Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 14:21:09 Player: SuperSwiss Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (186) 930 Value Destroyed (7521) 7521 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 16875 Bonus ------- High Alert Combat Kills 824 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 231/300 Energy 81/100 System Corruption 3% Temperature Cool (0) Movement Hovering (51) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Wheel Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- Dual-blade Saw > --- INVENTORY (5) ---- Improved Heavy Siege Treads Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Compact Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well Experimental Target Analyzer Improved Weapon Cycler > --- WEAPON ----------- Quantum Rifle Matter Neutralizer Nova Cannon AWS/Gauss > --- INVENTORY -------- Medium Treads Phase Gun Heavy Mace [Rating: 132] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Autogun Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Dual-blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . . . . 1 1 . 1 . . . 1 Utility 7 | . . 1 . . . 1 . 2 1 1 1 . . Weapon 3 | . . 1 . . . . 1 . . 1 . . . Parts Attached 282 | 7 13 3 6 3 . 62 13 14 27 89 23 2 20 Power 17 | 1 1 . . . . 3 1 . 2 5 3 . 1 Engine 4 | 1 1 . . . . 2 . . . . . . . Core 5 | . . . . . . 1 1 . 2 1 . . . Reactor 8 | . . . . . . . . . . 4 3 . 1 Propulsion 59 | 3 3 . 2 . . 10 5 2 5 10 8 . 11 Treads 18 | 1 . . . . . 4 2 2 . 3 3 . 3 Leg 3 | . . . . . . . . . . 2 1 . . Wheel 30 | 2 3 . 2 . . 6 3 . 5 5 3 . 1 Hover 2 | . . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . 1 . 5 Utility 76 | 1 3 1 1 . . 13 4 5 8 33 4 1 2 Device 37 | . 1 1 . . . 2 . 1 4 22 3 1 2 Storage 8 | 1 2 . 1 . . 1 . . . 3 . . . Processor 4 | . . . . . . . . 1 2 . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 27 | . . . . . . 10 4 3 2 8 . . . Artifact . | . . . . . . . . . . . . . . Weapon 130 | 2 6 2 3 3 . 36 3 7 12 41 8 1 6 Energy Gun 29 | 2 6 2 . 1 . 5 2 . 2 4 3 . 2 Energy Cannon 4 | . . . . . . . . . . 1 1 1 1 Ballistic Gun 56 | . . . . 2 . 15 1 5 9 23 1 . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 Launcher 18 | . . . 3 . . 11 . 1 . 3 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 18 | . . . . . . 5 . 1 1 9 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . . . . . 2 . . 1 3 2 2 2 Parts Lost 105 | . . 1 2 . . 21 4 2 6 41 18 . 10 Power 9 | . . . . . . 3 . . . 3 2 . 1 Propulsion 29 | . . . 2 . . 7 1 . 3 8 4 . 4 Utility 35 | . . . . . . 5 2 2 2 16 7 . 1 Weapon 32 | . . 1 . . . 6 1 . 1 14 5 . 4 Highest Loss Streak 26 | . . 1 2 . . 11 3 1 2 26 8 . 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 99 100 100 94 91 94 98 85 74 19 16 Engine 3 | . 14 11 11 11 11 4 6 . . . . . . Core 2 | . . . . . . 3 . 6 5 2 . . . Reactor 1 | . . . . . . . . . . 1 6 . . Treads 4 | . 2 . . . . 8 9 6 5 4 2 . 1 Wheel 17 | . 25 22 21 22 22 16 20 20 21 15 10 . 1 Device 10 | . 6 22 12 11 11 6 . 6 7 16 27 4 2 Storage 10 | . 20 11 20 22 22 15 7 6 5 4 4 4 1 Processor 3 | . . . . . . . . 6 11 7 1 . . Protection 8 | . . . . . . 13 23 17 14 6 . . . Energy Gun 5 | . 27 32 4 . 11 5 6 3 1 1 6 . . Ballistic Gun 12 | . . . . . 22 17 15 19 21 19 . . . Launcher 3 | . . . 28 32 . . . . . . . . . Peak Build Rating 132 | 6 13 17 17 22 22 37 49 51 67 106 132 46 68 Average Rating 48 | 3 11 16 16 18 22 27 45 43 59 80 103 36 31 On Entrance 33 | . 6 13 17 17 22 22 37 46 51 64 97 36 37 Naked Turns 16 | . . . . . . . . . . . . . 16 Heaviest Build 133 | 12 55 58 64 64 61 111 109 119 122 133 89 7 23 Greatest Support 70 | 26 26 26 26 20 20 36 36 36 52 70 70 16 36 Greatest Overweight (x) 10 | . 3 2 3 3 3 10 5 3 5 3 3 . 2 Average Overweight (x) 2 | . 1 2 2 3 3 5 2 2 2 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 5 5 5 Average Capacity 20 | 6 17 20 20 20 20 24 25 25 25 22 5 5 5 Most Carried 25 | 5 13 14 16 20 20 20 25 25 25 25 5 5 5 Average Carried 16 | 1 9 10 13 16 20 16 22 23 24 19 4 4 2 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 5 5 5 5 Final Carried 25 | 1 12 14 16 20 20 16 25 25 23 4 4 5 3 Class Distribution -------------------- 28% | Scavenger-Tank 15% | Scavenger-Gunner 13% | Mutant 11% | Scavenger-Skirmisher 9% | Gunner 8% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Matter Collected 6269 | 247 145 133 348 . 27 1344 210 331 845 2250 279 7 103 Remotely 1033 | . . . . . . . . . . 1033 . . . Salvage Created 8537 | 12 360 208 3 . 27 1900 859 341 922 2842 768 . 295 Parts 429 | 3 22 16 . . 6 108 49 21 37 124 34 . 9 Haulers Intercepted 10 | . 2 1 . . . 2 1 . 2 . . . 2 Recyclers Shooed 6 | . . . . . . 1 1 . 1 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 147 | . 8 6 7 . . 39 13 11 6 42 13 . 2 Guns 104 | . 8 6 . . . 21 13 9 6 39 1 . 1 Cannons 13 | . . . . . . . . . . 1 11 . 1 AOE 29 | . . . 7 . . 18 . 2 . 2 . . . Classes Destroyed 18 | 1 3 2 2 . 1 4 2 . . 3 . . . Worker 7 | . . 1 . . . . 2 1 3 . . . . Builder 14 | . . . . . 1 7 3 . . 3 . . . Tunneler 4 | 1 . . . . . 2 . . . 1 . . . Hauler 10 | . 2 1 . . . 2 1 . 2 . . . 2 Recycler 6 | . . . . . . 1 1 . 3 1 . . . Operator 3 | . . . . . . 1 2 . . . . . . Watcher 4 | . . . . . . 3 1 . . . . . . Swarmer 23 | . 3 4 . . . 4 3 6 . . 3 . . Cutter 5 | . . . . . . . . . . 3 . . 2 Grunt 70 | . 5 1 . . . 25 7 4 . 22 6 . . Brawler 3 | . . . . . . 2 . . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 17 | . . 1 . . . 8 1 . 2 4 1 . . Demolisher 1 | . . . 1 . . . . . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . Programmer 18 | . . . . . . . 1 1 3 10 3 . . Heavy 1 | . . . . . . . . . . 1 . . . Assembled 6 | . . . 6 . . . . . . . . . . Best Kill Streak 16 | 1 4 4 6 . 1 16 5 4 3 8 5 . 2 Combat Bots Only 10 | . 3 4 6 . . 10 3 4 2 6 5 . 2 Max Kills in Single Turn 6 | 1 1 2 3 . 1 6 3 2 2 2 1 . 1 Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 3 | . . . 3 . . 3 . 1 . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 1219 | . 24 15 13 . . 172 45 43 79 421 204 42 161 Missed 372 | . 4 2 3 . . 42 13 14 25 112 65 24 68 Damage Taken 17547 | . 234 119 284 . . 2388 414 474 1182 6697 2781 340 2634 Core 3730 | . 34 58 44 . . 257 47 30 81 1139 432 155 1453 Absorbed by Shields 281 | . . . . . . . . . . 21 260 . . Reduced by Siege Mode 249 | . . . . . . . . . . 249 . . . Redirected to Shielding 722 | . . . . . . 23 74 167 28 430 . . . Ignored by Resistances 154 | . . . . . . . . . . 154 . . . Regen/Repaired (Parts) 56 | . . . . . . . . . 39 17 . . . Core Remaining (%) 71 | 100 86 . . . 74 53 93 96 91 . . 54 . Volleys Fired 417 | 1 14 10 14 . 1 85 28 22 38 163 31 . 10 Largest 5 | 2 2 3 3 . 1 3 2 4 4 5 5 . 1 Hottest 462 | 100 112 168 99 . 56 125 88 141 171 330 462 . 113 Shots Fired 1148 | 2 28 30 18 . 1 227 102 71 141 420 98 . 10 Gun 1033 | 2 28 30 . . 1 205 102 68 141 405 43 . 8 Cannon 63 | . . . . . . . . . . 7 55 . 1 Launcher 51 | . . . 18 . . 22 . 3 . 8 . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 820 | . . . . . . 166 81 53 136 368 16 . . Thermal 276 | 2 28 30 . . 1 39 21 15 5 44 82 . 9 Explosive 51 | . . . 18 . . 22 . 3 . 8 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 42 | 1 13 7 6 . 3 13 15 6 15 42 27 . 4 Robot Miss Streak 7 | 1 1 1 5 . . 5 4 7 5 4 3 . 3 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 11 | . 1 1 . . . 1 . 1 . 7 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . 1 . . . Autonomous 93 | . . . . . . 22 55 . . . 16 . . Shots Hit Robots 782 | 1 19 20 8 . 1 152 69 34 93 305 66 . 14 Core Hits 390 | 1 14 9 19 . 1 100 32 24 31 129 25 . 5 Critical Kills 7 | . . . . . . 4 . . . 2 1 . . Critical Parts Destroyed 5 | . . . . . . 2 . 1 . 2 . . . Critical Strikes 26 | . 2 3 . . . 6 2 1 . 7 2 . 3 Burn 11 | . 2 3 . . . . 2 . . 3 1 . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 11 | . . . . . . 6 . 1 . 4 . . . Sever 3 | . . . . . . . . . . . . . 3 Melee Attacks 65 | . . . . . . 14 . 2 1 27 9 . 12 Impact 59 | . . . . . . 14 . 2 1 27 9 . 6 Slashing 6 | . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22183 | 13 275 307 383 . 15 4790 1923 1002 2198 8297 2510 . 470 Guns 16256 | 13 275 307 . . 15 2574 1714 642 2198 7443 944 . 131 Cannons 1700 | . . . . . . . . . . 160 1503 . 37 Explosions 3880 | . . . 383 . . 2216 209 360 . 649 63 . . Melee 345 | . . . . . . . . . . 45 . . 300 Ramming 2 | . . . . . . . . . . . . . 2 Kinetic 13580 | . . . . . . 2229 1538 510 2092 6785 426 . . Thermal 4585 | 13 275 307 . . 15 345 385 132 106 818 2021 . 168 Explosive 3671 | . . . 383 . . 2216 . 360 . 649 63 . . Electromagnetic . | . . . . . . . . . . . . . . Impact 203 | . . . . . . . . . . 45 . . 158 Slashing 142 | . . . . . . . . . . . . . 142 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 4 5 7 3 4 3 Average Corruption 2 | . . . . . . . 1 3 2 2 2 3 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . . . . . . . 6 11 22 9 1 1 Message Errors 9 | . . . . . . . . . 4 2 3 . . Matter Fused 13 | . . . . . . . . . 3 9 1 . . Heat Flow Errors 9 | . . . . . . . . 2 1 4 2 . . Energy Discharges 4 | . . . . . . . . . 1 1 1 1 . Data Loss (minor) 8 | . . . . . . . . 1 1 3 2 . 1 Data Loss (major) 2 | . . . . . . . . 2 . . . . . Misfires 3 | . . . . . . . . 1 1 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 308 | . . . . . . 29 82 . . 37 85 . 75 Projectiles 83 | . . . . . . . . . . . 83 . . Explosions 113 | . . . . . . 29 82 . . . 2 . . Melee 112 | . . . . . . . . . . 37 . . 75 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . . . 22 . . 188 . . . 42 60 . . Shots 9 | . . . 1 . . 6 . . . 1 1 . . Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 545 | 39 237 90 . . . 360 104 330 224 545 315 . 14 Average Temperature 90 | 24 91 40 . . . 86 35 102 83 99 123 . 10 Received Heat Transfer 3828 | . 60 9 67 . . 1116 171 81 57 1565 549 18 135 Effects 7 | . . . . . . 4 . . . 3 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 1 . . . 1 . . . Interference 3 | . . . . . . 2 . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations 11 | . . . . . . . . . . 11 . . . Total Turns 161 | . . . . . . . . . . 161 . . . Longest Duration 37 | . . . . . . . . . . 37 . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions 4 | . . . . . . . . . . 2 . . 2 Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 19 | . . 2 . . . . 1 . . 8 8 . . Heat Transferred 8307 | 37 851 999 . . 37 888 692 296 148 1759 2378 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Peak Influence 657 | 5 231 226 164 . 5 544 542 427 236 657 585 407 418 Initial 344 | . 3 22 87 . . 1 234 242 184 10 344 287 228 Average 277 | 2 94 129 129 . 3 320 395 274 151 277 433 320 290 Maximum Alert Level 2 | . 1 1 . . . 2 2 2 1 2 2 2 2 Low Security (%) 33 | 100 83 92 100 . 100 19 . . 66 43 . . . Level 1 40 | . 16 7 . . . 45 40 98 33 26 41 99 85 Level 2 26 | . . . . . . 34 60 1 . 30 58 . 14 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 47 | . . 1 . . . 8 8 3 3 13 7 . 4 Investigation 7 | . . . . . . 2 1 . . 2 2 . . Extermination 8 | . . . . . . . 1 1 1 4 1 . . Reinforcement 19 | . . 1 . . . 1 3 2 2 5 1 . 4 Assault 2 | . . . . . . . . . . 2 . . . Garrison 11 | . . . . . . 5 3 . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . 1 2 . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 1 1 . . . 1 Active Scanning Responses 1 | . . . . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Distress Signals 11 | . 1 . . . . 6 . . . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 266 | . 15 9 9 . . 54 18 14 11 62 39 10 25 Peak Tracking Total 13 | . 4 4 3 . . 7 3 4 2 9 12 9 13 Tactical Retreats 19 | . . . . . . 3 1 1 . 2 6 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Traps Triggered 14 | . 3 . . . . 1 . 2 1 3 3 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Machines Disabled 15 | . . . . . . 2 5 1 . 6 1 . . Max in Single Turn 4 | . . . . . . 1 4 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Machines Accessed 42 | . 4 . . 5 . 11 10 4 2 5 1 . . Terminals 18 | . 2 . . . . 8 4 2 . 2 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . 2 1 1 1 . . . Recycling Units 9 | . 2 . . . . 2 2 1 1 1 . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 114 | . 4 . . 50 . 24 16 5 3 9 3 . . Successful 81 | . 4 . . 50 . 8 8 2 2 5 2 . . Failed 33 | . . . . . . 16 8 3 1 4 1 . . Catastrophic 2 | . . . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . 2 . . 1 . 15 7 3 . 4 . . . Terminals 34 | . 2 . . . . 17 8 3 . 4 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 8 | . . . . . . . 3 1 2 2 . . . Recycling Units 11 | . 2 . . . . 3 2 1 1 2 . . . Scanalyzers 4 | . . . . . . . 1 . . . 3 . . Garrison Access 6 | . . . . . . 4 2 . . . . . . Terminal Hacks 51 | . . . . 50 . . 1 . . . . . . Record 49 | . . . . 49 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 1 2 2 . . . Scan Component 5 | . . . . . . . 2 1 1 1 . . . Repair 2 | . . . . . . . . . 1 1 . . . Recycling Unit Hacks 9 | . 2 . . . . 2 2 1 . 2 . . . Report Inventory 8 | . 2 . . . . 2 2 1 . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 2 . . . . 5 3 . . 1 . . . Terminals 11 | . 2 . . . . 5 3 . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 10 | . 1 . . . . 5 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 2 . . . . . . Used 2 | . . . . . . . 2 . . . . . . Hacking Detections 18 | . . . . . . 7 4 2 1 3 1 . . Full Trace Events 3 | . . . . . . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 1 . . . Time 52 | . . . . . . . . . 26 26 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Turns Passed 10286 | 45 599 243 353 635 186 2095 1000 736 870 2074 978 130 342 Spaces Moved 6665 | 38 411 144 243 502 139 922 690 478 557 1003 727 275 536 Core 66 | 15 . . . . . . . . . 6 . . 45 Treads 62 | . . . . . . . . . . 44 18 . . Legs . | . . . . . . . . . . . . . . Wheels 5764 | 23 411 144 243 502 139 922 690 478 557 953 692 . 10 Hover 138 | . . . . . . . . . . . . . 138 Flight 635 | . . . . . . . . . . . 17 275 343 Fastest Speed 25 | 50 100 120 120 125 125 101 116 116 115 80 45 45 25 Average Speed 117 | 74 118 120 122 125 125 159 126 123 116 128 108 45 44 Slowest Speed 320 | 100 145 120 125 125 125 230 155 131 155 320 240 45 150 Overloaded Moves 194 | . . . . . . . . . . . . . 194 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 Robots Hopped 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 81 28 54 92 30 64 21 12 12 23 21 51 26 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 43 | . . . . . . 12 . 1 1 20 7 . 2 Terrain Destroyed 540 | . . . 126 . . 148 51 39 1 116 57 . 2 Melee 43 | . . . . . . 12 . 1 1 20 7 . 2 Projectile 61 | . . . . . . 4 19 . . 19 19 . . AOE 436 | . . . 126 . . 132 32 38 . 77 31 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Total 8443 | 51 496 191 280 509 150 1382 780 583 701 1571 867 280 602 Wait 750 | . 32 30 14 1 11 268 25 47 56 235 28 1 2 Move 6648 | 37 410 143 242 501 138 921 689 477 556 1002 726 274 532 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 164 | 6 21 5 4 2 . 25 18 11 8 36 17 1 10 Fast Attach 31 | 1 . . . . . . 2 1 13 4 4 2 4 Attach 147 | 5 6 3 2 . . 23 5 9 6 58 14 . 16 Detach 20 | . . . . . . 1 . 2 . 10 3 . 4 Swap 104 | 1 7 . 4 3 . 39 6 4 8 27 5 . . Drop 75 | . 6 . . 2 . 6 7 8 15 9 18 2 2 Fire 417 | 1 14 10 14 . 1 85 28 22 38 163 31 . 10 Melee 65 | . . . . . . 14 . 2 1 27 9 . 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . 8 Escape Stasis 12 | . . . . . . . . . . . 12 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 482 | -10/Materials | Discovered new exit (range 5) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 882 | -9/Materials | Discovered new exit (range 6) 888 | -9/Materials | Entered Mines 929 | -9/Mines | Assembled infested the area 955 | -9/Mines | Build established: Gunner 965 | -9/Mines | Found a hidden stash of uninstalled traps 1159 | -9/Mines | Discovered new exit (range 13) 1178 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1236 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1236 | -9/Mines | Discovered new exit (range 5) 1241 | -9/Mines | Entered Exiles 1266 | -9/Exiles | Discovered new exit (range 15) 1283 | -9/Exiles | Met 8R-AWN 1303 | -9/Exiles | Met EX-HEX 1354 | -9/Exiles | Met EX-DEC 1392 | -9/Exiles | Visited The Gauntlet 1539 | -9/Exiles | Learned location of Zion (-7) 1643 | -9/Exiles | Met EX-BIN 1658 | -9/Exiles | Aligned with FarCom system 1659 | -9/Exiles | Given EX-Vault access code 1715 | -9/Exiles | Opened EX-Vault 1740 | -9/Exiles | Found XL Autogun Array 1748 | -9/Exiles | Found AWS/Gauss 1774 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1858 | -9/Exiles | Discovered new exit (range 12) 1876 | -9/Exiles | Stole two prototypes: AWS/Gauss, XL Autogun Array 1876 | -9/Exiles | Entered Mines 1884 | -8/Mines | Discovered new exit (range 10) 2062 | -8/Mines | Entered Materials 2062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2179 | -8/Materials | Build established: Skirmisher 2477 | -8/Materials | Destroyed 10 combat bots 2477 | -8/Materials | Lost 3 parts (1n1u1w) 3083 | -8/Materials | Discovered new exit (range 16) 3388 | -8/Materials | Discovered new exit (range 16) 3428 | -8/Materials | Garrison activated, responded to threat 3503 | -8/Materials | Build established: Scavenger-Tank 3619 | -8/Materials | Identified exit to Garrison 3704 | -8/Materials | Lost 11 parts (1p2n4u4w) 4121 | -8/Materials | Garrison activated, responded to threat 4157 | -8/Materials | Entered Factory 4157 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4159 | -7/Factory | FarCom data flow suspended 4624 | -7/Factory | Garrison activated, responded to threat 4717 | -7/Factory | Found Powered Armor 4734 | -7/Factory | Lost 3 parts (2u1w) 4949 | -7/Factory | Discovered new exit (range 15) 5086 | -7/Factory | AWS/Gauss suddenly broke down 5139 | -7/Factory | Discovered new exit (range 7) 5157 | -7/Factory | Entered another Factory area 5157 | -6/Factory | Evolved 2 slots: Utility x2 5705 | -6/Factory | Discovered new exit (range 12) 5893 | -6/Factory | Entered another Factory area 5893 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6290 | -5/Factory | Repaired Wheel 6459 | -5/Factory | Discovered new exit (range 11) 6763 | -5/Factory | Entered another Factory area 6763 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7082 | -4/Factory | Build established: Scavenger-Gunner 7211 | -4/Factory | Repaired Terrain Scanner 7239 | -4/Factory | Discovered new exit (range 12) 7710 | -4/Factory | Discovered new exit (range 7) 7847 | -4/Factory | Lost 4 parts (1p1n1u1w) 7866 | -4/Factory | Found Prototype Device 7868 | -4/Factory | Identified Active Sensor Suite 8029 | -4/Factory | Identified exit to Upper Caves 8240 | -4/Factory | Lost 3 parts (1n2w) 8263 | -4/Factory | First assault squad dispatched 8327 | -4/Factory | Lost 3 parts (2u1w) 8498 | -4/Factory | Core integrity fell below 50% 8571 | -4/Factory | Core integrity fell below 20% 8621 | -4/Factory | Lost 26 parts (2p5n11u8w) 8793 | -4/Factory | Discovered new exit (range 13) 8837 | -4/Factory | Entered Research 8837 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9266 | -3/Research | Lost 6 parts (1p1n2u2w) 9305 | -3/Research | Found Prototype Processor 9306 | -3/Research | Identified Exp. Target Analyzer 9447 | -3/Research | Garrison activated, responded to threat 9798 | -3/Research | Discovered new exit (range 15) 9803 | -3/Research | Lost 8 parts (2n5u1w) 9815 | -3/Research | Entered Testing 9940 | -3/Testing | Discovered new exit (range 11) 9945 | -3/Testing | Entered Research 9945 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10038 | -2/Research | Build established: Mutant 10039 | -2/Research | Spotted B-90 Cyclops 10097 | -2/Research | Core integrity fell below 50% 10139 | -2/Research | Lost 9 parts (1p3n1u4w) 10170 | -2/Research | Core integrity fell below 20% 10195 | -2/Research | Search patrols dispatched 10287 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10179_ R-10 Processor collects Gamma Rifle. 10180_ Sneak attack on K-01 Serf. 10180_ K-01 Serf Wheel severed. 10186_ System corrupted: Component data lost. 10195_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 10198_ Acquired Centrium Wheel. 10210_ Acquired Imp. Linear Gravjet. 10216_ Acquired Unknown Device. 10217_ Identified Adv. Thermal Shield. 10220_ ALERT: Cargo convoy en route, clear transfer corridor. 10271_ K-01 Serf destroyed. 10271_ Acquired 20 matter. 10274_ R-10 Processor collects Wheel. 10283_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10285_ Acquired Cmb. Linear Gravjet. 10286_ O-24 Administrator uses terminal to summon reinforcements. 10286_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 10286_ O-24 Administrator locks terminal. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? 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[[# + # # #????????????????? | | [ # # # # #????????????????? | | ! # ! # #] ?# #????????????????? | | ] # # # ?# #????????????????? | | ? # # #######??# #????????????????? | | ###+######+### ########## #????????????????? | | +????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ####### #############/########????????????????? | | ??????# #?????????? ??????????????????????? | | ??????# #?????????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 45 Energy Capacity 915 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 1250 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever I Spy Respectable Loadout Challenges ------------ None Game ------ Seed LobotomyLinearBooster Manual? 0 Play Time 03:28:00 Cumulative 32.0 hours Start 2025.01.11 @ 17:05:28 End 2025.01.12 @ 14:21:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 38 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a52cc14c-2c3c-4f6e-abac-a4de583a156c