Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.09 @ 19:58:34 // Winter2021/Sauler Player: biogoob Result: Destroyed by Elf with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1584) 1584 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5894 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Medium Storage Unit Improved Propulsion Shielding Spread Laser Gatling Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Wheel Armored Wheel Antigrav System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Weapon Cycler Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Guided Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Gravmag System Gravmag System Antigrav System Medium Storage Unit Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Spread Laser Electrolaser Gatling Laser Heavy Assault Rifle High-powered Shotgun Grenade Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 105 | . 9 3 16 31 1 4 14 27 Power 10 | . 1 . 1 2 . . 3 3 Engine 9 | . 1 . 1 2 . . 3 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 35 | . 2 . 6 13 . . 4 10 Treads 8 | . . . 4 1 . . 1 2 Leg 6 | . 2 . . 1 . . 1 2 Wheel 19 | . . . 2 11 . . 2 4 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 29 | . 5 . 2 7 . . 4 11 Device 7 | . . . 1 2 . . 1 3 Storage 3 | . 2 . . . . . . 1 Processor 4 | . 1 . 1 . . . . 2 Hackware . | . . . . . . . . . Protection 15 | . 2 . . 5 . . 3 5 Artifact . | . . . . . . . . . Weapon 31 | . 1 3 7 9 1 4 3 3 Energy Gun 11 | . . 1 1 5 . 1 2 1 Energy Cannon 7 | . . 1 4 . . 1 . 1 Ballistic Gun 3 | . . . . 1 . 1 . 1 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 9 | . . 1 2 3 1 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 35 | . . . 1 14 . . . 20 Power 3 | . . . . 2 . . . 1 Propulsion 14 | . . . 1 7 . . . 6 Utility 13 | . . . . 4 . . . 9 Weapon 5 | . . . . 1 . . . 4 Highest Loss Streak 15 | . . . 1 6 . . . 15 Average Slot Usage (%) 98 | . 99 100 98 96 100 100 96 97 Engine 10 | . 14 14 11 10 11 11 9 5 Treads 5 | . . . 25 9 . . . 2 Leg 9 | . 28 28 2 . . . . 4 Wheel 13 | . . . 3 21 33 33 26 18 Device 8 | . . . 2 7 11 11 14 20 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 2 | . . . 10 . . . . 4 Protection 12 | . 12 14 8 11 11 11 18 11 Energy Gun 9 | . 18 . 3 18 22 . 9 4 Energy Cannon 3 | . . 4 11 1 . 9 . 2 Ballistic Gun 2 | . . . . . . 11 9 6 Ballistic Cannon 4 | . 9 14 5 . . . . . Launcher 1 | . . 8 1 1 . 1 . . Naked Turns 2 | . . . . . . . . 2 Heaviest Build 52 | 14 38 39 40 43 36 36 49 52 Greatest Support 60 | 20 20 20 60 60 32 32 32 42 Greatest Overweight (x) 12 | . 1 1 12 4 1 1 1 7 Average Overweight (x) . | . . 1 . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 14 | 6 10 14 14 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1738 | 200 133 92 189 496 . 21 295 312 Remotely . | . . . . . . . . . Salvage Created 1912 | . 187 200 259 474 . 28 346 418 Parts 118 | . 16 17 17 20 . 4 20 24 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . 7 7 7 28 . 4 7 6 Guns 33 | . 3 2 1 16 . . 7 4 Cannons 12 | . 4 2 3 1 . . . 2 AOE 21 | . . 3 3 11 . 4 . . Classes Destroyed 12 | . 2 1 1 4 . . 3 1 Worker 5 | . . . . 1 . . 1 3 Builder 2 | . . . 1 1 . . . . Tunneler 1 | . . . . . . . 1 . Hauler 1 | . . . . . . . 1 . Recycler 3 | . . . . 2 . . . 1 Swarmer 16 | . 3 3 . 3 . 4 3 . Grunt 15 | . 4 2 4 4 . . . 1 Sentry 9 | . . 2 3 . . . 3 1 Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . . . 1 1 Programmer 3 | . . . . . . . . 3 Assembled 20 | . . . . 20 . . . . Best Kill Streak 14 | . 2 3 5 14 . 4 4 6 Combat Bots Only 12 | . 2 3 4 12 . 4 4 2 Max Kills in Single Turn 4 | . 1 2 2 4 . 3 1 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 1 4 . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5752 | . 371 249 210 1649 . 25 463 2785 Core 1180 | . 82 78 . 201 . 10 105 704 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 . 36 . . . 47 80 . Volleys Fired 162 | . 21 12 17 54 . 3 23 32 Largest 2 | . 2 2 2 2 . 1 2 2 Hottest 141 | . 90 99 136 141 . 30 84 120 Shots Fired 294 | . 42 22 30 95 . 3 46 56 Gun 214 | . 29 5 4 80 . . 46 50 Cannon 58 | . 13 15 22 2 . . . 6 Launcher 22 | . . 2 4 13 . 3 . . Special . | . . . . . . . . . Kinetic 77 | . 13 10 5 . . . 23 26 Thermal 176 | . 21 10 21 82 . . 23 19 Explosive 22 | . . 2 4 13 . 3 . . Electromagnetic 19 | . 8 . . . . . . 11 Robot Hit Streak 18 | . 7 9 18 6 . . 9 12 Robot Miss Streak 5 | . 4 2 1 5 . . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . . 6 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 182 | . 21 16 26 46 . . 29 44 Core Hits 121 | . 11 11 13 51 . 5 12 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 4 . . 6 . . . . Burn 8 | . 2 . . 6 . . . . Blast 1 | . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5208 | . 348 433 808 1713 . 193 534 1179 Guns 2325 | . 218 65 57 695 . . 534 756 Cannons 939 | . 130 225 382 20 . . . 182 Explosions 1849 | . . 116 369 941 . 182 . 241 Melee . | . . . . . . . . . Ramming 95 | . . 27 . 57 . 11 . . Kinetic 925 | . 130 154 102 . . . 234 305 Thermal 2501 | . 158 136 337 867 . . 300 703 Explosive 1456 | . . 116 369 789 . 182 . . Electromagnetic 231 | . 60 . . . . . . 171 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 . 1 Average Corruption 4 | . . . . 6 7 7 . 1 Corruption Purged . | . . . . . . . . . Effects 38 | . . . . 18 6 9 . 5 Message Errors 9 | . . . . 3 . 4 . 2 Matter Fused 12 | . . . . 6 2 4 . . Heat Flow Errors 5 | . . . . 3 2 . . . Energy Discharges 5 | . . . . 3 1 . . 1 Data Loss (minor) 4 | . . . . . 1 1 . 2 Data Loss (major) 2 | . . . . 2 . . . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 44 | . . . 21 6 . 12 . 5 Projectiles 21 | . . . 21 . . . . . Explosions 23 | . . . . 6 . 12 . 5 Melee . | . . . . . . . . . Knockbacks 3 | . 1 1 . 1 . . . . Impact 2 | . . 1 . 1 . . . . Kinetic 1 | . 1 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 151 | . . . . 98 . 5 . 48 Shots 6 | . . . . 5 . . . 1 Rammed 6 | . . . . 4 . 2 . . Targets Rammed 9 | . . 3 . 4 . 2 . . Kicked 3 | . . 3 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 402 | . 369 249 402 381 233 12 309 160 Average Temperature 105 | . 119 125 122 104 124 12 89 43 Received Heat Transfer 1044 | . 198 93 120 138 . . 108 387 Effects 6 | . 1 . 2 3 . . . . Shutdowns 2 | . 1 . 1 . . . . . Interference 2 | . . . . 2 . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 5306 | . 592 333 629 2153 . . 555 1044 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 276 | . 141 219 234 276 . 110 246 135 Initial 61 | . . 44 . 61 . . 42 46 Average 65 | . 54 59 101 70 . 6 102 50 Maximum Alert Level 1 | . . 1 1 1 . . 1 . Low Security (%) 92 | 100 100 98 85 79 . 100 85 100 Level 1 7 | . . 1 14 20 . . 15 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . 1 . . 1 3 Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . . . . 1 . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . 1 . . . 2 1 Communications Jammed 5 | . . . . . . . 5 . Distress Signals 5 | . . . . . . . 5 . Times Spotted 112 | . 12 7 18 31 . 2 15 27 Peak Tracking Total 11 | . 3 3 6 7 . 4 6 11 Tactical Retreats 5 | . 1 . 1 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . 2 2 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Garrison Access 3 | . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 20 | . 3 1 4 1 2 . 5 4 Terminals 9 | . 2 1 3 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access 3 | . . . . . . . 1 2 Total Hacks 61 | . 8 3 14 1 2 . 22 11 Successful 35 | . 4 3 10 1 2 . 9 6 Failed 26 | . 4 . 4 . . . 13 5 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 7 . 8 . 1 . 6 . Terminals 39 | . 7 3 12 . . . 17 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 8 | . . . 2 . . . 3 3 Garrison Access 8 | . . . . . . . 2 6 Terminal Hacks 14 | . 1 3 4 1 2 . 3 . Record 3 | . . 2 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . Open Door 1 | . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . Assault Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 Report Inventory 2 | . 1 . . . . . . 1 Scanalyzer 8 | . . . 2 . . . 3 3 Insert Component 4 | . . . 1 . . . 2 1 Analyze 4 | . . . 1 . . . 1 2 Garrison Access Hacks 3 | . . . . . . . 1 2 Seal Access 3 | . . . . . . . 1 2 Unauthorized Hacks 8 | . 2 . 4 . . . 2 . Terminals 8 | . 2 . 4 . . . 2 . Track 1 | . . . 1 . . . . . Botnet 7 | . 2 . 3 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 1 4 . . . 4 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 1 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 1 Part Schematics Acquired 3 | . . . 1 . . . 1 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 5644 | 8 731 971 700 1056 215 308 520 1135 Spaces Moved 3704 | 7 352 483 397 773 217 300 375 800 Core 5 | . . . 1 . . . . 4 Treads 338 | . . . 208 124 . . 1 5 Legs 934 | 7 352 483 . 5 . . . 87 Wheels 2427 | . . . 188 644 217 300 374 704 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 190 130 95 98 98 98 50 Average Speed 130 | 120 181 190 147 108 98 98 98 119 Slowest Speed 650 | 120 190 190 650 400 98 98 240 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 2 56 97 33 99 60 76 37 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 153 | . . 10 22 92 . 23 . 6 Melee . | . . . . . . . . . Projectile 5 | . . 1 . 3 . . . 1 AOE 148 | . . 9 22 89 . 23 . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4266 | 6 409 516 487 892 219 310 492 935 Wait 183 | . 8 5 37 18 . . 66 49 Move 3696 | 6 351 482 396 772 216 299 374 800 Hop . | . . . . . . . . . Pick Up 43 | . 10 5 9 7 1 1 4 6 Fast Attach 30 | . 3 . 3 6 . . 4 14 Attach 19 | . . . 2 9 . . 1 7 Detach 9 | . 2 . . 1 . . 1 5 Swap 56 | . 6 3 11 16 1 4 9 6 Drop 59 | . 8 6 12 5 1 1 10 16 Fire 162 | . 21 12 17 54 . 3 23 32 Melee . | . . . . . . . . . Ram 4 | . . . . 2 . 2 . . Kick 3 | . . 3 . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Discovered new exit (range 11) 740 | -10/Materials | Entered Mines 916 | -10/Mines | Core integrity fell below 50% 1066 | -10/Mines | Found a hidden stash of uninstalled traps 1204 | -10/Mines | Discovered new exit (range 5) 1411 | -10/Mines | Discovered new exit (range 15) 1483 | -10/Mines | Learned 4 Materials zone layouts 1617 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1711 | -10/Mines | Entered Materials 1711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1712 | -9/Materials | Identified exit to Mines 1828 | -9/Materials | Discovered exit to Mines (range 16) 1989 | -9/Materials | Discovered new exit (range 10) 2113 | -9/Materials | Discovered new exit (range 16) 2411 | -9/Materials | Entered Mines 2419 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2468 | -9/Mines | Discovered new exit (range 10) 2499 | -9/Mines | Discovered new exit (range 11) 2625 | -9/Mines | Assembled infested the area 2723 | -9/Mines | Destroyed 12 combat bots 2727 | -9/Mines | Lost 5 parts (1p3n1u) 2815 | -9/Mines | Core integrity fell below 50% 2840 | -9/Mines | Lost 6 parts (1p2n2u1w) 2999 | -9/Mines | Learned location of Storage (-9) 3098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3099 | -9/Mines | Discovered new exit (range 5) 3200 | -9/Mines | Build established: Scavenger-Mutant 3467 | -9/Mines | Entered Exiles 3490 | -9/Exiles | Met 8R-AWN 3509 | -9/Exiles | Met EX-HEX 3535 | -9/Exiles | Met EX-BIN 3547 | -9/Exiles | Aligned with FarCom system 3548 | -9/Exiles | Given EX-Vault access code 3573 | -9/Exiles | Opened EX-Vault 3581 | -9/Exiles | Found Gui. Plasma Cannon 3602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3617 | -9/Exiles | Build established: Mutant 3632 | -9/Exiles | Met EX-DEC 3637 | -9/Exiles | Learned location of Zion (-6) 3673 | -9/Exiles | Discovered new exit (range 10) 3682 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3682 | -9/Exiles | Entered Mines 3945 | -8/Mines | Discovered new exit (range 14) 3990 | -8/Mines | Entered Materials 3990 | -8/Materials | Evolved 2 slots: Utility x2 4481 | -8/Materials | Discovered new exit (range 16) 4510 | -8/Materials | Entered Factory 4510 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4511 | -7/Factory | Identified exit to Lower Caves 4830 | -7/Factory | Discovered new exit (range 6) 5313 | -7/Factory | Lost 3 parts (2u1w) 5641 | -7/Factory | Core integrity fell below 50% 5643 | -7/Factory | Core integrity fell below 20% 5643 | -7/Factory | Released all parts (1) 5645 | -7/Factory | Destroyed by Elf with Gatling Laser Last Messages --------------- 05639_ U-05 Engineer lays Concrete. 05640_ HV Slug penetrates Elf. 05640_ Elf suffers critical hit (Destroy). 05640_ HV Slug penetrates Wall. 05640_ R-06 Scavenger collects Prototype Energy Gun. 05640_ U-05 Engineer lays Concrete. 05642_ HV Slug penetrates Wall. 05642_ U-05 Engineer lays Concrete. 05642_ Penetrated by Slug. 05642_ U-05 Engineer lays Concrete. 05642_ Weapon Cycler destroyed. 05642_ Imp. Heat Sink destroyed. 05643_ U-05 Engineer lays Concrete. 05643_ Released Lrg. Storage Unit. 05644_ HV Slug penetrates Elf. 05644_ Elf suffers critical hit (Destroy). 05644_ Elf destroyed. 05644_ HV Slug penetrates Door. 05644_ R-06 Scavenger collects Hpw. Shotgun. 05644_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????# # !## """" "" | | ???????????????????# # ## | | ???????????????????# # ## | | ???????????????????# # ## % | | ???????????????????# # ## | | ???????????????## ########+#+#####+############+## | | ?????????????? | | ?????????????? | | ????????????? "" | | ????????????? """ """ | | ????????????? """ F" | | ???????????????############+### """ "" | | ???????????????????? = # | | ???????????????????? | | #?????????????????? s u | | #?????????????????? ! | | #?????????????????? u$ ! | | #?????????????????? %**[s | | #?????????????????? [$!=s # | | #???????????????#############%!=%![ ]! | | ????????????????# =s$!%= | | ????????????????# ![%s*[[ s ! | | ????????????????# s *%!s # ! | | ##??????????????# [s #?? | | #??????????????# ]%!=* #####+#?? | | #??????????????# ###@######### #### /! ????? | | #??????????????# ???? uu? ??? ??# /! ???? | | #????????????????????# u ??? ? / [???? | | #????????????????????# ?? #? ??? | | #????????????????????# ? #?####???? | | #????????????????????# ? #????????? | | #????????????????????# #????????? | | !#????????????????????# [ #????????? | | ###########+#?????????####+###########+##????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | sw???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ####+########????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 525 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Archive Cld. VTOL Module | -7/Factory | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneLightningGenerator Manual? 0 Play Time 00:58:28 Cumulative 89.6 hours Start 2022.01.07 @ 18:29:45 End 2022.01.09 @ 19:58:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 102 Rogue 80 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 58a27661-0d77-4eb4-b65d-58b2d8bd197f