Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 09:21:19 Player: Calazard Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1725) 1725 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 6359 Bonus ------- Follower Combat Kills 27 Friendly Fire -48 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Trap Scanner Machine Analyzer Core Shielding > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Machine Analyzer Improved Medium Armor Plating Gauss Cannon Magnetic Acceleration Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Powered Hammer Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Reaction Control System Improved Medium Armor Plating PSU Rigger Ripper Ripper Ripper Ripper [Rating: 62] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility PSU Rigger Device PSU Rigger Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . . . 2 . . . 1 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 107 | 6 5 1 2 8 5 21 5 1 53 Power 13 | 1 . . 1 2 . 4 1 1 3 Engine 9 | 1 . . 1 1 . 2 1 1 2 Core 4 | . . . . 1 . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 2 . . 2 1 3 3 . 14 Treads . | . . . . . . . . . . Leg 17 | . 2 . . 2 1 2 3 . 7 Wheel 4 | 2 . . . . . 1 . . 1 Hover 1 | . . . . . . . . . 1 Flight 5 | . . . . . . . . . 5 Utility 33 | 1 3 . 1 . 2 7 1 . 18 Device 22 | . 2 . 1 . 2 4 . . 13 Storage 3 | 1 1 . . . . 1 . . . Processor 2 | . . . . . . . . . 2 Hackware 5 | . . . . . . 2 1 . 2 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 34 | 2 . 1 . 4 2 7 . . 18 Energy Gun 16 | 2 . . . 1 2 4 . . 7 Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 5 | . . . . 1 . . . . 4 Ballistic Cannon 3 | . . . . 2 . . . . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . 3 . . 2 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . 1 Parts Lost 46 | . . . . 3 . 9 2 1 31 Power 6 | . . . . . . 2 1 . 3 Propulsion 19 | . . . . 1 . 5 . . 13 Utility 9 | . . . . . . . 1 1 7 Weapon 12 | . . . . 2 . 2 . . 8 Highest Loss Streak 6 | . . . . 2 . 4 1 1 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 95 100 79 90 80 56 Engine 9 | . 14 14 14 12 . 2 6 8 4 Core 1 | . . . . 1 9 6 5 . . Leg 21 | . 20 28 28 27 27 14 20 23 10 Device 12 | . 12 14 14 14 27 9 7 7 11 Storage 9 | . 14 14 14 14 9 7 7 7 2 Hackware 4 | . . . . . . 12 14 10 6 Energy Gun 9 | . 28 20 14 11 18 13 . . . Ballistic Cannon 1 | . . . . 5 9 1 . . . Launcher 4 | . . 7 14 5 . . . . . Impact Weapon 5 | . . . . . . 5 23 23 8 Naked Turns 33 | . . . . . . . . . 33 Heaviest Build 47 | 13 30 31 32 42 44 44 37 42 47 Greatest Support 80 | 20 32 32 32 28 47 57 60 60 80 Greatest Overweight (x) 4 | . 2 . 1 2 . 2 1 . 4 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 Average Capacity 11 | 5 14 15 15 15 15 10 10 10 6 Most Carried 15 | 6 12 13 15 15 14 10 10 10 10 Average Carried 10 | 2 9 12 14 13 9 8 9 10 5 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 5 Final Carried 15 | 4 12 13 15 15 9 10 10 10 5 Class Distribution -------------------- 60% | Mutant 15% | Derelict-Mutant 10% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Scout 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1395 | 187 123 43 . 301 85 174 99 10 373 Remotely . | . . . . . . . . . . Salvage Created 2178 | . 105 92 . 124 95 785 239 110 628 Parts 89 | . 6 6 . 6 2 28 1 6 34 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . Prevented 3 | . . . . . . . 1 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 39 | . 2 3 . 7 2 6 3 2 14 Melee 4 | . . . . . . . 1 2 1 Guns 19 | . 2 . . 2 2 6 . . 7 Cannons 4 | . . . . 2 . . . . 2 AOE 10 | . . 3 . 3 . . . . 4 Classes Destroyed 11 | . 2 3 . . . 4 . . 2 Worker 7 | . . 1 . 1 . 5 . . . Builder 4 | . . . . . . 3 . . 1 Recycler 5 | . . 1 . . . 4 . . . Operator 1 | . . . . . . . . . 1 Watcher 3 | . 2 . . . . . . . 1 Swarmer 10 | . . 3 . 4 . . . . 3 Grunt 21 | . 2 . . 3 2 2 2 1 9 Duelist 3 | . . . . . . 1 . 1 1 Sentry 3 | . . . . . . 2 1 . . Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 1 5 . 2 2 7 1 2 4 Combat Bots Only 4 | . 1 3 . 2 2 3 1 2 4 Max Kills in Single Turn 3 | . 1 2 . 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . 1 . . . . 3 Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 6441 | . 151 59 . 593 206 1063 250 332 3787 Core 1358 | . 53 8 . 181 15 164 16 60 861 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 23 | . . . . . . . . . 23 Core Remaining (%) 66 | 100 . . . 3 97 . . 65 . Volleys Fired 110 | . 14 3 . 31 5 29 . . 28 Largest 3 | . 2 1 . 2 3 3 . . 3 Hottest 218 | . 90 33 . 73 203 218 . . 156 Shots Fired 210 | . 27 3 . 37 15 71 . . 57 Gun 170 | . 27 . . 25 10 68 . . 40 Cannon 33 | . . . . 8 5 3 . . 17 Launcher 7 | . . 3 . 4 . . . . . Special . | . . . . . . . . . . Kinetic 58 | . . . . 14 5 3 . . 36 Thermal 131 | . 27 . . 19 10 68 . . 7 Explosive 7 | . . 3 . 4 . . . . . Electromagnetic 14 | . . . . . . . . . 14 Robot Hit Streak 10 | . 3 1 . 6 6 10 . . 9 Robot Miss Streak 6 | . 4 2 . 3 6 4 . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 159 | . 14 1 . 22 8 52 11 4 47 Core Hits 87 | . 6 5 . 9 5 26 1 2 33 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 11 | . 1 . . 2 1 3 2 . 2 Burn 4 | . 1 . . 2 . 1 . . . Blast 3 | . . . . . 1 1 . . 1 Corrupt 1 | . . . . . . . . . 1 Smash 3 | . . . . . . 1 2 . . Melee Attacks 58 | . . . . . . 13 16 10 19 Impact 54 | . . . . . . 13 16 10 15 Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 10 | . . . . . . 1 3 2 4 Damage Inflicted 5430 | . 164 239 . 621 193 1616 433 163 2001 Guns 1962 | . 164 . . 249 129 936 . . 484 Cannons 646 | . . . . 110 52 57 . . 427 Explosions 945 | . . 239 . 262 . . . . 444 Melee 1853 | . . . . . . 622 433 163 635 Ramming 24 | . . . . . 12 1 . . 11 Kinetic 937 | . . . . 184 52 57 . . 644 Thermal 1542 | . 164 . . 175 129 936 . . 138 Explosive 945 | . . 239 . 262 . . . . 444 Electromagnetic 129 | . . . . . . . . . 129 Impact 1747 | . . . . . . 622 433 163 529 Slashing 106 | . . . . . . . . . 106 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 3 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . 2 4 . . Message Errors 4 | . . . . . . 1 3 . . Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 612 | . . 42 . 11 . 244 130 . 185 Projectiles . | . . . . . . . . . . Explosions 73 | . . 42 . 11 . . . . 20 Melee 539 | . . . . . . 244 130 . 165 Knockbacks 13 | . . . . 1 . 3 2 . 7 Impact 8 | . . . . . . 3 2 . 3 Kinetic 5 | . . . . 1 . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 234 | . . 33 . . . . . . 201 Shots 3 | . . 1 . . . . . . 2 Rammed 3 | . . . . . . . . . 3 Targets Rammed 7 | . . . . 1 1 1 . . 4 Kicked 4 | . . . . 1 1 1 . . 1 Crushed . | . . . . . . . . . . Highest Temperature 404 | . 304 . . 219 404 361 7 4 299 Average Temperature 130 | . 151 . . 62 213 155 7 4 129 Received Heat Transfer 1914 | . 84 . . 39 90 246 129 126 1200 Effects 3 | . . . . 1 . . . . 2 Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . 3 1 . 2 Impact Corruptions 21 | . . . . . . 10 7 . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 2 . . 2 . 5 . . . Heat Transferred 3730 | . 508 . . 666 274 1982 . . 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 215 | . 79 182 . 163 128 190 . . 215 Initial 58 | . . 30 . . 28 58 . . 52 Average 66 | . 30 116 . 48 73 90 . . 77 Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 . . 96 Level 1 1 | . . . . . . . . . 3 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . . 1 2 1 . . 7 Investigation 5 | . . . . 1 2 . . . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . . . . 1 . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 4 | . 1 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 5 3 . 20 7 10 4 6 37 Peak Tracking Total 8 | . 2 3 . 6 6 5 2 5 8 Tactical Retreats 10 | . . . . 2 1 . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 6 | . . . . . 2 2 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . Power Sources Rigged 27 | . . . 2 18 3 2 1 . 1 Exploded 21 | . . . . 17 3 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 3 | . . . . 1 . . . . 2 Max in Single Turn 2 | . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 18 | . 3 . 5 1 2 1 1 . 5 Terminals 7 | . 3 . . . 1 1 . . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 8 . 50 1 5 2 1 . 7 Successful 63 | . 5 . 50 1 2 2 1 . 2 Failed 11 | . 3 . . . 3 . . . 5 Catastrophic 5 | . . . . . 1 . . . 4 Database Lockouts . | . . . . . . . . . . Manual 14 | . 2 . 7 . 2 . . . 3 Terminals 15 | . 8 . . . 2 2 . . 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . 1 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 58 | . 4 . 50 1 . 2 1 . . Record 49 | . . . 49 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Garrison Index 1 | . . . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . 1 Process 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . . 1 . . . 1 Scanalyzer 1 | . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 . . . 2 1 . . 4 Full Trace Events 5 | . 1 . . . 2 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 28 | . . . . . 28 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies 5 | . . . 1 4 . . . . . Largest Group 4 | . . . 1 4 . . . . . Highest-Rated Group 48 | . . . 8 48 . . . . . Highest-Rated Ally 31 | . . . 8 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . . . 41 . . . . . Total Damage 411 | . . . . 411 . . . . . Kills 7 | . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 5878 | 66 231 111 1419 1193 160 515 729 46 1408 Spaces Moved 3926 | 69 145 86 948 555 110 284 477 18 1234 Core 536 | 13 . . . . . . . . 523 Treads . | . . . . . . . . . . Legs 2605 | . 95 86 948 555 110 165 336 18 292 Wheels 398 | 56 50 . . . . 119 141 . 32 Hover 133 | . . . . . . . . . 133 Flight 254 | . . . . . . . . . 254 Fastest Speed 32 | 50 80 120 120 120 120 100 100 140 32 Average Speed 122 | 74 112 120 147 190 120 119 132 140 72 Slowest Speed 260 | 80 260 120 190 260 120 260 210 140 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 30 21 93 76 14 11 48 7 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . 3 . . 3 . . Spaces Dug 21 | . . . . 21 . . . . . Terrain Destroyed 110 | . . 32 . 39 5 2 . . 32 Melee . | . . . . . . . . . . Projectile 11 | . . . . 3 5 2 . . 1 AOE 99 | . . 32 . 36 . . . . 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 4748 | 81 187 90 971 662 126 386 556 25 1664 Wait 358 | . 4 . . 14 . 5 42 . 293 Move 3894 | 68 144 85 947 554 109 283 476 17 1211 Hop 10 | . . . . . . . . . 10 Pick Up 96 | 7 12 1 6 18 1 16 11 . 24 Fast Attach 47 | 3 5 . . 2 . 9 2 1 25 Attach 46 | 3 . . . 4 5 5 3 . 26 Detach 8 | . . . . . . 2 . . 6 Swap 15 | . . 1 2 2 . 7 . . 3 Drop 80 | . 8 . 5 18 2 19 9 . 19 Fire 110 | . 14 3 . 31 5 29 . . 28 Melee 41 | . . . . . . 8 12 7 14 Ram 3 | . . . . . . . . . 3 Kick 4 | . . . . 1 1 1 . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 9 | . . . 9 . . . . . . Trap 27 | . . . 2 18 3 2 1 . 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 316 | -10/Mines | Met a Derelict bent on vengeance 320 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 348 | -10/Mines | Discovered new exit (range 15) 403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 404 | -10/Mines | Discovered new exit (range 5) 409 | -10/Mines | Entered Exiles 409 | -10/Exiles | Found Exiles lab destroyed 435 | -10/Exiles | Discovered new exit (range 15) 856 | -10/Exiles | Learned location of Zion (-6) 1105 | -10/Exiles | Opened EX-Vault 1108 | -10/Exiles | Found Prototype Device 1109 | -10/Exiles | Identified PSU Rigger 1805 | -10/Exiles | Discovered new exit (range 14) 1828 | -10/Exiles | Entered Mines 1828 | -9/Mines | Accompanied by 1 ally 1904 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1924 | -9/Mines | Assembled infested the area 2048 | -9/Mines | Escorted by a lone wolf Derelict 2068 | -9/Mines | Learned location of Storage (-8) 2280 | -9/Mines | Learned location of 1 exit from Materials 2453 | -9/Mines | Met a Derelict shopkeep closing up shop 2758 | -9/Mines | Core integrity fell below 50% 2798 | -9/Mines | Core integrity fell below 20% 3015 | -9/Mines | Discovered new exit (range 3) 3021 | -9/Mines | Entered Materials 3021 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3022 | -8/Materials | Identified exit to Factory 3165 | -8/Materials | Discovered exit to Factory (range 13) 3181 | -8/Materials | Entered Factory 3181 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3453 | -7/Factory | Lost 4 parts (1p2n1w) 3557 | -7/Factory | Lost 4 parts (1p2n1w) 3660 | -7/Factory | Identified exit to Lower Caves 3696 | -7/Factory | Entered Lower Caves 3802 | -7/Lower Caves | Build established: Hacker-Mutant 3855 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4227 | -7/Lower Caves | Build established: Derelict-Mutant 4404 | -7/Lower Caves | Discovered new exit (range 15) 4425 | -7/Lower Caves | Entered another Lower Caves area 4425 | -7/Lower Caves | Discovered new exit (range 12) 4471 | -7/Lower Caves | Entered Factory 4471 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4961 | -6/Factory | Released all parts (4) 4989 | -6/Factory | Lost 6 parts (1p4n1u) 5269 | -6/Factory | Lost 3 parts (1u2w) 5428 | -6/Factory | Lost 3 parts (2n1u) 5450 | -6/Factory | Core integrity fell below 50% 5483 | -6/Factory | Lost 5 parts (1p1u3w) 5573 | -6/Factory | Lost 6 parts (1p2n3w) 5624 | -6/Factory | Lost 3 parts (2n1u) 5653 | -6/Factory | Core integrity fell below 20% 5703 | -6/Factory | Released all parts (6) 5712 | -6/Factory | Lost 3 parts (2n1u) 5791 | -6/Factory | Build established: Mutant 5811 | -6/Factory | Discovered new exit (range 13) 5879 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05727_ K-01 Serf cleans the Pressure Siphon. 05738_ Acquired Imp. Medium Armor Plating. 05748_ Acquired Prototype Hover Unit. 05748_ Identified Cld. Aerolev Unit. 05748_ Malfunction: Meltdown. 05748_ Trap Scanner damaged (-3). 05751_ Acquired Machine Analyzer. 05791_ >> Machine Analyzer network decryption results: 05791_ Recycling Unit x1 05795_ Triggered Blade Trap. 05795_ Massive razor-sharp blades shoot up from within the floor. 05795_ Trap Scanner severed. 05796_ Acquired Trap Scanner. 05811_ EXIT=FOUND 05830_ >> Machine Analyzer network decryption results: 05830_ Repair Station x1 05833_ Acquired Core Shielding. 05836_ Acquired Power Sword. 05843_ Acquired Lrn. Tractor Beam. 05861_ Lrn. Tractor Beam destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????#######???????????????????????? | | #?????####?????????# ######################### | | #######T ########### @ | | # < R | | # ########## p k | | # #????????# ### #############+####### | | #????????###+#####+#???????# #?? | | ## #?????????# #???????# #?? | | ?# #?????????# #???????# #?? | | ?# ########### #???????# #?? | | ?# # # #???????# """ """ #?? | | ## # """"# #???????# """ """ #?? | | # # ] """"# #???????# """ """ #?? | | # ^ # """"# #???????# #?? | | # ^ ^ ^ # """"# #???????###########?? | | + + """"# #???##############??? | | # # """"##########???# #??? | | # # #????????????# #??" | | ### ######################## #??" | | # #?# [ [ ## #??" | | + #?# """" [["""" ## #??" | | # #?# """" [ """" ## #??? | | # ###+##?# """" """" ## #??" | | # #??????# """" """" ## #??" | | # #??????# """" """" ## #??" | | # #??????# """" """" ## #??" | | # #??????# ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 6 Core Shielding 20 Evasion (%) 63 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed OpticalBombStabilizer Manual? 0 Play Time 00:59:43 Cumulative 15.2 hours Start 2022.07.08 @ 08:21:56 End 2022.07.08 @ 09:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d60fdfb-bfec-4ed4-b505-e3e057f5a5f5