Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 20:45:00

Player: kikul

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (10)      50
Value Destroyed (197)      197
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1147

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     290/300
Energy                     58/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (350) Ox6
Location                   -9/Materials

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (3) ---
             (None)
>        --- UTILITY (3) ------
   Large Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (15) ---
   Light Ion Engine
   Light Treads
   Light Treads
         Wheel
   Large Storage Unit
         Sensor Array
         ECM Suite
         EM Pulse Gun
         EM Pulse Gun
  Medium Laser
         Assault Rifle

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
         Wheel
>        --- UTILITY ----------
   Large Storage Unit
         Sensor Array
         ECM Suite
>        --- WEAPON -----------
         EM Shotgun
         EM Shotgun
>        --- INVENTORY --------
         Ion Engine
   Light Ion Engine
   Light Treads
   Light Treads
         Wheel
   Large Storage Unit
         Sensor Array
         ECM Suite
         EM Pulse Gun
         EM Pulse Gun
         EM Shotgun
  Medium Laser
         Assault Rifle
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    ECM Suite
  Device                   ECM Suite
  Storage                  Large Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 7   8   7   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 3   1   1   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   1   .   
    Wheel                  2    | 1   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   2   1   
    Device                 2    | .   1   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   3   4   
    Energy Gun             6    | 1   1   4   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   2   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   .   9   
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  2    | .   .   2   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      9    | .   .   9   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   93  94  
  Engine                   11   | .   13  10  
  Leg                      24   | .   27  20  
  Wheel                    4    | .   .   10  
  Device                   16   | .   13  21  
  Storage                  12   | .   14  11  
  Energy Gun               17   | .   17  17  
  Ballistic Gun            4    | .   6   3   
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 14  31  32  
  Greatest Support         20   | 20  20  10  
  Greatest Overweight (x)  6    | 1   2   6   
  Average Overweight (x)   1    | .   .   2   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 6   14  15  
  Most Carried             13   | 6   12  13  
  Average Carried          10   | 4   9   12  
  Final Capacity           15   | 8   15  15  
  Final Carried            11   | 6   11  11  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           391  | 212 60  119 
  Remotely                 .    | .   .   .   
Salvage Created            247  | .   60  187 
  Parts                    19   | .   7   12  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  7    | .   2   5   
  Guns                     5    | .   2   3   
  AOE                      2    | .   .   2   
Classes Destroyed          4    | .   2   2   
  Watcher                  3    | .   1   2   
  Swarmer                  5    | .   2   3   
  Grunt                    1    | .   .   1   
  Sentry                   1    | .   .   1   
Best Kill Streak           3    | .   2   3   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Hostile Shots Fired        135  | .   12  123 
  Missed                   37   | .   3   34  
Damage Taken               1079 | .   102 977 
  Core                     472  | .   65  407 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         87   | 100 74  .   
Volleys Fired              17   | .   4   13  
  Largest                  2    | .   2   2   
  Hottest                  90   | .   90  90  
Shots Fired                33   | .   8   25  
  Gun                      33   | .   8   25  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  5    | .   1   4   
  Thermal                  8    | .   4   4   
  Explosive                .    | .   .   .   
  Electromagnetic          20   | .   3   17  
  Robot Hit Streak         13   | .   2   13  
  Robot Miss Streak        4    | .   1   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   .   2   
    Max Gunslinging Chain  1    | .   .   1   
Shots Hit Robots           21   | .   4   17  
  Core Hits                16   | .   3   13  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Corrupt                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           391  | .   44  347 
  Guns                     289  | .   44  245 
  Cannons                  .    | .   .   .   
  Explosions               102  | .   .   102 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  21   | .   .   21  
  Thermal                  139  | .   12  127 
  Explosive                .    | .   .   .   
  Electromagnetic          231  | .   32  199 
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      23   | .   .   23  
  Shots                    1    | .   .   1   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        69   | .   60  69  
  Average Temperature      26   | .   25  26  
  Received Heat Transfer   198  | .   27  171 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              5    | .   1   4   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         311  | .   37  274 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      2    | .   .   2   

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             178  | .   92  178 
  Initial                  .    | .   .   .   
  Average                  43   | .   43  50  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   .   2   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   .   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           1    | .   .   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | .   8   21  
  Peak Tracking Total      11   | .   3   11  
  Tactical Retreats        4    | .   2   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          2    | .   .   2   
  Max in Single Turn       2    | .   .   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                13   | .   13  .   
  Successful               11   | .   11  .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                13   | .   13  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             11   | .   11  .   
  Record                   10   | .   10  .   
  Dispatch Records         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               870  | 64  445 361 
Spaces Moved               458  | 42  212 204 
  Core                     6    | 4   .   2   
  Treads                   .    | .   .   .   
  Legs                     242  | 30  212 .   
  Wheels                   210  | 8   .   202 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 110 
  Average Speed            147  | 113 177 121 
  Slowest Speed            350  | 190 260 350 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       21   | 5   39  19  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          3    | .   .   3   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      3    | .   .   3   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      622  | 56  273 293 
  Wait                     101  | .   38  63  
  Move                     456  | 41  211 204 
  Hop                      .    | .   .   .   
  Pick Up                  23   | 7   11  5   
  Fast Attach              5    | 5   .   .   
  Attach                   13   | 2   6   5   
  Detach                   1    | 1   .   .   
  Swap                     4    | .   2   2   
  Drop                     2    | .   1   1   
  Fire                     17   | .   4   13  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 15)
   65 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  489 | -10/Materials | Discovered new exit (range 8)
  510 | -10/Materials | Entered another Materials area
  510 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  859 | -9/Materials  | Core integrity fell below 50%
  869 | -9/Materials  | Core integrity fell below 20%
  871 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00858_ R-06 Scavenger collects Flight Unit.
00859_ M-13 Machinist repairs Lgt. Assault Rifle.
00860_ U-05 Engineer builds a Door.
00861_ S-10 Pest IFF system glitched.
00861_ Ion Engine destroyed.
00862_ U-05 Engineer lays Concrete.
00862_ R-06 Scavenger collects Lgt. Ion Engine.
00863_ EM Shotgun severed.
00863_ U-05 Engineer lays Concrete. <x2>
00865_ M-13 Machinist repairs L-31 Rogue.
00865_ U-05 Engineer builds a Wall.
00865_ K-01 Serf collects debris.
00866_ U-05 Engineer lays Concrete.
00867_ Sensor Array destroyed.
00867_ U-05 Engineer lays Concrete. <x2>
00868_ R-06 Scavenger collects EM Shotgun.
00869_ U-05 Engineer lays Concrete.
00870_ M-13 Machinist repairs R-06 Scavenger.
00870_ U-05 Engineer builds a Wall.
00870_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Librarian

 Challenges 
------------
None

 Game 
------
Seed              MicrowarpChromaticThrower
  Manual?         0
Play Time         00:17:42
  Cumulative      11.3 hours
  Start           2024.06.01 @ 20:26:26
  End             2024.06.01 @ 20:45:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          13
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f3890899-d003-41d1-9f32-a8ef7930a418