Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 16:22:44 Player: Serule Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3305) 3305 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 8478 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 82 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 74/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Makeshift Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Large Matter Pod (150) Matter Compressor (69) Field Recycling Unit (0) Beamcaster Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Matter Pod Target Analyzer Force Booster Field Recycling Unit Beamcaster Heavy Assault Rifle Autogun [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 . 1 2 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 128 | 6 11 19 32 8 19 16 3 . 14 Power 18 | 1 2 2 4 2 3 3 . . 1 Engine 12 | 1 2 2 2 1 1 3 . . . Core 6 | . . . 2 1 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 35 | 2 2 7 10 1 4 4 1 . 4 Treads 1 | . . . 1 . . . . . . Leg 22 | . 2 3 4 1 4 4 1 . 3 Wheel 11 | 2 . 4 5 . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 40 | 1 6 5 5 3 7 6 1 . 6 Device 21 | 1 3 1 5 1 4 4 . . 2 Storage 5 | . 2 1 . . 1 1 . . . Processor 3 | . . 1 . 1 . . . . 1 Hackware 1 | . . . . . . 1 . . . Protection 10 | . 1 2 . 1 2 . 1 . 3 Artifact . | . . . . . . . . . . Weapon 35 | 2 1 5 13 2 5 3 1 . 3 Energy Gun 7 | 1 1 . 2 . . 2 . . 1 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 16 | 1 . 4 5 1 3 1 . . 1 Ballistic Cannon 8 | . . 1 4 1 2 . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 2 | . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 64 | . 1 5 14 1 10 11 1 . 21 Power 9 | . . 2 1 . . 3 . . 3 Propulsion 22 | . 1 1 6 . 2 3 1 . 8 Utility 17 | . . 2 1 . 5 2 . . 7 Weapon 16 | . . . 6 1 3 3 . . 3 Highest Loss Streak 15 | . 1 3 4 1 8 5 1 . 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 97 93 99 97 95 93 93 82 Engine 9 | . 14 10 7 7 4 9 13 13 10 Core 2 | . . . 1 7 7 1 . . . Leg 21 | . 13 26 8 30 25 25 25 26 23 Wheel 5 | . 14 5 21 . . . . . . Device 14 | . 9 11 17 7 12 22 14 13 9 Storage 10 | . 8 11 9 7 6 13 13 13 12 Processor 1 | . . 2 . 6 6 . . . . Protection 4 | . 8 7 . 6 11 . 4 6 6 Energy Gun 6 | . 14 3 2 . . 11 13 13 9 Ballistic Gun 10 | . 14 17 16 7 12 6 5 . . Ballistic Cannon 2 | . . 1 4 15 6 . . . . Peak Build Rating 64 | 6 7 16 35 43 57 60 64 64 64 Average Rating 38 | 3 6 12 22 41 51 56 62 64 55 On Entrance 33 | . 6 7 16 28 39 46 60 64 64 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 89 | 7 89 34 44 65 76 73 86 86 86 Greatest Support 80 | 20 20 36 80 80 78 75 65 65 65 Greatest Overweight (x) 8 | . 8 2 4 . 1 1 1 1 3 Average Overweight (x) . | . . 1 . . . . 1 1 . Largest Inventory Capacity 25 | 5 25 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 15 15 14 Most Carried 15 | 5 7 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 11 13 13 13 12 14 15 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 15 14 15 9 15 15 15 5 Class Distribution -------------------- 23% | Mutant 21% | Scavenger-Gunner 19% | Gunner 19% | Scavenger-Tank 6% | Tank 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 3415 | 263 202 456 1040 . 582 630 105 . 137 Remotely . | . . . . . . . . . . Salvage Created 3364 | 39 330 408 1241 . 485 650 211 . . Parts 173 | 2 23 28 68 . 18 30 4 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . Parts Field Recycled 46 | . . . . 20 26 . . . . Retrieved Matter 398 | . . . . 147 251 . . . . Parts Self-Destructed 27 | . . . . . . 15 4 . 8 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 89 | 1 9 11 38 . 14 13 3 . . Guns 68 | 1 8 9 26 . 9 12 3 . . Cannons 15 | . . 2 8 . 5 . . . . AOE 5 | . 1 . 4 . . . . . . Classes Destroyed 11 | 1 2 2 2 . 3 1 . . . Worker 1 | . . . . . 1 . . . . Builder 6 | . . 1 5 . . . . . . Recycler 2 | . . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 30 | . 3 3 15 . 6 3 . . . Grunt 37 | 1 6 3 16 . 4 4 3 . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 13 | . . 5 6 . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . 1 1 . . . Thug 4 | . . . . . . 4 . . . Best Kill Streak 12 | 1 3 4 12 . 5 3 3 . . Combat Bots Only 10 | 1 3 4 10 . 3 3 3 . . Max Kills in Single Turn 3 | 1 1 2 3 . 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . 1 . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 870 | 4 31 91 265 22 252 81 24 . 100 Missed 248 | . 11 30 71 14 77 13 6 . 26 Damage Taken 9614 | 47 253 825 2054 66 2474 1242 346 . 2307 Core 1508 | 12 60 107 462 5 221 154 23 . 464 Absorbed by Shields 196 | . . . 196 . . . . . . Redirected to Shielding 86 | . 14 40 . . . . . . 32 Regen/Repaired (Parts) 16 | . . . 16 . . . . . . Core Remaining (%) 70 | 95 71 73 16 99 . . . . . Volleys Fired 277 | 3 29 44 99 . 43 40 11 . 8 Largest 3 | 2 2 2 3 . 3 3 3 . 3 Hottest 224 | 60 70 89 162 . 131 167 167 . 224 Shots Fired 700 | 6 58 88 265 . 125 106 33 . 19 Gun 563 | 6 58 80 193 . 76 104 33 . 13 Cannon 122 | . . 8 58 . 49 2 . . 5 Launcher 14 | . . . 14 . . . . . . Special 1 | . . . . . . . . . 1 Kinetic 532 | 3 29 80 218 . 125 60 11 . 6 Thermal 130 | . 19 8 22 . . 46 22 . 13 Explosive 14 | . . . 14 . . . . . . Electromagnetic 24 | 3 10 . 11 . . . . . . Robot Hit Streak 27 | 2 9 8 27 . 13 14 7 . 5 Robot Miss Streak 8 | 1 3 7 6 . 8 4 2 . 4 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 10 | . 1 2 2 . . 4 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . Shots Hit Robots 451 | 3 37 58 158 . 85 78 22 . 10 Core Hits 230 | 2 19 20 86 . 57 33 9 . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . Critical Strikes 12 | . 1 1 4 . 3 3 . . . Burn 5 | . 1 1 . . . 3 . . . Destroy 3 | . . . . . 3 . . . . Blast 4 | . . . 4 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9317 | 34 476 880 3860 . 1853 1565 407 . 242 Guns 6131 | 34 418 743 1968 . 856 1550 407 . 155 Cannons 2123 | . . 132 906 . 995 15 . . 75 Explosions 1023 | . 58 . 965 . . . . . . Melee . | . . . . . . . . . . Ramming 28 | . . 5 21 . 2 . . . . Kinetic 6414 | 7 145 787 2510 . 1851 898 140 . 76 Thermal 1696 | . 259 88 249 . . 667 267 . 166 Explosive 965 | . . . 965 . . . . . . Electromagnetic 214 | 27 72 . 115 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . 1 . 9 10 10 10 21 Average Corruption 7 | . . . 1 . 7 9 10 10 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 105 | . . . 10 . 7 48 15 5 20 Message Errors 23 | . . . 3 . . 13 4 . 3 Matter Fused 30 | . . . . . 1 16 6 1 6 Heat Flow Errors 13 | . . . 2 . 1 4 . 1 5 Energy Discharges 10 | . . . 2 . . 4 . 2 2 Parts Rejected 2 | . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 9 | . . . 1 . 2 1 2 1 2 Data Loss (major) 6 | . . . 2 . . 3 1 . . Misfires 3 | . . . . . . 3 . . . Alerts 3 | . . . . . . 2 1 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . 2 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 93 | . . . 89 . 4 . . . . Projectiles 62 | . . . 58 . 4 . . . . Explosions 31 | . . . 31 . . . . . . Melee . | . . . . . . . . . . Knockbacks 39 | . . . 14 . 25 . . . . Impact 1 | . . . 1 . . . . . . Kinetic 35 | . . . 11 . 24 . . . . Secondary 3 | . . . 2 . 1 . . . . Self-Inflicted Damage 39 | . 39 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 4 | . . 2 1 . 1 . . . . Kicked 4 | . . 2 1 . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 338 | 58 154 81 318 . 250 231 180 155 338 Average Temperature 76 | 30 55 25 88 . 79 57 84 95 119 Received Heat Transfer 2394 | 24 108 339 750 27 360 423 147 . 216 Effects 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 6 | . 3 . . . . 2 1 . . Heat Transferred 3843 | . 766 333 481 . . 1443 481 . 339 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 792 | 20 218 252 792 357 373 . . . . Initial 342 | . 13 28 57 342 169 . . . . Average 246 | 4 106 106 493 342 217 . . . . Maximum Alert Level 3 | . 1 1 3 1 1 . . . . Low Security (%) 54 | 100 85 81 18 . 54 . . . . Level 1 27 | . 14 18 9 100 45 . . . . Level 2 12 | . . . 48 . . . . . . Level 3 5 | . . . 23 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . 7 . 4 . . . 1 Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 9 | . 3 . 3 . 3 . . . . Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 8 | . 1 2 4 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | 1 16 22 53 4 25 13 3 . 13 Peak Tracking Total 9 | 1 3 8 7 4 8 4 3 . 9 Tactical Retreats 6 | . . 2 1 . 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . . . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 2 | . . 1 1 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 7 | . . 1 2 . . . . 4 . Terminals 2 | . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . . 1 3 . . . . 29 . Successful 33 | . . 1 3 . . . . 29 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . . 1 1 . . . . 29 . Record 12 | . . 1 . . . . . 11 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . 3 . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . 1 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 424 | . . . . . . . . . 424 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 6352 | 80 630 894 962 261 980 1465 432 156 492 Spaces Moved 3304 | 75 345 395 464 179 568 733 201 84 260 Core 27 | 16 . . . . . . . . 11 Treads . | . . . . . . . . . . Legs 2555 | . 145 279 119 179 568 733 201 84 247 Wheels 720 | 59 200 116 345 . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Fastest Speed 35 | 50 80 86 85 127 120 113 186 187 35 Average Speed 147 | 73 128 166 105 128 127 177 186 187 173 Slowest Speed 260 | 80 200 260 200 130 200 192 187 187 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 6 58 42 56 7 17 79 43 70 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 3 5 . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 102 | . 2 . 96 . 4 . . . . Melee . | . . . . . . . . . . Projectile 18 | . . . 14 . 4 . . . . AOE 84 | . 2 . 82 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 4217 | 94 481 543 736 210 737 813 234 83 286 Wait 352 | 1 79 51 111 12 80 7 11 . . Move 3295 | 74 344 394 463 178 567 732 200 83 260 Hop . | . . . . . . . . . . Pick Up 107 | 10 11 20 19 9 14 18 4 . 2 Fast Attach 13 | . 1 5 1 . 1 2 1 . 2 Attach 72 | 6 3 6 16 5 12 12 1 . 11 Detach . | . . . . . . . . . . Swap 43 | . 7 8 15 3 6 2 1 . 1 Drop 54 | . 7 13 11 3 13 . 5 . 2 Fire 277 | 3 29 44 99 . 43 40 11 . 8 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . 2 1 . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 3) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -9/Materials | Discovered new exit (range 10) 1371 | -9/Materials | Lost 3 parts (1p1n1u) 1605 | -9/Materials | Entered another Materials area 1605 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1775 | -8/Materials | Repaired Com. Wheel 1904 | -8/Materials | Destroyed 7 combat bots 1912 | -8/Materials | Lost 3 parts (1n2w) 1924 | -8/Materials | Build established: Skirmisher 1944 | -8/Materials | Core integrity fell below 50% 1971 | -8/Materials | Lost 4 parts (2n2w) 2024 | -8/Materials | Destroyed 10 combat bots 2117 | -8/Materials | Garrison activated, responded to threat 2303 | -8/Materials | Build established: Scavenger-Tank 2532 | -8/Materials | Discovered new exit (range 10) 2552 | -8/Materials | Core integrity fell below 20% 2567 | -8/Materials | Entered Factory 2567 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2597 | -7/Factory | Lost 4 parts (1p1u2w) 2820 | -7/Factory | Discovered new exit (range 6) 2828 | -7/Factory | Entered another Factory area 2828 | -6/Factory | Evolved 2 slots: Utility x2 2870 | -6/Factory | Build established: Gunner 3733 | -6/Factory | Lost 8 parts (2n3u3w) 3799 | -6/Factory | Discovered new exit (range 9) 3808 | -6/Factory | Entered Lower Caves 3923 | -6/Lower Caves | Lost 4 parts (1n2u1w) 3952 | -6/Lower Caves | Ambushed by wild Derelicts 4021 | -6/Lower Caves | Lost 5 parts (2p1n2w) 4094 | -6/Lower Caves | System corruption reached 10% 4313 | -6/Lower Caves | Build established: Scavenger-Gunner 4820 | -6/Lower Caves | Learned 4 Factory zone layouts 5254 | -6/Lower Caves | Discovered new exit (range 11) 5273 | -6/Lower Caves | Entered another Lower Caves area 5434 | -6/Lower Caves | Encountered a Warlord checkpoint 5521 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5651 | -6/Lower Caves | Build established: Scavenger-Tank 5688 | -6/Lower Caves | Discovered new exit (range 10) 5705 | -6/Lower Caves | Entered Data Miner 5705 | -6/Data Miner | Discovered new exit (range 6) 5741 | -6/Data Miner | Met Data Miner 5782 | -6/Data Miner | Learned location of Section 7 (-2) 5782 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5814 | -6/Data Miner | Received God Mode back door access code from Data Miner 5861 | -6/Data Miner | Entered Proximity Caves 5862 | -5/Proximity Caves | Identified exit to Factory 5867 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6185 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6233 | -5/Proximity Caves | Core integrity fell below 50% 6266 | -5/Proximity Caves | Escorted by Enhanced Grunt 6313 | -5/Proximity Caves | Lost 15 parts (2p4n6u3w) 6327 | -5/Proximity Caves | Core integrity fell below 20% 6353 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-6). Carbon-fiber Leg destroyed. System corrupted: Energy discharge (-122). Critical hit (Burn: +37). Penetrated by Slug. Carbon-fiber Leg destroyed. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. Dropped Lrg. Storage Unit. Lgt. Nuclear Core destroyed. Energy Well destroyed. Target Analyzer blown off. Mak. Power Shielding blown off. E-15 Imp destroyed. Acquired Cesium-ion Thruster. KKA%PB C0R=8 0H 5%KSVK=HICOZ4W>S Cesium-ion Thruster destroyed. Acquired Mak. Power Shielding. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????####?????????????????????? | | ??????????????##/%#######???????????????? | | ??????????????# @ lb ##??????????????? | | ??????????????# g ###????????????? | | ??????????????# ##????????#### | | ??????????????# #?????### # | | ??????????????#### g! ##???## ?? | | ?????????????????## ###g #??## #?## | | ??????????????????####?# g #?## #""" | | ?????????????????????### g ### # | | ?????????????????# + | | ????????????????# ###+ | | ????????????????## #?? | | ?????????????????# #? | | ?????????????????# " ## | | ?????????????????# "%" | | ?????????????????# ### " # | | ?????????????????## #?## #### | | ??????????????????### ##??### ##??? | | ????????????????????#####??????## #???? | | ????????????????????#X"#????????# ##???? | | ????????????????????? ""????????# ##????? | | ?????????????????????? "####????# ####### | | ???????????????????????" #????# | | ?????????????????##?##"# #????# | | ?????????????????# ## #???## | | ?????????????????# #?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 29 Energy Capacity 830 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Armor Coverage 600 Power Shielding 15 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line The Oracle Troublemaker Challenges ------------ None Game ------ Seed TeleporterOmegaMask Manual? 0 Play Time 01:20:49 Cumulative 4.2 hours Start 2024.11.10 @ 15:00:52 End 2024.11.10 @ 16:22:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bc0fb9a-441f-4393-9e29-99ed50d1a19a