Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.28 @ 11:59:46 Player: tycho Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3480) 3480 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7315 Bonus ------- None Cogmind --------- Core Integrity 459/850 Matter 408/550 Energy 800/800 System Corruption 6% Temperature Hot (228) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg (fused) Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Energy Well Matter Compressor > --- WEAPON (4) ------- Phase Cannon Gauss Rifle Heavy Flak Cannon > --- INVENTORY (10) --- Ion Engine Carbon-fiber Leg Large Matter Pod (4) Improved Targeting Computer Target Analyzer Layered Medium Armor Plating Hardlight Generator Proton Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Matter Compressor > --- WEAPON ----------- Thermic Laser Phase Cannon Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Large Matter Pod Machine Analyzer Improved Targeting Computer Target Analyzer Layered Medium Armor Plating Hardlight Generator Proton Cannon Mini Assault Cannon [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 2 | . . . . . . 2 Weapon 2 | . . 1 . . . 1 Parts Attached 104 | 6 5 24 . . 7 62 Power 19 | 1 . 2 . . 1 15 Engine 17 | 1 . 2 . . 1 13 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 29 | 2 1 8 . . 1 17 Treads . | . . . . . . . Leg 29 | 2 1 8 . . 1 17 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 3 3 . . 1 14 Device 10 | . 2 . . . 1 7 Storage 7 | 1 1 . . . . 5 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . 3 . . . 2 Artifact . | . . . . . . . Weapon 34 | 2 1 11 . . 4 16 Energy Gun 3 | . . 1 . . 1 1 Energy Cannon 4 | . . . . . . 4 Ballistic Gun 15 | 2 . 9 . . 3 1 Ballistic Cannon 8 | . . . . . . 8 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 Parts Lost 32 | . . 5 . . 8 19 Power 3 | . . . . . . 3 Propulsion 11 | . . 2 . . 3 6 Utility 9 | . . 2 . . 1 6 Weapon 9 | . . 1 . . 4 4 Highest Loss Streak 5 | . . 3 . . 3 5 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 90 | . 95 98 100 100 80 87 Engine 9 | . 14 10 11 11 11 7 Core 1 | . . . . . . 3 Leg 26 | . 28 32 33 33 20 24 Device 5 | . 10 . . . 7 6 Storage 12 | . 14 11 11 11 11 14 Protection 4 | . . 9 11 11 2 2 Energy Gun 2 | . . 1 . . 5 3 Ballistic Gun 14 | . 23 24 33 33 21 1 Ballistic Cannon 8 | . . . . . . 17 Impact Weapon 1 | . . 5 . . . . Peak Build Rating 68 | 6 8 18 18 18 20 68 Average Rating 31 | 4 7 14 18 18 16 52 On Entrance 12 | . 6 8 18 18 18 16 Naked Turns . | . . . . . . . Heaviest Build 66 | 13 20 36 36 36 36 66 Greatest Support 91 | 20 20 39 39 39 39 91 Greatest Overweight (x) 2 | 1 . 1 . . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 Average Carried 8 | 1 6 9 10 10 7 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 7 9 Class Distribution -------------------- 33% | Gunner 33% | Tank 26% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 3608 | 229 264 798 6 10 735 1566 Remotely 822 | . 183 . . . 574 65 Salvage Created 3708 | . 269 1236 . . 816 1387 Parts 166 | . 17 68 . . 39 42 Haulers Intercepted 4 | . 1 2 . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 39 | . . . . 3 36 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 76 | . 4 19 . . 20 33 Melee 5 | . 1 4 . . . . Guns 44 | . 3 14 . . 20 7 Cannons 24 | . . . . . . 24 Classes Destroyed 12 | . 3 5 . . 1 3 Worker 4 | . . 1 . . . 3 Hauler 4 | . 1 2 . . . 1 Recycler 3 | . . 3 . . . . Drone 2 | . . . . . 2 . Watcher 8 | . 3 3 . . . 2 Swarmer 17 | . . 4 . . 9 4 Grunt 35 | . 4 10 . . 8 13 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . . . 1 Sentry 7 | . . 4 . . 1 2 Hunter 5 | . . . . . . 5 Programmer 7 | . . . . . . 7 Best Kill Streak 8 | . 3 6 . . 4 8 Combat Bots Only 8 | . 2 4 . . 4 8 Max Kills in Single Turn 2 | . 1 2 . . 2 2 Gunslinging 1 | . . 1 . . 1 . Exploded . | . . . . . . . Melee 1 | . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 647 | . 41 129 . . 147 330 Missed 189 | . 17 43 . . 45 84 Damage Taken 5223 | . 214 867 . . 1209 2933 Core 662 | . 32 68 . . 171 391 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . . . . . . 53 Ignored by Resistances 1526 | . 63 261 . . 354 848 Regen/Repaired (Parts) 160 | . 9 67 . . . 84 Core Remaining (%) 75 | 100 87 . . . 40 . Volleys Fired 289 | . 42 63 . . 63 121 Largest 4 | . 2 3 . . 3 4 Hottest 266 | . 40 69 . . 69 266 Shots Fired 687 | . 69 154 . . 173 291 Gun 492 | . 69 154 . . 173 96 Cannon 195 | . . . . . . 195 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 560 | . 69 144 . . 173 174 Thermal 123 | . . 10 . . . 113 Explosive . | . . . . . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 21 | . 11 21 . . 11 20 Robot Miss Streak 6 | . 3 3 . . 3 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 10 | . . 4 . . 6 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 496 | . 53 134 . . 120 189 Core Hits 196 | . 18 39 . . 47 92 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 5 | . 1 4 . . . . Critical Strikes 24 | . 1 4 . . 1 18 Burn 11 | . . . . . . 11 Destroy 3 | . 1 1 . . 1 . Blast 7 | . . . . . . 7 Smash 3 | . . 3 . . . . Melee Attacks 31 | . 5 26 . . . . Impact 19 | . . 19 . . . . Slashing 12 | . 5 7 . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . 1 4 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9492 | . 669 2026 . . 1806 4991 Guns 4954 | . 594 1387 . . 1806 1167 Cannons 3567 | . . . . . . 3567 Explosions . | . . . . . . . Melee 708 | . 69 639 . . . . Ramming 263 | . 6 . . . . 257 Kinetic 6933 | . 594 1275 . . 1806 3258 Thermal 1522 | . . 112 . . . 1410 Explosive . | . . . . . . . Electromagnetic 66 | . . . . . . 66 Impact 536 | . . 536 . . . . Slashing 172 | . 69 103 . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 4 4 4 . 6 Average Corruption 4 | . 1 3 4 4 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 87 | . 2 29 1 1 . 54 Message Errors 25 | . 1 10 . . . 14 Matter Fused 27 | . 1 7 . 1 . 18 Heat Flow Errors 6 | . . 2 . . . 4 Energy Discharges 7 | . . 1 1 . . 5 Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 8 | . . 1 . . . 7 Data Loss (major) 2 | . . 2 . . . . Misfires 1 | . . 1 . . . . Alerts 4 | . . 2 . . . 2 Weapon Failures 5 | . . 2 . . . 3 Overload Shots . | . . . . . . . Overflow Damage 159 | . 4 93 . . . 62 Projectiles 62 | . . . . . . 62 Explosions . | . . . . . . . Melee 97 | . 4 93 . . . . Knockbacks 38 | . . 6 . . . 32 Impact 7 | . . 5 . . . 2 Kinetic 29 | . . . . . . 29 Secondary 2 | . . 1 . . . 1 Self-Inflicted Damage 65 | . . . . . . 65 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 40 | . 1 1 . . . 38 Kicked 40 | . 1 1 . . . 38 Crushed . | . . . . . . . Highest Temperature 459 | . 18 310 . . 340 459 Average Temperature 106 | . 8 68 . . 103 127 Received Heat Transfer 2019 | . 156 408 . . 612 843 Effects 9 | . . . . . 1 8 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Damage (minor) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions 6 | . . 6 . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 8 | . . . . . . 8 Heat Transferred 4468 | . . 250 . . . 4218 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 331 | . 93 331 42 . . 328 Initial 300 | . . 21 42 . . 300 Average 125 | . 46 173 42 . . 126 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 75 | 100 100 65 100 . . 73 Level 1 24 | . . 34 . . . 26 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 2 . . . 13 Investigation 5 | . 1 . . . . 4 Extermination 5 | . . . . . . 5 Reinforcement 6 | . . 2 . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 7 | . . 3 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 10 31 . . 21 61 Peak Tracking Total 11 | . 2 5 . . 5 11 Tactical Retreats 6 | . . 4 . . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 5 | . 2 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . . 6 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 9 | . . 1 . . . 8 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 20 | . 4 4 . . . 12 Terminals 10 | . 3 2 . . . 5 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . 1 1 . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers 3 | . . 1 . . . 2 Garrison Access . | . . . . . . . Total Hacks 44 | . 10 9 . . . 25 Successful 28 | . 6 6 . . . 16 Failed 16 | . 4 3 . . . 9 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 6 4 . . . 8 Fabricators 4 | . . . . . . 4 Repair Stations 10 | . 4 3 . . . 3 Recycling Units 3 | . . . . . . 3 Scanalyzers 9 | . . 2 . . . 7 Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 2 . . . 5 Prototype ID Bank 2 | . 1 1 . . . . Open DSF 1 | . . . . . . 1 Locate Traps 3 | . 1 . . . . 2 Disarm Traps 2 | . . . . . . 2 Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 7 | . 3 2 . . . 2 Scan Component 4 | . 2 1 . . . 1 Repair 3 | . 1 1 . . . 1 Recycling Unit Hacks 2 | . . . . . . 2 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Scanalyzer 5 | . . 2 . . . 3 Insert Component 2 | . . 1 . . . 1 Analyze 3 | . . 1 . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 4 3 . . . 12 Full Trace Events 4 | . 1 . . . . 3 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 124 | . . . . . . 124 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 3 | . 1 1 . . . 1 Time 74 | . 26 32 . . . 16 Parts Recycled 1 | . . . . . . 1 Recycled Matter 28 | . . . . . . 28 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 Part Schematics Acquired 2 | . . 1 . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 7118 | 66 671 1261 58 669 1140 3253 Spaces Moved 4125 | 51 423 681 49 558 510 1853 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 4116 | 42 423 681 49 558 510 1853 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 136 | 109 120 135 120 120 184 134 Slowest Speed 260 | 190 120 190 120 120 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 56 42 15 63 62 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . 1 2 1 . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 53 | . 2 . . . . 51 Melee 2 | . 2 . . . . . Projectile 25 | . . . . . . 25 AOE 26 | . . . . . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5014 | 58 510 862 48 557 612 2367 Wait 359 | . 27 50 . . 28 254 Move 4119 | 50 422 680 48 557 509 1853 Hop . | . . . . . . . Pick Up 34 | 2 7 6 . . 1 18 Fast Attach 41 | 6 2 3 . . 3 27 Attach 18 | . . 7 . . 2 9 Detach 2 | . . . . . . 2 Swap 45 | . 3 14 . . 2 26 Drop 36 | . 1 12 . . 4 19 Fire 289 | . 42 63 . . 63 121 Melee 31 | . 5 26 . . . . Ram . | . . . . . . . Kick 40 | . 1 1 . . . 38 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Repaired Tractor Beam 707 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 836 | -9/Materials | Lost 3 parts (2n1u) 1208 | -9/Materials | Build established: Scavenger-Mutant 1310 | -9/Materials | Discovered new exit (range 15) 1491 | -9/Materials | Repaired Med. Armor Plating 1796 | -9/Materials | Build established: Tank 1914 | -9/Materials | Discovered new exit (range 15) 1999 | -9/Materials | Entered Mines 2040 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2057 | -9/Mines | Entered Zion 2107 | -7/Zion | System corruption cleaned by Quarantine Array 2219 | -7/Zion | Given A8's code to call for help 2290 | -7/Zion | Learned Factory emergency access door positions 2704 | -7/Zion | Discovered new exit (range 13) 2726 | -7/Zion | Entered Proximity Caves 2828 | -6/Proximity Caves | Identified exit to Factory 2861 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2935 | -6/Proximity Caves | Spotter reported a threat 2952 | -6/Proximity Caves | Spotter reported a threat 3036 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3094 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3242 | -6/Proximity Caves | Core integrity fell below 50% 3287 | -6/Proximity Caves | Lost 3 parts (2n1w) 3549 | -6/Proximity Caves | Build established: Mutant 3866 | -6/Proximity Caves | Entered Factory 3866 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4300 | -6/Factory | Build established: Gunner 4741 | -6/Factory | Repaired Imp. Aluminum Leg 5045 | -6/Factory | Lost 3 parts (2p1u) 5214 | -6/Factory | Fabricated Rnf. Ion Engine (x2) 5286 | -6/Factory | Lost 5 parts (2n2u1w) 5671 | -6/Factory | Build established: Tank 6118 | -6/Factory | Destroyed 8 combat bots 6120 | -6/Factory | Lost 3 parts (1n1u1w) 6392 | -6/Factory | Build established: Gunner 7030 | -6/Factory | Discovered new exit (range 15) 7119 | -6/Factory | Self-destructed Last Messages --------------- 07093_ G-50 Soldier knocked back. 07093_ G-50 Soldier destroyed. 07097_ System corrupted: Matter fused (-9). 07097_ G-50 Soldier suffers critical hit (Burn). 07097_ G-50 Soldier destroyed. 07097_ Slug penetrates G-50 Soldier. 07097_ G-50 Soldier knocked back. 07101_ Arm. Leg destroyed. 07104_ Fabricator disabled. 07104_ Slug penetrates G-50 Soldier. 07104_ G-50 Soldier destroyed. 07108_ Acquired Carbon-fiber Leg. 07109_ Nuclear Reactor explodes. 07112_ System corrupted: Component data lost. 07113_ The unstable cave ceiling collapses. 07113_ Slug penetrates S-27 Virus. 07113_ S-27 Virus knocked back. 07114_ Thermic Laser destroyed. 07116_ Carbon-fiber Leg destroyed. 07116_ Slug penetrates Earth. 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Ion Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Ion Engine | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorIonTerrabomb Manual? 0 Play Time 00:57:43 Cumulative 22.5 hours Start 2025.02.27 @ 19:33:52 End 2025.02.28 @ 11:59:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e24c877-dee5-4ad7-a3bc-ef902fa0feea