Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 15:41:16 Player: jam Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2999) 2999 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8299 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Advanced Shield Generator Improved Arc Projector Heavy Laser Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Target Analyzer Improved Target Analyzer Core Analyzer Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Wave Gun Gauss Rifle > --- INVENTORY -------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg Improved Heat Sink Coolant Injector Improved Signal Interpreter Advanced ECM Suite EM Shield Advanced Shield Generator Improved Arc Projector Heavy Laser Plasma Cannon [Rating: 74] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 2 | . . . 1 . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . Utility 7 | . . 1 . 2 . . 2 1 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 107 | 7 4 7 21 8 7 . 23 23 7 Power 17 | 1 . 2 3 2 1 . 3 4 1 Engine 8 | 1 . 2 2 1 1 . . 1 . Core 9 | . . . 1 1 . . 3 3 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 1 8 . 1 . 8 7 4 Treads 9 | 2 . 1 3 . 1 . 2 . . Leg 16 | . . . 5 . . . 6 3 2 Wheel 5 | . . . . . . . . 4 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 31 | 2 2 2 5 4 1 . 8 6 1 Device 7 | 1 . . . . 1 . 2 2 1 Storage 4 | 1 2 . . . . . 1 . . Processor 8 | . . 1 2 1 . . 2 2 . Hackware 2 | . . . . . . . 1 1 . Protection 10 | . . 1 3 3 . . 2 1 . Artifact . | . . . . . . . . . . Weapon 28 | 2 2 2 5 2 4 . 4 6 1 Energy Gun 11 | 2 1 1 2 . . . 2 2 1 Energy Cannon 5 | . . . . . 3 . 2 . . Ballistic Gun 9 | . 1 1 2 1 1 . . 3 . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . 1 . . Corrupted Parts 13 | . . . 1 . 1 . 3 7 1 System Corruption 51 | . . . 3 . 1 . 14 31 2 Parts Lost 48 | . . . 5 . . . 8 23 12 Power 8 | . . . . . . . 1 5 2 Propulsion 17 | . . . 3 . . . 2 7 5 Utility 12 | . . . 1 . . . 4 5 2 Weapon 11 | . . . 1 . . . 1 6 3 Highest Loss Streak 16 | . . . 2 . . . 2 16 11 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 2 6 11 14 14 14 15 14 9 11 Power 1 | . 1 2 1 2 1 2 1 . . Propulsion 1 | 1 2 3 2 . . . 1 1 4 Utility 6 | . 1 3 6 8 9 9 7 6 4 Weapon 2 | . 1 2 3 3 3 3 2 . 2 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . . 1 3 2 4 . 2 . 12 Power 2 | . . 1 . . 1 . . . . Propulsion 5 | . . . . . . . . . 5 Utility 11 | . . . 1 . 3 . 1 . 6 Weapon 5 | . . . 2 1 . . 1 . 1 Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 94 | . 100 95 97 99 99 100 96 83 54 Engine 7 | . 14 11 12 7 7 7 6 3 . Core 5 | . . . 5 7 7 7 5 7 3 Treads 20 | . 28 28 19 29 30 30 17 1 . Leg 4 | . . . 14 . . . 6 12 1 Device 5 | . 14 11 . . 4 7 6 7 4 Storage 7 | . 14 11 9 7 7 7 6 5 3 Processor 10 | . . 1 10 15 10 7 11 13 15 Hackware 2 | . . . . . . . 3 10 7 Protection 10 | . . 9 7 14 15 15 15 2 . Energy Gun 3 | . 21 11 6 . . . . 1 4 Energy Cannon 4 | . . . . . 5 7 9 4 . Ballistic Gun 4 | . 7 11 9 11 3 . 1 2 3 Launcher 1 | . . . . 2 4 7 . . . Peak Build Rating 74 | 9 11 16 27 38 44 43 59 73 74 Average Rating 38 | 5 9 12 22 35 41 43 52 54 39 On Entrance 29 | . 9 11 16 27 38 43 43 59 49 Avg Prop Armor Cover (%) 6 | . . . 7 . . . 5 10 . Naked Turns 59 | . . . . . . . . . 59 Heaviest Build 84 | 13 30 35 47 66 65 63 84 67 48 Greatest Support 106 | 40 40 60 82 82 90 90 106 76 60 Greatest Overweight (x) 8 | 2 . . 1 . . . 3 8 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 11 Most Carried 15 | 4 10 15 15 15 15 15 15 14 15 Average Carried 12 | 2 6 11 14 14 14 15 14 9 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 15 15 15 15 15 12 14 5 Class Distribution -------------------- 65% | Mutant 28% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2055 | 270 40 116 402 14 289 . 461 391 72 Remotely . | . . . . . . . . . . Salvage Created 3727 | 113 159 220 656 16 169 . 1445 616 333 Parts 196 | 6 15 8 42 3 7 . 68 32 15 Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed 4 | 1 . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . . Prevented 1 | . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 60 | . 5 3 14 . 3 . 20 11 4 Guns 26 | . 5 3 7 . 1 . 2 4 4 Cannons 21 | . . . 4 . 1 . 10 6 . AOE 12 | . . . 3 . 1 . 8 . . Classes Destroyed 15 | 2 3 3 2 . 1 . 3 1 . Worker 4 | . . . . . . . 1 3 . Builder 6 | . . . 1 1 . . 4 . . Tunneler 4 | 2 . . 1 . . . 1 . . Hauler 2 | . . 1 1 . . . . . . Recycler 3 | 1 . . . . . . 2 . . Operator 2 | . . 1 . . . . 1 . . Watcher 3 | . 1 . 1 . . . . 1 . Swarmer 14 | . 3 . 3 . 1 . 4 3 . Grunt 22 | . 2 1 5 . 1 . 8 1 4 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 10 | . . 2 5 . . . 2 1 . Hunter 4 | . . . . . . . . 4 . Programmer 6 | . . . . . . . 4 2 . Behemoth 1 | . . . . . 1 . . . . Best Kill Streak 10 | 2 6 2 5 1 1 . 10 5 3 Combat Bots Only 8 | . 5 2 5 . 1 . 8 2 3 Max Kills in Single Turn 4 | 1 2 1 3 1 1 . 4 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 3 . 1 . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 932 | . 17 31 110 . 41 . 246 250 237 Missed 310 | . 4 8 28 . 15 . 100 55 100 Hits 622 | . 13 23 82 . 26 . 146 195 137 Melee 16 | . . . 5 . . . 6 . 5 Projectile 606 | . 13 23 77 . 26 . 140 195 132 AOE 3 | . . . . . . . 1 2 . Critical Strikes 9 | . . . . . . . 3 . 6 Damage Taken 9560 | . 144 332 1359 17 566 . 1774 3109 2259 Core 2110 | . 36 47 101 . 30 . 224 514 1158 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 161 | . . 10 . . 7 . 39 105 . Ignored by Resistances 205 | . . . . . . . 178 27 . Regen/Repaired (Parts) 220 | . . . . 103 . . . 117 . Core Remaining (%) 81 | 100 85 88 81 . . 95 73 48 . Volleys Fired 231 | 6 12 22 53 1 9 . 62 54 12 Largest 3 | 2 2 2 2 2 2 . 2 2 3 Hottest 174 | 80 105 85 86 64 126 . 155 140 174 Shots Fired 437 | 12 24 44 100 2 19 . 124 80 32 Gun 268 | 12 24 44 87 1 3 . 27 38 32 Cannon 148 | . . . 13 . 9 . 85 41 . Launcher 20 | . . . . 1 7 . 12 . . Special 1 | . . . . . . . . 1 . Kinetic 137 | . . 22 62 1 3 . 13 26 10 Thermal 206 | 12 24 22 21 . 9 . 81 25 12 Explosive . | . . . . . . . . . . Electromagnetic 93 | . . . 17 1 7 . 30 28 10 Robot Hit Streak 18 | 3 5 9 18 4 12 . 14 13 18 Robot Miss Streak 5 | 2 3 3 5 1 4 . 5 5 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 298 | 7 15 31 73 1 13 . 78 53 27 Core Hits 170 | 4 9 10 36 2 8 . 60 28 13 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . 1 Critical Strikes 6 | . . 2 1 . . . . . 3 Burn 3 | . . . 1 . . . . . 2 Destroy 3 | . . 2 . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7417 | 79 208 381 1483 17 315 . 2883 1418 633 Guns 3222 | 79 208 381 961 17 55 . 314 574 633 Cannons 2765 | . . . 217 . 177 . 1586 785 . Explosions 1350 | . . . 287 . 83 . 980 . . Melee . | . . . . . . . . . . Ramming 80 | . . . 18 . . . 3 59 . Kinetic 1719 | . . 156 761 17 55 . 207 395 128 Thermal 3645 | 79 208 225 549 . 177 . 1738 407 262 Explosive . | . . . . . . . . . . Electromagnetic 1973 | . . . 155 . 83 . 935 557 243 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 31 | . . . 3 . 1 1 18 31 2 Average Corruption 6 | . . . 3 . 1 1 5 16 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . 5 . 3 . 28 23 1 Message Errors 10 | . . . 1 . 2 . 4 3 . Matter Fused 16 | . . . 3 . . . 6 6 1 Heat Flow Errors 6 | . . . 1 . . . 3 2 . Energy Discharges 6 | . . . . . . . 3 3 . Parts Rejected 2 | . . . . . . . 1 1 . Data Loss (minor) 10 | . . . . . . . 7 3 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 3 | . . . . . 1 . 1 1 . Alerts 2 | . . . . . . . 1 1 . Misdirections 3 | . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 150 | . . . 28 . 8 . 109 5 . Projectiles 98 | . . . 1 . . . 95 2 . Explosions 49 | . . . 27 . 8 . 14 . . Melee 3 | . . . . . . . . 3 . Knockbacks 3 | . . . 2 . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic 2 | . . . 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 193 | . . . 46 17 45 . 83 2 . Shots 9 | . . . 1 1 2 . 5 . . Rammed 5 | . . . . . . . . 4 1 Targets Rammed 23 | . . . 3 . . . 2 17 1 Kicked 18 | . . . 3 . . . 2 13 . Crushed . | . . . . . . . . . . Highest Temperature 463 | 72 238 251 405 18 463 . 400 252 143 Average Temperature 107 | 30 124 77 113 10 171 . 112 81 74 Received Heat Transfer 1401 | . 66 93 495 . 99 . 441 78 129 Effects 16 | . . . 7 . 3 . 6 . . Shutdowns 8 | . . . 4 . 1 . 3 . . Energy Bleed 3 | . . . 1 . . . 2 . . Interference 3 | . . . 1 . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 12 | . . . . . . . 5 6 1 Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . 1 . 1 1 . Heat Transferred 5790 | 175 461 555 979 . 250 . 2260 555 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . 2 . . . 7 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . 1 . . Low Security (%) 96 | 100 100 100 97 100 . . 89 100 100 Level 1 3 | . . . 2 . . . 10 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 305 | 5 107 95 206 89 . . 305 146 75 Initial 146 | . . 15 22 89 . . . 146 7 Average 44 | . 42 27 63 21 . . 42 68 32 Influence Increases 2011 | 15 127 137 456 17 86 . 622 336 215 Destroy 0b10 Robot/C 1200 | . 100 60 280 . 60 . 400 220 80 Destroy 0b10 Robot/NC 120 | 15 5 10 20 5 . . 45 20 . Destroy Leader 310 | . 22 32 84 . 10 . 110 42 10 Allied During Kill 1 | . . . . . 1 . . . . Successful Hack 53 | . . 5 15 12 . . . 1 20 Disable Machine 75 | . . 30 15 . . . 15 15 . Destroy Structure 57 | . . . 12 . . . 37 8 . Lose Combat Pursuer 195 | . . . 30 . 15 . 15 30 105 Influence Decreases 1971 | 15 90 119 313 210 91 . 323 619 191 Entered New Map 329 | . . 22 33 109 3 . . 153 9 Time Decay 1257 | 15 90 97 230 101 88 . 263 266 107 Lost Part 385 | . . . 50 . . . 60 200 75 Squads Dispatched 14 | . . 1 1 . . . 7 4 1 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . 1 1 1 Reinforcement 6 | . . 1 1 . . . 3 1 . Assault 2 | . . . . . . . . 2 . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 10 | . 2 . 3 . . . . 3 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 6 6 24 . 4 . 23 16 23 Peak Tracking Total 11 | . 3 2 8 . 3 . 4 5 11 Tactical Retreats 10 | . . . 2 . 1 . 1 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 5 | . . 2 1 . . . 1 1 . Max in Single Turn 1 | . . 1 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 14 | . 1 1 2 4 1 . 2 2 1 Terminals 7 | . 1 1 2 2 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 31 | . 2 4 4 10 1 . 3 4 3 Successful 16 | . . 2 3 5 1 . . 2 3 Failed 15 | . 2 2 1 5 . . 3 2 . Catastrophic 3 | . . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 1 3 3 . . 2 . . Terminals 17 | . 2 4 4 5 . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . 2 . Recycling Units 3 | . . . . 3 . . . . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 3 | . . . . . . . 1 2 . Terminal Hacks 9 | . . 2 3 3 1 . . . . Record 1 | . . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . 2 . Scan Component 2 | . . . . 1 . . . 1 . Repair 2 | . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 Retrieve Study 3 | . . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 1 1 4 . . 2 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . 3 Parts Repaired 2 | . . . . 1 . . . 1 . Time 70 | . . . . 26 . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 32 | . . . . . 32 . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . . Total Damage 127 | . . . . . 127 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Active Infowar (turns) 1562 | 16 275 358 17 456 440 . . . . Optics 896 | . . . . 456 440 . . . . Terrain 666 | 16 275 358 17 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 5087 | 123 275 362 616 456 1040 181 1165 629 240 Spaces Moved 2750 | 62 141 176 265 255 630 117 540 293 271 Core 126 | 11 . . . . . . . 1 114 Treads 1986 | 51 141 176 175 255 630 117 391 50 . Legs 384 | . . . 90 . . . 149 129 16 Wheels 223 | . . . . . . . . 113 110 Hover 31 | . . . . . . . . . 31 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 156 156 156 122 80 50 Average Speed 147 | 147 160 160 152 156 156 156 166 140 68 Slowest Speed 450 | 160 160 160 190 156 156 156 330 450 113 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 4 28 19 25 7 83 13 16 8 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . Scrap Searched 4 | . . . . . 2 2 . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 56 | . . . 11 . 4 . 38 3 . Melee . | . . . . . . . . . . Projectile 25 | . . . . . 4 . 18 3 . AOE 31 | . . . 11 . . . 20 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 3340 | 78 167 215 379 312 673 116 680 416 304 Wait 52 | . . . 3 33 . . 9 7 . Move 2741 | 61 140 175 264 254 629 116 539 292 271 Hop . | . . . . . . . . . . Pick Up 73 | 4 6 5 14 4 7 . 17 10 6 Fast Attach 49 | 7 2 3 4 4 2 . 8 15 4 Attach 43 | . . 1 9 3 1 . 13 12 4 Detach 6 | . 1 . . 2 . . 2 1 . Swap 39 | . 2 4 11 4 5 . 10 3 . Drop 72 | . 4 5 18 7 12 . 18 2 6 Fire 231 | 6 12 22 53 1 9 . 62 54 12 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . 2 1 Kick 18 | . . . 3 . . . 2 13 . Crush 3 | . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . Rewire 10 | . . . . . 8 . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / DSF) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 13) 240 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Discovered new exit (range 10) 761 | -9/Materials | Entered another Materials area 761 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1279 | -8/Materials | Identified exit to Factory 1377 | -8/Materials | Entered Factory 1377 | -7/Factory | Evolved 2 slots: Utility x2 1588 | -7/Factory | Repaired Lgt. Treads 1636 | -7/Factory | Discovered new exit (range 5) 1748 | -7/Factory | Identified exit to DSF 1833 | -7/Factory | Entered Lower Caves 1940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2225 | -7/Lower Caves | Spotted B-75 Beast 2274 | -7/Lower Caves | Destroyed B-75 Beast 2299 | -7/Lower Caves | Found DCF Scrap (13 items) 2351 | -7/Lower Caves | Learned 8 Factory zone layouts 2664 | -7/Lower Caves | Learned location of Zion (-6) 2848 | -7/Lower Caves | Discovered new exit (range 16) 2873 | -7/Lower Caves | Entered another Lower Caves area 2933 | -7/Lower Caves | Discovered new exit (range 13) 3005 | -7/Lower Caves | Spotted B-75 Beast 3054 | -7/Lower Caves | Entered Factory 3054 | -6/Factory | Evolved 2 slots: Utility x2 3055 | -6/Factory | Identified exit to Factory 3321 | -6/Factory | Garrison activated, responded to threat 4107 | -6/Factory | Discovered exit to Factory (range 13) 4112 | -6/Factory | System corruption reached 10% 4117 | -6/Factory | Destroyed 8 combat bots 4219 | -6/Factory | Entered another Factory area 4219 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4412 | -5/Factory | Build established: Scavenger-Mutant 4430 | -5/Factory | System corruption reached 10% 4543 | -5/Factory | Repaired Imp. Titanium Leg 4643 | -5/Factory | Lost 16 parts (4p4n3u5w) 4673 | -5/Factory | Core integrity fell below 50% 4693 | -5/Factory | System corruption reached 30% 4826 | -5/Factory | Lost 4 parts (1p1n1u1w) 4835 | -5/Factory | Discovered new exit (range 7) 4848 | -5/Factory | Entered another Factory area 4848 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5010 | -4/Factory | Released all parts (7) 5016 | -4/Factory | Core integrity fell below 50% 5017 | -4/Factory | Spotted B-86 Titan 5040 | -4/Factory | Lost 11 parts (2p4n2u3w) 5071 | -4/Factory | Core integrity fell below 20% 5088 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 05010_ Released Adv. Targeting Computer. 05010_ Released Hacking Suite. 05010_ Released Target Analyzer. 05013_ M-28 Smith repairs S-27 Virus. 05014_ Slammed into T-07 Excavator. 05016_ T-07 Excavator destroyed. 05020_ Penetrated by Slug. 05031_ System corrupted: Matter fused (-7). 05031_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6A. 05045_ Acquired Imp. Antigrav System. 05060_ Penetrated by Slug. 05060_ Slug penetrates Wall. 05062_ Slug penetrates H-77 Assassin. 05062_ Penetrated by Slug. 05063_ Slug penetrates Wall. 05064_ Imp. Antigrav System destroyed. 05068_ Slug penetrates Wall. 05077_ S-27 Virus destroyed. 05085_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????####??# # """"?????????????????????????? | | ??????????# # """""????????????????????????? | | ??????????# + """ ???????????????????????? | | ??????????# # ?????????????????????? | | ??????????# #############????????????????????? | | ??????????# # #???????????????????????? | | ??????????# # #???????????????????????? | | ??????????# # ###########?????????????? | | ??????????# # + +?????????? | | ????????? / / ### #######?????????????? | | ??????????# # #?# #???????????????????? | | ??????????# # ] #?# #???????????????????? | | ????????### # #?# #???????????????????? | | ??????? # #?# #???????????????????? | | ??????? ####+#####?# #???????????????????? | | ????? !!] #??# #?????# #???????????????????? | | ???? !]] #??# #?????# #???????????????????? | | ???? !]] ???# #?????# #???????????????????? | | ???? ???# #?????# #???????????????????? | | ???? #### ####### #???????????????????? | | ????? 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""????????????????????????? | | ?????????????????????? "?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 525 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 26% | -7/Factory Imp. Titanium Leg | 29% | -5/Factory Studied --------- Wheel | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingThrowingArticulator Manual? 0 Play Time 00:59:53 Cumulative 34.4 hours Start 2026.04.12 @ 14:41:49 End 2026.04.12 @ 15:41:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 59 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4049eeec-3547-478e-97f9-3653ca1473ff