Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 04:50:27 Player: Lolterzard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (227) 1135 Value Destroyed (6914) 6914 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 13361 Bonus ------- High Alert Combat Kills 282 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 592/600 System Corruption 24% Temperature Cool (16) Movement Hovering (45) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Cooled Fission Core Cooled Fission Core > --- PROPULSION (6) --- Antigrav System Antigrav System Gyrokinetic Inverter Linear Gravjet > --- UTILITY (5) ------ Advanced Heat Sink Advanced Cooling System High-powered Tractor Beam > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Cooled Fission Core Micro Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Heavy Machine Gun Improved Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Cooled Fission Core Cooled Fission Core Cooled Fission Core Micro Fission Core Improved Medium Armor Plating Improved Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Autogun Advanced Assault Cannon [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Hover Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 1 1 . . . . . . . Utility 3 | . . . . 1 1 1 . . . . . . Weapon 2 | . . . . . . . . . 2 . . . Parts Attached 159 | 7 13 3 14 35 11 5 3 11 54 . 3 . Power 25 | 1 2 . 1 2 1 2 . 4 12 . . . Engine 16 | 1 2 . 1 2 1 2 . 3 4 . . . Core 9 | . . . . . . . . 1 8 . . . Reactor . | . . . . . . . . . . . . . Propulsion 58 | 2 4 1 7 23 2 1 . 2 15 . 1 . Treads 24 | 2 1 . 3 17 . . . 1 . . . . Leg 1 | . . . . . . . . 1 . . . . Wheel 6 | . 1 1 4 . . . . . . . . . Hover 27 | . 2 . . 6 2 1 . . 15 . 1 . Flight . | . . . . . . . . . . . . . Utility 35 | 2 5 . 2 4 4 . 3 1 12 . 2 . Device 18 | 1 2 . 1 1 2 . 3 . 6 . 2 . Storage 6 | 1 3 . 1 . 1 . . . . . . . Processor 1 | . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 10 | . . . . 3 1 . . 1 5 . . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 2 2 4 6 4 2 . 4 15 . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . . . Ballistic Gun 23 | 2 1 2 . 3 . 1 . . 14 . . . Ballistic Cannon 11 | . . . 4 . 4 . . 3 . . . . Launcher 5 | . 1 . . 1 . 1 . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 1 2 . . 1 . . . Parts Lost 88 | . 5 3 11 3 . 4 5 11 42 1 . 3 Power 11 | . 1 . 2 . . . . 4 4 . . . Propulsion 32 | . 2 1 5 2 . 3 5 2 10 . . 2 Utility 20 | . 1 . 2 1 . 1 . 3 11 1 . . Weapon 25 | . 1 2 2 . . . . 2 17 . . 1 Highest Loss Streak 11 | . 1 3 5 1 . 2 4 5 11 1 . 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 13 | 3 7 8 15 19 17 14 15 12 9 7 5 5 Power 2 | 1 1 1 1 2 3 2 3 2 5 7 5 5 Propulsion 2 | 1 1 3 4 5 3 . . . . . . . Utility 1 | . 1 2 2 2 1 2 3 2 . . . . Weapon 6 | . 2 2 6 9 8 8 9 8 2 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 5 . 2 10 5 1 . . . . . 1 Power 9 | . 2 . . 3 2 1 . . . . . 1 Propulsion 3 | . 1 . 1 1 . . . . . . . . Utility 2 | . . . . 2 . . . . . . . . Weapon 10 | . 2 . 1 4 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 96 95 99 95 90 79 55 69 59 59 66 Engine 9 | . 13 14 10 9 7 13 13 12 4 . . . Core 1 | . . . . . . . . . 6 11 11 11 Treads 15 | . 14 . 17 44 18 . . . . . . . Wheel 3 | . 1 18 24 . . . . . . . . . Hover 9 | . 11 6 . . 23 38 22 1 15 29 30 32 Device 10 | . 11 14 9 4 6 6 17 14 12 5 11 17 Storage 8 | . 14 14 11 9 7 6 6 6 5 3 . . Protection 6 | . . . . 13 14 12 6 5 3 . . . Energy Cannon 1 | . . . . 3 . . . . . . . . Ballistic Gun 11 | . 27 27 3 10 11 1 6 1 10 8 5 4 Ballistic Cannon 5 | . . . 18 3 3 11 2 9 5 . . . Peak Build Rating 78 | 7 8 7 17 33 45 51 54 44 78 61 68 68 Average Rating 29 | 5 6 6 14 24 38 46 47 33 56 57 60 64 On Entrance 32 | . 7 7 7 17 33 43 48 44 35 61 53 68 Avg Prop Armor Cover (%) 6 | 23 5 . 17 4 . 2 . 6 5 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 14 48 18 56 71 77 66 57 61 78 57 35 35 Greatest Support 106 | 40 46 20 86 106 100 59 57 29 64 55 64 64 Greatest Overweight (x) 9 | 2 9 2 3 3 1 1 2 4 7 1 . . Average Overweight (x) . | . . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 20 10 20 20 20 15 15 15 15 15 5 5 Average Capacity 15 | 7 10 10 18 20 18 15 15 15 15 11 5 5 Most Carried 20 | 5 9 9 20 20 20 15 15 15 15 9 5 5 Average Carried 13 | 3 7 8 15 19 17 14 15 12 9 7 5 5 Final Capacity 20 | 8 10 10 20 20 15 15 15 15 15 5 5 5 Final Carried 20 | 5 9 9 20 20 15 15 15 12 9 5 5 5 Class Distribution -------------------- 49% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Matter Collected 7121 | 310 470 92 925 1177 310 190 470 693 2422 62 . . Remotely 1832 | . . . . . . . 433 228 1171 . . . Salvage Created 8140 | 148 959 305 928 1802 294 175 145 453 2931 . . . Parts 453 | 7 61 23 74 108 14 3 5 12 146 . . . Haulers Intercepted 15 | . 2 . 4 6 . 1 . . 2 . . . Recyclers Shooed 16 | . 5 2 . 2 . . . . 7 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 4 9 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Combat Hostiles Destroyed 152 | . 22 5 25 34 3 5 5 17 36 . . . Guns 66 | . 19 5 3 6 3 . 3 . 27 . . . Cannons 62 | . . . 22 16 . 5 . 10 9 . . . AOE 20 | . 3 . . 8 . . 2 7 . . . . Classes Destroyed 17 | 3 3 1 4 4 1 . . . 1 . . . Worker 17 | 1 1 1 2 4 3 . . . 5 . . . Builder 13 | . . 1 2 4 . . . . 6 . . . Tunneler 4 | 2 . . . 1 . . . . 1 . . . Hauler 15 | . 2 . 4 6 . 1 . . 2 . . . Recycler 15 | 1 2 2 1 1 2 . . . 6 . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 9 | . . . 4 2 . . . . 3 . . . Swarmer 35 | . 6 3 6 7 . 3 . 2 8 . . . Cutter 3 | . . . . . . . . . 3 . . . Grunt 66 | . 16 2 13 15 . . 3 10 7 . . . Brawler 2 | . . . 1 1 . . . . . . . . Duelist 4 | . . . . 1 . . 1 2 . . . . Protector 2 | . . . . 1 . . . 1 . . . . Sentry 19 | . . . 5 7 . 2 . 2 3 . . . Hunter 10 | . . . . 2 2 . 1 . 5 . . . Programmer 11 | . . . . . 1 . . . 10 . . . Best Kill Streak 9 | 3 7 3 7 7 4 3 4 7 9 . . . Combat Bots Only 7 | . 5 3 7 5 1 3 4 7 5 . . . Max Kills in Single Turn 3 | 1 3 1 1 3 1 1 2 2 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . 2 2 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Hostile Shots Fired 1154 | . 114 13 125 180 62 80 25 140 385 1 . 29 Missed 318 | . 27 3 39 48 15 30 9 46 92 . . 9 Hits 836 | . 87 10 86 132 47 50 16 94 293 1 . 20 Melee 20 | . . . 3 1 . . 1 1 13 1 . . Projectile 816 | . 87 10 83 131 47 50 15 93 280 . . 20 AOE 6 | . . . 1 . . . . . 5 . . . Critical Strikes 29 | . . 1 . 6 . 1 . 2 18 1 . . Damage Taken 13801 | . 937 81 1114 1918 575 551 445 1840 5989 48 . 303 Core 1985 | . 203 9 214 163 70 16 19 279 985 . . 27 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . 3 40 62 . . . . Regen/Repaired (Parts) 268 | . . . . . 218 50 . . . . . . Core Remaining (%) 64 | 100 . 15 46 70 90 . . 63 . . . . Volleys Fired 695 | 10 124 24 93 150 42 18 15 43 169 5 . 2 Largest 4 | 2 2 2 2 2 2 2 2 2 4 2 . 1 Hottest 160 | 40 50 40 74 120 80 80 55 80 160 53 . 23 Shots Fired 1518 | 20 247 48 183 301 79 36 30 82 479 10 1 2 Gun 958 | 20 244 48 38 111 65 2 15 7 395 10 1 2 Cannon 524 | . . . 145 175 14 34 9 64 83 . . . Launcher 36 | . 3 . . 15 . . 6 11 1 . . . Special . | . . . . . . . . . . . . . Kinetic 1346 | 20 244 48 183 150 79 36 24 71 478 10 1 2 Thermal 136 | . . . . 136 . . . . . . . . Explosive 36 | . 3 . . 15 . . 6 11 1 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 8 14 12 11 12 11 8 5 8 13 3 . 1 Robot Miss Streak 8 | 2 4 3 3 7 3 3 4 4 8 2 . 1 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 12 | . 4 1 . 1 . . . . 6 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 . . . Shots Hit Robots 897 | 12 157 31 113 164 49 23 14 45 282 6 . 1 Core Hits 412 | 5 66 15 44 80 13 8 14 39 128 . . . Critical Kills 6 | . 1 . . 2 . . . . 3 . . . Critical Parts Destroyed 7 | . 1 . . 1 . . . . 5 . . . Critical Strikes 30 | . 2 . 5 6 . 1 1 . 14 1 . . Meltdown 2 | . . . . 2 . . . . . . . . Destroy 12 | . 2 . . 1 . . . . 8 1 . . Blast 16 | . . . 5 3 . 1 1 . 6 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19973 | 144 1675 276 2500 4442 754 752 716 2268 6287 146 . 13 Guns 8526 | 144 1427 269 203 786 532 31 151 88 4736 146 . 13 Cannons 7964 | . . . 2289 2615 195 638 112 942 1173 . . . Explosions 3311 | . 248 . . 1001 . 83 453 1238 288 . . . Melee . | . . . . . . . . . . . . . Ramming 172 | . . 7 8 40 27 . . . 90 . . . Kinetic 14490 | 144 1427 269 2492 1401 727 669 263 1030 5909 146 . 13 Thermal 2000 | . . . . 2000 . . . . . . . . Explosive 3177 | . 248 . . 1001 . 83 453 1238 154 . . . Electromagnetic 134 | . . . . . . . . . 134 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . 1 2 3 1 1 . . . 24 24 24 24 Average Corruption 4 | . 1 1 3 1 1 . . . 8 24 24 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 91 | . 3 9 8 11 3 . . . 38 9 6 4 Message Errors 17 | . . 1 2 . 2 . . . 8 2 1 1 Matter Fused 21 | . 1 3 1 4 1 . . . 6 2 2 1 Heat Flow Errors 12 | . 1 1 2 1 . . . . 5 1 1 . Energy Discharges 8 | . . 1 . 3 . . . . 3 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . 1 1 . . . . . 4 . . 1 Data Loss (major) 4 | . . . . . . . . . 3 . 1 . Misfires 9 | . . 2 . 2 . . . . 3 1 1 . Alerts 2 | . 1 . . 1 . . . . . . . . Misdirections 4 | . . . . . . . . . 2 1 . 1 Weapon Failures 6 | . . . 2 . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 214 | . 2 . 18 13 3 78 40 36 24 . . . Projectiles 54 | . . . 18 3 3 . . 12 18 . . . Explosions 160 | . 2 . . 10 . 78 40 24 6 . . . Melee . | . . . . . . . . . . . . . Knockbacks 29 | . . . 9 4 2 . . 7 7 . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic 26 | . . . 9 3 1 . . 7 6 . . . Secondary 2 | . . . . 1 . . . . 1 . . . Self-Inflicted Damage 578 | . . 3 4 72 13 64 134 244 44 . . . Shots 15 | . . . . 3 . 1 4 7 . . . . Rammed 11 | . . 1 1 4 1 . . . 4 . . . Targets Rammed 11 | . . 1 1 4 1 . . . 4 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 649 | . 103 207 273 198 322 317 101 363 649 156 187 . Average Temperature 90 | . 10 52 28 52 114 117 38 123 143 86 93 . Received Heat Transfer 2544 | . 381 . 288 801 . 42 72 588 372 . . . Effects 24 | . . . 1 . 5 1 . 2 15 . . . Shutdowns 3 | . . . . . . . . . 3 . . . Energy Bleed 6 | . . . 1 . 1 1 . . 3 . . . Interference 6 | . . . . . 4 . . 2 . . . . Matter Decay 3 | . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . 4 . . . . . . . . Combat Hostiles 4 | . . . . 4 . . . . . . . . Parts Melted 6 | . . . . 6 . . . . . . . . Heat Transferred 3219 | . . . . 3219 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Maximum Alert Level 2 | . 1 . 1 2 1 . . . 2 . . . Low Security (%) 57 | 100 91 100 55 22 84 100 . . 46 100 100 . Level 1 16 | . 8 . 44 16 15 . . . 19 . . . Level 2 25 | . . . . 60 . . . . 33 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 587 | 10 240 56 316 587 252 111 . . 505 157 46 . Initial 252 | . . 15 . 103 252 34 . . . 157 46 . Average 215 | 1 106 9 168 378 148 35 . . 239 111 19 . Influence Increases 4899 | 20 631 146 746 1125 160 210 120 360 1370 . 11 . Destroy 0b10 Robot/C 3000 | . 440 100 500 660 60 100 100 320 720 . . . Destroy 0b10 Robot/NC 385 | 20 25 20 70 100 25 5 . 5 115 . . . Destroy Leader 688 | . 94 20 116 176 30 32 20 20 180 . . . Allied During Kill 6 | . . 6 . . . . . . . . . . Successful Hack 65 | . 8 . 4 5 26 11 . . . . 11 . Disable Machine 345 | . 15 . 30 60 15 30 . . 195 . . . Destroy Structure 260 | . 34 . 26 94 4 32 . . 70 . . . Lose Combat Pursuer 150 | . 15 . . 30 . . . 15 90 . . . Influence Decreases 4899 | 20 592 185 500 815 646 249 151 360 921 382 78 . Entered New Map 833 | . . 24 . 143 304 36 13 . . 292 21 . Time Decay 3266 | 20 542 141 390 642 342 183 98 280 511 60 57 . Lost Part 780 | . 50 20 110 30 . 30 40 80 410 10 . . Lost Ally 20 | . . . . . . . . . . 20 . . Squads Dispatched 30 | . 5 . 3 4 3 . . 1 14 . . . Investigation 7 | . 2 . 1 2 1 . . . 1 . . . Extermination 5 | . . . . . 1 . . . 4 . . . Reinforcement 12 | . 3 . 2 1 1 . . . 5 . . . Assault 2 | . . . . 1 . . . 1 . . . . Garrison 4 | . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Distress Signals 7 | . 3 . 2 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 235 | . 36 5 38 54 4 8 5 21 56 4 . 4 Peak Tracking Total 7 | . 4 3 6 5 1 3 4 7 7 4 . 4 Tactical Retreats 9 | . 1 . . 2 . . . 1 5 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Traps Triggered 10 | . 2 . . 3 . 1 . . 4 . . . Indirectly 1 | . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Machines Disabled 24 | . 1 . 2 4 1 2 . 1 13 . . . Max in Single Turn 6 | . 1 . 1 1 1 1 . 1 6 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Machines Accessed 26 | . 5 . 5 6 1 3 . 1 2 . 3 . Terminals 14 | . 3 . 3 4 . 1 . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 1 1 . . . . 1 . Recycling Units 6 | . 2 . 1 1 . 1 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 51 | . 10 . 11 10 3 8 . 1 4 . 4 . Successful 25 | . 5 . 6 1 2 7 . 1 1 . 2 . Failed 26 | . 5 . 5 9 1 1 . . 3 . 2 . Catastrophic 6 | . 1 . 1 3 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 4 . . 2 . . . . . . . . Terminals 25 | . 7 . 7 6 . 1 . . 1 . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . . 2 3 5 . . . . 1 . Recycling Units 11 | . 3 . 1 2 . 2 . . 3 . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 3 . 2 1 . 1 . 1 . . 2 . Open Door 1 | . . . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . . . . . . . 1 . Locate Traps 3 | . 1 . 2 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 4 . . . . . . Scan Component 3 | . . . . . 1 2 . . . . . . Repair 3 | . . . . . 1 2 . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . 2 . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 5 | . 2 . 1 . . 1 . . 1 . . . Scanalyzer 3 | . . . 3 . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 3 5 1 2 . . 1 . 1 . Full Trace Events 6 | . 2 . 1 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . . . . Time 107 | . . . . . 19 88 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 37 | . 15 . 9 . . 3 . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Total Allies 4 | . . 3 . . . . . . . 1 . . Largest Group 3 | . . 3 . . . . . . . 1 . . Highest-Rated Group 83 | . . 83 . . . . . . . 31 . . Highest-Rated Ally 31 | . . 31 . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 . . Total Damage 171 | . . . . . . . . . . 171 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Active Infowar (turns) 2480 | . 1270 636 574 . . . . . . . . . Seismic 2480 | . 1270 636 574 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Turns Passed 12786 | 122 1664 636 1104 3230 770 516 329 2034 2062 125 149 45 Spaces Moved 7659 | 58 752 608 583 1648 606 419 388 873 1157 145 326 96 Core 373 | 22 1 . . . . . . 349 1 . . . Treads 2501 | 36 372 . 209 1648 158 . . 78 . . . . Legs 328 | . . . . . . . . 197 131 . . . Wheels 877 | . . 503 374 . . . . . . . . . Hover 3580 | . 379 105 . . 448 419 388 249 1025 145 326 96 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 116 80 77 160 38 38 38 110 46 46 38 38 Average Speed 126 | 137 146 92 117 161 85 83 72 214 111 62 44 39 Slowest Speed 500 | 160 500 180 160 280 170 102 160 260 400 102 46 45 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 82 96 52 85 9 10 59 73 19 73 9 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 10 | . . 1 . . . . 4 5 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 344 | . 38 . 23 116 3 31 37 64 32 . . . Melee . | . . . . . . . . . . . . . Projectile 81 | . . . 23 19 3 1 3 12 20 . . . AOE 263 | . 38 . . 97 . 30 34 52 12 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Total 9492 | 79 1108 645 824 1937 791 550 409 949 1602 169 328 101 Wait 679 | . 201 6 90 19 88 89 . 11 152 20 . 3 Move 7648 | 57 751 607 582 1647 605 418 387 872 1157 144 325 96 Hop . | . . . . . . . . . . . . . Pick Up 130 | 5 11 3 30 29 15 7 1 4 25 . . . Fast Attach 45 | 7 2 . 2 2 2 2 2 2 21 . 3 . Attach 71 | . 4 3 11 6 1 5 . 8 33 . . . Detach 3 | . . . . 1 . 1 . . 1 . . . Swap 95 | . 9 1 7 39 16 5 2 7 9 . . . Drop 88 | . 6 . 8 40 21 5 2 1 5 . . . Fire 695 | 10 124 24 93 150 42 18 15 43 169 5 . 2 Melee . | . . . . . . . . . . . . . Ram 7 | . . 1 1 . 1 . . . 4 . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . 4 . . . . . . . . Escape Stasis 26 | . . . . . . . . . 26 . . . Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 460 | -10/Materials | Core integrity fell below 50% 1018 | -10/Materials | Discovered new exit (range 7) 1624 | -10/Materials | Core integrity fell below 20% 1771 | -10/Materials | Discovered new exit (range 15) 1787 | -10/Materials | Entered Mines 1819 | -10/Mines | Learned Materials terminal intel 1888 | -10/Mines | Lost 3 parts (1n2w) 2234 | -10/Mines | Discovered new exit (range 6) 2244 | -10/Mines | Escorted by a lone wolf Derelict 2264 | -10/Mines | Learned location of Storage (-8) 2392 | -10/Mines | Learned Materials terminal intel 2401 | -10/Mines | Discovered new exit (range 6) 2423 | -10/Mines | Entered Materials 2423 | -9/Materials | Evolved 2 slots: Propulsion x2 2424 | -9/Materials | Loaded intel: 12 terminal locations 2649 | -9/Materials | Lost 3 parts (1p1n1w) 2726 | -9/Materials | Build established: Scavenger-Mutant 2901 | -9/Materials | Discovered new exit (range 15) 3046 | -9/Materials | Lost 5 parts (1p2n2u) 3053 | -9/Materials | Destroyed 7 combat bots 3143 | -9/Materials | Core integrity fell below 50% 3490 | -9/Materials | Discovered new exit (range 15) 3527 | -9/Materials | Entered another Materials area 3527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3528 | -8/Materials | Loaded intel: 12 terminal locations 4060 | -8/Materials | Discovered new exit (range 15) 4391 | -8/Materials | Discovered new exit (range 9) 5301 | -8/Materials | Discovered new exit (range 13) 5609 | -8/Materials | Discovered new exit (range 4) 5927 | -8/Materials | First assault squad dispatched 6757 | -8/Materials | Entered Factory 6757 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6784 | -7/Factory | Build established: Mutant 6933 | -7/Factory | Repaired Hrd. Medium Armor Plating 7312 | -7/Factory | Discovered new exit (range 11) 7527 | -7/Factory | Entered another Factory area 7527 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7582 | -6/Factory | Repaired Gravmag System 7628 | -6/Factory | Repaired Gravmag System 7730 | -6/Factory | Discovered new exit (range 10) 8043 | -6/Factory | Entered Lower Caves 8165 | -6/Lower Caves | Learned Factory stockpile data 8236 | -6/Lower Caves | Lost 4 parts (4n) 8292 | -6/Lower Caves | Discovered new exit (range 12) 8372 | -6/Lower Caves | Entered another Lower Caves area 8381 | -6/Lower Caves | Discovered new exit (range 11) 8603 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8677 | -6/Lower Caves | Found DCF Scrap (12 items) 9251 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9318 | -6/Lower Caves | Destroyed 7 combat bots 9328 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 10406 | -6/Lower Caves | Entered Factory 10406 | -5/Factory | Evolved 2 slots: Weapon x2 10836 | -5/Factory | Lost 5 parts (2p3w) 11408 | -5/Factory | Core integrity fell below 50% 11449 | -5/Factory | Lost 5 parts (1n1u3w) 11520 | -5/Factory | Garrison activated, responded to threat 11567 | -5/Factory | Discovered new exit (range 16) 11894 | -5/Factory | Lost 3 parts (1u2w) 11934 | -5/Factory | Garrison activated, responded to threat 11939 | -5/Factory | System corruption reached 10% 11962 | -5/Factory | Core integrity fell below 20% 12023 | -5/Factory | Lost 11 parts (2p2n3u4w) 12160 | -5/Factory | Lost 3 parts (1u2w) 12295 | -5/Factory | Build established: Scavenger-Mutant 12413 | -5/Factory | Lost 4 parts (2n2u) 12468 | -5/Factory | Sucked down chute 12468 | -5/Factory | Entered Waste 12469 | -5/Waste | Met a frightened Derelict 12486 | -5/Waste | Spotted C-40 Crusher 12543 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12546 | -5/Waste | Spotted C-40 Crusher 12556 | -5/Waste | Spotted C-40 Crusher 12558 | -5/Waste | Spotted C-40 Crusher 12559 | -5/Waste | Spotted C-40 Crusher 12566 | -5/Waste | Spotted C-40 Crusher 12584 | -5/Waste | Discovered new exit (range 12) 12593 | -5/Waste | Entered Factory 12702 | -5/Factory | Discovered new exit (range 9) 12742 | -5/Factory | Entered Upper Caves 12787 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- A4IMTFYQ8Z: Arm. Medium Treads QZ8R1RFSOS: Field Propulsion Drive 8J2MMZ2K5U: Arm. Medium Treads HONFRR8205: Shock Absorption System Downloaded coordinate data. 12679_ System corrupted: Substantial component data lost. 12702_ Connecting with DSF Access... 12702_ EXIT=FOUND 12710_ Acquired Linear Gravjet. 12721_ System corrupted: Heat flow error (+218). 12727_ Acquired Hpw. Tractor Beam. [Achievement: Leap Before You Look] LOCATION=UNKNOWN GOAL=ESCAPE 12749_ IUY2,JVTE 3H|LB BYVFLWXD 12764_ System corrupted: Component data lost. 12768_ Antigrav System destroyed. 12770_ Hvy. Assault Rifle destroyed. 12781_ System corrupted: Matter fused (-8). 12785_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????## ###???????????????? | | ???????????????????????????# ##????????#?????? | | ???????????????????????????# #???????? ?????? | | ???????????????????????????## s #??????## ?????? | | ?????????????????????????####s #????### ?????? | | ????????????????????????## s ##???## ?????? | | ?????????????????????#### ##????# #?????? | | ?????????????????????# ##?????# #?????? | | ????????????????????## s ##??????# #####?? | | ???????????????????## ##???????# ##? | | ??????????????????## ##????????# #? | | ??????????????????# ##?????????# ## ## | | ??????????????????# @####???????????## # | | ?????????????????## ## ##???????##### | | ?????????????????# #???????# # | | ?????????????????# ##??????# ## | | ?????????????????# #####??# ##? | | ?????????????????# ##### ##?## ##?? | | ????????????????# ????## #### #??? | | ????????????????# ?????# #??? | | ????????????????#### ???#### ##??? | | ???????????????????## ##??? | | ?????????????????????# # #??? | | ?????????????????????# ## # #??? | | ?????????????????????# ###### ## #??? | | ??????????????????? #?????# ### ### #??? | | ???????????????????? ??????# #?## ### #??? | | ????????????????????## ??????? #??# ## ##??? | | ????????????????????? ???????? ##??# #???? | | ????????????????????????????? ???# ##??? | | ????????????????????????????? ????### #### | | ???????????????????????????? ??????## # | | ????????????????????????????? ???????### | | ????????????????????????????? ?????????##### | | ???????????????????????????? ?????????????# | | ????????????????????????????## ?????????????# | | ??????????????????????????????#??????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 66 Phase Shifting 5 Evasion (%) 60 Target Analysis 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 9% | -7/Factory Gravmag System | 35% | -6/Factory Gravmag System | 53% | -6/Factory Studied --------- Hover Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed HeatRelayTurretformer Manual? 0 Play Time 01:29:19 Cumulative 36.0 hours Start 2026.06.18 @ 03:21:35 End 2026.06.18 @ 04:50:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd8dad59-5089-489c-954a-edeabced5619