Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 19:55:28 // Halloween2020/ForbiddenLore Player: Gobbopathe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1827) 1827 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 5572 Bonus ------- Follower Combat Kills 380 Friendly Fire -95 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 285/290 System Corruption 10% Temperature Cool (21) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (8) ------ Improved Cooling System Large Storage Unit Advanced Signal Interpreter Target Analyzer Improved Light Armor Plating Hacking Suite Hacking Suite Improved Trap Extractor > --- WEAPON (2) ------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Treads Improved Terrain Scan Processor Improved Light Armor Plating Improved Trap Extractor Gatling Laser Autogun Minigun Flak Gun Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Coolant Injector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shock Absorption System > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Hardened Light Armor Plating Improved Trap Extractor Beamcaster Battle Cannon [Rating: 59] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 2 2 . . . Weapon . | . . . . . . . . Parts Attached 123 | 7 4 6 18 20 29 38 1 Power 9 | 1 . 2 . 1 3 2 . Engine 5 | 1 . 2 . . 1 1 . Core 3 | . . . . 1 1 1 . Reactor 1 | . . . . . 1 . . Propulsion 16 | 2 2 . . 5 5 1 1 Treads 4 | . . . . . 2 1 1 Leg 2 | . . . . 1 1 . . Wheel 8 | 2 2 . . 4 . . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . . 1 . . Utility 64 | 2 2 3 12 8 18 19 . Device 32 | 1 . 3 5 4 9 10 . Storage 5 | 1 . . 2 1 . 1 . Processor 5 | . . . 3 . . 2 . Hackware 3 | . . . . 1 . 2 . Protection 19 | . 2 . 2 2 9 4 . Artifact . | . . . . . . . . Weapon 34 | 2 . 1 6 6 3 16 . Energy Gun 16 | 2 . 1 1 4 1 7 . Energy Cannon 11 | . . . 5 2 . 4 . Ballistic Gun 2 | . . . . . . 2 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 3 . Unidentified Prototypes 4 | . . . 2 . . 2 . Parts Lost 30 | . 1 2 1 14 . 12 . Power 3 | . . 1 . 1 . 1 . Propulsion 7 | . 1 . . 5 . 1 . Utility 8 | . . . 1 2 . 5 . Weapon 12 | . . 1 . 6 . 5 . Highest Loss Streak 9 | . 1 2 1 9 . 7 . Average Slot Usage (%) 87 | . 99 99 97 85 71 86 88 Engine 4 | . 14 11 9 4 . 1 7 Reactor 2 | . . . . . 5 5 . Treads 3 | . . . . . 5 7 3 Wheel 7 | . 27 22 18 11 . . . Device 18 | . 1 21 20 15 19 19 15 Storage 5 | . 14 11 9 10 . 1 7 Processor 8 | . . . 12 14 . 10 15 Hackware 5 | . . . . 4 . 10 15 Protection 13 | . 12 11 8 5 24 15 7 Energy Gun 8 | . 28 22 6 2 4 7 15 Energy Cannon 4 | . . . 10 10 . 2 . Naked Turns 31 | . . . . 29 2 . . Heaviest Build 81 | 14 16 20 44 75 81 71 42 Greatest Support 70 | 32 32 32 32 32 70 70 70 Greatest Overweight (x) 11 | . . . 1 11 4 1 . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 18 | 6 6 6 10 18 4 10 10 Average Capacity 7 | 5 6 6 8 13 4 5 10 Most Carried 12 | 2 6 6 10 12 4 10 10 Average Carried 5 | 1 5 5 7 9 3 4 10 Final Capacity 10 | 6 6 6 10 4 4 10 10 Final Carried 10 | 2 6 6 10 4 4 10 10 Class Distribution -------------------- 44% | Scavenger-Mutant 25% | Mutant 20% | Skirmisher 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Matter Collected 1479 | 270 35 142 123 210 307 392 . Remotely . | . . . . . . . . Salvage Created 2463 | 122 248 266 328 527 . 972 . Parts 150 | 3 15 21 23 34 . 54 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 36 | . 2 6 4 8 . 16 . Melee 4 | . . . . . . 4 . Guns 13 | . 1 5 2 2 . 3 . Cannons 15 | . . . 2 5 . 8 . AOE 2 | . 1 1 . . . . . Classes Destroyed 12 | 2 4 2 . 2 . 2 . Worker 1 | . 1 . . . . . . Builder 3 | . 1 1 . 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 5 | 1 1 . . 1 . 2 . Operator 3 | . . . . 2 . 1 . Watcher 6 | . 2 1 3 . . . . Swarmer 8 | . . 3 . . . 5 . Grunt 13 | . 2 . 1 5 . 5 . Sentry 9 | . . 3 3 1 . 2 . Hunter 2 | . . . . . . 2 . Programmer 4 | . . . . 2 . 2 . Best Kill Streak 6 | 2 4 6 2 2 . 3 . Combat Bots Only 5 | . 2 5 2 2 . 3 . Max Kills in Single Turn 2 | 1 2 2 2 1 . 2 . Gunslinging 1 | . . 1 . . . . . Exploded 1 | . 1 1 . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Damage Taken 5339 | . 161 251 303 1582 7 3008 27 Core 855 | . 33 41 72 430 . 265 14 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 86 89 86 . . . . Volleys Fired 143 | 8 13 21 22 34 . 45 . Largest 2 | 2 2 2 2 2 . 2 . Hottest 150 | 90 90 90 138 148 . 150 . Shots Fired 263 | 16 26 42 43 52 . 84 . Gun 155 | 16 26 42 26 11 . 34 . Cannon 107 | . . . 17 41 . 49 . Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Thermal 141 | 8 13 21 16 28 . 55 . Explosive 1 | . . . . . . 1 . Electromagnetic 120 | 8 13 21 27 24 . 27 . Robot Hit Streak 14 | 8 9 7 5 14 . 11 . Robot Miss Streak 6 | 1 6 5 6 3 . 3 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 3 1 1 . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . Shots Hit Robots 164 | 14 10 22 23 35 . 60 . Core Hits 99 | 3 9 12 11 21 . 43 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3729 | 187 264 406 422 998 . 1452 . Guns 1504 | 187 134 333 206 169 . 475 . Cannons 1677 | . . . 216 730 . 731 . Explosions 466 | . 130 73 . 99 . 164 . Melee . | . . . . . . . . Ramming 82 | . . . . . . 82 . Kinetic . | . . . . . . . . Thermal 1834 | 77 100 221 95 478 . 863 . Explosive 147 | . 66 . . . . 81 . Electromagnetic 1666 | 110 98 185 327 520 . 426 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 3 6 6 9 9 Average Corruption 6 | . . . 3 4 6 7 9 Corruption Purged . | . . . . . . . . Effects 100 | . . . . 13 14 68 5 Message Errors 26 | . . . . 6 4 15 1 Matter Fused 21 | . . . . 1 4 13 3 Heat Flow Errors 7 | . . . . 1 1 5 . Energy Discharges 16 | . . . . 1 4 10 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 6 . Data Loss (major) 8 | . . . . 4 1 3 . Misfires 4 | . . . . . . 4 . Targeting Errors 10 | . . . . . . 10 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 36 | . 1 . . 30 . 5 . Projectiles 28 | . . . . 23 . 5 . Explosions 8 | . 1 . . 7 . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 195 | . 101 . . 54 . 40 . Shots 3 | . 1 . . 1 . 1 . Rammed 39 | . . . . . . 39 . Targets Rammed 41 | . . . . . . 41 . Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 355 | 240 231 355 282 180 230 226 . Average Temperature 93 | 123 83 140 85 61 64 91 . Received Heat Transfer 1206 | . 36 54 126 354 . 618 18 Effects 5 | 1 . 1 . . . 3 . Energy Bleed 2 | 1 . 1 . . . . . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . Combat Hostiles 2 | . . . . 1 . 1 . Parts Fried 10 | . . 1 2 5 . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 3314 | 222 211 494 259 807 . 1321 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 . 1 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Peak Influence 283 | 10 148 283 219 188 54 182 74 Initial 74 | . 6 62 34 3 10 . 74 Average 71 | 4 80 213 91 54 6 64 74 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 92 | 100 100 23 90 100 100 100 100 Level 1 7 | . . 76 9 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 . 5 . 7 1 Investigation 2 | . . . . . . 1 1 Extermination 4 | . . . . 2 . 2 . Reinforcement 2 | . . 1 . . . 1 . Assault . | . . . . . . . . Garrison 6 | . . . . 3 . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Distress Signals 8 | . 1 2 1 1 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 5 11 11 22 4 38 3 Peak Tracking Total 7 | . 2 5 3 7 2 7 . Tactical Retreats 7 | . . . . 4 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Traps Triggered 6 | . . . . 2 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts 49 | . . . . . . 49 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . . . . . 5 . Reused . | . . . . . . . . Traps Extracted 21 | . . . . . . 21 . Installed 21 | . . . . . . 21 . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Disabled 4 | . 2 1 . . . 1 . Max in Single Turn 1 | . 1 1 . . . 1 . Garrison Access 2 | . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Accessed 28 | . 4 7 6 3 . 6 2 Terminals 18 | . 4 5 4 1 . 4 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 . . 1 Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . 1 1 . . . . Garrison Access 4 | . . . 1 1 . 1 1 Total Hacks 92 | . 13 27 17 15 . 14 6 Successful 59 | . 8 22 11 9 . 7 2 Failed 33 | . 5 5 6 6 . 7 4 Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 41 | . 12 12 7 2 . 8 . Terminals 56 | . 13 15 14 2 . 12 . Fabricators . | . . . . . . . . Repair Stations 19 | . . 5 . 11 . . 3 Recycling Units 1 | . . . . . . 1 . Scanalyzers 9 | . . 7 2 . . . . Garrison Access 7 | . . . 1 2 . 1 3 Terminal Hacks 15 | . 3 3 6 . . 3 . Prototype ID Bank 5 | . . 2 3 . . . . Branch Access Points 1 | . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 3 | . 1 . . . . 2 . Recall Reinforcements 1 | . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . . 4 . 9 . . 2 Scan Component 8 | . . 2 . 5 . . 1 Repair 7 | . . 2 . 4 . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . 7 1 . . . . Insert Component 5 | . . 4 1 . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Seal Access 2 | . . . 1 . . 1 . Unauthorized Hacks 19 | . 5 8 3 . . 3 . Terminals 19 | . 5 8 3 . . 3 . Track 5 | . 1 3 . . . 1 . Assimilate 5 | . 1 2 1 . . 1 . Botnet 7 | . 2 2 2 . . 1 . Operators 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 4 | . . . . 1 . 3 . Used 1 | . . . . . . 1 . Hacking Detections 25 | . 4 6 5 3 . 5 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . 2 . 4 . . 1 Time 189 | . . 64 . 69 . . 56 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 3 1 . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat 1 | . . . . . . 1 . Combat 1 | . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total Allies 23 | . 1 1 1 . 19 1 . Largest Group 19 | . 1 2 3 3 19 7 . Highest-Rated Group 477 | . 10 20 30 30 477 221 . Highest-Rated Ally 35 | . 10 10 10 10 35 33 . Total Orders . | . . . . . . . . Ally Attacks 252 | . . . . . 200 52 . Total Damage 7357 | . . . . . 6621 736 . Kills 22 | . . . . . 12 10 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Turns Passed 5051 | 95 322 408 607 843 618 2042 116 Spaces Moved 3012 | 60 257 295 431 465 431 1036 37 Core 136 | 1 . . . 74 61 . . Treads 1349 | . . . . . 276 1036 37 Legs 17 | . . . . 16 1 . . Wheels 1417 | 59 257 295 431 375 . . . Hover . | . . . . . . . . Flight 93 | . . . . . 93 . . Fastest Speed 40 | 50 90 100 100 50 40 160 160 Average Speed 128 | 99 98 100 105 120 119 161 160 Slowest Speed 600 | 100 100 100 110 600 240 180 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 41 40 34 11 95 25 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 58 | . 46 2 . 2 . 8 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 57 | . 46 2 . 2 . 7 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total 3897 | 76 301 366 546 689 532 1293 94 Wait 388 | . 17 37 35 162 48 33 56 Move 3006 | 59 256 294 430 465 430 1035 37 Hop . | . . . . . . . . Pick Up 44 | 2 6 6 14 4 3 9 . Fast Attach 80 | 7 2 1 9 8 27 25 1 Attach 19 | . . 4 3 7 2 3 . Detach 16 | . 1 . 8 1 3 3 . Swap 24 | . 2 1 6 5 . 10 . Drop 62 | . 4 2 19 1 19 17 . Fire 143 | 8 13 21 22 34 . 45 . Melee 2 | . . . . . . 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 41 | . . . . . . 41 . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap 70 | . . . . . . 70 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Accompanied by 1 ally 418 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Repaired Imp. Sensor Array 627 | -9/Materials | Repaired Imp. Ion Engine 698 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Discovered new exit (range 7) 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Accompanied by 2 allies 826 | -8/Materials | Evolved 2 slots: Utility x2 1236 | -8/Materials | Build established: Skirmisher 1402 | -8/Materials | Discovered new exit (range 15) 1431 | -8/Materials | Identified exit to Factory 1433 | -8/Materials | Entered Factory 1433 | -7/Factory | Accompanied by 3 allies 1433 | -7/Factory | Evolved 2 slots: Utility x2 1520 | -7/Factory | Repaired Imp. Sensor Array 1547 | -7/Factory | Repaired Imp. Medium Armor Plating 1562 | -7/Factory | Repaired Com. Wheel 1581 | -7/Factory | Repaired Broken Com. Wheel 1795 | -7/Factory | Garrison activated, responded to threat 1925 | -7/Factory | P-60 Hacker assimilated allied Technician 2a 2081 | -7/Factory | Lost 9 parts (3n1u5w) 2247 | -7/Factory | Released all parts (7) 2248 | -7/Factory | Core integrity fell below 50% 2272 | -7/Factory | Lost 4 parts (1p2n1w) 2276 | -7/Factory | Sucked down chute 2276 | -7/Factory | Entered Waste 2295 | -7/Waste | Spotted C-40 Crusher 2296 | -7/Waste | Spotted C-40 Crusher 2303 | -7/Waste | Warlord forces began an assault 2311 | -7/Waste | Allies destroyed C-40 Crusher 2319 | -7/Waste | Allies destroyed C-40 Crusher 2358 | -7/Waste | Spotted C-40 Crusher 2362 | -7/Waste | Spotted C-40 Crusher 2386 | -7/Waste | Allies destroyed C-40 Crusher 2395 | -7/Waste | Allies destroyed C-40 Crusher 2397 | -7/Waste | Spotted C-40 Crusher 2403 | -7/Waste | Allies destroyed C-40 Crusher 2705 | -7/Waste | Build established: Scavenger-Mutant 2727 | -7/Waste | Spotted C-40 Crusher 2734 | -7/Waste | Allies destroyed C-40 Crusher 2868 | -7/Waste | Discovered new exit (range 13) 2894 | -7/Waste | Entered Factory 2894 | -7/Factory | Accompanied by 7 allies 3321 | -7/Factory | Identified exit to Storage 3321 | -7/Factory | Identified exit to Lower Caves 3419 | -7/Factory | Garrison activated, responded to threat 3683 | -7/Factory | Discovered new exit (range 16) 3706 | -7/Factory | Identified exit to Factory 3917 | -7/Factory | Build established: Hacker-Mutant 4269 | -7/Factory | Build established: Scavenger-Mutant 4414 | -7/Factory | Core integrity fell below 20% 4542 | -7/Factory | Lost 7 parts (1p1n2u3w) 4936 | -7/Factory | Entered Storage 5045 | -7/Storage | Repaired Hvy. Treads 5052 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04957_ 9>ITMPH90E>Scan(Hvy. Treads) Scanning Hvy. Treads... Ready to Repair: Hvy. Treads Rating: 6 Time: 56 >>Repair Repairing Hvy. Treads... ETC: 56 04999_ System corrupted: Matter fused (-5). 05014_ System corrupted: Energy discharge (-87). 05038_ System corrupted: Matter fused (-10). 05045_ Repair station completes Hvy. Treads repairs. 05045_ Acquired Hvy. Treads. 05052_ Triggered Shock Trap. 05052_ The floor emits a surge of raw power. 05052_ System corrupted (+1). 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Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointIonShockpuncher Manual? 0 Play Time 01:21:46 Cumulative 129.9 hours Start 2020.11.22 @ 18:18:20 End 2020.11.22 @ 19:55:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad5b5460-7418-4fe0-b8f7-29541e2d01fc