Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.04 @ 21:54:51 Player: jrknsOFF Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (239) 239 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 689 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (550) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 8 8 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 3 2 . Treads . | . . . Leg 4 | 2 2 . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 2 | 1 1 . Processor 2 | 1 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 6 | . 3 6 Average Slot Usage (%) 89 | . 93 59 Engine 12 | . 12 9 Leg 25 | . 26 18 Storage 14 | . 14 14 Processor 14 | . 14 14 Energy Gun 13 | . 14 2 Ballistic Gun 8 | . 10 . Naked Turns . | . . . Heaviest Build 40 | 11 40 35 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 10 | . 3 10 Average Overweight (x) . | . . 3 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 4 11 12 Most Carried 6 | 4 6 5 Average Carried 3 | 1 3 5 Final Capacity 12 | 6 12 12 Final Carried 5 | 1 5 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 360 | 157 183 20 Remotely . | . . . Salvage Created 357 | 21 283 53 Parts 25 | 5 20 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 4 | 1 3 . Tunneler 1 | 1 . . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 4 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1050 | . 595 455 Core 255 | . 122 133 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | 1 50 4 Largest 2 | 2 2 2 Hottest 105 | 60 105 105 Shots Fired 80 | 2 72 6 Gun 80 | 2 72 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 40 | 1 39 . Thermal 40 | 1 33 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 1 16 4 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | 1 52 5 Core Hits 24 | 1 17 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 580 | 12 458 110 Guns 549 | 12 449 88 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 31 | . 9 22 Kinetic 212 | . 212 . Thermal 337 | 12 237 88 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 2 9 Shots . | . . . Rammed 8 | . 1 7 Targets Rammed 13 | . 2 11 Kicked 5 | . 1 4 Crushed . | . . . Highest Temperature 204 | 20 97 204 Average Temperature 49 | 15 37 112 Received Heat Transfer 474 | . 228 246 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 807 | 25 584 198 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 143 | 5 143 35 Average Influence 41 | 2 49 16 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 17 4 Peak Tracking Total 7 | . 7 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 593 | 60 473 60 Spaces Moved 236 | 40 181 15 Core 20 | 19 . 1 Treads . | . . . Legs 216 | 21 181 14 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 142 | 86 147 224 Slowest Speed 550 | 120 210 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 40 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 412 | 62 320 30 Wait 79 | 8 71 . Move 234 | 39 180 15 Hop . | . . . Pick Up 15 | 6 9 . Fast Attach 2 | 2 . . Attach 9 | 5 4 . Detach . | . . . Swap 5 | 1 4 . Drop . | . . . Fire 55 | 1 50 4 Melee . | . . . Ram . | . . . Kick 13 | . 2 11 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 433 | -10/Materials | Lost 3 parts (1p1n1w) 497 | -10/Materials | Discovered new exit (range 6) 534 | -10/Materials | Entered Mines 539 | -10/Mines | Core integrity fell below 50% 589 | -10/Mines | Core integrity fell below 20% 594 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Something is scanning the area. 00538_ Sml. Laser destroyed. 00542_ G-47 Trooper heat damages Lgt. Nuclear Core. 00542_ G-47 Trooper destroyed. 00542_ Particle Gun destroyed. 00544_ Overheating: Energy bleed (-25). 00544_ Acquired 20 matter. 00546_ Slammed into G-34 Mercenary. 00547_ Kicked G-34 Mercenary out of the way. 00549_ Slammed into G-34 Mercenary. 00553_ Kicked G-34 Mercenary out of the way. 00555_ Slammed into G-34 Mercenary. 00558_ Kicked G-34 Mercenary out of the way. 00559_ Slammed into G-34 Mercenary. 00561_ Destabilizing: Core damaged (-10). 00562_ Aluminum Leg destroyed. 00562_ Kicked G-34 Mercenary out of the way. 00570_ Lgt. Ion Engine destroyed. 00588_ Aluminum Leg destroyed. 00590_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????####??? | | ?????????????????????????????## ##?? | | ?????????????????????????????# #?? | | ????????????????????????????## #?? | | ????????????????????# ####### #?? | | ????????????????????# @ #??? | | ????????????????????###### #???? | | ?????????????????????????# t #???? | | ?????????????????????????## g #???? | | ??????????????????????????## gg #???? | | ???????????????????????????#### ##???? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ????????????????????????????### ####?? | | ??????????????????????""????# % #?? | | ????????????????????? 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""" %%% %#?? | | ????????????????? ### %%% #?? | | ????????????????? ????# % #?? | | ?????????????????##?#???????# #?? | | ????????????????????????????########?? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationBoreMatrix Manual? 0 Play Time 00:06:25 Cumulative 19.8 hours Start 2020.05.04 @ 21:48:36 End 2020.05.04 @ 21:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad34a7d-932a-431f-8fcd-706b301f10d6