Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 14:46:26 Player: acra Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (191) 955 Value Destroyed (8181) 8181 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1762) 1762 TOTAL SCORE: 18338 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 374 Scanned by Researcher 500 Friendly Fire -112 Cogmind --------- Core Integrity 0/1450 Matter 245/300 Energy 315/325 System Corruption 19% Temperature Cool (54) Movement Walking (107) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (11) ----- Advanced Cooling System Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Experimental Hacking Suite > --- WEAPON (6) ------- Particle Gun Backup Laser III Heavy Laser Heavy Battle Rifle Helical Railgun > --- INVENTORY (5) ---- Backup Power III Spiked Heavy Treads Small Battery (100) Compact HERF Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Phase Gun Quantum Rifle Quantum Rifle KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Antimatter Reactor Flexi-carbon Leg High-density Centrium Wheel Small Battery Compact Battery EM Disruption Field Long-range Proton Cannon Compact HERF Cannon Heavy Machine Gun Great Maul [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel High-density Centrium Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 2 2 . . . . 2 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . Utility 9 | . . 2 2 . . 1 . . . . 1 1 . 2 . Weapon 4 | . . . . 1 . 1 . . . . 1 1 . . . Parts Attached 235 | 6 9 14 11 16 47 . . 9 25 1 4 15 21 55 2 Power 37 | 1 2 3 2 1 9 . . 3 3 . 1 1 2 9 . Engine 15 | 1 2 2 . 1 5 . . 2 2 . . . . . . Core 12 | . . 1 2 . 4 . . 1 1 . . . . 3 . Reactor 10 | . . . . . . . . . . . 1 1 2 6 . Propulsion 63 | 2 3 4 2 4 17 . . 1 7 1 . 2 7 11 2 Treads 5 | . . . . 2 1 . . . . . . 1 . 1 . Leg 55 | 2 3 4 2 2 16 . . 1 7 1 . . 5 10 2 Wheel 3 | . . . . . . . . . . . . 1 2 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 57 | 1 3 2 5 2 10 . . 1 6 . 1 5 5 16 . Device 27 | . . 1 1 1 5 . . . 5 . . 1 3 10 . Storage 6 | 1 1 . . . 1 . . 1 . . . 2 . . . Processor 11 | . 2 1 2 1 1 . . . . . 1 . 1 2 . Hackware 3 | . . . . . . . . . . . . 1 1 1 . Protection 10 | . . . 2 . 3 . . . 1 . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 78 | 2 1 5 2 9 11 . . 4 9 . 2 7 7 19 . Energy Gun 48 | 2 . 3 2 4 6 . . 2 9 . 1 7 4 8 . Energy Cannon 11 | . . 1 . 5 4 . . . . . 1 . . . . Ballistic Gun 14 | . . 1 . . . . . 1 . . . . 3 9 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . 1 . . . 2 . 1 . 4 2 . Corrupted Parts 22 | . 1 1 4 4 1 . . 2 1 . . 1 3 4 . System Corruption 63 | . 1 1 19 12 1 . . 2 4 . . 1 12 10 . Parts Lost 94 | . . . 1 3 13 . . 10 3 1 1 9 6 42 5 Power 17 | . . . . . 5 . . 2 1 . . 1 . 7 1 Propulsion 17 | . . . . . 2 . . 1 2 1 1 3 . 7 . Utility 28 | . . . 1 2 3 . . 2 . . . 2 3 12 3 Weapon 32 | . . . . 1 3 . . 5 . . . 3 3 16 1 Highest Loss Streak 20 | . . . 1 3 4 . . 4 2 1 1 3 3 20 3 To Critical Strikes 3 | . . . . . . . . . . . . . 1 2 . Average Backups 8 | 1 7 9 9 9 9 8 8 4 9 9 9 9 9 6 4 Power 1 | . 2 2 2 2 1 1 1 . . 1 . . . . 1 Propulsion 1 | . 2 2 2 2 1 2 2 2 1 1 1 . . 1 1 Utility 2 | . . 2 2 1 3 2 2 1 4 4 4 3 3 1 1 Weapon 3 | . 1 2 2 3 3 3 3 . 2 3 3 5 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 34 | . 2 6 3 5 6 . 1 . 3 . 1 1 2 3 1 Power 5 | . 1 1 . 1 1 . . . . . . . . 1 . Propulsion 6 | . 1 2 . 1 . . . . . . . . 1 1 . Utility 10 | . . . 2 . 1 . 1 . 3 . 1 1 . 1 . Weapon 13 | . . 3 1 3 4 . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 99 98 99 99 98 100 88 99 98 98 97 98 68 79 Engine 4 | . 14 5 . 2 9 11 11 5 3 . . . . . . Core 3 | . . 5 9 4 3 . . . 6 11 7 3 . 2 . Reactor 1 | . . . . . . . . . . . 2 4 9 3 7 Treads 1 | . . . . 14 . . . . . . . . . . 1 Leg 19 | . 28 21 18 7 25 23 23 22 22 21 20 17 10 11 13 Device 12 | . . 11 9 9 13 15 17 8 13 17 20 15 14 12 10 Storage 7 | . 14 11 9 7 7 5 5 10 8 5 5 5 5 1 . Processor 13 | . 9 21 27 23 15 11 11 11 11 11 10 9 8 7 8 Hackware 1 | . . . . . . . . . . . . 3 7 8 6 Protection 3 | . . . 8 4 2 5 5 4 4 5 5 3 3 . 4 Energy Gun 15 | . 19 17 17 14 10 . . 6 18 23 26 27 21 8 13 Energy Cannon 4 | . . . . 7 9 23 23 5 . . . . . . . Ballistic Gun 1 | . . . . . . . . 3 . . . . 5 9 12 Peak Build Rating 149 | 6 9 18 27 45 66 70 71 71 80 78 95 122 138 149 111 Average Rating 62 | 5 7 12 22 34 51 69 70 53 68 76 90 109 128 99 105 On Entrance 61 | . 6 8 18 26 45 63 70 71 58 78 78 95 119 132 111 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 18 22 25 41 62 73 73 73 60 55 72 85 80 82 69 Greatest Support 119 | 20 20 26 30 43 83 75 75 75 85 85 85 81 100 119 108 Greatest Overweight (x) 10 | 1 . 2 1 2 2 . . 5 1 . . 5 4 10 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 10 | 3 10 10 10 10 10 9 10 10 10 10 10 10 10 10 5 Average Carried 8 | 1 7 9 9 9 9 8 8 4 9 9 9 9 9 6 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 10 10 10 10 10 8 10 4 10 10 10 9 10 5 5 Class Distribution -------------------- 34% | Scavenger-Skirmisher 21% | Scavenger-Executioner 18% | Scavenger-Gunner 13% | Mutant 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Matter Collected 4399 | 156 202 253 95 180 833 . 63 362 311 44 20 235 542 992 111 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9602 | . 490 723 706 719 2140 . 58 595 171 238 132 1070 1685 425 450 Parts 433 | . 28 47 37 29 103 . 1 12 3 17 5 32 73 17 29 Haulers Intercepted 3 | . . 1 . . 2 . . . . . . . . . . Recyclers Shooed 7 | . . . . . 4 . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 1 8 . 17 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Combat Hostiles Destroyed 143 | . 11 11 9 9 29 . 1 8 3 10 5 10 23 6 8 Melee 1 | . . . . . 1 . . . . . . . . . . Guns 95 | . 3 7 8 3 9 . . 4 3 10 5 7 22 6 8 Cannons 30 | . 5 1 . 3 17 . 1 3 . . . . . . . AOE 8 | . 3 2 1 2 . . . . . . . . . . . Classes Destroyed 18 | . 5 3 . 2 6 . . . . . . . 1 1 . Worker 11 | . . 3 4 1 1 . . . . . . . 1 . 1 Builder 8 | . . . . . 5 . . . . . . . 2 . 1 Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 3 | . . 1 . . 2 . . . . . . . . . . Recycler 7 | . 2 1 . 1 1 . . . . . . 2 . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 16 | . 3 3 4 4 2 . . . . . . . . . . Swarmer 33 | . 6 . . . . . . 4 . 10 5 . 3 . 5 Grunt 58 | . 5 8 7 6 13 . . 3 1 . . . 15 . . Brawler 4 | . . . . . 1 . . 1 2 . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 11 | . . 3 2 1 2 . . . . . . 3 . . . Specialist 4 | . . . . . 2 . . . . . . 2 . . . Hunter 9 | . . . . 1 3 . . . . . . . . 3 2 Programmer 20 | . . . . 1 6 . . . . . . 5 5 2 1 Heavy 1 | . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 5 6 8 3 6 . 1 4 1 5 5 5 10 2 10 Combat Bots Only 8 | . 4 2 5 2 5 . 1 4 1 5 5 3 4 2 8 Max Kills in Single Turn 5 | . 2 3 3 2 5 . 1 1 1 3 2 1 2 2 2 Gunslinging 1 | . . . 1 . . . . . . 1 1 . 1 1 1 Exploded 2 | . 2 1 1 2 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Hostile Shots Fired 1094 | . 29 48 40 59 179 . 8 86 25 30 26 60 141 290 73 Missed 331 | . 8 13 13 23 53 . 3 18 8 9 11 17 38 94 23 Hits 763 | . 21 35 27 36 126 . 5 68 17 21 15 43 103 196 50 Melee 13 | . . . . . 7 . . 1 . . . . . 5 . Projectile 750 | . 21 35 27 36 119 . 5 67 17 21 15 43 103 191 50 AOE 8 | . . . . 1 . . . . 2 . . . . 5 . Critical Strikes 45 | . . 2 3 . 3 . . 3 2 . . 8 8 15 1 Damage Taken 17841 | . 338 430 537 655 2653 . 93 1391 817 322 331 1212 2067 5855 1140 Core 2816 | . 40 83 85 105 297 . . 254 111 12 36 87 220 1387 99 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1193 | . 72 . 59 23 58 . . . 413 . . 270 298 . . Core Remaining (%) 81 | 100 84 79 84 85 65 . . . . 62 96 . 76 . . Volleys Fired 370 | . 25 46 24 28 81 . 6 20 16 8 6 23 40 31 16 Largest 6 | . 2 2 2 3 3 . 4 4 4 4 5 6 6 6 6 Hottest 501 | . 90 108 90 225 270 . 360 360 288 288 357 501 495 378 278 Shots Fired 1245 | . 47 91 49 71 209 . 23 49 62 32 26 124 232 143 87 Gun 1020 | . 35 84 49 35 93 . . 18 62 32 26 124 232 143 87 Cannon 225 | . 12 7 . 36 116 . 23 31 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 190 | . 12 6 . . . . . 1 . . . . 58 72 41 Thermal 842 | . 24 46 . 36 195 . 23 43 62 32 26 106 141 62 46 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 213 | . 11 39 49 35 14 . . 5 . . . 18 33 9 . Robot Hit Streak 25 | . 11 20 16 7 25 . 14 6 6 5 6 23 18 7 9 Robot Miss Streak 6 | . 3 4 5 3 3 . 3 3 4 2 2 4 4 6 4 Penetration Max 2 | . . . . . . . . . . . . . 1 1 2 Secondary Targets 33 | . . . 3 . 3 . . . 1 4 3 2 9 1 7 Max Gunslinging Chain 2 | . . . 1 . 1 . . . 1 1 1 1 1 1 2 Shots Hit Robots 788 | . 29 62 40 48 145 . 9 34 40 15 14 88 136 69 59 Core Hits 402 | . 22 30 36 23 87 . 3 16 21 10 5 36 65 24 24 Critical Kills 9 | . . . . 1 2 . . 1 . . . . 4 1 . Critical Parts Destroyed 8 | . . . . . . . . 1 . . . . 1 4 2 Critical Strikes 41 | . . 3 . 1 5 . . 2 3 . . 4 14 6 3 Burn 21 | . . 2 . . 3 . . . 3 . . 4 7 1 1 Meltdown 4 | . . . . 1 2 . . 1 . . . . . . . Destroy 12 | . . . . . . . . . . . . . 5 5 2 Corrupt 3 | . . 1 . . . . . . . . . . 2 . . Smash 1 | . . . . . . . . 1 . . . . . . . Melee Attacks 13 | . . . . . 9 . . 4 . . . . . . . Impact 4 | . . . . . . . . 4 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 9 | . . . . . 9 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20862 | . 647 1019 1357 1424 4613 . 284 1150 870 339 274 2242 3661 1753 1229 Guns 14851 | . 301 839 859 519 1715 . . 250 870 339 274 2242 3661 1753 1229 Cannons 3782 | . 96 34 . 666 2124 . 284 578 . . . . . . . Explosions 1724 | . 250 146 498 238 592 . . . . . . . . . . Melee 476 | . . . . . 154 . . 322 . . . . . . . Ramming 29 | . . . . 1 28 . . . . . . . . . . Kinetic 2825 | . 96 34 . . . . . 17 . . . . 970 1025 683 Thermal 13910 | . 428 568 498 904 3680 . 284 723 870 339 274 1945 2227 624 546 Explosive 440 | . . . . . 440 . . . . . . . . . . Electromagnetic 3182 | . 123 417 859 519 311 . . 88 . . . 297 464 104 . Impact 322 | . . . . . . . . 322 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 154 | . . . . . 154 . . . . . . . . . . Highest Corruption 21 | . 1 2 19 12 6 . . 2 4 4 . 8 21 16 18 Average Corruption 6 | . 1 1 11 3 5 . . 1 3 4 . 4 10 7 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 156 | . . 7 9 6 37 . . 7 1 12 . 13 36 12 16 Message Errors 32 | . . 2 1 . 9 . . . . 4 . 2 7 4 3 Matter Fused 35 | . . 1 2 2 9 . . 2 1 4 . 4 7 2 1 Heat Flow Errors 9 | . . 1 . . 1 . . 1 . 1 . 2 . 2 1 Energy Discharges 20 | . . 1 . 3 5 . . 2 . 3 . 1 3 . 2 Parts Rejected 3 | . . . 1 . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 20 | . . 1 2 . 7 . . 1 . . . 2 5 1 1 Data Loss (major) 7 | . . 1 2 . 1 . . . . . . . 3 . . Misfires 11 | . . . 1 . 3 . . 1 . . . 1 3 2 . Alerts 3 | . . . . 1 1 . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 14 | . . . . . 1 . . . . . . 1 5 . 7 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 264 | . . 3 . 28 20 . . 203 . . 10 . . . . Projectiles 55 | . . . . 13 17 . . 25 . . . . . . . Explosions 31 | . . 3 . 15 3 . . . . . 10 . . . . Melee 178 | . . . . . . . . 178 . . . . . . . Knockbacks 2 | . . . . . 1 . . 1 . . . . . . . Impact 2 | . . . . . 1 . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . 136 . 112 . 72 . . . . . 98 . . . . Shots 8 | . 3 . 3 . 1 . . . . . 1 . . . . Rammed 2 | . . . . 1 . . . . . . . . . 1 . Targets Rammed 7 | . . . . 1 5 . . . . . . . . 1 . Kicked 5 | . . . . . 5 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 886 | . 158 256 206 216 550 . 636 886 473 284 174 334 470 472 228 Average Temperature 154 | . 47 49 81 69 170 . 250 408 125 128 86 112 141 162 66 Received Heat Transfer 2626 | . 45 228 279 201 591 . 45 477 150 . . 81 341 108 80 Effects 106 | . . 1 1 . 30 . 7 53 5 . . 2 4 3 . Shutdowns 29 | . . . . . 11 . 4 10 2 . . . . 2 . Energy Bleed 8 | . . 1 1 . 2 . . 4 . . . . . . . Interference 18 | . . . . . 7 . 2 4 . . . 2 3 . . Matter Decay 12 | . . . . . 2 . . 9 1 . . . . . . Short Circuit 10 | . . . . . 2 . . 7 . . . . . 1 . Damage (minor) 8 | . . . . . 1 . 1 4 1 . . . 1 . . Damage (major) 19 | . . . . . 4 . . 14 1 . . . . . . Damage (core) 2 | . . . . . 1 . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Parts Fried 17 | . . 1 7 2 2 . . 2 . . . 1 2 . . Impact Corruptions 6 | . . . . . . . . 6 . . . . . . . Robots Melted 10 | . . 1 . 1 3 . . 1 . . . 3 1 . . Combat Hostiles 9 | . . 1 . 1 2 . . 1 . . . 3 1 . . Parts Melted 70 | . 1 1 . 3 13 . 1 2 3 . 2 26 14 3 1 Heat Transferred 24914 | . 668 1569 600 1368 6947 . 450 1211 1718 629 518 3071 3945 962 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 2 4 2 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Maximum Alert Level 1 | . 1 . . . 1 . . . . . 1 . 1 . . Low Security (%) 90 | 100 95 100 100 100 72 100 . . . . 90 100 83 100 100 Level 1 9 | . 4 . . . 27 . . . . . 9 . 16 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 369 | . 211 177 128 132 369 179 . . . . 215 76 337 179 146 Initial 179 | . . 75 63 13 45 179 . . . . 33 60 5 179 4 Average 78 | . 69 76 36 40 138 177 . . . . 149 24 79 55 45 Influence Increases 4937 | . 430 355 277 363 1062 . 120 240 60 220 202 287 681 414 226 Destroy 0b10 Robot/C 2880 | . 220 220 180 180 580 . 20 160 60 200 100 200 480 120 160 Destroy 0b10 Robot/NC 245 | . 30 40 40 30 60 . . 10 . . . 10 15 . 10 Destroy Leader 608 | . 46 58 38 58 178 . 10 10 . 20 10 70 60 30 20 Successful Hack 170 | . 8 16 6 42 22 . . . . . . 7 69 . . Disable Machine 255 | . 45 15 . 30 60 . . . . . 45 . 45 15 . Destroy Structure 164 | . 36 6 13 8 27 . . . . . 32 . 12 24 6 Lose Combat Pursuer 615 | . 45 . . 15 135 . 90 60 . . 15 . . 225 30 Influence Decreases 4801 | . 251 382 399 299 789 198 289 240 60 166 141 392 372 724 99 Entered New Map 736 | . . 104 89 17 49 188 63 . . . 21 55 5 140 5 Time Decay 3263 | . 251 278 300 252 460 10 226 160 50 156 110 277 313 376 44 Lost Part 652 | . . . 10 30 130 . . 80 10 10 10 60 54 208 50 Purge Threat 150 | . . . . . 150 . . . . . . . . . . Squads Dispatched 36 | . 1 2 . 6 13 . . . . . . 3 8 . 3 Investigation 5 | . . 1 . . 3 . . . . . . . 1 . . Extermination 9 | . . . . 1 4 . . . . . . 2 2 . . Reinforcement 16 | . 1 1 . 2 6 . . . . . . 1 2 . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 2 . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Distress Signals 14 | . 2 2 . . 2 . . . . . . 1 1 6 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 346 | . 19 16 15 23 41 . 6 12 109 10 7 11 26 37 14 Peak Tracking Total 18 | . 5 3 5 4 7 . 4 4 18 5 5 3 6 11 6 Tactical Retreats 22 | . 2 . . 1 4 . 4 1 . . 1 . . 8 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Traps Triggered 7 | . . 1 . 1 1 . . . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Machines Disabled 17 | . 3 1 . 2 4 . . . . . 3 . 3 1 . Max in Single Turn 2 | . 2 1 . 1 1 . . . . . 1 . 1 1 . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Machines Accessed 42 | . 5 3 7 9 9 1 . . 1 . 1 2 4 . . Terminals 27 | . 4 2 5 5 6 1 . . . . . 1 3 . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations 8 | . 1 . 1 2 1 . . . . . 1 1 1 . . Recycling Units 3 | . . . . 1 2 . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 109 | . 18 10 17 21 21 1 . . 2 . 1 6 12 . . Successful 51 | . 5 3 6 9 12 . . . 2 . . 5 9 . . Failed 58 | . 13 7 11 12 9 1 . . . . 1 1 3 . . Catastrophic 17 | . 2 . 4 6 3 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 3 2 4 4 . . . . . . . . . . . Terminals 63 | . 10 7 11 13 13 1 . . . . . 1 7 . . Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations 31 | . 8 . 5 3 4 . . . . . 1 5 5 . . Recycling Units 7 | . . . . 3 4 . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Terminal Hacks 23 | . 1 2 2 6 4 . . . 2 . . 1 5 . . Record 3 | . . . . . 1 . . . 2 . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . 1 1 . . . . . . . . 1 . . Alert Level 2 | . . . . 1 . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 3 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 4 . 3 2 4 . . . . . . 4 4 . . Scan Component 11 | . 2 . 2 1 2 . . . . . . 2 2 . . Repair 10 | . 2 . 1 1 2 . . . . . . 2 2 . . Recycling Unit Hacks 5 | . . . . 1 4 . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 3 | . . . . 1 2 . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 3 6 8 8 1 . . . . 1 1 4 . . Full Trace Events 7 | . . 1 2 . 3 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 10 | . 2 . 1 1 2 . . . . . . 2 2 . . Time 429 | . 52 . 51 26 88 . . . . . . 100 112 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Active Infowar (turns) 7449 | . 267 . 882 1021 2122 21 511 256 1428 533 222 186 . . . Optics 3109 | . 267 . 882 1021 939 . . . . . . . . . . Sensors 4340 | . . . . . 1183 21 511 256 1428 533 222 186 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Turns Passed 12012 | 79 625 611 882 1021 2453 22 519 657 1428 533 222 850 846 1102 162 Spaces Moved 6439 | 60 364 288 456 490 1116 17 391 346 675 418 157 351 408 840 62 Core 275 | 11 . . . . 9 . . 1 . . . . . 254 . Treads 501 | . . . . 475 . . . . . . . 17 . 9 . Legs 5407 | 49 364 288 456 15 1107 17 391 345 675 418 157 308 178 577 62 Wheels 256 | . . . . . . . . . . . . 26 230 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 117 116 113 115 106 50 107 Average Speed 124 | 113 120 140 127 171 121 120 120 120 119 116 114 159 122 96 146 Slowest Speed 550 | 120 120 260 190 260 190 120 120 300 190 117 117 330 180 550 175 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 55 30 36 17 35 1 77 51 55 65 5 9 38 27 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . 1 . Scrap Searched 4 | . . . . . . . 1 . . 3 . . . . . Spaces Dug 4 | . . . . . . . 3 . . . . . 1 . . Terrain Destroyed 125 | . 34 3 11 6 19 . 12 13 . . 14 . 3 8 2 Melee . | . . . . . . . . . . . . . . . . Projectile 47 | . . . . 3 8 . 12 13 . . . . 2 7 2 AOE 76 | . 34 3 11 3 11 . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Total 9540 | 68 506 411 708 616 2032 18 426 533 1261 443 183 576 638 1034 87 Wait 2113 | . 91 26 200 42 677 . 26 145 505 16 7 164 127 82 5 Move 6422 | 59 363 287 455 489 1115 16 390 345 672 417 156 350 407 839 62 Hop 1 | . . . . . . . . . 1 . . . . . . Pick Up 123 | 3 10 14 6 17 29 . 3 1 14 1 5 10 7 2 1 Fast Attach 125 | 6 3 5 4 4 20 . . 7 7 . . 6 14 49 . Attach 47 | . . 2 2 4 11 2 . 6 1 1 3 8 3 2 2 Detach 6 | . . . . . 3 . . . . . . 1 1 1 . Swap 124 | . 6 11 8 13 37 . . 3 21 . 4 6 8 7 . Drop 173 | . 8 20 9 18 45 . 1 2 24 . 2 8 15 20 1 Fire 370 | . 25 46 24 28 81 . 6 20 16 8 6 23 40 31 16 Melee 13 | . . . . . 9 . . 4 . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick 5 | . . . . . 5 . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 17) 315 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 509 | -10/Materials | Repaired EM Pulse Gun 536 | -10/Materials | Repaired Aluminum Leg 676 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Identified exit to Materials 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Utility x2 1011 | -9/Materials | Discovered new exit (range 4) 1032 | -9/Materials | Identified exit to Materials 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Utility x2 1902 | -8/Materials | System corruption reached 10% 2130 | -8/Materials | Repaired Imp. EM Shotgun 2175 | -8/Materials | Discovered new exit (range 16) 2194 | -8/Materials | Identified exit to Factory 2198 | -8/Materials | Entered Factory 2198 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2492 | -7/Factory | Build established: Scavenger-Gunner 2613 | -7/Factory | Repaired Lgt. Armor Plating 2802 | -7/Factory | Garrison activated, responded to threat 2877 | -7/Factory | Lost 3 parts (2u1w) 3163 | -7/Factory | Discovered new exit (range 6) 3172 | -7/Factory | Identified exit to Factory 3185 | -7/Factory | Build established: Gunner 3219 | -7/Factory | System corruption reached 10% 3219 | -7/Factory | Entered another Factory area 3219 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3514 | -6/Factory | Build established: Scavenger-Gunner 3940 | -6/Factory | Repaired Carbon-fiber Leg 3992 | -6/Factory | Repaired Adv. Heat Sink 4123 | -6/Factory | Spotted B-75 Beast 4446 | -6/Factory | Lost 4 parts (1p1n1u1w) 4739 | -6/Factory | Build established: Scavenger-Skirmisher 5405 | -6/Factory | Lost 3 parts (1p1n1w) 5570 | -6/Factory | Discovered new exit (range 13) 5670 | -6/Factory | Identified exit to Factory 5672 | -6/Factory | Entered another Factory area 5672 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5678 | -5/Factory | Discovered new exit (range 11) 5692 | -5/Factory | Identified exit to Upper Caves 5694 | -5/Factory | Entered Upper Caves 6197 | -5/Upper Caves | Discovered new exit (range 15) 6212 | -5/Upper Caves | Identified exit to Upper Caves 6213 | -5/Upper Caves | Entered another Upper Caves area 6270 | -5/Upper Caves | Lost 4 parts (1p1n2w) 6401 | -5/Upper Caves | Lost 4 parts (1p1u2w) 6862 | -5/Upper Caves | Discovered new exit (range 8) 6869 | -5/Upper Caves | Identified exit to Warlord 6870 | -5/Upper Caves | Entered Warlord 6911 | -5/Warlord | System corruption cleaned by Quarantine Array 6995 | -5/Warlord | Found Signal Generator 7272 | -5/Warlord | Met Warlord 7297 | -5/Warlord | Warlord's base attacked by MAIN.C 7555 | -5/Warlord | P-70 Sage assimilated allied G8-XVH(Y) 7632 | -5/Warlord | Spotted Executioner 7647 | -5/Warlord | Warlord forces counterattacked 7667 | -5/Warlord | Spotted Executioner 7698 | -5/Warlord | Spotted Striker 7747 | -5/Warlord | Spotted Executioner 7784 | -5/Warlord | Lost 13 allies 7841 | -5/Warlord | Lost 5 allies 7897 | -5/Warlord | Spotted Striker 7962 | -5/Warlord | Lost 7 allies 7972 | -5/Warlord | Warlord base infiltrated, sounded retreat 8112 | -5/Warlord | Spotted Striker 8122 | -5/Warlord | Spotted Executioner 8123 | -5/Warlord | Spotted Executioner 8204 | -5/Warlord | Spotted Executioner 8204 | -5/Warlord | Spotted Striker 8256 | -5/Warlord | Lost 8 allies 8268 | -5/Warlord | Discovered new exit (range 13) 8281 | -5/Warlord | Identified exit to Proximity Caves 8298 | -5/Warlord | Entered Proximity Caves 8392 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 8396 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 8793 | -4/Proximity Caves | Discovered new exit (range 13) 8830 | -4/Proximity Caves | Identified exit to Factory 8831 | -4/Proximity Caves | Entered Factory 8831 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9032 | -4/Factory | Discovered new exit (range 12) 9052 | -4/Factory | Identified exit to Research 9053 | -4/Factory | Entered Research 9053 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9156 | -3/Research | Repaired Hvy. Beamcaster 9202 | -3/Research | Repaired Imp. Medium Armor Plating 9351 | -3/Research | Build established: Scavenger-Executioner 9812 | -3/Research | Lost 3 parts (1p2n) 9829 | -3/Research | Spotted B-86 Titan 9886 | -3/Research | Discovered new exit (range 10) 9901 | -3/Research | Identified exit to Testing 9903 | -3/Research | Entered Testing 10088 | -3/Testing | Found Prototype Hackware 10102 | -3/Testing | Identified Exp. Hacking Suite 10142 | -3/Testing | Garrison activated, responded to threat 10271 | -3/Testing | Repaired Quantum Rifle 10323 | -3/Testing | Repaired Imp. Medium Armor Plating 10541 | -3/Testing | Identified exit to Research 10589 | -3/Testing | Scanned by Researcher 10594 | -3/Testing | System corruption reached 10% 10710 | -3/Testing | Lost 3 parts (2u1w) 10749 | -3/Testing | Entered Research 10749 | -2/Research | Warlord forces began assault on 0b10 10749 | -2/Research | Evolved 2 slots: Utility x2 10859 | -2/Research | Research machine network offline 10898 | -2/Research | Lost 4 parts (1p1u2w) 10977 | -2/Research | Spotted B-90 Cyclops 11156 | -2/Research | Spotted Striker 11158 | -2/Research | Spotted Executioner 11159 | -2/Research | Spotted Striker 11246 | -2/Research | Lost 13 parts (2p1n7u3w) 11272 | -2/Research | Core integrity fell below 50% 11294 | -2/Research | Borebot progress halted 11312 | -2/Research | Lost 5 parts (1p1n3w) 11318 | -2/Research | Lost 3 allies 11380 | -2/Research | Borebot progress halted 11496 | -2/Research | Spotted Executioner 11498 | -2/Research | Spotted Executioner 11604 | -2/Research | Spotted Executioner 11606 | -2/Research | Spotted Executioner 11608 | -2/Research | Destroyed Executioner 11633 | -2/Research | Core integrity fell below 20% 11647 | -2/Research | System corruption reached 10% 11651 | -2/Research | Borebot progress halted 11666 | -2/Research | Lost 20 parts (3p5n4u8w) 11681 | -2/Research | Spotted Executioner 11833 | -2/Research | Discovered new exit (range 10) 11847 | -2/Research | Spotted Executioner 11851 | -2/Research | Entered Quarantine 11898 | -2/Quarantine | P-80 Master assimilated allied XL-B90(i) 11980 | -2/Quarantine | Cryocooling Duct disabled 11995 | -2/Quarantine | Ambient heat levels rising (+20) 11995 | -2/Quarantine | Non-combat units ordered to evacuate 12013 | -2/Quarantine | Destroyed by Gamma Bomb Trap Last Messages --------------- Master. 11992_ Slug penetrates P-80 Master. 11993_ Acquired 74 matter. 11993_ R-10 Processor collects Wheel. 11994_ R-10 Processor collects Welding Torch. 11995_ ALERT: Ambient heat levels +20. 11995_ ALERT: All non-combat units evacuate. 11995_ Recoil Stabilizer destroyed. 11998_ Hvy. Battle Rifle destroyed. 12000_ P-80 Master suffers critical hit (Destroy). 12000_ Destroyed Imp. Antigrav System. 12004_ System corrupted: Helical Railgun jammed. 12004_ P-80 Master destroyed. 12004_ Switching to secondary target: 0S-GBO(i). 12009_ System corrupted: Heat flow error (+288). 12009_ Acquired 37 matter. 12013_ Triggered Gamma Bomb Trap. 12013_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?? ???????????????????????????????????????????? | | ""??????????????????????????????????????????? | | "" """?????????????????????????????????????????? | | """?????????????????????????????????????????? | | "" ?????????????????????????????????????????? | | """ ????????????????????????????????????????? | | ! """ T#?????????????????????????????????????? | | """ ???????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????????? | | !?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????##############??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | ########## #??????????????????????????? | | / k o c ############### ?????????? | | ########## R R# * ku ????????? | | ?????????# """ """ k% R uk ???????????? | | ?????????# """"""!"" # @== """ ??????????????? | | ?????????# *= %[% [%# =u= """ = ??????????????? | | ?????????# == %*!== ==# == """ ???????????????? | | ????????#" [!=[*%[# % """ ???????????????? | | ????????##########+#### """ ????????????????? | | ????????????????? % ??c """ ????????????????? | | ???????????????? """ ????????????????? | | ???????????????? ?????????????????? | | ??????????????? ????????????????? | | ??????????????#####+###########+#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 49 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 16 Armor Coverage 600 Resistance: EX 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Cld. Phase Cannon | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive W-44 Eye | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 17% | -10/Materials Aluminum Leg | 61% | -10/Materials Imp. EM Shotgun | 15% | -8/Materials Lgt. Armor Plating | 74% | -7/Factory Carbon-fiber Leg | 74% | -6/Factory Adv. Heat Sink | 40% | -6/Factory Hvy. Beamcaster | 14% | -3/Research Imp. Medium Armor Plating | 21% | -3/Research Quantum Rifle | 19% | -3/Testing Imp. Medium Armor Plating | 11% | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionAlloyMonowheel Manual? 0 Play Time 02:34:14 Cumulative 48.2 hours Start 2025.05.27 @ 11:40:14 End 2025.05.27 @ 14:46:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 61 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fafedc5c-6fac-41a7-ba65-7c974e7000c3