Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.14 @ 16:48:53 Player: Phaethon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 220/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- Small Laser > --- INVENTORY (4) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 8 5 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 5 | 4 1 Treads 1 | 1 . Leg 2 | 1 1 Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 3 | 1 2 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | 5 . Power . | . . Propulsion 3 | 3 . Utility . | . . Weapon 2 | 2 . Highest Loss Streak 5 | 5 . Average Slot Usage (%) 46 | . 46 Engine 1 | . 1 Leg 14 | . 14 Processor 8 | . 8 Protection 12 | . 12 Energy Gun 9 | . 9 Naked Turns . | . . Heaviest Build 12 | 12 3 Greatest Support 26 | 26 3 Greatest Overweight (x) 1 | 1 . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 4 Average Capacity 5 | 5 4 Most Carried 6 | 6 2 Average Carried 5 | 5 1 Final Capacity 4 | 4 4 Final Carried 3 | 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 218 | 218 . Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 776 | 767 9 Core 256 | 247 9 Absorbed by Shields . | . . Core Remaining (%) 1 | 1 . Volleys Fired 3 | . 3 Largest 1 | . 1 Hottest 40 | . 40 Shots Fired 3 | . 3 Gun 3 | . 3 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 3 | . 3 Explosive . | . . Electromagnetic . | . . Robot Hit Streak . | . . Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots . | . . Core Hits 4 | 3 1 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 34 | 24 10 Guns 10 | . 10 Cannons . | . . Explosions . | . . Melee . | . . Ramming 24 | 24 . Kinetic . | . . Thermal 10 | . 10 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 5 | 5 5 Average Corruption 5 | 5 5 Corruption Purged . | . . Effects 4 | 2 2 Message Errors 1 | . 1 Matter Fused 2 | 1 1 Energy Discharges 1 | 1 . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 11 | 11 . Shots . | . . Rammed 7 | 7 . Targets Rammed 7 | 7 . Kicked . | . . Crushed . | . . Highest Temperature 15 | . 15 Average Temperature 12 | . 12 Received Heat Transfer 100 | 100 . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 25 | . 25 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 15 | 15 6 Initial . | . . Average . | . 4 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 35 | 29 6 Peak Tracking Total 20 | 20 5 Tactical Retreats 2 | 2 . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 2 | . 2 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Recall Reinforcements 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 2740 | 2643 97 Spaces Moved 588 | 477 111 Core 166 | 55 111 Treads . | . . Legs . | . . Wheels 422 | 422 . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 79 | 85 50 Slowest Speed 100 | 100 50 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 43 | 64 22 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 2856 | 2707 149 Wait 2237 | 2208 29 Move 587 | 476 111 Hop . | . . Pick Up 6 | 6 . Fast Attach 8 | 6 2 Attach 5 | 2 3 Detach 1 | . 1 Swap . | . . Drop 2 | 2 . Fire 3 | . 3 Melee . | . . Ram 7 | 7 . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 2569 | -11/Scrapyard | Assembled infested the area 2609 | -11/Scrapyard | Core integrity fell below 50% 2617 | -11/Scrapyard | Core integrity fell below 20% 2644 | -11/Scrapyard | Entered Materials 2645 | -10/Materials | Lost 5 parts (3n2w) 2659 | -10/Materials | Discovered new exit (range 16) 2702 | -10/Materials | Discovered new exit (range 15) 2709 | -10/Materials | Build established: Mutant 2741 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02658_ Acquired Propulsion Shielding. 02659_ EXIT=FOUND 02668_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02669_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02671_ Connecting with Terminal... 02671_ Current location identified: Materials >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad DK7AVIBGNR. >>Layout(Zone) Retrieving Zone 9Y layout... Downloaded map data. 02688_ Acquired Signal Interpreter. 02694_ ==8TEDB% MRAMWJFGPNQD/UT/ 02695_ K-01 Serf collects debris. 02702_ EXIT=FOUND 02703_ K-01 Serf collects debris. 02720_ System corrupted: Matter fused (-8). 02722_ K-01 Serf collects debris. 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