Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 00:59:01 Player: TheSkyeDoctor Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (177) 885 Value Destroyed (7732) 7732 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1821) 1821 TOTAL SCORE: 16918 Bonus ------- High Alert Combat Kills 885 Follower Combat Kills 472 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1000 Matter 158/300 Energy 150/150 System Corruption 3% Temperature Cool (15) Movement Walking (190) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Hacking Suite > --- WEAPON (4) ------- Heavy Laser Gauss Rifle Enhanced Gauss Cannon > --- INVENTORY (25) --- Particle Reactor Flexi-carbon Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Impulse Thruster Array Advanced Heat Sink High-capacity Matter Pod (200) Propulsion Shielding Propulsion Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating Hacking Drone Bay (1/1) Advanced Plasma Cannon Autogun Hypervelocity Railgun Improved Datajack Katana Segregator Segregator Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Heavy Phase Cannon Hypervelocity Railgun Great Axe > --- INVENTORY -------- Neutrino Core Enhanced Fission Core Light Antimatter Reactor Particle Reactor Particle Reactor Carbon-fiber Leg Improved Hover Unit Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Advanced Targeting Computer Hardened Heavy Armor Plating Authchip [R/Combat] High-powered Tractor Beam Hacking Drone Bay Heavy Phase Cannon Improved Datajack Mining Laser Katana CR-A16's Pointy Stick [Rating: 93] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . . . . Utility 5 | . . . . 1 2 . . . . . . . . . 2 . . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . Parts Attached 140 | 7 3 10 . 5 3 12 5 . 1 23 . 9 1 5 9 40 5 2 Power 20 | 1 1 3 . . . 1 . . . 5 . 2 . . 3 4 . . Engine 13 | 1 1 3 . . . 1 . . . 5 . 1 . . . 1 . . Core 6 | . . . . . . . . . . . . 1 . . 2 3 . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 41 | 2 . 2 . 1 . 5 1 . 1 6 . 3 . 1 1 14 4 . Treads 18 | 2 . 2 . 1 . 5 1 . 1 2 . 3 . 1 . . . . Leg 10 | . . . . . . . . . . . . . . . . 6 4 . Wheel 5 | . . . . . . . . . . 4 . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . Flight 7 | . . . . . . . . . . . . . . . . 7 . . Utility 32 | 2 1 1 . 1 3 3 1 . . 5 . 2 . . 3 8 . 2 Device 13 | 1 . . . 1 1 . . . . 1 . 2 . . . 6 . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 1 . . . 2 . . . . 2 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 8 | . . 1 . . 1 2 1 . . 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 4 . 3 . 3 3 . . 7 . 2 1 4 2 14 1 . Energy Gun 9 | 1 . 1 . . . . . . . 2 . . 1 1 . 3 . . Energy Cannon 4 | . . . . . . . . . . 1 . . . . 1 2 . . Ballistic Gun 17 | 1 . 2 . 1 . 1 . . . 1 . 1 . 2 . 8 . . Ballistic Cannon 10 | . 1 1 . 2 . 1 1 . . 3 . . . . . . 1 . Launcher 3 | . . . . . . 1 . . . . . 1 . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . . . . . . . 2 . . . . 2 1 . . Parts Lost 108 | . 1 1 . 2 . 10 4 . 1 19 . 9 . 6 3 48 3 1 Power 20 | . 1 . . . . . 1 . . 4 . 1 . 2 1 9 1 . Propulsion 31 | . . . . . . 4 1 . 1 5 . 3 . 2 . 14 1 . Utility 21 | . . 1 . . . 3 1 . . 5 . 2 . . . 8 1 . Weapon 36 | . . . . 2 . 3 1 . . 5 . 3 . 2 2 17 . 1 Highest Loss Streak 20 | . 1 1 . 1 . 5 2 . 1 12 . 5 . 6 1 20 3 1 To Critical Strikes 3 | . . . . . . 1 . . . 1 . . . . . 1 . . Average Backups 19 | 2 4 8 14 17 19 18 20 22 21 20 20 23 22 22 22 20 17 19 Power 1 | . . . . . 1 2 2 2 2 . 1 1 1 . . 4 1 1 Propulsion 2 | . 1 1 5 5 5 3 3 4 3 1 2 1 1 1 1 1 3 5 Utility 8 | . 1 1 2 5 6 5 6 7 7 7 9 10 12 13 12 9 7 7 Weapon 6 | . 1 4 6 7 7 6 6 9 8 8 7 7 7 7 7 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 1 . . . . . . . . . . 2 . . 1 2 10 Power 5 | . . 1 . . . . . . . . . . 1 . . . 2 1 Propulsion 3 | . . . . . . . . . . . . . . . . 1 . 2 Utility 6 | . . . . . . . . . . . . . 1 . . . . 5 Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 98 99 96 99 100 100 98 100 85 92 79 85 88 84 89 Engine 6 | . 14 11 11 9 7 7 7 7 7 12 13 11 6 6 1 . 5 5 Core 2 | . . . . . . . . . . . . 1 6 . 3 9 2 . Treads 15 | . 28 33 33 27 23 22 22 23 23 20 6 13 20 13 11 . . . Leg 3 | . . . . . . . . . . . . . . . . 13 3 23 Wheel 1 | . . . . . . . . . . 5 20 2 . . 1 . . . Device 9 | . 14 7 . 8 15 9 7 7 7 5 6 12 13 13 11 10 7 5 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 4 5 5 Processor 11 | . . . . . 6 12 15 15 15 12 13 13 13 13 17 16 17 18 Protection 3 | . . 3 11 9 7 5 7 7 7 5 6 . . . 4 . . . Energy Gun 3 | . 2 3 11 1 . . . . . 4 6 . 5 12 6 1 5 5 Energy Cannon 1 | . . . . . . . . . . 2 6 4 . . 1 5 . . Ballistic Gun 10 | . 14 10 11 18 15 14 8 7 7 4 6 11 13 12 11 8 11 10 Ballistic Cannon 6 | . 11 17 11 16 15 7 13 15 15 8 6 . . . . . 3 5 Launcher 1 | . . . . . . 6 . . . . . 5 3 . . . . . Slashing Weapon 1 | . . . . . . . 4 . 6 3 . . 2 . . 3 . . Peak Build Rating 93 | 7 9 18 18 29 37 41 45 45 45 53 48 55 63 63 88 93 84 81 Average Rating 51 | 5 7 13 17 26 36 38 44 45 44 48 47 51 60 56 73 80 77 77 On Entrance 42 | . 7 8 17 18 29 37 41 45 45 44 47 48 55 63 57 88 78 77 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 5 5 5 . . 10 9 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 90 101 101 110 115 115 112 108 109 130 129 129 124 123 140 146 116 110 Greatest Support 86 | 40 40 60 60 60 60 68 68 68 68 80 30 86 86 86 58 70 80 80 Greatest Overweight (x) 41 | . 2 1 1 1 1 2 2 1 1 12 4 5 1 3 4 41 5 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 2 4 2 1 1 2 2 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 9 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 Most Carried 25 | 4 7 14 16 21 21 21 22 22 23 23 22 25 25 25 25 25 21 22 Average Carried 19 | 2 4 8 14 17 19 18 20 22 21 20 21 24 23 23 23 21 18 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 6 13 16 21 21 18 22 22 23 20 22 25 25 24 25 20 21 22 Class Distribution -------------------- 53% | Scavenger-Gunner 14% | Tank 11% | Gunner 6% | Scavenger-Tank 5% | Derelict-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Commander-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Matter Collected 5211 | 287 147 589 28 471 405 512 235 . 70 841 28 220 20 104 183 1008 49 14 Remotely 110 | . . . . . . . . . . . . . . . . 92 18 . Salvage Created 6379 | 196 115 708 74 633 397 372 181 . 111 849 . 233 . 25 301 2103 67 14 Parts 338 | 15 8 45 6 48 21 8 10 . 3 47 . 19 . . 11 89 6 2 Haulers Intercepted 4 | . . 2 . . . . . . . 1 . . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 4 12 . 6 . . 20 . 1 . . . . Prevented 7 | . . . . . . . . . 3 . . 2 . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Combat Hostiles Destroyed 145 | . 5 18 2 17 8 8 5 . 2 22 . 11 . 1 3 40 3 . Melee 3 | . . . . . . . 1 . . . . . . . . 2 . . Guns 54 | . 2 8 2 5 3 2 1 . 1 9 . 2 . . 3 15 1 . Cannons 60 | . 3 7 . 12 5 2 3 . 1 10 . 3 . . . 12 2 . AOE 24 | . . 3 . . . 4 . . . 3 . 6 . 1 . 7 . . Classes Destroyed 19 | 2 4 4 . . 2 3 . . . 2 . . . 1 . 1 . . Worker 6 | . . 2 . 1 1 . . . . 1 . . . . . . 1 . Builder 5 | . 2 . . 2 . . . . . 1 . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . Hauler 4 | . . 2 . . . . . . . 1 . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 10 | . 1 3 . . 2 . . . . 2 . . . . . 1 . 1 Swarmer 38 | . 3 4 . 4 . . . . . 6 . 10 . . . 10 1 . Saboteur 3 | . . . . . . . . . . . . . . . . 3 . . Grunt 57 | . 2 9 2 8 5 1 . . 2 11 . . . . 2 15 . . Brawler 3 | . . . . . 1 1 . . . . . . . . . 1 . . Duelist 6 | . . 1 . 1 . 2 . . . 1 . . . . . 1 . . Sentry 20 | . . 4 . 4 1 1 . . . . . 1 . . . 9 . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . 1 1 1 . . Programmer 6 | . . . . . 1 1 . . . 2 . . . . . . 2 . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . . . Mutant 3 | . . . . . . 1 2 . . . . . . . . . . . Best Kill Streak 12 | 2 4 8 2 12 5 5 4 . 2 6 . 4 . 1 3 10 2 1 Combat Bots Only 10 | . 3 7 2 10 3 5 4 . 2 6 . 4 . 1 2 10 2 . Max Kills in Single Turn 4 | 1 2 4 1 2 2 2 1 . 2 3 . 2 . 1 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 2 . . . 3 . 2 . 1 . 3 . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Hostile Shots Fired 1048 | . 50 82 7 63 17 60 53 . 6 201 . 90 . 36 32 335 11 5 Missed 305 | . 14 35 2 15 7 20 14 . 4 61 . 23 . 6 10 88 5 1 Hits 743 | . 36 47 5 48 10 40 39 . 2 140 . 67 . 30 22 247 6 4 Melee 6 | . . . . 1 . . 1 . . 2 . . . . . 2 . . Projectile 737 | . 36 47 5 47 10 40 38 . 2 138 . 67 . 30 22 245 6 4 AOE 2 | . . . . . . . . . . . . . . . . . 2 . Critical Strikes 29 | . 1 . 1 2 2 3 1 . . 7 . . . . . 11 1 . Damage Taken 13288 | . 379 470 74 742 135 978 752 . 35 2776 . 802 . 492 415 4815 327 96 Core 1647 | . 41 90 17 59 . 128 21 . . 152 . 69 . 63 17 926 41 23 Absorbed by Shields 316 | . . . . . . . . . . 248 . 68 . . . . . . Ignored by Resistances 36 | . . . . . . . . . . . . . . . . 36 . . Core Remaining (%) 81 | 100 83 . 73 89 . . . . 78 . . . . 66 . . . . Volleys Fired 361 | 11 25 45 4 28 18 23 12 . 3 57 . 16 . 7 12 90 5 5 Largest 4 | 2 2 3 3 4 4 4 3 . 3 4 . 4 . 3 4 4 4 4 Hottest 247 | 60 53 98 101 128 128 135 101 . 101 225 . 181 . 159 222 247 167 167 Shots Fired 1098 | 22 50 123 12 106 72 77 36 . 9 198 . 51 . 13 42 250 19 18 Gun 597 | 22 25 53 8 54 36 44 12 . 3 81 . 30 . 9 36 156 15 13 Cannon 472 | . 25 70 4 52 36 27 24 . 6 117 . 16 . . 1 85 4 5 Launcher 24 | . . . . . . 6 . . . . . 5 . 4 . 9 . . Special 5 | . . . . . . . . . . . . . . . 5 . . . Kinetic 804 | 11 50 115 8 105 72 71 36 . 9 124 . 28 . 5 24 118 14 14 Thermal 225 | 11 . . . . . . . . . 74 . 18 . 1 16 96 5 4 Explosive 24 | . . . . . . 6 . . . . . 5 . 4 . 9 . . Electromagnetic 45 | . . 8 4 1 . . . . . . . . . 3 2 27 . . Robot Hit Streak 16 | 5 11 7 5 9 12 10 15 . 2 12 . 7 . 3 10 16 7 4 Robot Miss Streak 6 | 2 4 4 2 3 5 6 3 . 4 6 . 6 . 2 3 3 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . . . . . . . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 688 | 13 31 71 5 53 38 58 45 . 5 125 . 21 . 7 30 164 14 8 Core Hits 373 | 6 8 37 4 28 19 33 25 . 8 90 . 17 . 4 12 76 4 2 Critical Kills 9 | . . . . . . . . . . 1 . . . . 2 6 . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . 8 . . Critical Strikes 40 | . . 5 . 3 1 1 3 . . 5 . . . . 3 18 . 1 Burn 4 | . . . . . . . . . . 2 . . . . 1 1 . . Destroy 17 | . . . . . . . . . . 1 . . . . 2 14 . . Blast 15 | . . 5 . 3 1 1 2 . . 2 . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . Sever 3 | . . . . . . . 1 . . . . . . . . 2 . . Melee Attacks 113 | . . . . . . . 24 . . 3 . . 1 . . 85 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . . 16 . . . . . 1 . . 85 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 8 . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16976 | 157 565 1436 136 1288 899 1336 1069 . 160 3422 . 785 . 223 458 4456 404 182 Guns 6563 | 157 203 433 78 519 396 672 317 . 62 1257 . 166 . 67 392 1523 235 86 Cannons 7846 | . 357 889 20 769 503 438 478 . 98 1825 . 190 . . 34 1980 169 96 Explosions 1987 | . . 114 38 . . 226 . . . 340 . 429 . 156 . 684 . . Melee 543 | . . . . . . . 274 . . . . . . . . 269 . . Ramming 5 | . 5 . . . . . . . . . . . . . . . . . Kinetic 10004 | 80 560 1227 51 1270 899 1110 795 . 160 1953 . 137 . 44 204 1010 362 142 Thermal 3981 | 77 . 114 38 . . . . . . 1469 . 219 . . 232 1750 42 40 Explosive 1495 | . . . . . . 226 . . . . . 429 . 156 . 684 . . Electromagnetic 948 | . . 95 47 18 . . . . . . . . . 23 22 743 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 543 | . . . . . . . 274 . . . . . . . . 269 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 2 . . . . . . . . . . . . 3 3 Average Corruption 2 | . . . . 2 . . . . . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . 2 . . . . . . . . . . . . 5 2 Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 . Heat Flow Errors 3 | . . . . 1 . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . 1 . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 262 | . 28 10 . 40 15 . . . . 101 . . . 21 . 21 26 . Projectiles 189 | . 28 10 . 40 15 . . . . 55 . . . . . 15 26 . Explosions 67 | . . . . . . . . . . 46 . . . 21 . . . . Melee 6 | . . . . . . . . . . . . . . . . 6 . . Knockbacks 41 | . 6 5 1 9 2 . 7 . 1 8 . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 38 | . 6 5 1 8 2 . 6 . 1 8 . . . . . . 1 . Secondary 3 | . . . . 1 . . 1 . . . . . . . . . 1 . Self-Inflicted Damage 159 | . . . . . . 39 . . . . . . . 23 . 97 . . Shots 8 | . . . . . . 3 . . . . . . . 1 . 4 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 72 252 209 460 25 318 19 . . 395 . 446 . . . 443 283 18 Average Temperature 104 | . 44 70 111 118 13 101 5 . . 112 . 252 . . . 109 119 8 Received Heat Transfer 3179 | . 144 156 60 360 99 494 117 . 9 540 . 48 . . 63 1071 . 18 Effects 12 | . . . . 3 . . . . . 6 . . . . . 3 . . Shutdowns 4 | . . . . 1 . . . . . 2 . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . 3 . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . Parts Fried 6 | . . . . . . . . . . . . . . . . 6 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Melted 8 | . . . 1 . . . . . . 4 . . . . 1 2 . . Heat Transferred 6354 | 175 . 100 50 . . . . . . 2507 . 333 . . 684 2357 74 74 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Maximum Alert Level 5 | . . 1 . 1 . . . . . 2 . . . . . 5 4 2 Low Security (%) 45 | 100 100 83 100 63 100 . . . . 25 . . . . 100 9 . . Level 1 13 | . . 16 . 36 . . . . . 62 . . . . . 3 . . Level 2 10 | . . . . . . . . . . 11 . . . . . 19 . 100 Level 3 6 | . . . . . . . . . . . . . . . . 17 . . Level 4 11 | . . . . . . . . . . . . . . . . 18 100 . Level 5 12 | . . . . . . . . . . . . . . . . 32 . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2451 | 5 96 294 107 270 90 . . . . 501 . . . . 30 2451 1338 576 Initial 1286 | . 3 . 100 . 89 . . . . 150 . . . . . 2 1286 576 Average 572 | 1 26 112 36 116 39 . . . . 252 . . . . 3 1173 1258 553 Influence Increases 6588 | 30 153 559 57 467 222 185 133 . 98 1205 . 285 . 20 98 2929 134 13 Destroy 0b10 Robot/C 3020 | . 100 360 40 340 160 160 80 . 60 540 . 240 . 20 60 800 60 . Destroy 0b10 Robot/NC 210 | 30 15 35 . 15 15 5 . . 5 70 . . . . 5 5 5 5 Destroy Leader 488 | . 22 90 10 70 44 20 20 . 10 118 . 30 . . 12 30 10 2 Allied During Kill 97 | . . . 3 . . . 33 . 23 23 . 15 . . . . . . Successful Hack 35 | . 14 . . 5 . . . . . . . . . . 4 . 12 . Disable Machine 300 | . . 30 . . . . . . . 180 . . . . 15 60 15 . Anti-Garrison Action 1700 | . . . . . . . . . . . . . . . . 1700 . . Destroy Structure 423 | . 2 14 4 22 3 . . . . 94 . . . . 2 274 2 6 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . Lose Combat Pursuer 165 | . . 30 . 15 . . . . . 30 . . . . . 60 30 . Influence Decreases 6059 | 25 158 302 314 269 376 229 121 12 98 734 429 279 48 20 94 482 1409 660 Entered New Map 2296 | . 2 . 157 . 109 17 . 12 . . 175 9 48 . . 2 1165 600 Time Decay 2783 | 25 146 292 157 259 267 162 121 . 88 464 254 190 . 20 74 . 214 50 Lost Part 900 | . 10 10 . 10 . 50 . . 10 190 . 80 . . 20 480 30 10 Lost Ally 80 | . . . . . . . . . . 80 . . . . . . . . Squads Dispatched 13 | . . 2 . . 2 . . . . 7 . . . . 1 . 1 . Investigation 1 | . . 1 . . . . . . . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . 2 . . . . . . . . Reinforcement 8 | . . 1 . . 1 . . . . 5 . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Distress Signals 8 | . . 2 . 3 1 . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 9 25 2 20 12 8 8 . 5 35 . 12 . 2 5 47 3 3 Peak Tracking Total 8 | . 4 7 2 6 3 5 5 . 3 4 . 4 . 2 2 8 3 3 Tactical Retreats 10 | . . 2 . 1 . . . . . 2 . . . . . 4 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Traps Triggered 8 | . . 1 . 1 . . . . . . . . . . . 6 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Machines Disabled 26 | . . 2 . . . . 1 . . 12 . . . . 1 9 1 . Max in Single Turn 9 | . . 1 . . . . 1 . . 9 . . . . 1 1 1 . Garrison Relay 5 | . . . . . . . . . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Machines Accessed 15 | . 1 1 . 1 1 . 1 3 1 . . . . . 2 2 1 1 Terminals 8 | . 1 . . 1 . . . . 1 . . . . . 1 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Total Hacks 45 | . 1 3 . 3 3 . 1 23 1 . . . . . 2 4 2 2 Successful 36 | . 1 3 . 1 1 . 1 23 1 . . . . . 2 1 1 1 Failed 8 | . . . . 2 1 . . . . . . . . . . 3 1 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 9 | . 1 . . 3 . . . . . . . . . . 1 . 2 2 Terminals 14 | . 1 . . 3 . . . . 1 . . . . . 1 4 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 3 . . 3 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 26 | . . . . . . . 1 23 1 . . . . . . 1 . . Record 7 | . . . . . . . . 6 1 . . . . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 3 . . 1 . . . . . . . . . . . . . Retrieve Study 4 | . . 3 . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . 1 . . 1 . . . . . . . . . . 1 . 1 1 Terminals 5 | . 1 . . 1 . . . . . . . . . . 1 . 1 1 Botnet 5 | . 1 . . 1 . . . . . . . . . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 1 . . . . . . . . . . 2 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 10 . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 . . . . . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . parse_system 2 | . . . . . . . . . . 2 . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . . . . . . . . 21 . . Machine Destruction 21 | . . . . . . . . . . . . . . . . 21 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Total Allies 8 | . . . 1 . . . 6 . . 1 . . . . . . . . Largest Group 6 | . . . 1 . . . 6 5 5 4 1 1 1 1 . . . . Highest-Rated Group 162 | . . . 31 . . . 162 131 131 106 85 85 85 85 . . . . Highest-Rated Ally 85 | . . . 31 . . . 31 30 30 85 85 85 85 85 . . . . Initial Warlord ECA Mod 7 | . . . . . . . . . . . . . . . . . 7 7 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . 18 . 7 28 . 3 . 1 . . . . Total Damage 1673 | . . . . . . . 419 . 124 1072 . 32 . 26 . . . . Kills 22 | . . . . . . . 6 . 2 13 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Active Infowar (turns) 5930 | 8 489 594 . . . . . . . . . . . . 518 3758 448 115 Seismic 1091 | 8 489 594 . . . . . . . . . . . . . . . . Decoding 4839 | . . . . . . . . . . . . . . . 518 3758 448 115 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 2 . . 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 49 | . . . . . . . . . . . . . . . 10 29 10 . Traps 39 | . . . . . . . . . . . . . . . 9 26 4 . Emergency Access 4 | . . . . . . . . . . . . . . . . . 4 . Garrisons 2 | . . . . . . . . . . . . . . . 1 . 1 . Exits 4 | . . . . . . . . . . . . . . . . 3 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Turns Passed 18042 | 238 489 839 538 945 718 1087 965 212 918 1165 555 1375 2099 1060 518 3758 448 115 Spaces Moved 7362 | 122 241 289 261 418 327 441 353 87 326 465 370 510 846 412 201 1512 131 50 Core 39 | 3 . . . . . . . . . . . . . . . 36 . . Treads 4892 | 119 241 289 261 418 327 441 353 87 326 281 . 394 846 412 97 . . . Legs 1102 | . . . . . . . . . . . . . . . . 1010 42 50 Wheels 1009 | . . . . . . . . . . 184 370 116 . . 104 235 . . Hover 3 | . . . . . . . . . . . . . . . . 3 . . Flight 317 | . . . . . . . . . . . . . . . . 228 89 . Fastest Speed 29 | 50 160 200 200 200 200 200 229 246 246 115 130 130 246 246 160 29 190 190 Average Speed 217 | 157 168 226 200 200 200 225 243 246 248 190 130 255 246 251 221 206 323 190 Slowest Speed 2100 | 160 320 240 200 200 200 285 325 246 250 269 130 340 246 460 340 2100 470 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 46 29 75 37 11 59 44 69 56 11 46 68 78 57 8 88 4 11 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . 1 . 1 . . . . 1 . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . . 1 . . 2 2 . 2 . 2 4 3 1 . . . . Spaces Dug 30 | . . . . . . . 2 . . . . . . . . 28 . . Terrain Destroyed 335 | . 1 12 4 22 3 15 5 . 2 74 . 31 . 34 . 126 2 4 Melee 30 | . . . . . . . 2 . . . . . . . . 28 . . Projectile 85 | . 1 6 . 22 3 4 3 . 2 20 . 4 . . . 14 2 4 AOE 220 | . . 6 4 . . 11 . . . 54 . 27 . 34 . 84 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Ext Total 8411 | 143 275 379 269 462 350 481 407 86 429 600 444 547 864 425 240 1808 144 58 Wait 263 | . . 11 2 1 . 1 4 . 97 34 73 2 9 . 13 16 . . Move 7345 | 121 240 288 260 417 326 440 352 86 325 464 369 509 845 411 201 1511 130 50 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 100 | 4 3 14 3 8 2 3 7 . 2 12 2 6 4 1 4 24 . 1 Fast Attach 70 | 7 1 1 . 1 . 3 1 . . 7 . 4 . 2 4 33 5 1 Attach 67 | . 1 5 . 3 2 8 4 . 1 16 . 5 1 2 4 15 . . Detach 12 | . 1 3 . . . . 1 . . . . 2 . . 1 2 2 . Swap 32 | . 1 5 . 2 1 3 2 . 1 6 . 2 1 2 1 4 . 1 Drop 22 | . 2 7 . 2 1 . . . . 1 . 1 3 . . 3 2 . Fire 361 | 11 25 45 4 28 18 23 12 . 3 57 . 16 . 7 12 90 5 5 Melee 113 | . . . . . . . 24 . . 3 . . 1 . . 85 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . 25 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 553 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1041 | -9/Materials | Build established: Gunner 1375 | -9/Materials | Discovered new exit (range 16) 1449 | -9/Materials | Destroyed 7 combat bots 1567 | -9/Materials | Entered Mines 1570 | -9/Mines | Received a Mining Laser from a helpful Derelict 1618 | -9/Mines | Build established: Tank 1639 | -9/Mines | Met a Derelict bent on vengeance 1867 | -9/Mines | Learned Materials terminal intel 2049 | -9/Mines | Discovered new exit (range 9) 2105 | -9/Mines | Entered Materials 2105 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2106 | -8/Materials | Loaded intel: 12 terminal locations 2620 | -8/Materials | Destroyed 10 combat bots 2995 | -8/Materials | Discovered new exit (range 16) 3050 | -8/Materials | Entered Factory 3050 | -7/Factory | Evolved 2 slots: Utility x2 3485 | -7/Factory | Central database locked down 3631 | -7/Factory | Discovered new exit (range 13) 3732 | -7/Factory | Discovered new exit (range 16) 3738 | -7/Factory | Identified exit to Lower Caves 3768 | -7/Factory | Entered Lower Caves 3770 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3821 | -7/Lower Caves | Lost 5 parts (3n1u1w) 3833 | -7/Lower Caves | Found DCF Scrap (16 items) 4063 | -7/Lower Caves | Spotted B-75 Beast 4105 | -7/Lower Caves | Destroyed B-75 Beast 4134 | -7/Lower Caves | Lost 5 parts (1n2u2w) 4428 | -7/Lower Caves | Learned Factory trap positions 4434 | -7/Lower Caves | Build established: Scavenger-Gunner 4494 | -7/Lower Caves | Learned location of Zion (-6) 4832 | -7/Lower Caves | Discovered new exit (range 6) 4841 | -7/Lower Caves | Identified exit to Lower Caves 4855 | -7/Lower Caves | Entered another Lower Caves area 4976 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5532 | -7/Lower Caves | Attacked by a faux Warlord 5787 | -7/Lower Caves | Discovered new exit (range 4) 5797 | -7/Lower Caves | Identified exit to Data Miner 5820 | -7/Lower Caves | Entered Data Miner 5820 | -7/Data Miner | Accompanied by 5 allies 5820 | -7/Data Miner | Discovered new exit (range 8) 5870 | -7/Data Miner | Met Data Miner 5912 | -7/Data Miner | Learned location of Section 7 (-2) 5912 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5935 | -7/Data Miner | Build established: Commander-Gunner 5956 | -7/Data Miner | Received God Mode back door access code from Data Miner 6030 | -7/Data Miner | Identified exit to Proximity Caves 6032 | -7/Data Miner | Entered Proximity Caves 6032 | -6/Proximity Caves | Accompanied by 5 allies 6039 | -6/Proximity Caves | Spotter reported a threat 6207 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6279 | -6/Proximity Caves | Identified exit to Factory 6339 | -6/Proximity Caves | Build established: Scavenger-Gunner 6370 | -6/Proximity Caves | Learned Factory stockpile data 6950 | -6/Proximity Caves | Entered Factory 6950 | -6/Factory | Accompanied by 4 allies 6950 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6951 | -6/Factory | Loaded intel: 90 trap records 7153 | -6/Factory | Lost 4 allies 7560 | -6/Factory | Spotted B-75 Beast 7613 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 7834 | -6/Factory | Lost 12 parts (2p4n4u2w) 7991 | -6/Factory | Lost 3 parts (2p1n) 8053 | -6/Factory | Discovered new exit (range 10) 8070 | -6/Factory | Identified exit to Lower Caves 8115 | -6/Factory | Entered Lower Caves 8115 | -6/Lower Caves | Accompanied by 1 ally 8238 | -6/Lower Caves | Encountered a Warlord checkpoint 8257 | -6/Lower Caves | Build established: Scavenger-Tank 8556 | -6/Lower Caves | Discovered new exit (range 7) 8565 | -6/Lower Caves | Identified exit to Lower Caves 8670 | -6/Lower Caves | Entered another Lower Caves area 8670 | -6/Lower Caves | Accompanied by 1 ally 8733 | -6/Lower Caves | Lost 5 parts (2n2u1w) 8858 | -6/Lower Caves | Found DCF Scrap (13 items) 9027 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9151 | -6/Lower Caves | Build established: Gunner 10013 | -6/Lower Caves | Discovered new exit (range 8) 10028 | -6/Lower Caves | Identified exit to Zion 10045 | -6/Lower Caves | Entered Zion 10045 | -6/Zion | Accompanied by 1 ally 10314 | -6/Zion | Discovered new exit (range 10) 10491 | -6/Zion | Build established: Derelict-Gunner 10553 | -6/Zion | Found CR-A16's Pointy Stick 10924 | -6/Zion | Learned Factory emergency access door positions 10973 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11173 | -6/Zion | Given the Hacking Drone Bay 11178 | -6/Zion | Found Prototype Device 11443 | -6/Zion | Build established: Scavenger-Gunner 12118 | -6/Zion | Identified exit to Proximity Caves 12144 | -6/Zion | Entered Proximity Caves 12144 | -5/Proximity Caves | Accompanied by 1 ally 12194 | -5/Proximity Caves | Lost 6 parts (2p2n2w) 13181 | -5/Proximity Caves | Discovered new exit (range 4) 13201 | -5/Proximity Caves | Identified exit to Factory 13204 | -5/Proximity Caves | Entered Factory 13204 | -5/Factory | Evolved 2 slots: Utility x2 13205 | -5/Factory | Identified exit to Extension 13722 | -5/Factory | Identified exit to Garrison 13722 | -5/Factory | Entered Garrison 13960 | -5/Garrison | Triggered checkpoint 13977 | -5/Garrison | Triggered checkpoint 14000 | -5/Garrison | Triggered checkpoint 14025 | -5/Garrison | Lost 4 parts (1n1u2w) 14151 | -5/Garrison | Triggered checkpoint 14233 | -5/Garrison | Destroyed 10 combat bots 14236 | -5/Garrison | Lost 9 parts (1p2n2u4w) 14666 | -5/Garrison | Identified exit to Factory 14792 | -5/Garrison | Triggered checkpoint 14825 | -5/Garrison | Garrison Relay disabled 15236 | -5/Garrison | Garrison Relay disabled 15568 | -5/Garrison | Triggered checkpoint 15635 | -5/Garrison | Garrison Relay disabled 15659 | -5/Garrison | Garrison Relay disabled 16614 | -5/Garrison | Triggered checkpoint 16655 | -5/Garrison | Garrison Relay disabled 16902 | -5/Garrison | Core integrity fell below 50% 16945 | -5/Garrison | Lost 20 parts (6p5n4u5w) 16970 | -5/Garrison | Core integrity fell below 20% 17003 | -5/Garrison | Lost 3 parts (1p2w) 17065 | -5/Garrison | Lost 5 parts (3n1u1w) 17177 | -5/Garrison | Identified Hacking Drone Bay 17480 | -5/Garrison | Entered Factory 17718 | -5/Factory | Lost 3 parts (1p1n1u) 17780 | -5/Factory | First assault squad dispatched 17805 | -5/Factory | Incoming assault squad redirected 17928 | -5/Factory | Entered Extension 18043 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 18018_ Slug penetrates Wall. 18020_ System corrupted: Component data lost. 18021_ Slug penetrates W-25 Informer. 18021_ W-25 Informer suffers critical hit (Blast). 18021_ Destroyed Visual Processing Unit. 18024_ W-25 Informer destroyed. 18024_ Slug penetrates Wall. 18030_ Acquired 14 matter. 18037_ U-05 Engineer builds a Wall. 18037_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 18037_ Slug penetrates Wall. 18038_ Penetrated by Slug. 18038_ Autogun destroyed. 18041_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????###############?????? | | ???????????# ?????? | | ?????####??# % ????? | | ?????#;T#### ????? | | ?????# @ ????? | | ?????# ####???????????? | | ?????# = ! ##?????????????? | | ?????# = !! ##?????????????? | | ?????# !u #??????????????? | | ?????# #??????????????? | | ?????# Y ?????????? | | ?????# #######;########????????? | | ?????# #??????# #??????????????? | | ?????# #???????##??????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Antigrav System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lance | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive IFF Parser | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed CoreTachyonTracker Manual? 0 Play Time 01:12:46 Cumulative 152.2 hours Start 2026.08.06 @ 14:13:59 End 2026.08.07 @ 00:59:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29fd6ca0-9f9f-4ca6-9186-ed7a58506551