Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.23 @ 17:52:47 Player: Xax Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (2021) 2021 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 5731 Bonus ------- Follower Combat Kills 409 Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 16% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Utility Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Cooled Deuterium Engine Micro Nuclear Core Light Treads Armor Integrity Analyzer Power Shielding Medium Reactive Plating Hardlight Generator Flak Gun Great Axe [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Slots Evolved 7 | . 1 2 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 6 | . 1 2 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 109 | 3 8 22 17 28 20 10 1 Power 9 | 1 . 3 . 2 1 1 1 Engine 6 | 1 . 2 . 1 1 1 . Core 2 | . . 1 . 1 . . . Reactor 1 | . . . . . . . 1 Propulsion 12 | . 2 3 3 . 3 1 . Treads 12 | . 2 3 3 . 3 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | 2 2 5 9 4 8 4 . Device 7 | . . . 3 1 . 3 . Storage 3 | 1 . . 1 . 1 . . Processor 3 | . . 1 2 . . . . Hackware . | . . . . . . . . Protection 21 | 1 2 4 3 3 7 1 . Artifact . | . . . . . . . . Weapon 54 | . 4 11 5 22 8 4 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . 3 6 . 1 . . . Ballistic Cannon 19 | . . 1 2 10 5 1 . Launcher 9 | . . . 1 5 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 7 | . 1 4 1 . . 1 . Slashing Weapon 9 | . . . 1 6 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 2 2 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 5 | . . . . . . 5 . Parts Lost 15 | . . . 1 1 . 12 1 Power 2 | . . . . . . 1 1 Propulsion 2 | . . . . . . 2 . Utility 9 | . . . 1 1 . 7 . Weapon 2 | . . . . . . 2 . Highest Loss Streak 6 | . . . 1 1 . 6 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 93 45 6 Engine 6 | . 12 9 . 4 7 4 . Core 2 | . . . 8 3 . . . Treads 18 | . 25 20 16 16 21 7 . Device 7 | . . . 9 16 7 4 . Storage 8 | . 12 10 9 8 7 2 . Processor 6 | . . 10 8 8 7 3 . Protection 26 | . 25 30 29 25 28 16 . Ballistic Gun 6 | . 21 15 3 . . . . Ballistic Cannon 8 | . . . 10 12 13 4 . Impact Weapon 1 | . 2 4 . . . 1 . Naked Turns 68 | . . . . . . 47 21 Heaviest Build 63 | 14 20 32 45 45 63 61 16 Greatest Support 69 | 3 40 40 49 49 69 69 3 Greatest Overweight (x) 7 | 4 . . . 1 . 7 5 Average Overweight (x) . | 2 . . . . . . 4 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 5 Average Capacity 9 | 9 10 10 10 10 10 6 5 Most Carried 10 | 9 10 10 10 10 10 10 . Average Carried 8 | 6 7 9 9 9 9 4 . Final Capacity 10 | 10 10 10 10 10 10 5 5 Final Carried 10 | 8 10 10 10 10 10 1 . Class Distribution -------------------- 74% | Hacker-Mutant 22% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Matter Collected 2267 | 230 141 382 429 516 312 257 . Remotely . | . . . . . . . . Salvage Created 2200 | . 156 692 434 308 208 402 . Parts 124 | . 22 47 24 11 15 5 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 48 | . 6 18 8 9 5 2 . Guns 24 | . 6 18 . . . . . Cannons 19 | . . . 7 7 5 . . AOE 5 | . . . 1 2 . 2 . Classes Destroyed 12 | . 3 2 3 1 2 1 . Worker 1 | . . . . 1 . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . 1 . . . . . Watcher 7 | . 2 1 2 1 1 . . Swarmer 8 | . 4 4 . . . . . Grunt 21 | . 2 10 3 5 1 . . Brawler 2 | . . . 1 1 . . . Sentry 13 | . . 4 4 3 2 . . Demolisher 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Compactor 2 | . . . . . . 2 . Best Kill Streak 4 | . 2 3 4 4 1 2 . Combat Bots Only 3 | . 2 3 2 3 1 2 . Max Kills in Single Turn 3 | . 1 1 3 2 1 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Hostile Shots Fired 389 | . 22 97 35 56 60 28 91 Missed 105 | . 8 17 13 15 18 1 33 Damage Taken 2949 | . 75 589 238 443 395 785 424 Core 847 | . 8 70 43 22 67 295 342 Absorbed by Shields 48 | . . . . 48 . . . Redirected to Shielding 129 | . 5 56 8 9 30 21 . Ignored by Resistances 1804 | . 49 371 140 296 252 441 255 Regen/Repaired (Parts) 74 | . . . . . 74 . . Core Remaining (%) 91 | 100 96 82 . 88 . . . Volleys Fired 190 | . 35 60 32 41 10 12 . Largest 2 | . 2 2 2 2 2 2 . Hottest 96 | . 40 43 88 74 96 84 . Shots Fired 261 | . 48 78 54 49 14 18 . Gun 139 | . 48 78 13 . . . . Cannon 99 | . . . 37 40 14 8 . Launcher 23 | . . . 4 9 . 10 . Special . | . . . . . . . . Kinetic 238 | . 48 78 50 40 14 8 . Thermal . | . . . . . . . . Explosive 23 | . . . 4 9 . 10 . Electromagnetic . | . . . . . . . . Robot Hit Streak 41 | . 14 28 25 33 41 18 . Robot Miss Streak 2 | . 1 1 2 1 1 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 224 | . 40 69 44 39 13 19 . Core Hits 100 | . 16 32 20 17 8 5 2 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 10 | . . 2 4 2 2 . . Destroy 3 | . . 2 1 . . . . Blast 7 | . . . 3 2 2 . . Melee Attacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6301 | . 327 891 1152 1262 399 2224 46 Guns 1405 | . 327 891 187 . . . . Cannons 2156 | . . . 723 859 372 202 . Explosions 2547 | . . . 242 403 . 1902 . Melee 120 | . . . . . . 120 . Ramming 73 | . . . . . 27 . 46 Kinetic 3561 | . 327 891 910 859 372 202 . Thermal . | . . . . . . . . Explosive 2547 | . . . 242 403 . 1902 . Electromagnetic . | . . . . . . . . Impact 120 | . . . . . . 120 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . 1 . . . . 13 16 Average Corruption 4 | . 1 . . . . 7 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 5 . . . . 5 5 Message Errors 3 | . 1 . . . . 1 1 Matter Fused 3 | . 2 . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 3 | . 1 . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . 1 . . . . . . Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 84 | . . . 14 . 5 65 . Projectiles 3 | . . . 3 . . . . Explosions 76 | . . . 11 . . 65 . Melee 5 | . . . . . 5 . . Knockbacks 26 | . . . 11 10 5 . . Impact 1 | . . . . . 1 . . Kinetic 23 | . . . 10 10 3 . . Secondary 2 | . . . 1 . 1 . . Self-Inflicted Damage 108 | . . . 24 19 . 47 18 Shots 4 | . . . 1 1 . 2 . Rammed 18 | . . . . . . 1 17 Targets Rammed 19 | . . . . . 1 1 17 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 262 | . 12 20 198 176 96 262 14 Average Temperature 50 | . 4 6 56 56 39 115 12 Received Heat Transfer 1297 | . 30 417 153 217 105 . 375 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Peak Influence 345 | . 120 345 334 230 144 44 23 Initial 85 | . . 6 85 . . . 23 Average 74 | . 26 169 89 102 40 16 21 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 89 | 100 100 56 88 87 100 100 100 Level 1 10 | . . 43 11 12 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 3 . 1 7 . 1 Investigation 3 | . . 1 . . 2 . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . 2 . 1 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Distress Signals 6 | . 2 . 2 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 12 25 14 18 12 6 5 Peak Tracking Total 5 | . 3 4 4 3 3 5 5 Tactical Retreats 2 | . 1 1 . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Traps Triggered 5 | . 1 1 . 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Disabled 6 | . . . 1 4 1 . . Max in Single Turn 1 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Accessed 21 | . 4 3 2 7 4 . 1 Terminals 20 | . 4 3 2 7 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 8 9 2 12 11 . 2 Successful 32 | . 5 4 2 10 9 . 2 Failed 12 | . 3 5 . 2 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 39 | . 8 9 2 12 6 . 2 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 5 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 5 4 2 10 4 . 2 Part Schematic 2 | . . . . . 2 . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 4 | . . . . 4 . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 2 | . . 1 . . . . 1 Emergency Access Points 2 | . . . 1 . . . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 2 | . 1 . 1 . . . . Locate Traps 5 | . 3 . . 2 . . . Dispatch Records 1 | . . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . . Registered Prototypes 2 | . . 1 . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . Scan Component 3 | . . . . . 3 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 3 1 4 3 . 1 Full Trace Events 4 | . 1 1 . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 52 | . . . . . 52 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 10 . . Highest-Rated Group 173 | . . . . 173 173 . . Highest-Rated Ally 29 | . . . . 29 29 . . Total Orders . | . . . . . . . . Ally Attacks 111 | . . . . 40 71 . . Total Damage 1469 | . . . . 540 929 . . Kills 13 | . . . . 5 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Turns Passed 5582 | 95 995 738 818 1261 1320 211 144 Spaces Moved 2779 | 49 535 316 412 543 727 151 46 Core 215 | 49 . . . . . 120 46 Treads 2564 | . 535 316 412 543 727 31 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 50 Average Speed 163 | 171 160 160 160 184 160 104 256 Slowest Speed 400 | 250 160 160 160 240 160 400 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 55 34 31 74 17 70 1 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 232 | . . . 40 65 . 127 . Melee . | . . . . . . . . Projectile 9 | . . . 5 3 . 1 . AOE 223 | . . . 35 62 . 126 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total 3551 | 60 637 480 514 744 873 177 66 Wait 352 | . 50 56 38 125 81 . 2 Move 2773 | 48 534 315 411 542 727 150 46 Hop . | . . . . . . . . Pick Up 53 | 9 8 9 8 2 15 2 . Fast Attach 9 | 2 . . 3 2 2 . . Attach 25 | 1 5 2 3 1 3 9 1 Detach 2 | . . . . . 2 . . Swap 75 | . 3 20 11 25 15 1 . Drop 51 | . 2 18 8 6 17 . . Fire 190 | . 35 60 32 41 10 12 . Melee 2 | . . . . . . 2 . Ram 18 | . . . . . . 1 17 Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 410 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Discovered exit to Mines (range 15) 534 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Discovered exit to Materials (range 12) 1091 | -10/Materials | Entered another Materials area 1091 | -9/Materials | Evolved 2 slots: Utility x2 1711 | -9/Materials | Identified exit to Mines 1757 | -9/Materials | Identified exit to Materials 1757 | -9/Materials | Discovered exit to Materials (range 16) 1829 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Evolved 2 slots: Utility x2 2157 | -8/Materials | Identified exit to Factory 2157 | -8/Materials | Discovered exit to Factory (range 20) 2162 | -8/Materials | Identified exit to Storage 2162 | -8/Materials | Discovered exit to Storage (range 12) 2647 | -8/Materials | Entered Storage 3188 | -8/Storage | Discovered exit to Factory (range 15) 3213 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3499 | -8/Storage | Build established: Commander-Mutant 3908 | -8/Storage | Entered Factory 3908 | -7/Factory | Accompanied by 10 allies 3908 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4335 | -7/Factory | Repaired Core Shielding 4361 | -7/Factory | Repaired Power Shielding 4441 | -7/Factory | Garrison activated, responded to threat 4497 | -7/Factory | Lost 8 allies 4748 | -7/Factory | Build established: Hacker-Mutant 4849 | -7/Factory | Identified exit to Factory 4849 | -7/Factory | Discovered exit to Factory (range 8) 5228 | -7/Factory | Sucked down chute 5228 | -7/Factory | Entered Waste 5243 | -7/Waste | EMP discharged 5258 | -7/Waste | Spotted C-40 Crusher 5276 | -7/Waste | Spotted C-40 Crusher 5290 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5293 | -7/Waste | Crushed by Compactor (1 part destroyed) 5296 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5299 | -7/Waste | Crushed by Compactor (1 part destroyed) 5305 | -7/Waste | Spotted C-40 Crusher 5308 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5311 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5317 | -7/Waste | Spotted C-40 Crusher 5319 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5328 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5339 | -7/Waste | Lost 5 parts (2n2u1w) 5343 | -7/Waste | EMP discharged 5344 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5358 | -7/Waste | Crushed by Compactor (1 part destroyed) 5359 | -7/Waste | Crushed by Compactor (1 part destroyed) 5361 | -7/Waste | Crushed by Compactor (1 part destroyed) 5362 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5364 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5369 | -7/Waste | Spotted C-40 Crusher 5384 | -7/Waste | System corruption reached 10% 5386 | -7/Waste | Destroyed C-40 Crusher 5390 | -7/Waste | Destroyed C-40 Crusher 5395 | -7/Waste | Lost 6 parts (1p5u) 5411 | -7/Waste | Crushed by Compactor (1 part destroyed) 5412 | -7/Waste | Core integrity fell below 50% 5415 | -7/Waste | Spotted C-40 Crusher 5431 | -7/Waste | Identified exit to Factory 5431 | -7/Waste | Discovered exit to Factory (range 15) 5439 | -7/Waste | Entered Factory 5479 | -7/Factory | Identified exit to Lower Caves 5571 | -7/Factory | Core integrity fell below 20% 5583 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Found 2 branch access points: (15,95) Lower Caves (117,89) Lower Caves Map updated. 05482_ R0I58ES%GLHCKJ O7TJMGY/ 05492_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05494_ ALERT: All DSF locations entering lockdown mode. 05504_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 05544_ Critical hit (Burn: +37). 05554_ System corrupted: Matter fused (-9). 05554_ Slammed into G-47 Trooper. 05562_ Antimatter Reactor destroyed. 05562_ Critical hit (Burn: +37). 05563_ Slammed into G-47 Trooper. 05565_ Destabilizing: System corrupted (+2). 05566_ Slammed into G-47 Trooper. 05574_ Destabilizing: System corrupted (+1). 05577_ Slammed into G-47 Trooper. 05580_ Critical hit (Burn: +37). 05581_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###+###?????????? | | ?????????????????????????????????# +?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ????????????????????# ########### +?????????? | | ????????????????????+ #?????????? | | ????????????????????#####??# #?????????? | | ????????????????????#] # #?????????? | | ????????????????????# + ########?????????? | | ????????????????????+ " " # ##+#####????????????? | | ????????????????????# "Y??# # #????????????? | | ????????????????????# ????# # "T" #?????????#### | | ???????????????????????????# # ###### | | ????????????????????????#### # Y + | | ????????????????????????#@ g ###### | | ????????????????? g#### #?????????###+ | | ????????????? r #??##+#####????????????? | | ????????????? #???# #######??????????? | | ???????????? #???# #??????????? | | ????????????? #???# #??????????? | | ?????????????##### ######???# #??????????? | | ?????????????????# ?????????+ ????????? | | ?????????????????+ k??????????###### ?????? | | ?????????????????# ????????????????? ????? | | ?????????????????#???????????????????#### ????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hvy. Flak Cannon | -7/Factory | Hacked Angular Momentum Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexChromaticArmor Manual? 0 Play Time 00:57:49 Cumulative 199.5 hours Start 2024.05.23 @ 16:53:14 End 2024.05.23 @ 17:52:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 60 Rogue 1 Adventurer 0 Explorer 59 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7838292-7546-4e07-94e6-4f16cbd8773e