Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.07 @ 23:32:20 Player: Inverisimilidude Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (2180) 2180 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (546) 546 TOTAL SCORE: 8996 Bonus ------- High Alert Combat Kills 46 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Airjet Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Weight Redist. System Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Mini Drone Bay > --- WEAPON ----------- KE Penetrator Improved Datajack > --- INVENTORY -------- Energy Well [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Makeshift System Shield Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . 2 2 2 . 2 2 2 . . 2 . Power 2 | . . . . . . . 1 . . . 1 . Propulsion 3 | . . 1 . 1 . 1 . . . . . . Utility 7 | . . 1 . 1 . 1 1 2 . . 1 . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 91 | 4 4 12 24 3 6 13 8 4 2 5 1 5 Power 8 | 1 1 1 3 . . 2 . . . . . . Engine 6 | 1 1 1 2 . . 1 . . . . . . Core 2 | . . . 1 . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | . 2 6 6 1 4 5 4 1 . . . 1 Treads . | . . . . . . . . . . . . . Leg 24 | . 2 6 6 1 4 5 . . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . 3 1 . . . 1 Flight 1 | . . . . . . . 1 . . . . . Utility 23 | 1 . 2 3 1 . 2 3 3 1 5 1 1 Device 5 | . . 1 1 . . . 1 . 1 . 1 . Storage 2 | 1 . . 1 . . . . . . . . . Processor 5 | . . 1 1 1 . 1 . . . 1 . . Hackware 10 | . . . . . . . 2 3 . 4 . 1 Protection 1 | . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 1 3 12 1 2 4 1 . 1 . . 3 Energy Gun 4 | 1 . . 2 . . . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 11 | 1 1 1 5 . 1 1 . . 1 . . . Ballistic Cannon 9 | . . 2 4 1 1 1 . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 . Parts Lost 39 | . . . 8 . 4 18 . . 3 . . 6 Power 4 | . . . 2 . . 2 . . . . . . Propulsion 19 | . . . 5 . 3 8 . . 2 . . 1 Utility 7 | . . . . . . 3 . . . . . 4 Weapon 9 | . . . 1 . 1 5 . . 1 . . 1 Highest Loss Streak 10 | . . . 3 . 4 10 . . 3 . . 5 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 71 | . 70 95 98 100 98 94 22 57 11 22 22 19 Engine 3 | . 13 11 7 . . . . . . . . . Core 2 | . . . 1 7 7 5 . . . . . . Leg 19 | . 14 32 26 30 28 31 . . . . . . Device 2 | . . 7 4 7 7 1 . 5 1 . . . Storage 5 | . 14 11 9 7 7 5 . . . . . . Processor 10 | . . 11 13 15 15 17 . . . 4 3 . Hackware 4 | . . . . . . . 5 23 4 18 19 16 Protection 1 | . . . . . . 5 . . . . . . Energy Gun 2 | . 9 . 5 7 2 . . . . . . . Ballistic Gun 6 | . 17 15 17 5 2 . . . . . . . Ballistic Cannon 7 | . . 6 10 8 18 13 . . . . . . Slashing Weapon 2 | . . . 2 7 7 5 . . . . . . Naked Turns 338 | . . . . . . 23 59 . 184 62 . 10 Heaviest Build 55 | 13 13 24 43 41 43 55 1 1 8 . . . Greatest Support 78 | 3 20 30 40 40 50 78 21 6 12 3 3 20 Greatest Overweight (x) 6 | 4 4 6 1 1 1 1 . . . . . . Average Overweight (x) . | 2 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 13 15 15 14 5 5 5 5 5 5 Most Carried 15 | 6 8 8 15 15 15 15 5 5 2 3 3 5 Average Carried 9 | 4 6 7 12 14 14 14 4 3 1 2 3 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 8 8 15 15 14 5 5 3 1 3 3 1 Class Distribution -------------------- 22% | Hacker-Mutant 20% | Mutant 17% | Scavenger-Skirmisher 15% | Scavenger-Assassin 8% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/DSF Scavenger-Gunner | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Matter Collected 1796 | 231 33 77 805 20 190 273 80 . 33 50 . 4 Remotely . | . . . . . . . . . . . . . Salvage Created 2282 | . 80 77 1216 . 167 640 . . 87 . . 15 Parts 132 | . 12 4 78 . 9 24 . . 4 . . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 54 | . 4 3 26 . 4 13 . . 3 . . 1 Melee 18 | . . . 8 . 1 6 . . 3 . . . Guns 11 | . 4 . 7 . . . . . . . . . Cannons 23 | . . 3 11 . 3 6 . . . . . . AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 13 | . 2 . 6 . 2 2 . . . . . 1 Worker 5 | . . . 4 . . 1 . . . . . . Recycler 3 | . . . 3 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 3 | . . . 3 . . . . . . . . . Swarmer 16 | . 3 . 10 . . . . . 3 . . . Cutter 1 | . . . . . . . . . . . . 1 Grunt 19 | . 1 3 7 . . 8 . . . . . . Brawler 3 | . . . 1 . . 2 . . . . . . Duelist 2 | . . . . . . 2 . . . . . . Sentry 7 | . . . 6 . . 1 . . . . . . Specialist 3 | . . . . . 3 . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Best Kill Streak 4 | . 3 3 4 . 2 4 . . 3 . . 1 Combat Bots Only 4 | . 3 3 4 . 2 4 . . 3 . . 1 Max Kills in Single Turn 2 | . 2 1 2 . 1 2 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . 1 . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Damage Taken 7834 | . 83 136 1548 . 626 2577 . 20 972 225 203 1444 Core 3164 | . 46 28 175 . 122 608 . . 638 225 202 1120 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 72 | 100 81 93 68 . 82 28 100 . . 24 . . Volleys Fired 92 | . 4 6 48 . 10 20 . . . . . 4 Largest 4 | . 2 2 4 . 3 3 . . . . . 1 Hottest 163 | . 60 88 143 . 153 163 . . . . . 81 Shots Fired 251 | . 8 12 147 . 30 50 . . . . . 4 Gun 118 | . 8 2 99 . 7 . . . . . . 2 Cannon 131 | . . 10 48 . 23 50 . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 203 | . 4 12 125 . 28 34 . . . . . . Thermal 42 | . . . 22 . 2 16 . . . . . 2 Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic 4 | . 4 . . . . . . . . . . . Robot Hit Streak 10 | . 4 5 7 . 6 10 . . . . . 1 Robot Miss Streak 13 | . 1 8 13 . 2 3 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 220 | . 5 9 111 . 22 69 2 1 . . . 1 Core Hits 128 | . 5 11 67 . 12 25 . . 6 . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . 2 . 1 2 . . . . . . Burn 1 | . . . 1 . . . . . . . . . Sever 4 | . . . 1 . 1 2 . . . . . . Melee Attacks 78 | . . . 26 . 4 42 3 2 1 . . . Impact . | . . . . . . . . . . . . . Slashing 72 | . . . 26 . 4 42 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5386 | . 62 177 1886 . 481 2510 . . 45 . 3 222 Guns 863 | . 62 . 709 . 92 . . . . . . . Cannons 2177 | . . 177 556 . 329 1115 . . . . . . Explosions 213 | . . . . . . . . . . . . 213 Melee 2076 | . . . 621 . 60 1395 . . . . . . Ramming 57 | . . . . . . . . . 45 . 3 9 Kinetic 2579 | . 16 177 1091 . 405 890 . . . . . . Thermal 415 | . . . 174 . 16 225 . . . . . . Explosive 213 | . . . . . . . . . . . . 213 Electromagnetic 46 | . 46 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2076 | . . . 621 . 60 1395 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 . . . . . 6 Average Corruption 2 | . . . . . . 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . . 14 . . . . . 2 Message Errors 5 | . . . . . . 5 . . . . . . Matter Fused 5 | . . . . . . 5 . . . . . . Heat Flow Errors 4 | . . . . . . 2 . . . . . 2 Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 253 | . . . 42 . . 141 . . . . . 70 Projectiles 54 | . . . . . . 54 . . . . . . Explosions 70 | . . . . . . . . . . . . 70 Melee 129 | . . . 42 . . 87 . . . . . . Knockbacks 36 | . . 4 21 . 2 9 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 31 | . . 4 17 . 2 8 . . . . . . Secondary 5 | . . . 4 . . 1 . . . . . . Self-Inflicted Damage 180 | . . . . . . . . . 18 . 1 161 Shots 2 | . . . . . . . . . . . . 2 Rammed 21 | . . . . . . . . . 16 . 2 3 Targets Rammed 21 | . . . . . . . . . 16 . 2 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 398 | . 26 149 251 . 60 398 . . . . . 126 Average Temperature 86 | . 16 78 64 . 22 135 . . . . . 54 Received Heat Transfer 1796 | . 36 63 414 . 126 942 . . 18 30 64 103 Effects 4 | . . . . . . 4 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Interference 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 888 | . . . 518 . 37 333 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Peak Influence 533 | . 120 170 533 191 208 155 110 83 . . 411 387 Initial 215 | . . 50 71 191 133 109 42 53 . . 141 215 Average 169 | . 77 98 271 191 160 98 51 67 . . 232 239 Maximum Alert Level 2 | . . . 2 . 1 . . . . . 2 1 Low Security (%) 67 | 100 100 100 21 100 77 100 100 100 . . 53 . Level 1 28 | . . . 62 . 22 . . . . . 45 100 Level 2 4 | . . . 15 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . 1 7 . 1 . . . 3 Investigation 2 | . 1 . . . . 1 . . . . . . Extermination 3 | . . . . . . 2 . . . . . 1 Reinforcement 7 | . . . 2 . 1 1 . 1 . . . 2 Assault 1 | . . . . . . 1 . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Distress Signals 6 | . . . 5 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 5 5 39 . 5 21 1 3 9 12 11 23 Peak Tracking Total 19 | . 3 4 5 . 3 5 1 2 8 10 7 19 Tactical Retreats 19 | . . 1 1 . . 3 . . 3 4 4 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Traps Triggered 7 | . 1 1 . . 1 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Machines Disabled 3 | . . . . . 1 2 . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Machines Accessed 16 | . 2 2 4 1 . 1 3 1 1 1 . . Terminals 13 | . 2 2 4 1 . . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 50 | . 5 4 12 2 . 4 17 4 1 1 . . Successful 24 | . 3 1 8 1 . . 7 2 1 1 . . Failed 25 | . 2 3 4 1 . 4 9 2 . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 17 | . 3 2 6 . . 1 3 2 . . . . Terminals 44 | . 5 4 12 2 . . 17 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . . Terminal Hacks 16 | . 1 . 4 1 . . 7 1 1 1 . . Record 8 | . . . . . . . 7 . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 1 4 . . . . 1 . . . . Terminals 8 | . 2 1 4 . . . . 1 . . . . Botnet 8 | . 2 1 4 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 2 1 4 . . 1 3 1 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . . . Non-combat 2 | . . . . . . . 1 1 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 1 . . . . parse_system 1 | . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . Drone Launches 3 | . . . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Turns Passed 5043 | 97 182 283 1204 383 146 1151 235 38 228 550 232 314 Spaces Moved 4986 | 55 98 198 652 235 62 765 438 75 400 1061 424 523 Core 2292 | 55 32 1 . . . 47 108 . 329 1061 424 235 Treads . | . . . . . . . . . . . . . Legs 1930 | . 66 197 652 235 62 718 . . . . . . Wheels . | . . . . . . . . . . . . . Hover 330 | . . . . . . . 7 . 35 . . 288 Flight 434 | . . . . . . . 323 75 36 . . . Fastest Speed 40 | 50 120 120 120 120 120 50 40 40 40 50 50 50 Average Speed 81 | 153 162 121 131 133 124 116 42 40 50 50 50 55 Slowest Speed 350 | 250 250 350 190 190 190 190 80 40 70 50 50 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 19 22 60 4 46 21 11 3 70 77 9 30 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 1 3 . . Spaces Dug 1 | . . . 1 . . . . . . . . . Terrain Destroyed 52 | . . . 2 . . 3 . . . . . 47 Melee 1 | . . . 1 . . . . . . . . . Projectile 4 | . . . 1 . . 3 . . . . . . AOE 47 | . . . . . . . . . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Total 5650 | 68 114 229 862 306 102 917 485 81 424 1077 443 542 Wait 269 | . . 2 73 64 16 56 22 1 6 10 15 4 Move 4974 | 54 97 197 651 234 61 764 437 74 399 1060 423 523 Hop . | . . . . . . . . . . . . . Pick Up 77 | 8 7 5 26 3 4 11 9 . . 2 . 2 Fast Attach 32 | 4 1 5 2 1 . 4 5 2 . 5 1 2 Attach 36 | . 3 1 10 2 4 6 3 2 2 . . 3 Detach . | . . . . . . . . . . . . . Swap 23 | . . 6 12 . 2 3 . . . . . . Drop 48 | 2 2 7 14 2 1 11 6 . . . 2 1 Fire 92 | . 4 6 48 . 10 20 . . . . . 4 Melee 78 | . . . 26 . 4 42 3 2 1 . . . Ram 21 | . . . . . . . . . 16 . 2 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 547 | -9/Materials | Discovered new exit (range 14) 563 | -9/Materials | Entered another Materials area 563 | -8/Materials | Evolved 2 slots: Weapon x2 830 | -8/Materials | Lost 3 parts (1p2n) 1136 | -8/Materials | Build established: Scavenger-Skirmisher 1352 | -8/Materials | Discovered new exit (range 15) 1618 | -8/Materials | Lost 3 parts (1p2n) 1767 | -8/Materials | Entered Factory 1767 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2084 | -7/Factory | Build established: Scavenger-Assassin 2145 | -7/Factory | Identified exit to DSF 2150 | -7/Factory | Entered DSF 2165 | -7/DSF | Discovered new exit (range 20) 2175 | -7/DSF | Additional patrols routed to DSF 2268 | -7/DSF | Lost 4 parts (3n1w) 2295 | -7/DSF | Identified exit to Factory 2296 | -7/DSF | Entered Factory 2296 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3051 | -6/Factory | Build established: Scavenger-Gunner 3250 | -6/Factory | Garrison activated, responded to threat 3310 | -6/Factory | Lost 4 parts (1p2n1w) 3424 | -6/Factory | Released all parts (3) 3426 | -6/Factory | Core integrity fell below 50% 3441 | -6/Factory | Discovered new exit (range 15) 3447 | -6/Factory | Entered another Factory area 3447 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3453 | -5/Factory | Lost 10 parts (1p5n2u2w) 3598 | -5/Factory | Central database locked down 3636 | -5/Factory | Discovered new exit (range 6) 3682 | -5/Factory | Entered another Factory area 3682 | -4/Factory | Evolved 2 slots: Utility x2 3713 | -4/Factory | Discovered new exit (range 11) 3720 | -4/Factory | Entered Upper Caves 3764 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3764 | -4/Upper Caves | Released all parts (11) 3787 | -4/Upper Caves | Lost 3 parts (2n1w) 3817 | -4/Upper Caves | Core integrity fell below 50% 3910 | -4/Upper Caves | Encountered a Warlord checkpoint 3946 | -4/Upper Caves | Discovered new exit (range 5) 3948 | -4/Upper Caves | Entered another Upper Caves area 3967 | -4/Upper Caves | Discovered new exit (range 5) 4232 | -4/Upper Caves | Learned Research interactive machine intel 4269 | -4/Upper Caves | Spotted B-86 Titan 4315 | -4/Upper Caves | Build established: Hacker-Mutant 4333 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4422 | -4/Upper Caves | Attracted the attention of an 0b10 base 4498 | -4/Upper Caves | Entered Research 4498 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4499 | -3/Research | Loaded intel: 44 interactive machine locations 4712 | -3/Research | Discovered new exit (range 15) 4730 | -3/Research | Entered Armory 4745 | -3/Armory | Found Fusion Bomb Launcher 4747 | -3/Armory | Found Fusion Bomb Launcher 4997 | -3/Armory | Core integrity fell below 50% 5034 | -3/Armory | Core integrity fell below 20% 5043 | -3/Armory | Lost 5 parts (1n3u1w) 5044 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04995_ Knocked back. 04996_ Fusion Bomb Launcher severed. 04997_ Knocked back. 05000_ Gravmag Array destroyed. 05001_ Wave Gun destroyed. 05002_ The unstable cave ceiling collapses. 05006_ Adv. Hacking Suite destroyed. 05006_ System corrupted by crushing effect (+3). 05008_ The unstable cave ceiling collapses. 05010_ Slug penetrates Wall. 05012_ Penetrated by Slug. 05012_ Mak. System Shield destroyed. 05012_ Critical hit (Blast). 05028_ System corrupted: Heat flow error (+118). 05031_ Slammed into G-67 Veteran. 05032_ Slammed into C-35 Carver. 05032_ Destabilizing: System corrupted (+2). 05033_ Slammed into C-35 Carver. 05034_ Mak. System Shield severed. 05043_ Packing Station disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????##+#############"" | | ?????????????################## | | ????????????? + | | ????????????? 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""""" #??????????????????? | | ?????????????? #??????????????????? | | ???????????????? #??????????????????? | | ????????????????? ! #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????? #??????????????????? | | ??????????????????? #??????????????????? | | ???????????????????###???? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Armor Integrity Analysis 30 Offensive Hacking 36 Defensive Hacking 44 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy More Dakka Please Challenges ------------ None Game ------ Seed GodSuperchargedMachine Manual? 0 Play Time 01:12:43 Cumulative 28.6 hours Start 2022.08.07 @ 21:55:30 End 2022.08.07 @ 23:32:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c46f932-0396-4e73-9945-16e62f35770e