Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 18:22:03 Player: Zurdo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (449) 449 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2149 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Nuclear Core Nuclear Core Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Nuclear Core Heavy EM Pulse Gun [Rating: 17] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 24 | 5 2 14 3 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 6 . Device 4 | . 2 2 . Storage 1 | . . 1 . Processor 3 | . . 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 8 | 2 . 4 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 95 89 55 Engine 4 | . 14 2 7 Core 6 | . . 8 . Leg 20 | . 28 21 7 Device 12 | . 23 12 3 Storage 2 | . . 1 9 Processor 18 | . . 21 18 Energy Gun 19 | . 28 20 10 Naked Turns . | . . . . Heaviest Build 35 | 7 9 35 35 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 7 | 5 5 6 15 Most Carried 5 | 2 3 5 5 Average Carried 4 | . 2 4 3 Final Capacity 15 | 5 5 15 15 Final Carried 5 | 2 3 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 410 | 104 45 216 45 Remotely 20 | . . 20 . Salvage Created 575 | . 45 299 231 Parts 32 | . 2 17 13 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 14 | . 1 9 4 Guns 14 | . 1 9 4 Classes Destroyed 5 | . 1 4 . Builder 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 5 | . . 5 . Grunt 6 | . 1 2 3 Sentry 3 | . . 2 1 Best Kill Streak 4 | . 1 2 4 Combat Bots Only 4 | . 1 2 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1710 | . . 414 1296 Core 611 | . . 53 558 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 86 . Volleys Fired 43 | . 1 27 15 Largest 2 | . 2 2 2 Hottest 130 | . 100 130 90 Shots Fired 79 | . 2 52 25 Gun 79 | . 2 52 25 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 54 | . 2 52 . Explosive . | . . . . Electromagnetic 25 | . . . 25 Robot Hit Streak 8 | . 2 8 6 Robot Miss Streak 5 | . . 5 2 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 57 | . 2 37 18 Core Hits 42 | . 2 31 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 804 | . 25 499 280 Guns 798 | . 25 494 279 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 5 1 Kinetic . | . . . . Thermal 519 | . 25 494 . Explosive . | . . . . Electromagnetic 279 | . . . 279 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 3 | . . 2 1 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 390 | . 39 320 390 Average Temperature 132 | . 20 100 217 Received Heat Transfer 414 | . . 54 360 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1210 | . 74 1136 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 326 | . 45 326 117 Initial 52 | . . 18 52 Average 132 | . 8 183 75 Maximum Alert Level 1 | . . 1 . Low Security (%) 75 | 100 100 62 100 Level 1 24 | . . 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 2 16 18 Peak Tracking Total 12 | . 2 6 12 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 2 | . . 2 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Transport Status 1 | . . 1 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 717 | 44 94 469 110 Spaces Moved 356 | 32 73 227 24 Core 9 | 4 . . 5 Treads . | . . . . Legs 347 | 28 73 227 19 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 135 | 111 120 130 261 Slowest Speed 600 | 120 120 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 3 17 18 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 506 | 38 76 349 43 Wait 64 | . . 64 . Move 353 | 31 72 226 24 Hop . | . . . . Pick Up 8 | 2 1 5 . Fast Attach 17 | 5 2 9 1 Attach 3 | . . 1 2 Detach . | . . . . Swap 4 | . . 4 . Drop 11 | . . 11 . Fire 43 | . 1 27 15 Melee . | . . . . Ram 1 | . . . 1 Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 15) 139 | -10/Materials | Entered another Materials area 139 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 524 | -9/Materials | Discovered new exit (range 11) 608 | -9/Materials | Entered another Materials area 608 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -8/Materials | Core integrity fell below 50% 712 | -8/Materials | Core integrity fell below 20% 718 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00703_ R-06 Scavenger inserts Corrupted Lgt. Nuclear Core into recycling unit. 00704_ Imp. Aluminum Leg destroyed. 00704_ Slammed into R-06 Scavenger. 00705_ K-01 Serf cleans the Recycling Unit. 00706_ R-06 Scavenger inserts Corrupted Particle Gun into recycling unit. 00709_ S-10 Pest destroyed. 00709_ K-01 Serf collects debris. 00710_ R-06 Scavenger collects Lgt. Ion Engine. 00711_ Triggered Alarm Trap. 00711_ An alarm sounds. 00711_ ALERT: Alarm triggered, dispatching investigation squad. 00712_ K-01 Serf collects debris. 00713_ U-05 Engineer lays Concrete. 00713_ R-06 Scavenger collects Lgt. Armor Plating. 00714_ U-05 Engineer lays Concrete. 00716_ K-01 Serf collects debris. 00717_ U-05 Engineer lays Concrete. 00717_ R-06 Scavenger collects Terrain Scanner. 00717_ R-06 Scavenger collects Corrupted Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? a#???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ####????????????????? | | ??????????????????????????? ?????????????????? | | ?????????????????#???????? ??????????????????? | | ?????????????????# ??????? ???????????????????? | | ?????????????????# ??????? #???????????????????? | | ???#?????????????# ?????? #???????????????????? | | ???# ???????###### ????? #???????????????????? | | ????? ?????#"""#?? ??## ##??????????????????? | | ???####+#####"Y"#####/### #??????????????????? | | ???# !uk ==grs a #??????????????????? | | ???# g[s%[wus@ #??????????????????? | | ???# r s%=s ss #??????????????????? | | ???##### ! %w####### #??????????????????? | | ???????# ! % =="" #??## ##??????????????????? | | ???????# [===!G"#???? #???????????????????? | | ???"" + ==="" #???? #???????????????????? | | ???"" # [% ####???? #???????????????????? | | ??? ???# #??????? ???????????????????? | | ???????# #??????? ??????????????????? | | ???????### "#/####???????? ?????????????????? | | ?????????# "%# ????????????#####+????????????????? | | ?????????# "# ??????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoClaymoresKatana Manual? 0 Play Time 00:11:47 Cumulative 7.7 hours Start 2023.07.12 @ 15:32:53 End 2023.07.12 @ 18:22:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24577710-18e7-447a-b3b7-6d4372312607