Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.11 @ 23:50:06 Player: tourn Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (5669) 5669 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2095) 2095 TOTAL SCORE: 14804 Bonus ------- High Alert Combat Kills 1067 Follower Combat Kills 622 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -594 Cogmind --------- Core Integrity 0/1000 Matter 136/300 Energy 87/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Large Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Vortex Chain Reactor Medium Reflective Plating Powered Armor Force Rifle Vortex Shotgun Enhanced Gauss Cannon Improved Proton Missile Launcher Scatter Rocket Array Phasing Sabre Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Cooled Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Medium Reactive Plating Improved Energy Mantle Makeshift Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Phasing Sabre > --- INVENTORY -------- Vortex Chain Reactor Armored Wheel Armored Wheel Armored Wheel Matter Compressor Matter Filter Improved Medium Armor Plating Medium Reflective Plating Powered Armor Experimental Thermal Shield Point Defense System Hacking Suite Hacking Drone Bay Tesla Rifle Force Rifle Heavy Plasma Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver Improved Proton Missile Launcher Scatter Rocket Array Scatter Rocket Array [Rating: 93] Favorites ----------- Power Light Antimatter Reactor Engine F-cell Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 . . 4 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . Utility 8 | . . . 2 . 2 . . 2 . . . . 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 232 | . 12 9 24 9 16 28 2 45 9 7 8 7 31 16 3 6 Power 14 | . 1 2 3 1 1 3 . 1 1 . . 1 . . . . Engine 11 | . 1 2 3 1 1 3 . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . 1 . . . 1 . . . . Propulsion 37 | . 4 4 4 . 5 4 1 6 1 . 1 1 1 1 . 4 Treads 13 | . 1 1 . . 3 4 1 2 1 . . . . . . . Leg 13 | . 3 2 4 . 2 . . . . . . 1 . . . 1 Wheel 9 | . . 1 . . . . . 4 . . 1 . 1 1 . 1 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 86 | . 4 . 7 1 5 13 . 10 3 3 3 3 21 9 3 1 Device 42 | . . . 2 . 2 4 . 3 1 3 3 3 13 7 . 1 Storage 5 | . 3 . . . . . . 1 . . . . . . 1 . Processor 7 | . 1 . 1 . . . . 1 . . . . 4 . . . Hackware 2 | . . . 1 . . . . 1 . . . . . . . . Protection 30 | . . . 3 1 3 9 . 4 2 . . . 4 2 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 95 | . 3 3 10 7 5 8 1 28 4 4 4 2 9 6 . 1 Energy Gun 21 | . 3 2 7 . . 2 . 4 2 . . . 1 . . . Energy Cannon 7 | . . . 2 3 2 . . . . . . . . . . . Ballistic Gun 22 | . . 1 . . 1 4 . 10 1 . 2 . 2 1 . . Ballistic Cannon 12 | . . . . . . . . 2 1 2 1 1 3 2 . . Launcher 17 | . . . . 4 2 1 . 6 . 2 . 1 . . . 1 Special Weapon 3 | . . . 1 . . . . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 1 1 5 . . . . 3 2 . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 2 5 . 3 . . 1 2 . . . 4 Parts Lost 57 | . 5 5 4 5 6 8 . 5 5 . . 1 3 . . 10 Power 7 | . . 2 . 1 . 1 . 1 . . . 1 . . . 1 Propulsion 13 | . 3 1 1 1 2 1 . 1 1 . . . 1 . . 1 Utility 20 | . . . . 1 3 5 . 3 1 . . . 1 . . 6 Weapon 17 | . 2 2 3 2 1 1 . . 3 . . . 1 . . 2 Highest Loss Streak 10 | . 2 2 2 4 4 2 . 1 3 . . 1 1 . . 10 Average Slot Usage (%) 92 | . 98 96 93 98 84 93 100 91 85 85 86 85 90 94 94 93 Engine 4 | . 14 12 11 11 9 8 9 3 . . . . . . . . Core 1 | . . . . . . . . . 6 6 6 3 . . . . Reactor 1 | . . . . . . . . 2 . . . 2 5 5 5 4 Treads 4 | . 1 . . . 4 17 18 4 5 6 . . . . . . Leg 5 | . 26 27 21 21 12 . . . . . . 1 5 4 . . Wheel 5 | . . . . . . . . 9 6 6 12 10 5 5 11 10 Device 8 | . . . . . 9 13 9 4 11 12 13 12 10 10 11 15 Storage 19 | . 19 28 22 22 18 18 18 18 20 20 20 20 17 17 17 16 Processor 4 | . 7 . 4 . . . . 5 1 . . . 10 11 11 11 Hackware 4 | . . . 7 10 . . . 5 6 6 6 6 5 5 5 5 Protection 11 | . . . 3 11 18 19 27 14 6 6 6 6 8 11 11 6 Energy Gun 2 | . 11 9 15 10 . 1 . . 1 . . . . . . . Ballistic Gun 11 | . 16 16 1 . 7 13 13 13 13 13 13 13 10 11 11 10 Ballistic Cannon 1 | . . . . . . . . . 4 5 6 5 . 1 . . Slashing Weapon 1 | . . . . . . . 4 3 . . . . 4 3 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 41 42 54 53 66 77 71 89 88 84 85 89 104 108 114 122 Greatest Support 55 | 20 20 20 30 25 40 52 55 55 28 28 44 44 28 40 40 40 Greatest Overweight (x) 5 | . 4 3 2 4 5 2 1 3 3 2 2 3 3 3 2 4 Average Overweight (x) 1 | . . 1 1 2 2 1 1 2 2 2 1 1 2 2 2 2 Largest Inventory Capacity 22 | 6 16 16 16 16 16 16 16 20 20 20 20 20 20 20 22 22 Average Capacity 18 | 6 10 16 16 16 16 16 16 19 20 20 20 20 20 20 20 21 Most Carried 22 | 6 8 16 16 16 16 16 16 20 20 20 20 20 20 20 22 22 Average Carried 17 | 6 6 11 15 15 13 15 15 18 19 19 19 19 18 19 20 21 Final Capacity 22 | 6 16 16 16 16 16 16 16 20 20 20 20 20 20 20 22 10 Final Carried 22 | 6 7 16 16 16 16 16 16 19 20 20 20 20 20 20 22 10 Class Distribution -------------------- 30% | Hauler-Mutant 29% | Mutant 18% | Hauler-Tank 9% | Scavenger-Mutant 3% | Derelict-Mutant 3% | Commander-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 6440 | 200 252 275 213 150 44 1319 128 1329 564 228 99 177 694 727 27 14 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5972 | . 304 179 400 134 403 1308 389 1355 465 103 . 145 447 340 . . Parts 368 | . 14 13 31 15 22 95 24 65 23 4 . 9 31 22 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . 22 3 . 9 . 7 . 78 Prevented 24 | . . . . . . . . . 6 . . . . . 2 16 Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 137 | . 7 7 5 7 16 32 4 22 8 6 . 6 12 5 . . Guns 81 | . 7 7 3 . 2 19 4 15 7 1 . 1 10 5 . . Cannons 7 | . . . 2 . 2 . . . 1 . . . 2 . . . AOE 48 | . . . . 7 12 13 . 6 . 5 . 5 . . . . Classes Destroyed 18 | . 4 . 3 1 2 3 . 4 . . . . . 1 . . Worker 7 | . 1 . 1 . . 4 . 1 . . . . . . . . Builder 7 | . . . . . . 3 . 3 . . . . 1 . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . Recycler 7 | . 1 . 1 . . 1 4 . . . . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Drone 5 | . . . . . 1 . 4 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . Swarmer 42 | . 3 5 . 5 7 3 . 2 . 4 . 5 8 . . . Grunt 48 | . 4 2 1 1 6 14 . 12 6 1 . 1 . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . Duelist 4 | . . . . . 1 1 . 1 1 . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . Sentry 22 | . . . 4 . 2 10 . 3 . 1 . . 2 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . Programmer 7 | . . . . . . . . 3 1 . . . 2 1 . . Thug 1 | . . . . . . . . . . . . . . 1 . . Fireman 3 | . . . . . . . . . . . . . . 3 . . Best Kill Streak 8 | . 4 3 2 3 8 7 2 7 3 3 . 5 6 4 . . Combat Bots Only 8 | . 4 3 2 3 8 6 2 4 3 3 . 5 5 4 . . Max Kills in Single Turn 4 | . 2 2 1 2 3 3 1 4 1 2 . 3 2 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . Exploded 3 | . . . . 2 3 3 . 3 . 2 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 12438 | . 759 209 725 331 974 2068 . 2246 1015 376 . 284 1153 305 . 1993 Core 1965 | . 117 48 127 53 75 269 . 157 87 21 . . 69 35 . 907 Absorbed by Shields 337 | . . . . . . 129 . 75 . 54 . 27 . . . 52 Core Remaining (%) 58 | 100 . 34 . 55 . . 37 . . . . 68 . . . . Volleys Fired 452 | . 43 13 30 10 33 126 19 67 29 9 . 6 42 21 . 4 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 . 3 3 3 . 2 Hottest 143 | . 60 83 143 113 79 88 50 115 135 111 . 127 127 132 . 66 Shots Fired 913 | . 86 26 47 13 54 199 36 187 83 15 . 14 98 50 . 5 Gun 786 | . 86 26 33 3 25 179 36 182 78 6 . 8 82 40 . 2 Cannon 78 | . . . 14 3 21 . . 2 5 3 . 4 16 10 . . Launcher 49 | . . . . 7 8 20 . 3 . 6 . 2 . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 691 | . 57 17 1 . 25 167 36 163 65 9 . 12 87 50 . 2 Thermal 68 | . 1 4 39 3 . 12 . . 9 . . . . . . . Explosive 47 | . . . . 5 8 20 . 3 . 6 . 2 . . . 3 Electromagnetic 107 | . 28 5 7 5 21 . . 21 9 . . . 11 . . . Robot Hit Streak 21 | . 13 5 7 6 10 21 3 12 8 5 . 5 8 11 . 12 Robot Miss Streak 14 | . 2 3 3 1 3 3 10 10 4 11 . 14 7 2 . 4 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 1 . . Secondary Targets 10 | . . 4 . . . 1 . 2 1 . . . 1 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 . . . 1 1 . . Shots Hit Robots 578 | . 64 17 27 9 35 126 14 130 50 10 . 7 52 34 . 3 Core Hits 354 | . 16 8 10 9 30 90 9 91 26 11 . 13 24 17 . . Critical Hits 28 | . . . . . . 1 . . 1 . . 3 10 13 . . Critical Kills 8 | . . . . . . . . . 1 . . . 3 4 . . Critical Parts Destroyed 20 | . . . . . . 1 . . . . . 3 7 9 . . Melee Attacks 85 | . . . . . . 1 10 33 . . . . 32 6 . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . 1 10 30 . . . . 32 6 . 3 Piercing 3 | . . . . . . . . 3 . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16187 | . 808 254 616 466 1960 3697 553 3912 1169 626 . 576 1042 397 . 111 Guns 8399 | . 725 213 393 43 288 2048 192 2246 941 66 . 141 814 289 . . Cannons 1137 | . . . 212 62 400 . . . 82 14 . 76 183 108 . . Explosions 6233 | . 81 41 . 361 1272 1605 . 1666 146 546 . 359 45 . . 111 Melee 361 | . . . . . . . 361 . . . . . . . . . Ramming 57 | . 2 . 11 . . 44 . . . . . . . . . . Kinetic 7376 | . 488 111 . . 288 1879 192 1961 788 80 . 217 975 397 . . Thermal 1505 | . 81 110 522 62 202 169 . 118 241 . . . . . . . Explosive 5373 | . . . . 305 1070 1605 . 1332 . 546 . 359 45 . . 111 Electromagnetic 1515 | . 237 33 83 99 400 . . 501 140 . . . 22 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 361 | . . . . . . . 361 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 7 . 2 2 5 5 5 5 . 2 2 2 8 Average Corruption 3 | . . . . 6 . 1 2 4 5 5 5 . 1 2 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 147 | . . . . 3 . 6 11 54 29 12 6 . 9 4 12 1 Message Errors 35 | . . . . . . 3 5 14 4 2 1 . 1 3 2 . Matter Fused 22 | . . . . 1 . . . 9 7 1 3 . . . . 1 Heat Flow Errors 13 | . . . . . . 1 1 3 2 1 1 . 2 . 2 . Energy Discharges 23 | . . . . 1 . . 1 10 3 3 . . 1 . 4 . Data Loss (minor) 19 | . . . . . . 1 2 2 2 4 1 . 2 1 4 . Data Loss (major) 5 | . . . . . . . . 3 1 1 . . . . . . Misfires 5 | . . . . . . . . 2 3 . . . . . . . Targeting Errors 21 | . . . . 1 . 1 2 10 6 . . . 1 . . . Weapon Failures 4 | . . . . . . . . 1 1 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 229 | . . . . 15 136 45 . . 26 7 . . . . . . Projectiles 24 | . . . . . 24 . . . . . . . . . . . Explosions 205 | . . . . 15 112 45 . . 26 7 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . 1 . . 3 . . . 2 1 . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 6 | . . . . . . . . . 3 . . . 2 1 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1418 | . 26 9 5 134 270 388 . 129 68 133 . 68 101 . . 87 Shots 46 | . 1 1 . 3 9 11 . 7 1 6 . 3 1 . . 3 Rammed 13 | . 1 . 1 . . 11 . . . . . . . . . . Targets Rammed 13 | . 1 . 1 . . 11 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 106 54 359 204 318 225 184 352 317 106 175 7 152 13 242 226 Average Temperature 89 | . 42 24 118 119 162 54 63 96 106 36 89 6 29 8 134 140 Received Heat Transfer 3270 | . 228 18 321 36 288 553 . 549 447 72 . 23 90 203 . 442 Effects 7 | . . . 5 . . 2 . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . Interference 5 | . . . 3 . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 7 | . . . . . 1 . . 6 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 3 2 . . . . . . . . . . . . . Heat Transferred 2498 | . 200 198 962 111 250 379 . 100 298 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 . 2 2 . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 1431 | . 175 93 107 111 357 751 362 1431 . . . . 308 . . . Average Influence 378 | . 87 65 61 54 154 373 157 1045 . . . . 206 . . . Maximum Alert Level 4 | . . . . . 1 3 1 4 . . . . 1 . . . Low Security (%) 48 | 100 100 100 100 100 52 34 63 . . . . . 26 . . . Level 1 21 | . . . . . 47 27 36 . . . . . 73 . . . Level 2 3 | . . . . . . 18 . . . . . . . . . . Level 3 21 | . . . . . . 19 . 78 . . . . . . . . Level 4 4 | . . . . . . . . 21 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 3 . 2 8 . 11 . . . . 6 . . . Investigation 4 | . . . 1 . . 2 . 1 . . . . . . . . Extermination 4 | . . . . . . . . 3 . . . . 1 . . . Reinforcement 12 | . 2 . 2 . 2 1 . 3 . . . . 2 . . . Assault 5 | . . . . . . 3 . 2 . . . . . . . . Garrison 7 | . . . . . . 2 . 2 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 16 | . 3 . . . 2 4 . 2 . . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 287 | . 19 9 16 7 30 52 27 45 15 9 . 11 21 6 . 20 Peak Tracking Total 19 | . 5 3 4 3 10 8 4 6 4 3 . 5 5 4 . 19 Tactical Retreats 21 | . 1 . 1 . 6 2 . 3 4 . . 1 2 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 13 | . . 1 2 . . 5 . 4 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . 6 2 15 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 27 | . 1 1 . . 1 4 . 18 . . . . 2 . . . Max in Single Turn 9 | . 1 . . . 1 1 . 9 . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 53 | . . 1 3 1 2 15 11 7 2 . . . 3 1 . 7 Terminals 31 | . . . 2 . 2 14 6 5 . . . . 1 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 5 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 . . . Total Hacks 130 | . . 1 7 1 6 39 22 22 9 . . . 5 2 . 16 Successful 83 | . . 1 6 1 1 20 12 12 9 . . . 3 2 . 16 Failed 47 | . . . 1 . 5 19 10 10 . . . . 2 . . . Catastrophic 6 | . . . . . . 2 1 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 71 | . . . 2 . 6 29 11 20 . . 1 . 1 1 . . Terminals 86 | . . . 5 . 6 36 15 20 . . . . 2 2 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 2 . . . 7 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . 1 . . . . 2 . . . Terminal Hacks 54 | . . 1 3 1 . 11 5 6 9 . . . . 2 . 16 Record 19 | . . . . . . . . 1 8 . . . . 1 . 9 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . 5 Open Door 8 | . . 1 . 1 . 3 . . 1 . . . . . . 2 Branch Access Points 4 | . . . 1 . . 1 1 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . . 1 2 . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 8 | . . . 1 . . 5 1 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . 4 . . . . . 1 . . . Retrieve Components 6 | . . . 1 . . . 4 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 20 | . . . 2 . 1 9 3 4 . . . . 1 . . . Terminals 19 | . . . 2 . 1 8 3 4 . . . . 1 . . . Track 8 | . . . 1 . . 5 . 2 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 10 | . . . 1 . 1 2 3 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . 1 . 2 12 8 6 . . . . 3 1 . . Full Trace Events 2 | . . . 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Matter 212 | . . . . . . . . 212 . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 1 . . . 16 . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 5 . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Total Allies 26 | . . 2 . . . 13 5 . . . 2 . . . . 4 Largest Group 10 | . . 2 1 . . 10 5 5 . . 2 2 1 . . 4 Highest-Rated Group 198 | . . 47 31 . . 173 83 83 . . 188 188 94 . . 198 Highest-Rated Ally 94 | . . 31 31 . . 31 34 34 . . 94 94 94 . . 60 Total Orders 5 | . . . . . 1 1 . . . . 3 . . . . . COLLECT 3 | . . . . . . 1 . . . . 2 . . . . . EXPLORE 2 | . . . . . 1 . . . . . 1 . . . . . Ally Attacks 157 | . . 9 . . . 89 10 7 . . . 32 3 . . 7 Total Damage 3101 | . . 144 . . . 1005 29 475 . . . 1245 95 . . 108 Kills 25 | . . 1 . . . 14 1 3 . . . 5 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 2 1 1 3 . 1 . . Drone Launches 21 | . . . . . 18 2 . . . . 1 . . . . . Drone Recoveries 3 | . . . . . 2 . . . . . 1 . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . 8 . . . Traps 7 | . . . . . . . . . . . . . 7 . . . Garrisons 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 15736 | 5 511 604 730 862 471 1996 1105 2155 1006 574 872 751 1293 1096 507 1198 Spaces Moved 9413 | 5 255 330 359 450 171 779 515 1457 705 448 756 604 729 669 364 817 Core . | . . . . . . . . . . . . . . . . . Treads 1345 | . . . . . 43 779 515 8 . . . . . . . . Legs 1523 | 5 255 326 359 450 128 . . . . . . . . . . . Wheels 6545 | . . 4 . . . . . 1449 705 448 756 604 729 669 364 817 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 110 150 150 180 190 185 105 120 120 110 110 120 105 115 115 Average Speed 137 | 120 134 160 160 181 201 191 189 117 121 120 110 115 125 126 115 121 Slowest Speed 270 | 120 240 180 180 240 270 210 190 185 130 120 120 130 130 130 115 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 38 70 32 95 49 93 99 34 75 66 83 75 23 86 49 92 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . 1 . . 2 . . . . 1 . 1 Known Exits Taken 6 | . . . 1 . . 1 . 1 . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 . 1 1 1 1 . . . . Scrap Searched 26 | . . 1 . 4 . . . . 6 4 3 2 . 4 2 . Spaces Dug 105 | . . . . . . 29 6 32 . . . . 30 6 . 2 Terrain Destroyed 649 | . 2 5 . 57 99 83 6 140 16 93 . 50 72 6 . 20 Melee 76 | . . . . . . . 6 32 . . . . 30 6 . 2 Projectile 5 | . . . . . . . . 1 3 . . . 1 . . . AOE 568 | . 2 5 . 57 99 83 . 107 13 93 . 50 41 . . 18 Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Total 11404 | 4 339 377 469 482 243 1131 608 1754 805 469 791 642 965 860 454 1011 Wait 843 | . 14 11 25 4 8 149 9 99 51 . 18 18 113 140 82 102 Move 9397 | 4 254 329 358 449 170 778 514 1456 704 447 755 603 728 668 363 817 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | . 6 11 13 6 10 19 5 18 8 2 3 2 8 2 2 5 Fast Attach 78 | . 5 4 11 . 4 15 1 10 3 2 2 3 7 5 2 4 Attach 58 | . 4 4 6 3 8 8 . 11 5 . 2 1 5 . . 1 Detach 25 | . 3 3 2 . 1 2 . 7 . . . 2 3 . 1 1 Swap 96 | . 3 1 7 6 4 5 1 24 1 5 4 3 19 11 1 1 Drop 122 | . 6 1 16 4 5 16 6 21 4 4 7 4 8 7 3 10 Fire 452 | . 43 13 30 10 33 126 19 67 29 9 . 6 42 21 . 4 Melee 85 | . . . . . . 1 10 33 . . . . 32 6 . 3 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . . . . . . . Crush 11 | . . . . . . 11 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . Rewire 107 | . . . . . . 1 43 . . . . . . . . 63 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 517 | -10/Materials | Entered Mines 613 | -10/Mines | Core integrity fell below 50% 698 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 749 | -10/Mines | Assembled infested the area 939 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 942 | -10/Mines | Found Prototype Device 1110 | -10/Mines | Discovered new exit (range 5) 1121 | -10/Mines | Entered Materials 1121 | -9/Materials | Accompanied by 1 ally 1121 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Identified Exp. Sensor Array 1122 | -9/Materials | Identified exit to Mines 1134 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1740 | -9/Materials | Build established: Scavenger-Mutant 1851 | -9/Materials | Entered Mines 1852 | -9/Mines | Learned location of Storage (-8) 1884 | -9/Mines | Met a Derelict bent on vengeance 1990 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1990 | -9/Mines | Discovered new exit (range 5) 2082 | -9/Mines | Discovered new exit (range 13) 2119 | -9/Mines | Discovered new exit (range 16) 2187 | -9/Mines | Found the Drone Emporium 2197 | -9/Mines | Found Prototype Device 2307 | -9/Mines | Learned location of 1 exit from Materials 2368 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2703 | -9/Mines | Lost 4 parts (1n1u2w) 2713 | -9/Mines | Entered Materials 2713 | -8/Materials | Evolved 2 slots: Utility x2 2713 | -8/Materials | Identified Decoy Drone Bay 2714 | -8/Materials | Identified exit to Factory 2797 | -8/Materials | Build established: Mutant 2807 | -8/Materials | Discovered exit to Factory (range 67) 2927 | -8/Materials | Destroyed 8 combat bots 2929 | -8/Materials | Lost 4 parts (1n2u1w) 2949 | -8/Materials | Discovered new exit (range 9) 3184 | -8/Materials | Entered Storage 3404 | -8/Storage | Met a pair of Derelict thieves 4036 | -8/Storage | Discovered new exit (range 5) 4305 | -8/Storage | Garrison activated, responded to threat 4393 | -8/Storage | Learned location of Armory (-4) 4435 | -8/Storage | Core integrity fell below 50% 4577 | -8/Storage | Discovered exit to Factory (range 24) 4645 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4673 | -8/Storage | Identified exit to Recycling 4784 | -8/Storage | First assault squad dispatched 5173 | -8/Storage | Used back door to open Recycling access 5180 | -8/Storage | Entered Recycling 5196 | -8/Recycling | Spotter reported a threat 5268 | -8/Recycling | Spotter reported a threat 5274 | -8/Recycling | Spotter reported a threat 5274 | -8/Recycling | Spotter reported a threat 5395 | -8/Recycling | Spotter reported a threat 5406 | -8/Recycling | Spotter reported a threat 5431 | -8/Recycling | Spotter reported a threat 5594 | -8/Recycling | Spotter reported a threat 5604 | -8/Recycling | Spotter reported a threat 5607 | -8/Recycling | Spotter reported a threat 5655 | -8/Recycling | Discovered new exit (range 16) 5657 | -8/Recycling | Spotter reported a threat 5662 | -8/Recycling | Spotter reported a threat 5781 | -8/Recycling | Spotter reported a threat 5822 | -8/Recycling | Spotter reported a threat 5872 | -8/Recycling | Spotter reported a threat 5881 | -8/Recycling | Spotter reported a threat 5911 | -8/Recycling | Spotter reported a threat 5918 | -8/Recycling | Spotter reported a threat 5925 | -8/Recycling | Spotter reported a threat 6010 | -8/Recycling | Spotter reported a threat 6056 | -8/Recycling | Spotter reported a threat 6094 | -8/Recycling | Spotter reported a threat 6121 | -8/Recycling | Spotter reported a threat 6181 | -8/Recycling | Spotter reported a threat 6192 | -8/Recycling | Spotter reported a threat 6207 | -8/Recycling | Spotter reported a threat 6235 | -8/Recycling | Spotter reported a threat 6285 | -8/Recycling | Entered Factory 6285 | -6/Factory | Accompanied by 5 allies 6285 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6472 | -6/Factory | Found Prototype Launcher 6472 | -6/Factory | Identified Scatter Rocket Array 6476 | -6/Factory | Found Scatter Rocket Array 6478 | -6/Factory | Found Scatter Rocket Array 6534 | -6/Factory | Build established: Commander-Mutant 6781 | -6/Factory | Garrison activated, responded to threat 6812 | -6/Factory | Spotted B-75 Beast 6964 | -6/Factory | Build established: Hauler-Tank 6966 | -6/Factory | Discovered new exit (range 5) 7028 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 8035 | -6/Factory | First assault squad dispatched 8068 | -6/Factory | Build established: Hauler-Mutant 8118 | -6/Factory | Identified exit to Lower Caves 8424 | -6/Factory | Garrison activated, responded to threat 8440 | -6/Factory | Entered Lower Caves 8441 | -6/Lower Caves | Encountered a Warlord checkpoint 8445 | -6/Lower Caves | Learned Factory stockpile data 8801 | -6/Lower Caves | Lost 3 parts (1n2w) 8865 | -6/Lower Caves | Learned location of 1 exit from Factory 9105 | -6/Lower Caves | Learned 8 Research zone layouts 9105 | -6/Lower Caves | Learned Armory garrison access intel 9412 | -6/Lower Caves | Discovered new exit (range 10) 9446 | -6/Lower Caves | Entered another Lower Caves area 9530 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9570 | -6/Lower Caves | Learned Factory stockpile data 9682 | -6/Lower Caves | Spotted B-75 Beast 9826 | -6/Lower Caves | Build established: Hauler-Tank 9949 | -6/Lower Caves | Discovered new exit (range 11) 10020 | -6/Lower Caves | Entered Zion 10052 | -6/Zion | Given A8's code to call for help 10103 | -6/Zion | Given the Hacking Drone Bay 10105 | -6/Zion | Found Prototype Device 10106 | -6/Zion | Identified Hacking Drone Bay 10154 | -6/Zion | Discovered new exit (range 16) 10202 | -6/Zion | System corruption cleaned by Quarantine Array 10248 | -6/Zion | Learned Factory emergency access door positions 10249 | -6/Zion | Learned Factory emergency access door positions 10494 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10503 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10892 | -6/Zion | Entered Proximity Caves 10892 | -5/Proximity Caves | Accompanied by 2 allies 11198 | -5/Proximity Caves | Build established: Derelict-Tank 11219 | -5/Proximity Caves | Learned 8 Factory zone layouts 11362 | -5/Proximity Caves | Spotted B-75 Beast 11400 | -5/Proximity Caves | Found Prototype Device 11400 | -5/Proximity Caves | Identified Exp. Thermal Shield 11419 | -5/Proximity Caves | Learned Factory emergency access door positions 11525 | -5/Proximity Caves | Discovered new exit (range 12) 11643 | -5/Proximity Caves | Entered Factory 11643 | -5/Factory | Accompanied by 1 ally 11643 | -5/Factory | Evolved 2 slots: Utility x2 11644 | -5/Factory | Identified exit to Upper Caves 11645 | -5/Factory | Identified exit to Factory 11889 | -5/Factory | Found Powered Armor 12014 | -5/Factory | Build established: Derelict-Mutant 12499 | -5/Factory | Garrison activated, responded to threat 12533 | -5/Factory | Discovered exit to Factory (range 13) 12782 | -5/Factory | Build established: Hauler-Mutant 12936 | -5/Factory | Entered Upper Caves 13387 | -5/Upper Caves | Learned location of Warlord (-5) 13605 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13813 | -5/Upper Caves | Ambushed by wild Derelicts 13939 | -5/Upper Caves | Discovered new exit (range 15) 14030 | -5/Upper Caves | Identified exit to Upper Caves 14032 | -5/Upper Caves | Entered another Upper Caves area 14465 | -5/Upper Caves | Discovered new exit (range 14) 14538 | -5/Upper Caves | Identified exit to Warlord 14539 | -5/Upper Caves | Entered Warlord 14590 | -5/Warlord | Discovered new exit (range 15) 14615 | -5/Warlord | System corruption cleaned by Quarantine Array 14839 | -5/Warlord | Met Warlord 14847 | -5/Warlord | Warlord's base attacked by MAIN.C 14893 | -5/Warlord | Found Prototype Reactor 15197 | -5/Warlord | Warlord forces counterattacked 15272 | -5/Warlord | Met EX-DEC 15276 | -5/Warlord | Found Prototype Energy Gun 15279 | -5/Warlord | Found Prototype Energy Gun 15362 | -5/Warlord | Learned location of Quarantine (-3) 15362 | -5/Warlord | Learned Testing emergency access door positions 15363 | -5/Warlord | Learned 4 Armory zone layouts 15363 | -5/Warlord | Learned 4 Command zone layouts 15365 | -5/Warlord | Learned Factory terminal intel 15634 | -5/Warlord | Opened side exit 15688 | -5/Warlord | Spotted Striker 15695 | -5/Warlord | Spotted Striker 15729 | -5/Warlord | Core integrity fell below 50% 15735 | -5/Warlord | Core integrity fell below 20% 15737 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15722_ Acquired 14 matter. 15723_ Arm. Huge Wheel destroyed. 15724_ Adv. Cooling System destroyed. 15725_ Cesium-ion Thruster fries itself beyond repair. 15725_ The unstable cave ceiling collapses. 15728_ Cesium-ion Thruster fries itself beyond repair. 15729_ Unknown Protection fries itself beyond repair. 15729_ Cesium-ion Thruster fries itself beyond repair. 15729_ The unstable cave ceiling collapses. 15729_ Med. Storage Unit destroyed. 15732_ The unstable cave ceiling collapses. 15732_ Striker destroyed. 15735_ Cesium-ion Thruster fries itself beyond repair. 15735_ The unstable cave ceiling collapses. 15736_ Unknown Protection fries itself beyond repair. 15736_ Segregator fries itself beyond repair. 15736_ Hcp. Storage Unit destroyed. 15736_ Mak. Hacking Suite destroyed. 15737_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????###############?????????????????????????????? | | ?????# #?#???????????????????????????? | | ?????# == ?######??????###???????????? | | ?????# = / ## ## ########X############# | | ?????# // ^ ^ # | | ?????# # # | | ?????# # = ##################### # | | #############+###### !%* #??????????????????# # | | # ##### ##??????????????????# # | | + =% #???????????????????# # | | # ! ##??????????????????# # | | # ##### ########??????????## # | | ## ######+# # #?????????## | | ## ## # # #?????????# | | ############ ## ]] """" #?????????# # | | ???????????# ## ] # """ #?????????# | | ??????????## ## [[ i """" #?????????# | | ?????###### # [; xg# """" #?????????## | | ?????# # # # !# #??????????### | | ?????# + # #%gg# #????????????## | | ?????# # # #ggK#########?????????????# | | ?????# ##+##########%]@##????????????????????# | | ?????####??# #??#[!!!#????????????????????## | | ???????????# #??#=!%##????????????????????? | | ???????????# #??# [#??????????????????????# | | ???????????# #??# #??????????????????????? | | ???????????# #??# #??????""??????????????? | | ????######## #?## #?????#""#?????????????? | | ????# ## ###gggg#?????#""#?????????????? | | ????# ## ##"# g #######""#####?????????? | | ????# ## # g # "" "########### | | ????# ## # g % % " """""""""""" | | #####+###########+## %%![%=%% " """""""""""" | | ! !%% ]!%%% | | =% !%]*%%=%=!*| ^ | | =%%%%%* %!*%%=% | | %= %%=%!%% | | #+##########+###+### %% %"" """""""""""" | | #?? ## "" """""""""""" | | """ #?# ## % "" "########### | | """ #?# ##### #######""#####?????????? | | """ #?# #???# #?????#""#?????????????? | | #?# #???# #?????#""#?????????????? | | #?# #???# #??????""??????????????? | | #?# #???# #??????????????????????? | | ########?# #???# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 850 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Power Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 11 Item Schematics ----------------- Adv. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Help From High Places \\IAMDERELICT Challenges ------------ None Game ------ Seed DecoderFieldKinecellerator Manual? 0 Play Time 03:23:37 Cumulative 141.5 hours Start 2020.07.02 @ 16:52:29 End 2020.07.11 @ 23:50:06 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6765f35-3d12-4486-b724-e2772b2ac3fb