Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 18:30:44 Player: Duduxx Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1251) 1251 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 4368 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 68/100 System Corruption 10% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Core Analyzer Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Disposable Heat Sink Armor Integrity Analyzer Field Laser Pulse Rifle Rocket Launcher Great Maul [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Armor Integrity Analyzer Device Disposable Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 80 | 6 9 20 12 17 16 Power 15 | 1 2 3 4 4 1 Engine 14 | 1 2 3 4 3 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 32 | 2 5 9 4 5 7 Treads 3 | 2 . . . 1 . Leg 7 | . . . . . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight 22 | . 5 9 4 4 . Utility 15 | 1 1 3 3 4 3 Device 7 | . 1 2 . 2 2 Storage 3 | 1 . . 2 . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 18 | 2 1 5 1 4 5 Energy Gun 8 | . . 3 . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . 1 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 2 . 3 . Parts Lost 32 | . . 3 . 13 16 Power 5 | . . 1 . 3 1 Propulsion 12 | . . 2 . 5 5 Utility 8 | . . . . 3 5 Weapon 7 | . . . . 2 5 Highest Loss Streak 11 | . . 2 . 7 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 92 72 95 91 63 Engine 8 | . 14 10 16 9 2 Core 1 | . . . . 4 . Treads 2 | . 19 . . 1 . Leg 1 | . . . . . 5 Flight 19 | . 8 28 35 24 5 Device 11 | . 11 18 12 10 6 Storage 5 | . 9 . 5 7 7 Processor 9 | . . . 9 10 21 Protection 1 | . . . . 5 . Energy Gun 7 | . . 11 12 7 7 Ballistic Gun 6 | . 28 2 3 5 . Peak Build Rating 48 | 6 11 20 35 48 31 Average Rating 25 | 4 8 14 32 40 25 On Entrance 14 | . 6 7 18 32 23 Naked Turns . | . . . . . . Heaviest Build 30 | 11 17 16 28 30 22 Greatest Support 40 | 40 40 19 30 30 30 Greatest Overweight (x) 3 | . . 1 . 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 5 10 8 8 Average Capacity 7 | 6 7 5 7 8 7 Most Carried 9 | 1 8 5 9 8 5 Average Carried 4 | . 3 4 6 7 1 Final Capacity 8 | 8 5 5 8 8 5 Final Carried 8 | 1 4 5 8 6 1 Class Distribution -------------------- 67% | Mutant 29% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1109 | 169 34 209 201 267 229 Remotely . | . . . . . . Salvage Created 1242 | . 74 432 43 347 346 Parts 72 | . 12 23 5 22 10 Haulers Intercepted 5 | . . 2 1 2 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 34 | . 6 11 1 6 10 Melee 2 | . . . . . 2 Guns 19 | . 6 4 1 5 3 AOE 12 | . . 6 . 1 5 Classes Destroyed 9 | . 1 4 1 2 1 Worker 2 | . . . . 2 . Hauler 5 | . . 2 1 2 . Swarmer 11 | . 6 2 . 3 . Grunt 16 | . . 5 . 2 9 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . 3 7 1 3 3 Combat Bots Only 7 | . 3 7 1 3 3 Max Kills in Single Turn 4 | . 2 4 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 396 | . 37 72 13 93 181 Missed 120 | . 8 28 6 27 51 Damage Taken 3536 | . 228 482 52 1288 1486 Core 888 | . 49 137 . 260 442 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . . 26 . . . Core Remaining (%) 86 | 100 80 65 100 . . Volleys Fired 118 | . 13 33 12 33 27 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 40 96 128 118 126 Shots Fired 174 | . 26 45 23 49 31 Gun 162 | . 26 42 23 49 22 Cannon . | . . . . . . Launcher 12 | . . 3 . . 9 Special . | . . . . . . Kinetic 67 | . 26 9 7 25 . Thermal 81 | . . 33 16 10 22 Explosive 12 | . . 3 . . 9 Electromagnetic 14 | . . . . 14 . Robot Hit Streak 9 | . 3 9 8 7 8 Robot Miss Streak 8 | . 3 3 3 8 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 130 | . 13 32 16 36 33 Core Hits 77 | . 8 17 8 17 27 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 6 | . 1 2 . 1 2 Burn 3 | . . 2 . . 1 Destroy 2 | . 1 . . 1 . Smash 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact 14 | . . . . . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3225 | 2 123 882 276 699 1243 Guns 1791 | . 123 448 276 642 302 Cannons . | . . . . . . Explosions 977 | . . 434 . 57 486 Melee 455 | . . . . . 455 Ramming 2 | 2 . . . . . Kinetic 656 | . 123 58 107 368 . Thermal 996 | . . 390 169 135 302 Explosive 920 | . . 434 . . 486 Electromagnetic 196 | . . . . 196 . Impact 455 | . . . . . 455 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 2 10 Average Corruption 2 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 1 5 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 34 | . . 1 . 6 27 Projectiles . | . . . . . . Explosions 34 | . . 1 . 6 27 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 144 | . . . . 103 41 Shots 4 | . . . . 3 1 Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 375 | . 8 136 237 375 195 Average Temperature 124 | . 4 51 134 160 83 Received Heat Transfer 1146 | . . 168 18 465 495 Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 8 | . . 5 . . 3 Heat Transferred 2213 | . . 999 307 167 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 472 | . 175 472 371 453 433 Initial 198 | . . 73 198 168 162 Average 238 | . 58 301 295 272 252 Maximum Alert Level 2 | . . 2 1 2 2 Low Security (%) 43 | 100 100 27 6 31 48 Level 1 38 | . . 27 93 46 40 Level 2 17 | . . 45 . 21 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 1 5 . Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . . 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 8 17 9 24 12 Peak Tracking Total 9 | . 5 9 6 7 3 Tactical Retreats 7 | . 1 1 . 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 3 | . . . . 3 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 14 | . 1 4 1 7 1 Terminals 8 | . 1 3 . 3 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 . 1 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 28 | . 3 6 6 11 2 Successful 12 | . 1 5 4 2 . Failed 16 | . 2 1 2 9 2 Catastrophic 7 | . . . . 6 1 Database Lockouts . | . . . . . . Manual 5 | . . 1 . 4 . Terminals 15 | . 3 4 . 6 2 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 2 . 1 . Recycling Units 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 4 | . 1 3 . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . . . 4 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 3 1 5 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter 5 | . . . 5 . . Retrieved Matter 5 | . . . 5 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1571 | 61 192 307 166 444 401 Spaces Moved 1761 | 32 128 364 327 762 148 Core 1 | 1 . . . . . Treads 94 | 31 63 . . . . Legs 71 | . . . . . 71 Wheels . | . . . . . . Hover . | . . . . . . Flight 1595 | . 65 364 327 762 77 Fastest Speed 28 | 50 37 30 31 28 100 Average Speed 54 | 156 97 38 31 40 163 Slowest Speed 230 | 160 160 120 34 126 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 2 . 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 25 35 32 22 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . . 28 . 5 66 Melee . | . . . . . . Projectile . | . . . . . . AOE 99 | . . 28 . 5 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2170 | 39 176 489 368 849 249 Wait 76 | . 6 49 . 17 4 Move 1746 | 32 127 359 326 754 148 Hop 6 | . . 2 . 4 . Pick Up 21 | 1 6 5 6 3 . Fast Attach 46 | 6 5 12 8 8 7 Attach 25 | . 2 5 1 8 9 Detach 27 | . 5 8 3 7 4 Swap 9 | . 2 3 3 1 . Drop 38 | . 10 13 9 6 . Fire 118 | . 13 33 12 33 27 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 44 | . . . . 8 36 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 353 | -9/Materials | Discovered new exit (range 16) 445 | -9/Materials | Destroyed 7 combat bots 523 | -9/Materials | Repaired Imp. Flight Unit 552 | -9/Materials | Discovered new exit (range 16) 561 | -9/Materials | Entered another Materials area 561 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -8/Materials | Discovered new exit (range 16) 727 | -8/Materials | Entered Factory 727 | -7/Factory | Evolved 2 slots: Utility x2 876 | -7/Factory | Build established: Sprinter 882 | -7/Factory | Lost 3 parts (1p1n1w) 1171 | -7/Factory | Identified exit to Garrison 1171 | -7/Factory | Entered Garrison 1198 | -7/Garrison | Lost 7 parts (2p2n2u1w) 1261 | -7/Garrison | Triggered checkpoint 1290 | -7/Garrison | Core integrity fell below 50% 1304 | -7/Garrison | Build established: Mutant 1322 | -7/Garrison | Lost 3 parts (1p2w) 1517 | -7/Garrison | Triggered checkpoint 1563 | -7/Garrison | System corruption reached 10% 1566 | -7/Garrison | Core integrity fell below 20% 1572 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01535_ The unstable cave ceiling collapses. 01547_ Core Analyzer destroyed. 01547_ System corrupted by crushing effect (+1). 01547_ Knocked back. 01548_ Acquired 34 matter. 01555_ The unstable cave ceiling collapses. 01558_ Aluminum Leg destroyed. 01559_ Particle Gun destroyed. 01559_ Armor Integrity Analyzer destroyed. 01559_ System corrupted by crushing effect (+3). 01559_ Knocked back. 01562_ Aluminum Leg destroyed. 01562_ Imp. Heat Sink destroyed. 01562_ Aluminum Leg destroyed. 01562_ System corrupted by crushing effect (+4). 01562_ Knocked back. 01564_ Acquired Aluminum Leg. 01565_ Aluminum Leg destroyed. 01571_ Sml. Storage Unit destroyed. 01572_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????# # #??????????????????? | | ?????????????????????? !%= ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????## #???????????????????? | | ??????????????????????## #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# #??????????????????? | | ??????????????????????## #??????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????## ##???????????????????? | | ?????????###?###??????# ##???????????????????? | | ????????## ### ##?????# Y #???????????????????? | | ????????# ####??# % #???????????????????? | | ??######## ### ##### @ ##??????????????????? | | ??# #??????????????????? | | ??# Y #???????????????? | | ??# #???????????????? | | ??# ### # ##### # ######???????????????? | | ??# #?# ## # # #??### #????????????????????? | | ??# #?##### #####????####????????????????????? | | ??# #???? #????????????????????????????????? | | ??# #???### #????????????????????????????????? | | ??# #?????# #????????????????????????????????? | | ??# #?????# #????????????????????????????????? | | "## #?????# #????????????????????????????????? | | #?????# #????????????????????????????????? | | #????? #????????????????????????????????? | | #????? #????????????????????????????????? | | ## #?????####????????????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | ^ #???????????????????????????????????????? | | #???????????????????????????????????????? | | ^ #???????????????????????????????????????? | | ## ###???????#####???????????????????????????? | | ## ###########"T"#???????????????????????????? | | % "#???????????????????????????? | | #####???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderAngularMatter Manual? 0 Play Time 00:34:19 Cumulative 50.6 hours Start 2024.09.18 @ 17:51:08 End 2024.09.18 @ 18:30:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db4b88d4-3209-409c-8272-fd4d3a0edb43