Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 17:30:35 Player: Moodge Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (175) 175 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-58) -58 TOTAL SCORE: 1512 Bonus ------- Follower Combat Kills 60 Friendly Fire -118 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Matter Pod Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 23 | 6 7 3 5 2 Power 4 | 1 1 2 . . Engine 3 | 1 1 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 1 1 3 2 Treads . | . . . . . Leg 7 | 2 1 1 1 2 Wheel . | . . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 3 . 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 3 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 2 3 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 2 3 Average Slot Usage (%) 94 | . 98 100 82 56 Engine 9 | . 13 11 . . Core 2 | . . 2 10 . Leg 23 | . 27 28 7 3 Hover 3 | . . . 16 12 Device 13 | . 14 14 11 9 Storage 3 | . 12 . . . Processor 11 | . 1 14 17 22 Ballistic Gun 24 | . 27 28 13 9 Special Melee Weapon 1 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 16 | 11 16 12 12 4 Greatest Support 35 | 20 20 20 35 12 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 4 5 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 2 | 1 1 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | . 3 4 4 2 Class Distribution -------------------- 84% | Mutant 15% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 614 | 170 33 272 139 . Remotely . | . . . . . Salvage Created 312 | . 43 102 152 15 Parts 22 | . 2 6 12 2 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 7 | . 3 2 1 1 Guns 7 | . 3 2 1 1 Classes Destroyed 5 | . 1 1 3 . Hauler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 5 | . 3 . 1 1 Grunt 2 | . . 2 . . Thug 1 | . . . 1 . Best Kill Streak 3 | . 3 2 2 1 Combat Bots Only 3 | . 3 2 1 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 807 | . 48 37 159 563 Core 435 | . 15 17 41 362 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 87 . . Volleys Fired 21 | . 7 2 8 4 Largest 2 | . 2 2 2 1 Hottest 46 | . 46 46 46 23 Shots Fired 32 | . 14 4 10 4 Gun 32 | . 14 4 10 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 32 | . 14 4 10 4 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | . 3 3 4 1 Robot Miss Streak 4 | . 1 1 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 16 | . 5 3 7 1 Core Hits 13 | . 3 4 5 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . . 3 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 264 | . 48 59 143 14 Guns 264 | . 48 59 143 14 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 264 | . 48 59 143 14 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 12 18 4 . Average Temperature 5 | . 6 10 3 . Received Heat Transfer 48 | . . 21 27 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 156 | . 114 156 112 53 Initial 44 | . . 44 . 43 Average 45 | . 53 51 24 43 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 4 4 14 7 Peak Tracking Total 12 | . 4 2 12 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 2 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 3 . 6 . Successful 5 | . 2 . 3 . Failed 4 | . 1 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 2 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Prototype ID Bank 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 14 | . . 14 . . Total Damage 252 | . . 252 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1066 | 40 321 484 149 72 Spaces Moved 768 | 41 224 289 168 46 Core 31 | 28 . . . 3 Treads . | . . . . . Legs 552 | 13 224 289 21 5 Wheels . | . . . . . Hover 185 | . . . 147 38 Flight . | . . . . . Fastest Speed 50 | 50 120 120 56 50 Average Speed 101 | 72 120 120 64 63 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 43 71 30 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1022 | 50 264 424 197 87 Wait 183 | . 16 126 9 32 Move 764 | 40 223 288 167 46 Hop . | . . . . . Pick Up 17 | 4 9 2 2 . Fast Attach 4 | 2 . . 2 . Attach 10 | 4 4 . . 2 Detach . | . . . . . Swap 9 | . 3 3 3 . Drop 11 | . 2 3 3 3 Fire 21 | . 7 2 8 4 Melee 3 | . . . 3 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 345 | -10/Materials | Discovered new exit (range 17) 361 | -10/Materials | Identified exit to Mines 362 | -10/Materials | Entered Mines 705 | -10/Mines | Discovered new exit (range 11) 762 | -10/Mines | Identified exit to Materials 846 | -10/Mines | Entered Materials 846 | -9/Materials | Accompanied by 2 allies 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 851 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 981 | -9/Materials | Discovered new exit (range 15) 995 | -9/Materials | Identified exit to Mines 995 | -9/Materials | Entered Mines 1060 | -9/Mines | Core integrity fell below 50% 1065 | -9/Mines | Core integrity fell below 20% 1067 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00994_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00995_ EXIT=IDENTIFIED: MINES 00995_ R-06 Scavenger collects Lgt. Ion Engine. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00996_ K-01 Serf collects debris. 01035_ Dropped Hover Unit. 01037_ C-30 ARC bursts open, deploying its payload. 01037_ S-10 Pest unfolds itself. 01039_ Dropped Aluminum Leg. 01044_ K-01 Serf collects debris. 01050_ Aluminum Leg destroyed. 01052_ S-10 Pest destroyed. 01052_ Autogun destroyed. 01056_ Imp. Sensor Array destroyed. 01057_ R-06 Scavenger collects Hover Unit. 01061_ R-06 Scavenger collects Aluminum Leg. 01064_ R-06 Scavenger collects Hover Unit. Map ----- +----------------------------------------------------+ | ???????????????????? ????????#?????????????????? | | ??????????????????## ?? ? ?? #?????????????????? | | ????????????????### ? ##?????????????????? | | ????????????????# ??????????????????? | | ???????????????? ???????????????????? | | ????????????????? """ #????????????????????? | | ????????????????? """ #?????????????????????? | | ######???????????? 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