slug. 19702_ Critical hit (Burn: +37). 19704_ Imp. Deuterium Engine destroyed. 19705_ M-28 Smith repairs G-47 Trooper. 19705_ Penetrated by Slug. 19707_ Dropped Huge Storage Unit. 19707_ Dropped Imp. Medium Armor Plating. 19708_ System corrupted: Substantial component data lost. 19708_ The unstable cave ceiling collapses. 19708_ Discarded Adv. Terrain Scan Processor. 19708_ Dropped Arm. Huge Wheel. 19713_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | # * #???????????????????????????????????????? | | # [[ #???????????????????????????????????????? | | # [[ #???????????????????????????????????????? | | # [ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | += """ #???????????????????????????????????????? | | # = #???????????????????????????????????????? | | #####+######+####????????????????????????????????? | | #????????????????????????????????? | | #####????????????????????????????? | | ## ###??????????????????????????? | | ##########???????????????????????? | | # #???????????????????????? | | #####+##### # ""G"" ##??????????????????????? | | # # *#! " " ##??????????????????????? | | # # =!#[] = ##??????????????????????? | | # # gp!pi][ ##??????????????????????? | | + i g[#/[ ## ????????????????????? | | # ! * # gg#* # "?????????????????? | | # h # g# l## "?????????????????? | | / ! # hh# @# "?????????????????? | | # # gh ##########; ????????????????? | | ######## # # # ""????????????????? | | # # # ## #### ###### "?????????????????? | | # #b ###?????? """ ??????????????? | | # ########## ?????????????? | | "" + ?????????????? | | #"%%" #??? ?????????????? | | ##"" #######+##########?????? | | ### ^*! +????? | | ## ## ^ ]! #????? | | #?# # " "" ^ +????? | | ######## " " """ ^ """ ??????? | | ?# # """" " ]F" """ #????? | | ?# """ #^ " """ """ #????? | | ?# """ # """" " " "" #????? | | ?# """ # """" " "T" ??????? | | ?# + """" "" " ####????????? | | ?# """ # " #???????????? | | ?# """ # " #???????????? | | ?# """ # ! #???????????? | | ?# ####"""T" " " " #???????????? | | ?##########??####### " " " #???????????? | | ????????????????????## " " " #???????????? | | ?????????????????????? ## " " " ############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 19 Energy Capacity 310 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 10 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Smartbomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory Smartbomb Launcher | x1 | -7/Factory Smartbomb Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionGravityProcessor Manual? 0 Play Time 01:44:23 Cumulative 91.2 hours Start 2024.09.16 @ 14:48:45 End 2024.09.16 @ 16:41:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cd1b6d6-540c-4ec5-a9e6-85f5fec3452b