Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.25 @ 22:24:09 // Winter2019/RPGLIKE Player: XorOwl Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (20110) 20110 TOTAL SCORE: 27490 Bonus ------- Pacifist 10869 Entered DSFs 500 Win 3000 Win Speed 5741 Cogmind --------- Core Integrity 969/2800 Matter 0/300 Energy 606/640 System Corruption 1% Temperature Cool (42) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (9) ------ Long-range Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Transmission Jammer (fused) Advanced ECM Suite Advanced Reaction Control System Improved Cloaking Device Graphene Brace Improved Hacking Suite > --- WEAPON (1) ------- Flail > --- INVENTORY (1) ---- Weight Redist. System Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Long-range Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Cloaking Device Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Flail > --- INVENTORY -------- Weight Redist. System [Rating: 120] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Impulse Thruster Wheel Wheel Hover Unit Hover Unit Flight Unit Impulse Thruster Utility Advanced ECM Suite Device Advanced ECM Suite Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Flail Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Slots Evolved 15 | 5 . . 2 . 2 . . 1 1 . 2 1 1 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | 3 . . . . 1 . . . . . 1 1 . . Utility 8 | 2 . . 2 . 1 . . 1 1 . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 59 | 3 4 1 3 2 . . 18 3 2 8 5 9 . 1 Power 6 | 1 . . . . . . 1 . 1 . 1 1 . 1 Engine 1 | 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . 1 . . . . . Reactor 3 | . . . . . . . . . . . 1 1 . 1 Propulsion 23 | 2 1 1 . . . . 8 . . 5 1 5 . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 8 | 2 1 . . . . . 5 . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . Flight 14 | . . . . . . . 3 . . 5 1 5 . . Utility 27 | . 3 . 3 . . . 8 3 1 3 3 3 . . Device 16 | . 2 . . . . . 6 1 1 . 3 3 . . Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . 2 . . . . 1 . 1 . . . . Hackware 2 | . . . . . . . . . . 2 . . . . Protection 5 | . 1 . 1 . . . 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 3 | . . . . 2 . . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 6 | . 1 . . . . 4 . . . . . 1 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 5 | . 1 . . . . 3 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . . . 4 . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 65 69 78 97 84 63 55 78 80 95 91 99 94 99 Engine 3 | . 11 11 9 9 7 4 . . . . . . . . Core 2 | . . . . . . . 6 7 6 6 4 . . . Reactor 1 | . . . . . . . . . . . . 5 5 9 Wheel 11 | . 30 33 27 27 23 16 7 . . . . . . . Hover 2 | . . 3 9 9 7 5 . . . . . . . . Flight 16 | . . . . . . . 14 21 20 30 30 37 36 36 Device 25 | . 18 22 18 18 15 11 16 29 33 38 30 37 36 36 Processor 7 | . . . 12 18 15 12 . 5 6 6 5 5 5 5 Hackware 2 | . . . . . . . . . . 1 10 5 5 5 Protection 4 | . 5 . 3 9 7 4 5 7 6 4 . . . . Impact Weapon 4 | . . . . 6 7 5 4 7 6 6 5 5 5 5 Naked Turns 45 | . . . . . . 9 36 . . . . . . . Heaviest Build 52 | 3 9 6 13 16 16 16 22 23 27 27 29 32 32 52 Greatest Support 67 | 25 41 41 41 41 41 41 65 23 33 50 56 67 67 67 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . . . . . . . . . 1 1 1 1 1 Average Capacity . | . . . . . . . . . . . 1 1 1 1 Most Carried 1 | . . . . . . . . . . 1 1 1 1 1 Average Carried . | . . . . . . . . . . . 1 1 1 1 Final Capacity 1 | . . . . . . . . . . 1 1 1 1 1 Final Carried 1 | . . . . . . . . . . 1 1 1 1 1 Class Distribution -------------------- 41% | Hacker-Mutant 31% | Wizard-Ninja 17% | Mutant 5% | Hacker-Ninja 4% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/DSF Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Matter Collected 482 | 214 . 28 63 . . . . . 177 . . . . . Remotely 91 | . . 28 63 . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 363 | . 83 . 6 28 8 4 . 87 . 9 37 75 . 26 Missed 188 | . 26 . 2 11 4 . . 52 . 6 21 49 . 17 Damage Taken 2396 | . 374 . 46 198 30 149 344 386 . 99 208 418 . 144 Core 1831 | . 244 . 34 148 23 141 273 273 . 78 162 339 . 116 Absorbed by Shields 10 | . . . . . . . . . . . . . . 10 Redirected to Core 1401 | . 168 . 34 79 23 28 273 184 . 78 152 280 . 102 Ignored by Resistances 729 | . 121 . 12 58 12 53 12 147 . 34 79 151 . 50 Core Remaining (%) 39 | 100 . 59 69 52 . . 9 33 . 30 21 2 23 34 Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 56 | . . . . 16 3 . 16 3 . . 1 4 . 13 Impact 56 | . . . . 16 3 . 16 3 . . 1 4 . 13 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 74 | . . . . . . . . . . . . 4 1 74 Average Temperature 29 | . . . . . . . . . . . . 3 1 30 Received Heat Transfer 312 | . 60 . 27 99 27 . . . . . 45 45 . 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Peak Influence 540 | . 28 5 55 110 82 23 94 277 137 99 246 540 203 250 Initial 188 | . . 5 1 19 42 23 . 39 117 84 44 118 188 106 Average 97 | . 11 5 36 59 56 16 44 123 117 88 54 272 198 183 Maximum Alert Level 2 | . . . . . . . . 1 . . 1 2 1 1 Low Security (%) 83 | 100 100 100 100 100 100 100 100 78 100 100 98 17 28 64 Level 1 15 | . . . . . . . . 21 . . 1 74 71 35 Level 2 1 | . . . . . . . . . . . . 7 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 3 1 . 1 . . . 1 1 . 2 Investigation 4 | . 1 . . 1 . . . . . . 1 . . 1 Extermination 2 | . . . . . . . 1 . . . . 1 . . Reinforcement 5 | . . . 1 2 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Distress Signals 4 | . . . . 2 . . . 1 . . 1 . . . Communications Jammed 48 | . . . . . . . . 9 . . 4 32 . 3 Distress Signals 22 | . . . . . . . . 9 . . 4 8 . 1 Times Spotted 146 | . 13 . 3 13 7 5 2 20 4 2 21 45 . 11 Peak Tracking Total 12 | . 5 . 2 6 3 5 2 10 4 1 12 12 . 5 Tactical Retreats 33 | . 3 . 1 6 2 . 1 4 1 1 3 8 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Traps Triggered 11 | . 1 . . . 2 . 2 1 . 2 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 2 . . 1 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Machines Accessed 41 | . 2 . 3 5 2 . 4 7 2 . 3 7 . 6 Terminals 32 | . 2 . 3 5 1 . 4 5 2 . 1 4 . 5 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 2 . . 1 2 . 1 Total Hacks 147 | . 6 . 11 27 6 . 15 23 12 . 10 20 . 17 Successful 102 | . 6 . 8 22 2 . 10 17 6 . 8 14 . 9 Failed 45 | . . . 3 5 4 . 5 6 6 . 2 6 . 8 Catastrophic 2 | . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 114 | . 6 . 11 22 3 . 15 15 11 . 7 14 . 10 Terminals 130 | . 6 . 11 27 3 . 15 18 12 . 6 16 . 16 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 3 . . 5 . . 2 3 . 1 Terminal Hacks 56 | . 4 . 5 17 . . 6 7 5 . 3 5 . 4 Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 3 | . . . . 1 . . . . . . . . . 2 Prototype ID Bank 2 | . . . . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 6 | . . . . 1 . . 1 . . . 1 2 . 1 Terminal Index 8 | . 1 . 1 2 . . 1 . 1 . 1 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 4 | . . . 1 2 . . . 1 . . . . . . Dispatch Records 7 | . 1 . 1 3 . . 1 1 . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Registered Components 5 | . . . . . . . 1 2 1 . 1 . . . Zone Layout 13 | . 1 . 2 4 . . 2 2 . . . 2 . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 2 . . 1 2 . 1 Seal Access 7 | . . . . . 1 . . 2 . . 1 2 . 1 Unauthorized Hacks 36 | . 2 . 3 5 1 . 4 8 1 . 2 6 . 4 Terminals 35 | . 2 . 3 5 1 . 4 8 1 . 1 6 . 4 Assimilate 5 | . . . . . . . . 3 . . . 2 . . Botnet 30 | . 2 . 3 5 1 . 4 5 1 . 1 4 . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 2 1 2 . 3 6 1 . 1 5 . 5 Full Trace Events 4 | . 1 . . 1 . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Total Allies 4 | . . . . . . 1 . 1 . . . 2 . . Largest Group 1 | . . . . . . 1 . 1 . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . 26 . . . 26 . . Highest-Rated Ally 31 | . . . . . . 31 . 26 . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . 17 . . . . . . . . Total Damage 247 | . . . . . . 247 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Robot Analysis Total 3 | . . . . 1 . . . . . . . . . 2 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Turns Passed 2792 | 24 217 31 196 305 291 59 290 264 118 50 361 409 21 156 Spaces Moved 4863 | 26 242 31 239 226 316 81 510 727 266 100 455 1029 96 519 Core 134 | 2 . . . . . 29 73 . . . . 30 . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1015 | 24 242 19 79 226 316 52 57 . . . . . . . Hover 172 | . . 12 160 . . . . . . . . . . . Flight 3542 | . . . . . . . 380 727 266 100 455 999 96 519 Fastest Speed 22 | 50 80 75 75 86 86 50 34 34 34 28 25 22 22 22 Average Speed 42 | 77 84 81 78 86 86 72 42 34 34 29 25 24 22 22 Slowest Speed 120 | 80 86 86 86 86 86 86 120 34 34 34 28 100 22 22 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . 3 2 . 12 11 3 2 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 25 | 2 42 9 26 31 13 67 16 28 9 73 14 35 4 20 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 46 | . . . . 14 3 . 14 2 . . 1 4 . 8 Terrain Destroyed 46 | . . . . 14 3 . 14 2 . . 1 4 . 8 Melee 46 | . . . . 14 3 . 14 2 . . 1 4 . 8 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Total 5455 | 28 252 35 245 308 330 80 550 734 290 120 684 1169 92 538 Wait 484 | . 7 4 4 64 9 . . 4 24 . 233 132 . 3 Move 4786 | 25 241 30 238 225 316 80 509 720 261 99 431 1008 89 514 Hop 30 | . . . . . . . . 3 2 . 11 9 3 2 Pick Up 1 | . . . . . . . . . . 1 . . . . Fast Attach 46 | 3 4 1 3 1 . . 18 3 1 5 3 3 . 1 Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap 13 | . . . . 1 . . . . 1 3 2 6 . . Drop 26 | . . . . 1 . . 7 1 1 6 3 7 . . Fire . | . . . . . . . . . . . . . . . Melee 56 | . . . . 16 3 . 16 3 . . 1 4 . 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 2 . . . . 6 . . . 5 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 13 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 242 | -10/Materials | Entered Mines 245 | -10/Mines | Learned Materials emergency access door positions 250 | -10/Mines | Discovered new exit (range 16) 273 | -10/Mines | Entered Materials 275 | -9/Materials | Reached level 2 275 | -9/Materials | Reached level 3 275 | -9/Materials | Upgraded with Utility slot (x2) 302 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 10) 448 | -9/Materials | Identified exit to Materials 469 | -9/Materials | Entered another Materials area 471 | -8/Materials | Reached level 4 471 | -8/Materials | Reached level 5 471 | -8/Materials | Reached level 6 563 | -8/Materials | Identified exit to Factory 774 | -8/Materials | Entered Factory 776 | -7/Factory | Reached level 7 776 | -7/Factory | Reached level 8 776 | -7/Factory | Reached level 9 780 | -7/Factory | Upgraded with Propulsion slot (x1) 780 | -7/Factory | Upgraded with Utility slot (x1) 782 | -7/Factory | Build established: Hacker-Mutant 1065 | -7/Factory | Sucked down chute 1065 | -7/Factory | Entered Waste 1066 | -7/Waste | Met a frightened Derelict 1077 | -7/Waste | Spotted C-40 Crusher 1083 | -7/Waste | Spotted C-40 Crusher 1096 | -7/Waste | Spotted C-40 Crusher 1096 | -7/Waste | Spotted C-40 Crusher 1105 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1106 | -7/Waste | Core integrity fell below 50% 1108 | -7/Waste | Spotted C-40 Crusher 1108 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1109 | -7/Waste | Spotted C-40 Crusher 1110 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1115 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1117 | -7/Waste | Discovered new exit (range 16) 1124 | -7/Waste | Entered Factory 1146 | -7/Factory | Lost 4 parts (1n3u) 1255 | -7/Factory | Discovered new exit (range 11) 1275 | -7/Factory | Identified exit to Factory 1321 | -7/Factory | Crushed by falling debris 1321 | -7/Factory | Core integrity fell below 20% 1414 | -7/Factory | Reached level 10 1414 | -7/Factory | Entered another Factory area 1415 | -6/Factory | Core integrity fell below 50% 1415 | -6/Factory | Core integrity fell below 20% 1416 | -6/Factory | Reached level 11 1416 | -6/Factory | Reached level 12 1455 | -6/Factory | Upgraded with Utility slot (x1) 1488 | -6/Factory | Discovered new exit (range 22) 1670 | -6/Factory | Discovered new exit (range 22) 1678 | -6/Factory | Entered another Factory area 1679 | -5/Factory | Core integrity fell below 50% 1680 | -5/Factory | Reached level 13 1680 | -5/Factory | Reached level 14 1680 | -5/Factory | Reached level 15 1684 | -5/Factory | Upgraded with Utility slot (x1) 1795 | -5/Factory | Identified exit to DSF 1796 | -5/Factory | Entered DSF 1798 | -5/DSF | Reached level 16 1820 | -5/DSF | Additional patrols routed to DSF 1827 | -5/DSF | Discovered new exit (range 21) 1835 | -5/DSF | Identified exit to Factory 1846 | -5/DSF | Entered Factory 1847 | -4/Factory | Core integrity fell below 50% 1848 | -4/Factory | Reached level 17 1848 | -4/Factory | Reached level 18 1848 | -4/Factory | Reached level 19 1868 | -4/Factory | Upgraded with Propulsion slot (x1) 1868 | -4/Factory | Upgraded with Utility slot (x1) 1952 | -4/Factory | Fabricated Xenon Bombardment Thruster? 2089 | -4/Factory | Build established: Wizard-Ninja 2183 | -4/Factory | Identified exit to Research 2207 | -4/Factory | Entered Research 2208 | -3/Research | Core integrity fell below 50% 2209 | -3/Research | Reached level 20 2209 | -3/Research | Reached level 21 2209 | -3/Research | Reached level 22 2209 | -3/Research | Upgraded with Propulsion slot (x1) 2211 | -3/Research | Identified exit to Research 2237 | -3/Research | Core integrity fell below 20% 2539 | -3/Research | Discovered new exit (range 13) 2552 | -3/Research | Spotted B-86 Titan 2616 | -3/Research | Reached level 23 2616 | -3/Research | Entered another Research area 2616 | -2/Research | Upgraded with Power slot (x1) 2617 | -2/Research | Core integrity fell below 50% 2617 | -2/Research | Core integrity fell below 20% 2618 | -2/Research | Reached level 24 2618 | -2/Research | Reached level 25 2634 | -2/Research | Discovered new exit (range 14) 2637 | -2/Research | Identified exit to Access 2637 | -2/Research | Reached level 26 2637 | -2/Research | Entered Access 2638 | -1/Access | Core integrity fell below 50% 2639 | -1/Access | Reached level 27 2639 | -1/Access | Reached level 28 2738 | -1/Access | Identified exit to Surface 2793 | *** | Escaped! Last Messages --------------- Map updated. 02738_ Slug penetrates Wall. 02739_ Penetrated by Slug. 02766_ System corrupted: Imp. Transmission Jammer fused. 02777_ U-05 Engineer builds a Wall. 02778_ The unstable cave ceiling collapses. 02781_ U-05 Engineer builds a Wall. 02782_ The unstable cave ceiling collapses. 02783_ System corrupted: Matter fused (-2). 02786_ U-05 Engineer builds a Wall. 02789_ Drone signal jammed. 02789_ W-44 Eye distress signal jammed. 02790_ Drone signal jammed. 02792_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02792_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 02792_ The Access Shell folds into the floor. [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ??????????????????????????????#??#???????????g?g | | ???????????????????????? ??????????????????????g k | | ?????????????????????? ????????????????#####?"g | | ?????????????????????? ????? ?g??g?A??? #?? | | ??????????????????????????????????????? ### | | ????????????????????????"??????????????# R | | ???????k????????????????????????#??????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????#????????#?????#???# | | ????????????###+######################## k | | ???????????? u k #????? | | ???????????? w #????? | | ????????????????????# ""######### #???## | | ????????????????????# ""#??#######+####### | | ????????????????????# ""##??# #! | | ????????????????????# T#?### n # | | ????????????????????# ""#??## "" # | | ????????????????????# ""#?#?# "" # | | ???????????????????## ""##### """"""#! | | ???????????????????# ##?# """"""# | | ???????????????????## ###?# "" # | | ????????????????????# ###?# "" # | | ????????????? ????#?# #####u # | | ???????????????????## # # # # | | ????????????????????# @" ##### # | | ???????????????????## "" #???# # | | ????????????????????# #?#?############## | | ????????????????????# #??#??##??##??##?# | | ????Y???????????????# #??#??????#??#??### | | ????????????????????#""""""""""###??????#??#???#?? | | ????????????????????#"???"?"?"??????#??###?####??? | | ???????????????????#???"???"""?##?????#?#?###??##? | | ??????????????????????"????""??##?#?#???##??#????? | | ?????????????????????????? ??? ?#?????????#??#???? | | ????????????????????? BB ? ?BB ????#???#??#??????? | | ??????????????????????BB? ??BB?#?#????#?#?????#??# | | ?????????????????????????? ??????#??????###??#???? | | ????????????????????????? ? ????#?????#????#?????? | | ????????????????????????????? ??#?????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????t??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 68 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 82 Offensive Hacking 54 Defensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Pacifist Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Acc Levels Raised 27 | . . . 2 3 3 . 1 2 3 1 3 4 3 2 XP Earned 45187 | 4000 30 600 3467 4515 4330 259 415 3887 4279 2069 3894 5304 4475 3663 XP Spent 44380 | 4000 . . 2970 4400 4625 . . 4475 4515 1465 4525 4500 4450 4455 Upgrades 97 | 7 . . 11 7 9 . . 16 8 4 4 4 16 11 Power Slot 1 | . . . . . . . . . . . . . 1 . Propulsion Slot 6 | 3 . . . . 1 . . . . . 1 1 . . Utility Slot 8 | 2 . . 2 . 1 . . 1 1 . 1 . . . Core Integrity 44 | . . . 6 . 1 . . 15 . 1 . . 10 11 Heat Dissipation 7 | . . . 2 . 1 . . . 3 1 . . . . Energy Generation 5 | . . . . . 2 . . . . 1 . 2 . . Energy Storage 1 | . . . . . 1 . . . . . . . . . Mass Support 3 | 1 . . . . . . . . 2 . . . . . Inventory Capacity 1 | . . . . . . . . . . 1 . . . . Sight Range 1 | . . . . . . . . . . . . . 1 . Sensor Range 9 | . . . 1 . . . . . 1 . 2 1 4 . Terrain Scan Density 1 | . . . . . . . . . 1 . . . . . Hack Attack % 4 | 1 . . . 3 . . . . . . . . . . Hack Defense % 4 | . . . . 4 . . . . . . . . . . KI Resistance % 1 | . . . . . 1 . . . . . . . . . TH Resistance % 1 | . . . . . 1 . . . . . . . . . Protomatter Created . | . . . . . . . . . . . . . . . Protomatter Decayed 55 | . . . . . . 55 . . . . . . . . Game ------ Seed PiercingMetafieldSink Manual? 0 Play Time 01:14:17 Cumulative 381.8 hours Start 2024.05.25 @ 20:51:30 End 2024.05.25 @ 22:24:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 0 Adventurer 63 Explorer 0 Win Type 0 Total 9 Types 2/0/1/2/0/1/1/1/1 Lore% 71 Gallery% 71 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2e562e1-f04c-4c51-8586-4329de478233