Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.03 @ 07:19:27 Player: Olexender Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (150) 750 Value Destroyed (3968) 3968 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 7771 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 97 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 148/150 System Corruption 10% Temperature Cool (75) Movement Walking (630) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- VSS Leg VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Cargo Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (30) --- Micro Nuclear Core Compact Battery (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite System Shield Field Laser Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon Heavy Assault Rifle Enhanced Autogun Gauss Rifle Proton Missile Launcher Proton Missile Launcher Grenade Launcher Grenade Launcher Plasma Cutter Flail Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle > --- INVENTORY -------- Micro Nuclear Core Compact Battery High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite System Shield Field Laser Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon Heavy Assault Rifle Enhanced Autogun Gauss Rifle Proton Missile Launcher Proton Missile Launcher Grenade Launcher Grenade Launcher Plasma Cutter Flail Axe [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg VSS Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Cargo Storage Unit Device ECM Suite Storage Cargo Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 105 | 8 18 18 7 21 33 Power 16 | 1 2 4 . 5 4 Engine 13 | 1 2 4 . 5 1 Core 2 | . . . . . 2 Reactor 1 | . . . . . 1 Propulsion 31 | 3 6 5 4 6 7 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 27 | 3 4 5 4 6 5 Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 19 | 2 2 4 . 3 8 Device 12 | 1 1 2 . 2 6 Storage 4 | 1 1 2 . . . Processor 1 | . . . . . 1 Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 39 | 2 8 5 3 7 14 Energy Gun 6 | . . 1 1 1 3 Energy Cannon 10 | . 2 1 1 3 3 Ballistic Gun 11 | 2 3 2 1 1 2 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . . . 4 Special Weapon 2 | . 2 . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 . 1 2 Parts Lost 37 | . 5 4 3 6 19 Power 5 | . . 1 . 1 3 Propulsion 18 | . 2 2 3 4 7 Utility 6 | . 1 . . 1 4 Weapon 8 | . 2 1 . . 5 Highest Loss Streak 6 | . 4 2 2 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 93 91 86 86 82 Engine 13 | . 14 10 11 16 13 Wheel 24 | . 24 32 31 24 15 Device 13 | . 12 16 11 10 17 Storage 9 | . 14 11 11 9 7 Processor 1 | . . . . . 7 Hackware 2 | . . . . 6 4 Energy Gun 2 | . . . 5 3 1 Energy Cannon 5 | . 1 11 6 4 2 Ballistic Gun 5 | . 16 9 5 1 2 Launcher 1 | . 4 . . . 1 Slashing Weapon 3 | . . . . 8 4 Naked Turns . | . . . . . . Heaviest Build 172 | 14 33 157 158 167 172 Greatest Support 48 | 26 32 48 48 48 45 Greatest Overweight (x) 49 | . 2 3 9 9 49 Average Overweight (x) 2 | . . 1 3 3 5 Largest Inventory Capacity 30 | 8 15 30 30 30 30 Average Capacity 26 | 7 13 22 30 30 30 Most Carried 30 | 7 15 15 14 29 30 Average Carried 18 | 4 10 13 12 20 28 Final Capacity 30 | 8 15 30 30 30 30 Final Carried 28 | 7 15 12 13 28 24 Class Distribution -------------------- 67% | Hauler-Mutant 23% | Mutant 8% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2178 | 288 565 390 180 301 454 Remotely . | . . . . . . Salvage Created 5702 | 183 479 1523 676 1486 1355 Parts 341 | 12 40 90 22 88 89 Haulers Intercepted 10 | . 1 5 . 4 . Recyclers Shooed 6 | 1 . . 1 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 96 | . 13 27 12 21 23 Melee 14 | . . . . 6 8 Guns 34 | . 12 8 3 5 6 Cannons 32 | . 1 14 7 9 1 AOE 10 | . . 2 . . 8 Classes Destroyed 14 | 2 4 3 . 1 4 Worker 1 | . . . . . 1 Builder 5 | . . 2 . 1 2 Tunneler 6 | 5 . . 1 . . Hauler 10 | . 1 5 . 4 . Recycler 17 | 1 . 2 5 4 5 Mechanic 1 | . . . . . 1 Operator 3 | . . . . 1 2 Watcher 11 | . 3 4 . 3 1 Swarmer 34 | . 6 9 9 7 3 Grunt 35 | . 7 8 3 5 12 Brawler 1 | . . 1 . . . Sentry 21 | . . 9 . 9 3 Specialist 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 10 | 6 4 7 6 6 10 Combat Bots Only 8 | . 3 5 3 5 8 Max Kills in Single Turn 4 | 1 1 4 1 1 4 Gunslinging . | . . . . . . Exploded 3 | . . 2 . . 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4765 | . 444 742 414 1013 2152 Core 1239 | . 61 135 147 191 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 75 . 29 65 . Volleys Fired 393 | 13 61 83 46 110 80 Largest 2 | 2 2 2 2 1 2 Hottest 136 | 40 88 91 136 75 83 Shots Fired 515 | 26 88 152 54 111 84 Gun 287 | 26 78 70 9 58 46 Cannon 203 | . 1 82 45 53 22 Launcher 18 | . 2 . . . 16 Special 7 | . 7 . . . . Kinetic 222 | 26 78 70 5 31 12 Thermal 255 | . 8 82 49 80 36 Explosive 11 | . 2 . . . 9 Electromagnetic 27 | . . . . . 27 Robot Hit Streak 26 | 15 26 14 11 21 21 Robot Miss Streak 4 | 2 4 2 4 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 424 | 17 70 101 35 116 85 Core Hits 185 | 9 25 39 17 44 51 Critical Kills 6 | . . 4 1 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 17 | . 1 4 1 6 5 Burn 6 | . . . . 3 3 Meltdown 6 | . . 4 1 1 . Destroy 1 | . 1 . . . . Sever 4 | . . . . 2 2 Melee Attacks 53 | . . . 1 29 23 Impact 1 | . . . 1 . . Slashing 52 | . . . . 29 23 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9751 | 188 793 2441 760 2540 3029 Guns 3383 | 188 728 688 148 873 758 Cannons 2952 | . 20 1170 577 903 282 Explosions 1790 | . 26 583 . . 1181 Melee 1607 | . . . 35 764 808 Ramming . | . . . . . . Kinetic 2264 | 188 728 688 65 405 190 Thermal 4826 | . 39 1753 660 1371 1003 Explosive 656 | . 26 . . . 630 Electromagnetic 398 | . . . . . 398 Impact 35 | . . . 35 . . Slashing 1572 | . . . . 764 808 Piercing . | . . . . . . Highest Corruption 10 | . . 5 5 1 10 Average Corruption 3 | . . 5 5 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 85 | . . 29 28 9 19 Message Errors 24 | . . 7 10 2 5 Matter Fused 14 | . . 6 5 1 2 Heat Flow Errors 9 | . . 6 2 . 1 Energy Discharges 10 | . . 2 2 3 3 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 14 | . . 2 5 2 5 Data Loss (major) 2 | . . . 1 . 1 Misfires 5 | . . 2 1 1 1 Alerts 1 | . . . . . 1 Weapon Failures 5 | . . 3 2 . . Overload Shots . | . . . . . . Overflow Damage 371 | . . 100 30 62 179 Projectiles 32 | . . 4 15 . 13 Explosions 201 | . . 96 . . 105 Melee 138 | . . . 15 62 61 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 571 | . . 109 . . 462 Shots 12 | . . 2 . . 10 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 309 | . 48 237 253 309 191 Average Temperature 63 | . 12 69 63 68 33 Received Heat Transfer 1236 | . 183 306 63 468 216 Effects 3 | . . 1 2 . . Interference 3 | . . 1 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 . 1 Impact Corruptions 1 | . . . 1 . . Robots Melted 6 | . . 4 1 1 . Combat Hostiles 5 | . . 3 1 1 . Parts Melted 17 | . . 8 3 3 3 Heat Transferred 8015 | . 187 2509 1184 2627 1508 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 631 | 30 200 377 296 484 631 Initial 124 | . 16 2 105 . 124 Average 182 | 9 98 242 160 162 219 Maximum Alert Level 2 | . 1 1 1 2 2 Low Security (%) 62 | 100 94 33 58 64 65 Level 1 28 | . 5 66 41 31 4 Level 2 8 | . . . . 4 30 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 4 . 1 8 Investigation 10 | . 3 3 . 1 3 Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . . 3 . 2 1 Communications Jammed 7 | . . . . . 7 Distress Signals 6 | . . . . . 6 Times Spotted 161 | . 17 37 16 46 45 Peak Tracking Total 6 | . 2 5 4 5 6 Tactical Retreats 10 | . 1 2 1 3 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 11 | . 5 1 . 2 3 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 34 | . . 6 . 2 26 Max in Single Turn 9 | . . 4 . 1 9 Garrison Access 3 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 48 | . 10 13 . 15 10 Terminals 33 | . 8 10 . 11 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 2 . 2 3 Scanalyzers 3 | . . 1 . 1 1 Garrison Access 3 | . . . . 1 2 Total Hacks 145 | . 35 34 . 45 31 Successful 89 | . 24 19 . 28 18 Failed 56 | . 11 15 . 17 13 Catastrophic 4 | . . 2 . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 110 | . 31 28 . 37 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 22 | . 4 3 . 5 10 Scanalyzers 10 | . . 3 . 2 5 Garrison Access 3 | . . . . 1 2 Terminal Hacks 60 | . 20 13 . 20 7 Record 8 | . 4 1 . . 3 Prototype ID Bank 6 | . 2 2 . 2 . Open DSF 2 | . . . . . 2 Level Access Points 1 | . . 1 . . . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 2 | . . 1 . 1 . Scanalyzer Index 1 | . . . . 1 . Unreport Threat 2 | . 1 1 . . . Locate Traps 4 | . . 1 . 3 . Dispatch Records 3 | . 1 . . 1 1 Maintenance Status 3 | . 1 1 . 1 . Surveillance Status 1 | . 1 . . . . Patrol Status 2 | . 2 . . . . Transport Status 2 | . 1 . . 1 . Recall Assault 1 | . . . . 1 . Hauler Manifests 6 | . 2 . . 4 . Registered Components 2 | . 1 . . 1 . Registered Prototypes 2 | . . 1 . . 1 Zone Layout 10 | . 4 3 . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 16 | . 4 3 . 5 4 Report Inventory 9 | . 2 2 . 3 2 Retrieve Components 7 | . 2 1 . 2 2 Scanalyzer 10 | . . 3 . 2 5 Insert Component 5 | . . 1 . 1 3 Analyze 5 | . . 2 . 1 2 Garrison Access Hacks 3 | . . . . 1 2 Seal Access 3 | . . . . 1 2 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 33 | . 6 11 . 10 6 Full Trace Events 9 | . 2 3 . 1 3 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 47 | . 20 6 . 11 10 Parts Scanalyzed 3 | . . 1 . 1 1 Part Schematics Acquired 3 | . . 1 . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 5 | . . . 5 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 45 | . . . 45 40 . Highest-Rated Ally 31 | . . . 31 16 . Total Orders 3 | . . . 3 . . ROAM 1 | . . . 1 . . FOLLOW 2 | . . . 2 . . Ally Attacks 42 | . . . 21 21 . Total Damage 483 | . . . 255 228 . Kills 9 | . . . 6 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 7423 | 86 932 1394 1282 1769 1960 Spaces Moved 4175 | 42 712 907 778 924 812 Core 21 | 19 . . . . 2 Treads . | . . . . . . Legs 7 | . . . . . 7 Wheels 4133 | 23 698 907 778 924 803 Hover 14 | . 14 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 145 131 131 Average Speed 137 | 69 101 120 147 149 171 Slowest Speed 2500 | 90 176 145 235 235 2500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 4 95 92 99 93 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 210 | . 13 11 . 5 181 Melee 2 | . . . . 2 . Projectile 3 | . . . . 3 . AOE 205 | . 13 11 . . 181 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 5250 | 74 842 1062 856 1154 1262 Wait 360 | . 8 19 19 33 281 Move 4170 | 41 711 906 777 923 812 Hop . | . . . . . . Pick Up 114 | 12 28 17 5 30 22 Fast Attach 12 | 2 3 3 . . 4 Attach 47 | 5 6 8 3 7 18 Detach 1 | . . 1 . . . Swap 46 | 1 9 7 4 14 11 Drop 54 | . 16 18 1 8 11 Fire 393 | 13 61 83 46 110 80 Melee 53 | . . . 1 29 23 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 9) 199 | -10/Materials | Discovered new exit (range 5) 211 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Lost 4 parts (1n1u2w) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Identified exit to Mines 2028 | -9/Materials | Build established: Hauler-Mutant 2413 | -9/Materials | Entered Mines 2445 | -9/Mines | Discovered exit to Materials (range 6) 2492 | -9/Mines | Discovered exit to Materials (range 9) 2514 | -9/Mines | Core integrity fell below 50% 2952 | -9/Mines | Learned Materials terminal intel 3204 | -9/Mines | Learned location of Storage (-8) 3386 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3695 | -9/Mines | Entered Materials 3695 | -8/Materials | Accompanied by 3 allies 3695 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3696 | -8/Materials | Loaded intel: 12 terminal locations 4599 | -8/Materials | Discovered new exit (range 15) 4766 | -8/Materials | Identified exit to Storage 5127 | -8/Materials | Discovered new exit (range 9) 5464 | -8/Materials | Entered Factory 5464 | -7/Factory | Evolved 2 slots: Utility x2 5497 | -7/Factory | Discovered new exit (range 3) 5838 | -7/Factory | Discovered new exit (range 14) 5862 | -7/Factory | Identified exit to Factory 6425 | -7/Factory | Lost 3 parts (1n1u1w) 6686 | -7/Factory | Hacking Suite fried by hacking feedback 6777 | -7/Factory | Destroyed 8 combat bots 6929 | -7/Factory | Core integrity fell below 50% 6953 | -7/Factory | Lost 5 parts (3n2w) 6983 | -7/Factory | Build established: Hauler-Assassin 7015 | -7/Factory | Discovered exit to Factory (range 13) 7121 | -7/Factory | Discovered exit to Factory (range 9) 7165 | -7/Factory | Cargo convoy interrupted 7198 | -7/Factory | Garrison activated, responded to threat 7248 | -7/Factory | Lost 6 parts (2p1n2u1w) 7248 | -7/Factory | Core integrity fell below 20% 7248 | -7/Factory | System corruption reached 10% 7424 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07332_ Unknown Flight Unit melted. 07332_ S-27 Virus destroyed. 07333_ Acquired 22 matter. 07361_ R-06 Scavenger collects Target Analyzer. 07365_ R-06 Scavenger collects Imp. Heat Sink. 07367_ 9JS BOOUQXC3S MGL2MZO7PHT|C#K9MCZK 07369_ R-06 Scavenger collects Remote Datajack. 07370_ Acquired VSS Leg. 07375_ Scythe destroyed. 07381_ Acquired Unknown Power Core. 07382_ S-27 Virus destroyed. 07389_ Identified Mic. Nuclear Core. 07391_ Identified Cold Fusion Reactor. 07391_ Malfunction: Energy drain (-7). 07392_ Dropped Faulty Cold Fusion Reactor. 07398_ System corrupted: Matter fused (-6). 07400_ Acquired 43 matter. 07415_ Y-54 Guardian suffers critical hit (Burn). 07421_ Y-54 Guardian heat short circuits Flak Gun. 07421_ Y-54 Guardian suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | #?# #?????????????????????????? | | #? ?????????????????????????? | | #? < ?????????????????????????? | | < #? ?????????????????????????? | | ##+########### #?# #?????????????????????????? | | #???# #?# #?????????????????????????? | | #???### ###?# #######???????????????????? | | #?????# #???# +???????????????????? | | #?????# #???# #???????????????????? | | """"" #??#### ##### #???????????????????? | | """"" #??# % #???????????????????? | | """ #??# ### T###=#####+#???????????????????? | | #??#???####?#*#?????????????????????????? | | """""?????????????#%#?????????????????????????? | | """""?????????????#*#?????????????????????????? | | """ ??????????????#[#?????????????????????????? | | ???????m???????#!#?????????????????????????? | | #######??????????????#=#?????????????????????????? | | ?????????????????????#!#?????????????????????????? | | ?????????????????????#[#?????????????????????????? | | ?????????????????????#*#?????????????????????????? | | ?????????????????????#[#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#[#?????????????????????????? | | ???????????????#+#####*########+##???????????????? | | ???????????"" /s %% @ Y + a ????????? | | ??????????????# k ################???????????????? | | ?????????????????????????????????????????????????? | | ???????????????????^?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????s?s???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Hvy. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ModifiedDecoySource Manual? 0 Play Time 01:38:13 Cumulative 57.0 hours Start 2022.06.29 @ 22:09:05 End 2022.07.03 @ 07:19:27 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 0 Adventurer 57 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70475be8-6219-4d32-acd4-f71c986e1039