Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.28 @ 00:06:32 Player: akira Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (124) 620 Value Destroyed (4478) 4478 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 12377 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 418 Friendly Fire -319 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 19/100 System Corruption 7% Temperature Cool (0) Movement Flying (178) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- VTOL Module Cooled Field Propulsion Drive > --- UTILITY (8) ------ Large Storage Unit Improved Hacking Suite Advanced Hacking Suite Drone Bay (1/2) Drone Bay (0/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced ECM Suite Authchip [Device] Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Heavy Treads Advanced Heavy Siege Treads Backup Propulsion III Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Drone Bay > --- WEAPON ----------- Mini Assault Cannon Heavy Gauss Cannon > --- INVENTORY -------- Backup Power III Light Antimatter Reactor Improved Fusion Compressor VTOL Module Advanced ECM Suite Advanced Cloaking Device Improved Light Armor Plating Authchip [Device] Backup Laser III Proton Missile Launcher [Rating: 89] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Mini Assault Cannon Energy Gun Backup Laser III Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . . 1 1 . . 1 . . . . . 2 . . Utility 6 | . . 2 . . . 1 1 . . 1 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 235 | 8 6 22 2 4 6 35 18 . 32 24 1 14 7 . 14 12 2 28 Power 33 | 1 2 2 . 1 . 2 2 . 7 2 . . 2 . 6 4 . 2 Engine 8 | 1 1 2 . . . 1 . . 1 1 . . 1 . . . . . Core 24 | . 1 . . 1 . 1 2 . 6 1 . . 1 . 6 4 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 93 | 3 1 7 1 1 3 22 7 . 10 9 1 9 . . 4 2 2 11 Treads 26 | 2 1 6 1 . 2 11 . . . . . . . . . . 2 1 Leg 14 | . . . . . . 6 . . . . . . . . . . . 8 Wheel 8 | 1 . 1 . 1 1 2 . . 2 . . . . . . . . . Hover 3 | . . . . . . 1 . . . . . 1 . . . 1 . . Flight 42 | . . . . . . 2 7 . 8 9 1 8 . . 4 1 . 2 Utility 68 | 1 2 8 1 1 2 8 6 . 9 8 . 4 4 . 4 3 . 7 Device 30 | . . 3 1 . . 3 5 . 2 1 . 3 3 . 2 2 . 5 Storage 6 | 1 1 1 . . . . 1 . . . . 1 . . . . . 1 Processor 8 | . 1 . . . . 2 . . 1 3 . . . . . 1 . . Hackware 13 | . . . . . . 2 . . 4 4 . . 1 . 2 . . . Protection 11 | . . 4 . 1 2 1 . . 2 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 1 5 . 1 1 3 3 . 6 5 . 1 1 . . 3 . 8 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . 1 . . . . . . 3 . . . . . . . . . Ballistic Gun 8 | 2 1 4 . . 1 . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . 3 1 . . . . . . . . 1 . 5 Launcher 5 | . . . . 1 . . . . . 1 . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 2 . 3 4 . 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . 3 1 . 3 . . 1 . . 1 4 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 Parts Lost 84 | . . 9 . 6 5 8 1 . 7 4 . . . . 9 6 . 29 Power 14 | . . 2 . 2 . . . . 3 2 . . . . . 1 . 4 Propulsion 29 | . . 3 . 2 1 3 . . 1 . . . . . 5 2 . 12 Utility 30 | . . 3 . 1 2 5 1 . 3 2 . . . . 4 2 . 7 Weapon 11 | . . 1 . 1 2 . . . . . . . . . . 1 . 6 Highest Loss Streak 14 | . . 2 . 6 2 5 1 . 3 2 . . . . 7 6 . 14 To Critical Strikes 2 | . . . . 2 . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 93 100 92 65 81 86 84 89 92 93 91 84 88 76 65 56 47 Engine 3 | . 11 6 11 6 . 6 . . . . . . . . . . 9 4 Core 4 | . 2 3 . 2 . 1 5 7 6 5 6 6 5 5 5 4 . . Treads 7 | . 28 21 20 17 16 17 . . . . . . . . . . . 3 Flight 16 | . . . . . . . 29 30 29 32 33 31 29 29 23 13 . . Device 5 | . . 8 11 6 . 7 6 7 5 4 . 5 5 5 5 5 5 5 Storage 7 | . 14 12 11 11 11 9 7 7 7 6 6 5 5 5 5 5 5 3 Processor 9 | . 13 11 11 11 11 10 15 15 7 11 20 13 11 11 4 . . . Hackware 13 | . . . . . . 4 13 7 21 19 20 20 19 23 24 25 15 11 Protection 2 | . . 8 11 13 13 4 . . 1 2 . . . . . . . . Ballistic Gun 4 | . 28 15 22 14 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 13 . . . . . . . . . . 5 3 Slashing Weapon 3 | . . . . . . . 5 7 6 7 6 6 4 5 5 2 . . Peak Build Rating 89 | 6 11 20 20 21 16 36 45 40 48 71 71 71 72 72 78 74 79 89 Average Rating 41 | 3 8 15 19 17 12 23 39 40 43 60 71 65 67 72 65 64 51 53 On Entrance 40 | . 6 11 20 19 11 9 36 40 40 43 71 71 65 72 72 61 36 79 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 13 28 45 45 45 36 44 34 20 23 26 22 25 23 21 24 32 21 37 Greatest Support 150 | 40 40 40 40 40 40 60 60 23 28 34 27 35 35 25 46 24 150 150 Greatest Overweight (x) 10 | 2 . 2 2 2 2 3 1 . 1 . . . . . 1 2 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 11 | 7 9 15 15 15 15 15 10 10 10 10 10 9 10 10 10 10 10 9 Most Carried 15 | 8 12 15 15 15 14 15 15 10 10 10 10 10 10 10 10 9 10 10 Average Carried 9 | 5 8 13 15 14 12 13 9 10 9 9 10 9 9 10 8 5 8 6 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 Final Carried 15 | 7 12 15 15 12 12 15 10 10 10 10 10 10 10 10 8 6 8 2 Class Distribution -------------------- 29% | Mutant 27% | Hacker-Sprinter 17% | Hacker-Scout 12% | Hacker-Mutant 4% | Wizard-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Sprinter | -5/Factory Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Matter Collected 4073 | 263 285 469 71 . 69 672 207 . 338 272 76 119 97 . 145 387 89 514 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4688 | 24 417 1167 22 26 24 504 178 . 620 301 . 151 . . 311 408 . 535 Parts 291 | 2 31 84 2 . 6 31 13 . 41 24 . 14 . . 15 12 . 16 Haulers Intercepted 7 | . . 2 . . . 2 . . 2 . . . . . 1 . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 102 | . 11 26 . 6 1 14 2 . 14 7 . 2 . . 3 6 . 10 Melee 29 | . . . . . 1 . 2 . 14 7 . 2 . . 3 . . . Guns 23 | . 11 11 . . . . . . . . . . . . . . . 1 Cannons 39 | . . 15 . . . 14 . . . . . . . . . 2 . 8 AOE 10 | . . . . 6 . . . . . . . . . . . 3 . 1 Classes Destroyed 16 | 1 3 5 . 1 . 2 2 . . . . . . . . . . 2 Worker 7 | . . 1 1 . . 2 . . . . . . . . 1 . . 2 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . Hauler 7 | . . 2 . . . 2 . . 2 . . . . . 1 . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . . 1 . . . 2 . . . 2 . 2 . . 1 1 . . Swarmer 24 | . 3 4 . . 1 3 . . 8 4 . . . . 1 . . . Grunt 43 | . 8 16 . . . 6 . . 1 . . . . . . 3 . 9 Brawler 2 | . . . . . . 1 . . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . Sentry 11 | . . 5 . . . 3 . . 2 . . . . . . 1 . . Hunter 2 | . . . . . . 1 . . . 1 . . . . . . . . Programmer 12 | . . . . . . . 2 . 3 2 . 2 . . 2 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Assembled 6 | . . . . 6 . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 8 1 6 1 5 2 . 4 4 . 1 . . 2 5 . 4 Combat Bots Only 8 | . 3 8 . 6 1 4 1 . 4 4 . 1 . . 1 4 . 3 Max Kills in Single Turn 3 | 1 1 2 1 3 1 2 1 . 1 1 . 1 . . 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . 2 . 1 Melee 1 | . . . . . 1 . 1 . 1 1 . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Hostile Shots Fired 1343 | . 67 173 . 68 81 100 21 . 217 105 . 15 32 . 123 61 . 280 Missed 457 | . 18 46 . 23 18 19 14 . 98 46 . 5 22 . 59 21 . 68 Damage Taken 14169 | . 526 1609 . 907 873 1082 93 . 1310 721 . 148 182 . 1042 829 . 4847 Core 3147 | . 119 176 . 67 138 164 20 . 577 274 . 60 72 . 321 141 . 1018 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . . . . . 13 . . . . . . . . . Regen/Repaired (Parts) 1609 | . . . . . . 130 . . . 47 . 362 31 . 91 . 483 465 Core Remaining (%) 51 | 100 52 . . . 4 70 . . 14 . . 60 . . 60 . . . Volleys Fired 317 | 2 58 87 1 7 2 56 . . 15 . . . . . . 28 4 57 Largest 2 | 2 2 2 2 1 1 2 . . 1 . . . . . . 1 1 2 Hottest 109 | 40 40 80 46 30 30 96 . . 30 . . . . . . 48 40 109 Shots Fired 495 | 4 116 151 2 8 3 92 . . 15 . . . . . . 28 5 71 Gun 244 | 4 116 90 2 3 . . . . . . . . . . . . 4 25 Cannon 232 | . . 61 . . . 92 . . 15 . . . . . . 21 1 42 Launcher 19 | . . . . 5 3 . . . . . . . . . . 7 . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 371 | 4 116 90 2 3 . 92 . . . . . . . . . 21 1 42 Thermal 105 | . . 61 . . . . . . 15 . . . . . . . 4 25 Explosive 8 | . . . . 5 3 . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . 7 . 4 Robot Hit Streak 35 | 3 9 22 . 28 . 35 . . . . . . . . . 9 13 9 Robot Miss Streak 8 | . 5 2 . . . 8 . . . . . . . . . 2 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 435 | 3 74 116 . 6 . 60 5 . 39 26 . 9 . . 23 21 4 49 Core Hits 203 | 1 26 44 1 11 6 27 3 . 18 8 . 2 . . 7 18 . 31 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 . . . . 4 . . 2 . . 1 . . 5 2 . 3 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 9 | . . . . . . 4 . . . . . . . . . 2 . 3 Sever 8 | . . . . . . . . . 2 . . 1 . . 5 . . . Melee Attacks 289 | . . . . . . . 23 . 107 87 . 23 12 . 35 2 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 289 | . . . . . . . 23 . 107 87 . 23 12 . 35 2 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 . 4 1 . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 12419 | 35 810 1820 18 360 273 1517 228 . 1624 1042 . 410 . . 1081 1155 76 1970 Guns 2156 | 35 810 977 18 47 . . . . . . . . . . . . 40 229 Cannons 3983 | . . 839 . . . 1513 . . . . . . . . . 530 36 1065 Explosions 1865 | . . . . 313 251 . . . . . . . . . . 625 . 676 Melee 4385 | . . . . . . . 228 . 1624 1042 . 410 . . 1081 . . . Ramming 30 | . . 4 . . 22 4 . . . . . . . . . . . . Kinetic 5031 | 35 810 977 18 47 . 1513 . . . . . . . . . 530 36 1065 Thermal 1499 | . . 839 . . . . . . . . . . . . . 200 40 420 Explosive 759 | . . . . 313 251 . . . . . . . . . . . . 195 Electromagnetic 715 | . . . . . . . . . . . . . . . . 425 . 290 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4385 | . . . . . . . 228 . 1624 1042 . 410 . . 1081 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 5 5 5 5 . . 5 7 7 7 9 1 1 4 4 4 7 Average Corruption 5 | . . 5 5 5 5 . . 5 5 4 7 8 1 1 3 2 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 173 | . . 13 2 4 11 . . 1 45 21 1 37 . . 8 2 8 20 Message Errors 36 | . . 3 . . 5 . . . 10 6 . 6 . . . . . 6 Matter Fused 44 | . . 6 1 1 . . . . 13 6 1 8 . . 2 . 2 4 Heat Flow Errors 22 | . . . . . 1 . . . 6 3 . 9 . . 2 . . 1 Energy Discharges 25 | . . 1 . . 2 . . . 4 3 . 5 . . 2 1 3 4 Parts Rejected 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . . 2 1 . 1 . . 1 7 2 . 5 . . 1 1 1 1 Data Loss (major) 10 | . . . . 1 1 . . . 2 . . 3 . . 1 . 1 1 Misfires 3 | . . . . 1 1 . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . 3 . . 1 . . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 453 | . . . . . 22 22 6 . 69 118 . 93 . . 34 2 . 87 Projectiles 35 | . . . . . . 22 . . . . . . . . . 2 . 11 Explosions 98 | . . . . . 22 . . . . . . . . . . . . 76 Melee 320 | . . . . . . . 6 . 69 118 . 93 . . 34 . . . Knockbacks 43 | . . . . . . 26 . . . . . . . . . 10 . 7 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . 24 . . . . . . . . . 8 . 7 Secondary 4 | . . . . . . 2 . . . . . . . . . 2 . . Self-Inflicted Damage 270 | . . . . 38 60 . . . . . . . . . . . . 172 Shots 7 | . . . . 2 1 . . . . . . . . . . . . 4 Rammed 6 | . . 2 . . 3 1 . . . . . . . . . . . . Targets Rammed 6 | . . 2 . . 3 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 36 161 . 4 226 308 2 . 263 196 . 263 276 . 213 294 . 154 Average Temperature 69 | . 9 41 . 2 93 73 2 . 87 51 . 96 115 . 85 133 . 32 Received Heat Transfer 3226 | . 237 522 . 60 270 387 15 . 255 42 . . 9 . 99 138 . 1192 Effects 2 | . . . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 6 . . . . . . . . . 1 . . . . . . Heat Transferred 2803 | . . 1776 . . . . . . . . . . . . . 150 111 766 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 2 . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Peak Influence 736 | 5 299 475 173 . 106 213 339 115 736 382 55 218 299 81 536 187 65 545 Initial 367 | . 3 5 168 . . 39 52 100 80 367 55 38 44 51 56 88 65 . Average 172 | . 68 328 168 . 22 93 135 106 382 114 55 117 103 60 313 91 49 325 Maximum Alert Level 3 | . 1 2 . . . 1 1 . 3 1 . 1 1 . 2 . . 2 Low Security (%) 66 | 100 94 18 100 . 100 95 70 100 7 81 100 92 88 100 30 100 100 13 Level 1 22 | . 5 44 . . . 4 29 . 50 18 . 7 11 . 47 . . 56 Level 2 10 | . . 36 . . . . . . 39 . . . . . 22 . . 29 Level 3 . | . . . . . . . . . 2 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 3 . . . 2 8 . 12 12 . 3 2 . 2 2 . 3 Investigation 26 | . 1 2 . . . 1 3 . 9 7 . 2 . . . . . 1 Extermination 11 | . . . . . . . 2 . 2 3 . 1 1 . 1 1 . . Reinforcement 11 | . 1 1 . . . 1 2 . . 2 . . 1 . 1 . . 2 Assault 2 | . . . . . . . 1 . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . . . . . 1 . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Distress Signals 26 | . 2 3 . . . 5 1 . 2 4 . . 1 . 6 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 29 38 . 8 11 24 25 5 57 42 . 12 23 5 41 18 . 23 Peak Tracking Total 13 | . 4 9 . 9 8 5 7 6 7 9 . 3 10 5 13 7 . 5 Tactical Retreats 70 | . 4 3 . . 2 3 6 . 19 12 . 3 6 . 8 2 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Traps Triggered 13 | . 1 2 . . . 1 2 . 1 2 . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Machines Disabled 11 | . . . . 4 1 1 . . . 1 . . . . . . . 4 Max in Single Turn 2 | . . . . 2 1 1 . . . 1 . . . . . . . 2 Garrison Access 7 | . . . . . . . 1 . 2 1 . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Machines Accessed 90 | . 4 5 . . . 2 10 . 14 25 . 15 7 . 5 1 . 2 Terminals 59 | . 4 5 . . . 1 7 . 8 16 . 7 6 . 3 1 . 1 Fabricators 12 | . . . . . . . . . 4 5 . 3 . . . . . . Repair Stations 8 | . . . . . . 1 . . . 2 . 3 1 . 1 . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 2 1 . 2 . . 1 . . 1 Total Hacks 251 | . 12 7 . . . 5 29 . 44 81 . 39 17 . 9 5 . 3 Successful 163 | . 8 4 . . . 4 17 . 25 50 . 30 13 . 7 3 . 2 Failed 88 | . 4 3 . . . 1 12 . 19 31 . 9 4 . 2 2 . 1 Catastrophic 10 | . . 2 . . . . 2 . 4 . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 136 | . 8 8 . . . 1 14 . 25 41 . 17 11 . 5 4 . 2 Terminals 167 | . 12 7 . . . 1 18 . 26 56 . 19 15 . 6 5 . 2 Fabricators 33 | . . . . . . . . . 14 13 . 6 . . . . . . Repair Stations 25 | . . . . . . 4 . . . 7 . 10 2 . 2 . . . Recycling Units 9 | . . . . . . . 9 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . . . . Garrison Access 14 | . . . . . . . 2 . 4 2 . 4 . . 1 . . 1 Terminal Hacks 42 | . 3 . . . . . 2 . 5 18 . 6 4 . 2 2 . . Record 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematic 5 | . . . . . . . . . 3 2 . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . 1 1 . 1 . . . Fabricator Index 2 | . . . . . . . . . . 1 . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . Alert Level 8 | . 1 . . . . . 1 . . 5 . 1 . . . . . . Unreport Threat 6 | . 1 . . . . . . . 1 4 . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . 1 . 1 1 . . . . . Fabricator Hacks 24 | . . . . . . . . . 11 9 . 4 . . . . . . Network Status 2 | . . . . . . . . . 1 . . 1 . . . . . . Load Schematic 11 | . . . . . . . . . 5 5 . 1 . . . . . . Build 11 | . . . . . . . . . 5 4 . 2 . . . . . . Repair Station Hacks 22 | . . . . . . 3 . . . 5 . 10 2 . 2 . . . Scan Component 12 | . . . . . . 2 . . . 3 . 5 1 . 1 . . . Repair 10 | . . . . . . 1 . . . 2 . 5 1 . 1 . . . Recycling Unit Hacks 9 | . . . . . . . 9 . . . . . . . . . . . Process 2 | . . . . . . . 2 . . . . . . . . . . . Report Inventory 3 | . . . . . . . 3 . . . . . . . . . . . Retrieve Matter 4 | . . . . . . . 4 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 2 1 . 1 . . 1 . . 1 Seal Access 6 | . . . . . . . . . 2 1 . 1 . . 1 . . 1 Unauthorized Hacks 57 | . 5 4 . . . 1 6 . 7 15 . 8 7 . 2 1 . 1 Terminals 57 | . 5 4 . . . 1 6 . 7 15 . 8 7 . 2 1 . 1 Assimilate 11 | . 1 . . . . . . . 2 5 . 1 1 . 1 . . . Botnet 46 | . 4 4 . . . 1 6 . 5 10 . 7 6 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 2 4 . . . 1 8 . 12 21 . 13 6 . 1 1 . 1 Full Trace Events 22 | . . . . . . 1 3 . 9 7 . 2 . . . . . . Feedback Events 2 | . . . . . . . . . . 1 . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 3 3 . . . . . . . . Parts Built 11 | . . . . . . . . . 4 4 . 3 . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . Time 930 | . . . . . . . . . 430 328 . 172 . . . . . . Total Part Build Rating 55 | . . . . . . . . . 17 18 . 20 . . . . . . Parts Repaired 10 | . . . . . . 1 . . . 2 . 5 1 . 1 . . . Time 487 | . . . . . . 36 . . . 140 . 258 25 . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 192 | . . . . . . . 192 . . . . . . . . . . . Retrieved Matter 192 | . . . . . . . 192 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Total Allies 33 | . 1 . . . . . . . 4 4 . 1 1 1 1 . 20 . Largest Group 20 | . 1 . . . . . . . 4 2 . 1 2 1 1 . 20 14 Highest-Rated Group 763 | . 10 . . . . . . . 116 52 . 26 36 31 26 . 763 549 Highest-Rated Ally 50 | . 10 . . . . . . . 32 26 . 26 26 31 26 . 50 50 Total Orders 24 | . 1 . . . . . . . 8 15 . . . . . . . . STAY 12 | . 1 . . . . . . . 4 7 . . . . . . . . FOLLOW 9 | . . . . . . . . . 1 8 . . . . . . . . GUARD 3 | . . . . . . . . . 3 . . . . . . . . . Ally Attacks 71 | . . . . . . . . . 11 . . . . 1 . . . 59 Total Damage 3300 | . . . . . . . . . 416 . . . . 20 . . . 2864 Kills 17 | . . . . . . . . . 5 . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Turns Passed 13655 | 88 1511 1175 73 154 379 1250 891 40 1826 2276 26 1161 451 19 420 732 521 662 Spaces Moved 17591 | 50 801 482 42 94 251 568 2024 137 3472 4206 95 1864 1345 80 999 446 388 247 Core 36 | 24 . . . . . . . . . . . . . . . . . 12 Treads 1991 | 22 801 463 39 57 138 309 13 . . . . . . . . . 30 119 Legs 110 | . . . . . . . . . . . . . . . . . . 110 Wheels 474 | 4 . 19 3 37 113 259 . . 39 . . . . . . . . . Hover 752 | . . . . . . . . . . . . . . . . 394 358 . Flight 14228 | . . . . . . . 2011 137 3433 4206 95 1864 1345 80 999 52 . 6 Fastest Speed 5 | 50 160 130 130 115 115 115 26 26 26 11 25 12 5 23 5 27 71 120 Average Speed 48 | 122 160 162 157 145 143 144 27 26 26 23 25 23 22 23 25 130 130 146 Slowest Speed 550 | 160 160 240 160 160 160 320 163 26 100 29 25 25 23 23 106 150 160 550 Overloaded Moves 217 | . . . . . . . . . . 28 . 13 70 . 82 24 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . 2 . 15 28 . 9 2 . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 93 53 9 22 48 33 28 81 44 78 83 39 27 71 30 10 82 5 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 137 | . . . . . . . 14 . 57 40 . 7 12 . 7 . . . Terrain Destroyed 291 | . . . . 27 28 20 14 . 57 40 . 7 12 . 7 18 . 61 Melee 129 | . . . . . . . 14 . 49 40 . 7 12 . 7 . . . Projectile 40 | . . . . . . 20 . . 8 . . . . . . 3 . 9 AOE 122 | . . . . 27 28 . . . . . . . . . . 15 . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Total 21724 | 71 929 724 46 104 265 898 2322 140 4152 5343 95 2531 1479 79 1110 567 400 469 Wait 3100 | 2 51 98 2 . . 207 234 4 499 1024 . 620 112 . 56 66 1 124 Move 17463 | 49 800 481 41 93 250 567 2020 136 3444 4151 94 1845 1341 79 992 446 387 247 Hop 55 | . . . . . . . 2 . 12 27 . 9 2 . 3 . . . Pick Up 147 | 10 8 21 . . 4 22 9 . 21 16 . 11 1 . 4 6 2 12 Fast Attach 50 | 3 . 3 . . . 6 4 . 3 9 . 3 2 . 8 . 1 8 Attach 107 | 3 1 13 . 3 4 14 6 . 19 8 . 5 2 . 4 8 1 16 Detach 11 | . . 1 . . . 1 . . 4 1 . . 1 . 1 1 1 . Swap 78 | 2 5 6 2 1 2 15 8 . 10 7 1 6 3 . 2 4 . 4 Drop 100 | . 6 12 . . . 9 16 . 18 15 . 9 3 . 5 6 . 1 Fire 317 | 2 58 87 1 7 2 56 . . 15 . . . . . . 28 4 57 Melee 287 | . . . . . . . 23 . 107 85 . 23 12 . 35 2 . . Ram 3 | . . . . . 3 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . 2 . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Waste -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 9) 1515 | -10/Materials | Discovered new exit (range 9) 1578 | -10/Materials | Discovered new exit (range 9) 1600 | -10/Materials | Entered another Materials area 1600 | -9/Materials | Evolved 2 slots: Utility x2 1725 | -9/Materials | Destroyed 8 combat bots 2315 | -9/Materials | Discovered new exit (range 12) 2759 | -9/Materials | Discovered new exit (range 11) 2775 | -9/Materials | Entered Mines 2842 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2842 | -9/Mines | Discovered new exit (range 5) 2848 | -9/Mines | Entered Exiles 2890 | -9/Exiles | Met 8R-AWN 2917 | -9/Exiles | Met EX-HEX 2929 | -9/Exiles | Attacked by the Exiles 2947 | -9/Exiles | Core integrity fell below 50% 2990 | -9/Exiles | Discovered new exit (range 14) 3002 | -9/Exiles | Entered Mines 3017 | -8/Mines | Lost 6 parts (2p2n1u1w) 3309 | -8/Mines | Core integrity fell below 20% 3374 | -8/Mines | Discovered new exit (range 6) 3381 | -8/Mines | Entered Materials 3381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3914 | -8/Materials | Build established: Scavenger-Mutant 4010 | -8/Materials | Lost 5 parts (2n3u) 4279 | -8/Materials | Build established: Mutant 4320 | -8/Materials | Repaired Broken Lgt. Treads 4618 | -8/Materials | Discovered new exit (range 4) 4623 | -8/Materials | Identified exit to Factory 4631 | -8/Materials | Entered Factory 4631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4960 | -7/Factory | Build established: Hacker-Sprinter 5318 | -7/Factory | Discovered new exit (range 6) 5319 | -7/Factory | Identified exit to Lower Caves 5412 | -7/Factory | Noticed a derelict Sapper rigging charges 5522 | -7/Factory | Sucked down chute 5522 | -7/Factory | Entered Waste 5528 | -7/Waste | Spotted C-40 Crusher 5530 | -7/Waste | Spotted C-40 Crusher 5531 | -7/Waste | Spotted C-40 Crusher 5532 | -7/Waste | Spotted C-40 Crusher 5537 | -7/Waste | EMP discharged 5544 | -7/Waste | Spotted C-40 Crusher 5546 | -7/Waste | Spotted C-40 Crusher 5558 | -7/Waste | Discovered new exit (range 16) 5562 | -7/Waste | Identified exit to Factory 5562 | -7/Waste | Entered Factory 5565 | -7/Factory | Discovered exit to Lower Caves (range 4) 5927 | -7/Factory | Fabricated Y-54 Guardian (x2) 6496 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6714 | -7/Factory | Discovered new exit (range 8) 6762 | -7/Factory | First assault squad dispatched 6808 | -7/Factory | Fabricated Cld. VTOL Module? 6822 | -7/Factory | Discovered new exit (range 10) 6862 | -7/Factory | Core integrity fell below 50% 7136 | -7/Factory | Fabricated Cld. VTOL Module? 7162 | -7/Factory | Search patrols dispatched 7184 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7308 | -7/Factory | Lost 3 parts (1p1n1u) 7314 | -7/Factory | Core integrity fell below 20% 7388 | -7/Factory | Entered another Factory area 7388 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7396 | -6/Factory | Discovered new exit (range 14) 7404 | -6/Factory | Spotted B-75 Beast 7530 | -6/Factory | Hacking Suite fried by hacking feedback 7629 | -6/Factory | Discovered new exit (range 16) 7996 | -6/Factory | Fabricated Adv. Hacking Suite? 8032 | -6/Factory | Fabricated Cld. VTOL Module (x1) 8128 | -6/Factory | Discovered new exit (range 16) 8173 | -6/Factory | Fabricated Cld. VTOL Module? 8523 | -6/Factory | Build established: Hacker-Scout 8728 | -6/Factory | Repaired Cld. VTOL Module 8799 | -6/Factory | Repaired Cld. VTOL Module 9041 | -6/Factory | Identified exit to Lower Caves 9208 | -6/Factory | Fabricated Cld. VTOL Module? 9414 | -6/Factory | Discovered exit to Lower Caves (range 3) 9473 | -6/Factory | Identified exit to Factory 9664 | -6/Factory | Sucked down chute 9664 | -6/Factory | Entered Waste 9664 | -6/Waste | The area was eerily silent 9686 | -6/Waste | Discovered new exit (range 13) 9689 | -6/Waste | Identified exit to Factory 9690 | -6/Waste | Entered Factory 9723 | -6/Factory | Build established: Hacker-Sprinter 9725 | -6/Factory | Discovered exit to Factory (range 9) 9854 | -6/Factory | Discovered exit to Factory (range 13) 9934 | -6/Factory | Fabricated Cld. VTOL Module? 10325 | -6/Factory | Repaired Cld. VTOL Module 10438 | -6/Factory | Repaired Cld. VTOL Module 10466 | -6/Factory | Fabricated Antimissile System? 10513 | -6/Factory | Repaired Cld. VTOL Module 10585 | -6/Factory | Repaired Cld. VTOL Module 10642 | -6/Factory | Repaired Med. Storage Unit 10851 | -6/Factory | Entered another Factory area 10851 | -5/Factory | Accompanied by 1 ally 10851 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10877 | -5/Factory | Build established: Hacker-Scout 11090 | -5/Factory | Discovered new exit (range 9) 11173 | -5/Factory | Discovered new exit (range 7) 11224 | -5/Factory | Repaired Power Sword? 11302 | -5/Factory | Sucked down chute 11302 | -5/Factory | Entered Waste 11303 | -5/Waste | Met a frightened Derelict 11305 | -5/Waste | Spotted C-40 Crusher 11308 | -5/Waste | Spotted C-40 Crusher 11311 | -5/Waste | Spotted C-40 Crusher 11314 | -5/Waste | Spotted C-40 Crusher 11317 | -5/Waste | Spotted C-40 Crusher 11318 | -5/Waste | Spotted C-40 Crusher 11318 | -5/Waste | Discovered new exit (range 10) 11320 | -5/Waste | Identified exit to Factory 11321 | -5/Waste | Entered Factory 11423 | -5/Factory | Discovered new exit (range 16) 11426 | -5/Factory | Identified exit to Factory 11576 | -5/Factory | Lost 7 parts (4n3u) 11621 | -5/Factory | Repaired Nuclear Pulse Array 11621 | -5/Factory | Search patrols dispatched 11646 | -5/Factory | Spotted B-75 Beast 11741 | -5/Factory | Entered another Factory area 11741 | -4/Factory | Evolved 2 slots: Propulsion x2 11937 | -4/Factory | Found Prototype Processor 11938 | -4/Factory | Identified Exp. Targeting Computer 11951 | -4/Factory | Identified exit to Upper Caves 11951 | -4/Factory | Identified exit to Armory 12036 | -4/Factory | Build established: Wizard-Mutant 12420 | -4/Factory | Garrison activated, responded to threat 12456 | -4/Factory | Lost 6 parts (1p2n2u1w) 12473 | -4/Factory | Sucked down chute 12473 | -4/Factory | Entered Waste 12474 | -4/Waste | Joined by Warlord forces that had cleared the area 12583 | -4/Waste | Discovered new exit (range 11) 12691 | -4/Waste | Build established: Hacker-Mutant 12994 | -4/Waste | Entered Factory 12994 | -4/Factory | Accompanied by 14 allies 13118 | -4/Factory | Lost 4 allies 13214 | -4/Factory | Lost 8 allies 13309 | -4/Factory | Lost 14 parts (3p4n4u3w) 13367 | -4/Factory | Core integrity fell below 50% 13428 | -4/Factory | Lost 8 parts (1p5n1u1w) 13605 | -4/Factory | Core integrity fell below 20% 13656 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13616_ R-10 Processor collects VTOL Module. 13619_ Flexi-carbon Leg destroyed. 13623_ Critical hit (Burn: +50). 13623_ Acquired Hvy. Gauss Cannon. 13623_ Adv. Heat Sink destroyed. 13628_ System corrupted: Matter fused (-7). 13632_ G-67 Veteran destroyed. 13634_ System corrupted: Hvy. Gauss Cannon jammed. 13636_ G-67 Veteran knocked back. 13638_ Hvy. Gauss Cannon destroyed. 13639_ Identified Cld. Field Propulsion Drive. 13640_ Drone released from Drone Bay. 13641_ Adv. Heat Sink destroyed. 13641_ R-10 Processor collects Flexi-carbon Leg. 13645_ Drone destroyed. 13645_ R-10 Processor collects Adv. Heat Sink. 13649_ 1QBDGEJBSV8ZU# XU%O8UBW7N24VH 13649_ Acquired Drone Bay. 13652_ Drone released from Drone Bay. 13654_ Drone retrieved by Drone Bay. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ?????????????????????????????????????????#+#+### # | | ????????????????????????????????????###### | | ????????????????????????????????? / | | ????????????????????????????????????###### | | ?????????????????????????????????????????###### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ???????????????????????????######??############ | | ???????????????????????????+ """"" # # | | ???????????????????????????# ""R"" # # | | ???????????????????????????? " " # # % | | ??????????????????#######??? # # % | | ??????????????????# #??? # # = | | ??????????????????# #??? """ ! # # | | ??????????????????# #????""" !# # | | ??????????????????# ! #?????"" # # | | ??????????????????# #??????? #####+##### = | | ??????????????????# #?????####+### ## | | ??????????????????# ####### g % % ## | | ??????????????????# ## % % % | | ????????????????#?# /@ ! % | | ????????????????# # ## n | | ????????????????# # #### % % ##### | | ????????????????# # #??# ! ##%%% % # | | ????????????????# ##+#######n ! "" #### %#####% | | ????????????????# % g T" #?## #% % | | ????????????????# "" #?#" +! | | ????????????????+ %% "" #?#" !%#[ | | ????????????????# % %% #?#"%*=#% | | ????????????????# #?#"|%=# % | | ????????????????####+############+###?#" *# * | | ??????????????????# # ?????? ???#"%% # | | ??????????????????# """#????????! ??# %# % | | ??????????????????# """#???????? ?# # %= | | ??????????????????# """#????????? #### #### # | | ??????????????????# ""#????????? #??# #### # | | ??????????????????# ""#??????????#??# #???### | | ??????????????????# ?????????????? #?????? | | ??????????????????#######?????????????# #?????? | | ??????????????????????????????????????# ?????? | | ?????????????????????????????????????? % ????? | | ????????????????????????????????????? % ????? | | ???????????????????????????????????? #????? | | ?????????????????????????????????????## ????? | | ??????????????????????????????????????## "##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 450 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Antimissile System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Cya! Fist Fight Production Line Speed Demon Supersonic We Are Legion Challenges ------------ None Game ------ Seed CoreFocalGenerator Manual? 0 Play Time 04:20:44 Cumulative 59.1 hours Start 2024.11.27 @ 14:15:06 End 2024.11.28 @ 00:06:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c28c932a-e5e9-49d9-b2d8-2c97fa5c97e6